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Add debug message (player) to inventory.instantbow.
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@ -1,9 +1,11 @@
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package fr.neatmonster.nocheatplus.checks.inventory;
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package fr.neatmonster.nocheatplus.checks.inventory;
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import org.bukkit.ChatColor;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import fr.neatmonster.nocheatplus.checks.Check;
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import fr.neatmonster.nocheatplus.checks.Check;
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import fr.neatmonster.nocheatplus.checks.CheckType;
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import fr.neatmonster.nocheatplus.checks.CheckType;
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import fr.neatmonster.nocheatplus.players.Permissions;
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/*
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/*
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* M""M dP dP M#"""""""'M
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* M""M dP dP M#"""""""'M
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@ -40,6 +42,7 @@ public class InstantBow extends Check {
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final long time = System.currentTimeMillis();
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final long time = System.currentTimeMillis();
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final InventoryData data = InventoryData.getData(player);
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final InventoryData data = InventoryData.getData(player);
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final InventoryConfig cc = InventoryConfig.getConfig(player);
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boolean cancel = false;
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boolean cancel = false;
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@ -61,7 +64,11 @@ public class InstantBow extends Check {
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// Execute whatever actions are associated with this check and the
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// Execute whatever actions are associated with this check and the
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// violation level and find out if we should cancel the event
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// violation level and find out if we should cancel the event
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cancel = executeActions(player, data.instantBowVL, difference,
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cancel = executeActions(player, data.instantBowVL, difference,
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InventoryConfig.getConfig(player).instantBowActions);
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cc.instantBowActions);
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}
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if (cc.debug && player.hasPermission(Permissions.ADMINISTRATION_DEBUG)){
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player.sendMessage(ChatColor.YELLOW + "NCP: " + ChatColor.GRAY + "Bow force: " + force);
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}
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}
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return cancel;
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return cancel;
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