mirror of
https://github.com/NoCheatPlus/NoCheatPlus.git
synced 2024-11-09 20:20:11 +01:00
MovingListener: adjust resetting of positions.
This commit is contained in:
parent
5f18deb341
commit
0fc7234d91
@ -326,9 +326,6 @@ public class MovingListener implements Listener {
|
||||
final Location from = event.getFrom();
|
||||
final Location to = event.getTo();
|
||||
if (!from.getWorld().equals(to.getWorld()) || player.isInsideVehicle()){
|
||||
// TODO: move somewhere else (monitor)
|
||||
// TODO:
|
||||
MovingData.getData(player).resetPositions(to);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -336,7 +333,6 @@ public class MovingListener implements Listener {
|
||||
final MoveInfo moveInfo;
|
||||
final PlayerLocation pFrom, pTo;
|
||||
if (parkedInfo.isEmpty()) moveInfo = new MoveInfo();
|
||||
|
||||
else moveInfo = parkedInfo.remove(parkedInfo.size() - 1);
|
||||
pFrom = moveInfo.from;
|
||||
pTo = moveInfo.to;
|
||||
@ -346,6 +342,7 @@ public class MovingListener implements Listener {
|
||||
|
||||
final MovingData data = MovingData.getData(player);
|
||||
data.noFallAssumeGround = false;
|
||||
data.teleported = null;
|
||||
|
||||
// Just try to estimate velocities over time. Not very precise, but works good enough most of the time. Do
|
||||
// general data modifications one for each event.
|
||||
@ -427,8 +424,7 @@ public class MovingListener implements Listener {
|
||||
* @param event
|
||||
* the event
|
||||
*/
|
||||
@EventHandler(
|
||||
priority = EventPriority.HIGHEST)
|
||||
@EventHandler(priority = EventPriority.HIGHEST)
|
||||
public void onPlayerMoveHighest(final PlayerMoveEvent event) {
|
||||
/*
|
||||
* _____ _ __ __
|
||||
@ -464,8 +460,18 @@ public class MovingListener implements Listener {
|
||||
// Feed combined check.
|
||||
final CombinedData data = CombinedData.getData(player);
|
||||
data.lastMoveTime = now;
|
||||
|
||||
// Just add the yaw to the list.
|
||||
Combined.feedYawRate(player, to.getYaw(), now, worldName, data);
|
||||
|
||||
final Location from = event.getFrom();
|
||||
// TODO: Might enforce data.teleported (!).
|
||||
|
||||
// TODO: maybe even not count vehicles at all ?
|
||||
if (!from.getWorld().equals(to.getWorld()) || player.isInsideVehicle()){
|
||||
MovingData.getData(player).resetPositions(to);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
|
Loading…
Reference in New Issue
Block a user