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Catch and log exceptions during chunk-load on players joining.
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0561638105
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@ -5,6 +5,8 @@ import org.bukkit.World;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Entity;
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import fr.neatmonster.nocheatplus.NCPAPIProvider;
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import fr.neatmonster.nocheatplus.logging.Streams;
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import fr.neatmonster.nocheatplus.utilities.ds.CoordMap;
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/**
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@ -50,8 +52,14 @@ public abstract class BlockCache {
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for (int cx = minX; cx <= maxX; cx ++) {
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for (int cz = minZ; cz <= maxZ; cz ++) {
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if (!world.isChunkLoaded(cx, cz)) {
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world.loadChunk(cx, cz);
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loaded ++;
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try {
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world.loadChunk(cx, cz);
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loaded ++;
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} catch (Exception ex) {
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// (Can't seem to catch more precisely: TileEntity with CB 1.7.10)
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NCPAPIProvider.getNoCheatPlusAPI().getLogManager().severe(Streams.STATUS, "Failed to load chunk at " + (cx * 16) + "," + (cz * 16) + " (real coordinates):\n" + StringUtil.throwableToString(ex));
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// (Don't count as loaded.)
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}
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}
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}
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}
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