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https://github.com/NoCheatPlus/NoCheatPlus.git
synced 2024-11-07 11:10:05 +01:00
Small adjustments.
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parent
12fd08be68
commit
136ef9686a
@ -86,7 +86,7 @@ public class BlockBreakData extends ACheckData {
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public int fastBreakBuffer;
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public long fastBreakBreakTime = System.currentTimeMillis() - 1000L;
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/** Old check sets this to the last interact time, new check sets to first interact time for one block. */
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public long fastBreakDamageTime = System.currentTimeMillis();
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public long fastBreakfirstDamage = System.currentTimeMillis();
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public final ActionFrequency frequencyBuckets;
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@ -108,7 +108,7 @@ public class BlockBreakListener implements Listener {
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if (cancelled){
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event.setCancelled(cancelled);
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// Reset damage position:
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data.fastBreakDamageTime = now;
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data.fastBreakfirstDamage = now;
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data.clickedX = block.getX();
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data.clickedY = block.getY();
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data.clickedZ = block.getZ();
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@ -150,7 +150,7 @@ public class BlockBreakListener implements Listener {
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* the event
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*/
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@EventHandler(
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ignoreCancelled = false, priority = EventPriority.MONITOR)
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ignoreCancelled = false, priority = EventPriority.LOWEST)
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public void onPlayerInteract(final PlayerInteractEvent event) {
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/*
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* ____ _ ___ _ _
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@ -168,11 +168,12 @@ public class BlockBreakListener implements Listener {
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// (Allows right click to be ignored.)
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if (event.getAction() != Action.LEFT_CLICK_BLOCK) return;
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final long now = System.currentTimeMillis();
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final BlockBreakData data = BlockBreakData.getData(player);
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if (event.isCancelled()){
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// Reset the time, to avoid certain kinds of cheating.
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data.fastBreakDamageTime = System.currentTimeMillis();
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data.fastBreakfirstDamage = now;
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data.clickedX = Integer.MAX_VALUE; // Should be enough to reset that one.
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return;
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}
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@ -182,12 +183,13 @@ public class BlockBreakListener implements Listener {
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if (block == null)
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return;
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if (data.clickedX == block.getX() && data.clickedZ == block.getZ() && data.clickedY == block.getY()) return;
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// if (data.clickedX == block.getX() && data.clickedZ == block.getZ() && data.clickedY == block.getY()) return;
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// Only record first damage:
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data.fastBreakDamageTime = System.currentTimeMillis();
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data.fastBreakfirstDamage = now;
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// Also set last clicked blocks position.
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data.clickedX = block.getX();
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data.clickedY = block.getY();
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data.clickedZ = block.getZ();
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}
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}
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@ -53,8 +53,8 @@ public class FastBreak extends Check {
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if (player.getGameMode() == GameMode.CREATIVE)
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breakingTime = Math.round((double) cc.fastBreakModCreative / 100D * (double) 95);
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// fastBreakDamageTime is now first interact on block (!).
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final long elapsedTime = now - data.fastBreakDamageTime;
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// fastBreakfirstDamage is now first interact on block (!).
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final long elapsedTime = now - data.fastBreakfirstDamage;
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// Check if the time used time is lower than expected.
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if (elapsedTime + cc.fastBreakDelay < breakingTime){
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@ -8,7 +8,6 @@ import fr.neatmonster.nocheatplus.actions.ParameterName;
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import fr.neatmonster.nocheatplus.checks.Check;
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import fr.neatmonster.nocheatplus.checks.CheckType;
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import fr.neatmonster.nocheatplus.checks.ViolationData;
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import fr.neatmonster.nocheatplus.checks.combined.Improbable;
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import fr.neatmonster.nocheatplus.utilities.CheckUtils;
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/*
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@ -72,11 +71,11 @@ public class Reach extends Check {
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// Player passed the check, reward him.
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data.reachVL *= 0.9D;
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// Check if improbable
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if (distance > -0.3){
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if (Improbable.check(player, 2.0f, System.currentTimeMillis()))
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cancel = true;
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}
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// // Check if improbable
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// if (distance > -0.1){
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// if (Improbable.check(player, 1.0f, System.currentTimeMillis()))
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// cancel = true;
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// }
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}
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return cancel;
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@ -31,7 +31,7 @@ public class WrongBlock extends Check {
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data.wrongBlockVL.add(now, 1f);
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if (executeActions(player, data.wrongBlockVL.getScore(0.9f), 1D, cc.wrongBlockActions))
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cancel = true;
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if (Improbable.check(player, 5.0f, now))
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if (Improbable.check(player, 2.0f, now))
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cancel = true;
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}
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