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Bind spawn-egg dupe-prevention to the items check to allow turning it
off.
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@ -288,7 +288,7 @@ public class InventoryListener extends CheckListener {
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final Player player = event.getPlayer();
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if (player.getGameMode() == GameMode.CREATIVE) return;
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final ItemStack stack = player.getItemInHand();
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if (stack != null && stack.getTypeId() == Material.MONSTER_EGG.getId()){
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if (stack != null && stack.getTypeId() == Material.MONSTER_EGG.getId() && items.isEnabled(player)){
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event.setCancelled(true);
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}
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}
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