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[BLIND] Quick fix attempt for Acacia leaves (adding a new block-flag).
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@ -343,6 +343,9 @@ public class BlockProperties {
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/** ICE */
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public static final long F_ICE = 0x20000;
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/** LEAVES */
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public static final long F_LEAVES = 0x40000;
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/**
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* Map flag to names.
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*/
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@ -610,6 +613,7 @@ public class BlockProperties {
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Material.LEAVES, Material.BED_BLOCK}){
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blocks[mat.getId()] = leafType;
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}
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blockFlags[Material.LEAVES.getId()] |= F_LEAVES;
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// Huge mushroom type (...)
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for (Material mat : new Material[]{
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Material.HUGE_MUSHROOM_1, Material.HUGE_MUSHROOM_2,
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@ -969,7 +973,7 @@ public class BlockProperties {
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public static long getBreakingDuration(final int blockId, final BlockProps blockProps, final ToolProps toolProps, final boolean onGround, final boolean inWater, boolean aquaAffinity, int efficiency) {
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if (efficiency > 0){
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// Workaround until something better is found..
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if (blockId == Material.LEAVES.getId() || blockProps == glassType){
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if (isLeaves(blockId) || blockProps == glassType){
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/*
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* TODO: Some might be dealt with by insta break, by now,
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* still getting exact durations would be nice to have, for expected breaking times and
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@ -1018,7 +1022,7 @@ public class BlockProperties {
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duration = 240;
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isValidTool = true;
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}
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else if (blockId == Material.LEAVES.getId()){
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else if (isLeaves(blockId)){
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duration = 20;
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isValidTool = true;
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}
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@ -1269,6 +1273,10 @@ public class BlockProperties {
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return (blockFlags[id] & F_ICE) != 0;
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}
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public static final boolean isLeaves(final int id) {
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return (blockFlags[id] & F_LEAVES) != 0;
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}
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/**
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* Might hold true for liquids too.
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* @param id
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