Corrections for knockback: Ignore vehicles, method naming.

This commit is contained in:
asofold 2014-12-08 00:40:53 +01:00
parent 3c8b255817
commit 3739e2a3f5

View File

@ -503,6 +503,7 @@ public class FightListener extends CheckListener implements JoinLeaveListener{
@EventHandler(ignoreCancelled = true, priority = EventPriority.LOWEST)
public void onEntityDamageMonitor(final EntityDamageEvent event) {
// TODO: Do rule out events that don't count (ndt) !
final Entity damaged = event.getEntity();
if (damaged instanceof Player){
final Player damagedPlayer = (Player) damaged;
@ -517,8 +518,8 @@ public class FightListener extends CheckListener implements JoinLeaveListener{
case ENTITY_ATTACK:
if (event instanceof EntityDamageByEntityEvent) {
final Entity entity = ((EntityDamageByEntityEvent) event).getDamager();
if ((entity instanceof Player) && FightConfig.getConfig(damagedPlayer).knockBackVelocityPvP) {
checkKnockBack((Player) entity, damagedPlayer, damagedData);
if ((entity instanceof Player) && !entity.isInsideVehicle() && FightConfig.getConfig(damagedPlayer).knockBackVelocityPvP) {
applyKnockBack((Player) entity, damagedPlayer, damagedData);
}
}
default:
@ -528,12 +529,12 @@ public class FightListener extends CheckListener implements JoinLeaveListener{
}
/**
* Knockback accounting: Add velocity.
* Knock-back accounting: Add velocity.
* @param attacker
* @param damagedPlayer
* @param damagedData
*/
private void checkKnockBack(final Player attacker, final Player damagedPlayer, final FightData damagedData) {
private void applyKnockBack(final Player attacker, final Player damagedPlayer, final FightData damagedData) {
double level = 1.0; // Assume "some knock-back" always.
if (attacker.isSprinting()) {
level += 1.0;
@ -542,26 +543,23 @@ public class FightListener extends CheckListener implements JoinLeaveListener{
if (stack != null && stack.getType() != Material.AIR) {
level += (double) stack.getEnchantmentLevel(Enchantment.KNOCKBACK);
}
if (level > 0.0) {
final MovingData mdata = MovingData.getData(damagedPlayer);
final MovingConfig mcc = MovingConfig.getConfig(damagedPlayer);
// Cap the level to something reasonable. TODO: Config.
level = Math.min(20.0, level);
// TODO: How is the direction really calculated?
final Vector dir = attacker.getLocation(useLoc1).getDirection().multiply(0.5 * level);
final MovingData mdata = MovingData.getData(damagedPlayer);
final MovingConfig mcc = MovingConfig.getConfig(damagedPlayer);
// Cap the level to something reasonable. TODO: Config.
level = Math.min(20.0, level);
// TODO: How is the direction really calculated?
final Vector dir = attacker.getLocation(useLoc1).getDirection().multiply(0.5 * level);
double vy = dir.getY();
if (BlockProperties.isOnGround(damagedPlayer, damagedPlayer.getLocation(useLoc1), mcc.yOnGround)) {
// (Re-used useLoc1 without need for cleanup.)
vy = 0.365;
}
useLoc1.setWorld(null); // Cleanup.
if (damagedData.debug || mdata.debug) {
NCPAPIProvider.getNoCheatPlusAPI().getLogManager().debug(Streams.TRACE_FILE, damagedPlayer.getName() + " received knockback level: " + level);
}
MovingListener.addVelocity(damagedPlayer, mdata, mcc, dir.getX(), vy, dir.getZ());
double vy = dir.getY();
if (BlockProperties.isOnGround(damagedPlayer, damagedPlayer.getLocation(useLoc1), mcc.yOnGround)) {
// (Re-used useLoc1 without need for cleanup.)
vy = 0.365;
}
useLoc1.setWorld(null); // Cleanup.
if (damagedData.debug || mdata.debug) {
NCPAPIProvider.getNoCheatPlusAPI().getLogManager().debug(Streams.TRACE_FILE, damagedPlayer.getName() + " received knockback level: " + level);
}
MovingListener.addVelocity(damagedPlayer, mdata, mcc, dir.getX(), vy, dir.getZ());
}
/**