mirror of
https://github.com/NoCheatPlus/NoCheatPlus.git
synced 2024-12-26 10:28:05 +01:00
Fix for sneaking/blocking + velocity.
This commit is contained in:
parent
11f139a4fa
commit
323d0f07d1
@ -673,6 +673,8 @@ public class SurvivalFly extends Check {
|
||||
// TODO: maybe re-model ice stuff (check what is really needed).
|
||||
if (from.isOnIce() || to.isOnIce()) data.sfFlyOnIce = 20;
|
||||
else if (data.sfFlyOnIce > 0) data.sfFlyOnIce--;
|
||||
|
||||
final boolean sfDirty = data.sfDirty;
|
||||
|
||||
if (from.isInWeb()) {
|
||||
data.sfFlyOnIce = 0;
|
||||
@ -684,8 +686,8 @@ public class SurvivalFly extends Check {
|
||||
// TODO: too many false positives with just checking from ?
|
||||
// TODO: Sneaking and blocking applies to when in water !
|
||||
hAllowedDistance = swimmingSpeed * cc.survivalFlySwimmingSpeed / 100D;
|
||||
} else if (player.isSneaking() && reallySneaking.contains(player.getName()) && (!checkPermissions || !player.hasPermission(Permissions.MOVING_SURVIVALFLY_SNEAKING))) hAllowedDistance = sneakingSpeed * cc.survivalFlySneakingSpeed / 100D;
|
||||
else if (player.isBlocking() && (!checkPermissions || !player.hasPermission(Permissions.MOVING_SURVIVALFLY_BLOCKING))) hAllowedDistance = blockingSpeed * cc.survivalFlyBlockingSpeed / 100D;
|
||||
} else if (!sfDirty && player.isSneaking() && reallySneaking.contains(player.getName()) && (!checkPermissions || !player.hasPermission(Permissions.MOVING_SURVIVALFLY_SNEAKING))) hAllowedDistance = sneakingSpeed * cc.survivalFlySneakingSpeed / 100D;
|
||||
else if (!sfDirty && player.isBlocking() && (!checkPermissions || !player.hasPermission(Permissions.MOVING_SURVIVALFLY_BLOCKING))) hAllowedDistance = blockingSpeed * cc.survivalFlyBlockingSpeed / 100D;
|
||||
else {
|
||||
if (!sprinting) hAllowedDistance = walkingSpeed * cc.survivalFlyWalkingSpeed / 100D;
|
||||
else hAllowedDistance = sprintingSpeed * cc.survivalFlySprintingSpeed / 100D;
|
||||
|
Loading…
Reference in New Issue
Block a user