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https://github.com/NoCheatPlus/NoCheatPlus.git
synced 2024-09-27 14:13:11 +02:00
[BLEEDING] Make improbable check configurable for inventory.instantbow.
feedonly: allow to only feed, instead of check weight: allow to alter the weight and disable altering improbable (0.0).
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ca2d2398e4
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@ -111,6 +111,8 @@ public class InventoryConfig extends ACheckConfig {
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public final boolean instantBowCheck;
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public final boolean instantBowStrict;
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public final long instantBowDelay;
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public final boolean instantBowImprobableFeedOnly;
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public final float instantBowImprobableWeight;
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public final ActionList instantBowActions;
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public final boolean instantEatCheck;
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@ -157,6 +159,8 @@ public class InventoryConfig extends ACheckConfig {
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instantBowCheck = data.getBoolean(ConfPaths.INVENTORY_INSTANTBOW_CHECK);
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instantBowStrict = data.getBoolean(ConfPaths.INVENTORY_INSTANTBOW_STRICT);
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instantBowDelay = data.getInt(ConfPaths.INVENTORY_INSTANTBOW_DELAY);
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instantBowImprobableFeedOnly = data.getBoolean(ConfPaths.INVENTORY_INSTANTBOW_IMPROBABLE_FEEDONLY);
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instantBowImprobableWeight = (float) data.getDouble(ConfPaths.INVENTORY_INSTANTBOW_IMPROBABLE_WEIGHT);
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instantBowActions = data.getOptimizedActionList(ConfPaths.INVENTORY_INSTANTBOW_ACTIONS, Permissions.INVENTORY_INSTANTBOW);
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instantEatCheck = data.getBoolean(ConfPaths.INVENTORY_INSTANTEAT_CHECK);
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@ -114,15 +114,21 @@ public class InventoryListener extends CheckListener implements JoinLeaveListen
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// No else if with this, could be cancelled due to other checks feeding, does not have actions.
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event.setCancelled(true);
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}
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final InventoryConfig cc = InventoryConfig.getConfig(player);
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// Still check instantBow, whatever yawrate says.
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if (instantBow.check(player, event.getForce(), now)) {
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// The check requested the event to be cancelled.
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event.setCancelled(true);
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}
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else if (Improbable.check(player, 0.6f, now, "inventory.instantbow")) {
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else if (cc.instantBowImprobableWeight > 0.0f) {
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if (cc.instantBowImprobableFeedOnly) {
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Improbable.feed(player, cc.instantBowImprobableWeight, now);
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}
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else if (Improbable.check(player, cc.instantBowImprobableWeight, now, "inventory.instantbow")) {
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// Combined fighting speed (Else if: Matter of taste, preventing extreme cascading and actions spam).
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event.setCancelled(true);
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}
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}
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useLoc.setWorld(null);
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}
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}
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@ -542,6 +542,10 @@ public abstract class ConfPaths {
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public static final String INVENTORY_INSTANTBOW_CHECK = INVENTORY_INSTANTBOW + "active";
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public static final String INVENTORY_INSTANTBOW_STRICT = INVENTORY_INSTANTBOW + "strict";
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public static final String INVENTORY_INSTANTBOW_DELAY = INVENTORY_INSTANTBOW + "delay";
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private static final String INVENTORY_INSTANTBOW_IMPROBABLE = INVENTORY_INSTANTBOW + "improbable.";
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public static final String INVENTORY_INSTANTBOW_IMPROBABLE_FEEDONLY = INVENTORY_INSTANTBOW_IMPROBABLE + "feedonly";
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public static final String INVENTORY_INSTANTBOW_IMPROBABLE_WEIGHT = INVENTORY_INSTANTBOW_IMPROBABLE + "weight";
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public static final String INVENTORY_INSTANTBOW_ACTIONS = INVENTORY_INSTANTBOW + "actions";
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private static final String INVENTORY_INSTANTEAT = INVENTORY + "instanteat.";
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@ -339,6 +339,8 @@ public class DefaultConfig extends ConfigFile {
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set(ConfPaths.INVENTORY_INSTANTBOW_CHECK, true, 785);
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set(ConfPaths.INVENTORY_INSTANTBOW_STRICT, true, 785);
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set(ConfPaths.INVENTORY_INSTANTBOW_DELAY, 130, 785);
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set(ConfPaths.INVENTORY_INSTANTBOW_IMPROBABLE_FEEDONLY, false, 1085);
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set(ConfPaths.INVENTORY_INSTANTBOW_IMPROBABLE_WEIGHT, 0.6, 1085);
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set(ConfPaths.INVENTORY_INSTANTBOW_ACTIONS, "cancel vl>15 log:instantbow:2:5:if cancel", 785);
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set(ConfPaths.INVENTORY_INSTANTEAT_CHECK, true, 785);
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