Move set-back handling into dataOnJoin for respawn + join events.

This commit is contained in:
asofold 2014-10-28 22:33:43 +01:00
parent 87bc5edca0
commit 5ec3cd5963
2 changed files with 22 additions and 28 deletions

View File

@ -502,6 +502,9 @@ public class MovingData extends ACheckData {
teleported = null;
}
/**
* Set set-back location to null.
*/
public final void resetSetBack() {
setBack = null;
}

View File

@ -1256,41 +1256,19 @@ public class MovingListener extends CheckListener implements TickListener, IRemo
public void onPlayerRespawn(final PlayerRespawnEvent event) {
final Player player = event.getPlayer();
final MovingData data = MovingData.getData(player);
final MovingConfig cc = MovingConfig.getConfig(player);
final Location loc = event.getRespawnLocation();
data.clearFlyData();
data.setSetBack(loc);
data.resetSetBack(); // To force dataOnJoin to set it to loc.
// Handle respawn like join.
dataOnJoin(player, loc, data, cc);
dataOnJoin(player, event.getRespawnLocation(), data, MovingConfig.getConfig(player));
}
@Override
public void playerJoins(final Player player) {
final MovingData data = MovingData.getData(player);
final MovingConfig cc = MovingConfig.getConfig(player);
final Location loc = player.getLocation(useLoc);
// Correct set-back on join.
if (data.hasSetBackWorldChanged(loc)) {
data.clearFlyData();
data.setSetBack(loc);
}
else if (!data.hasSetBack()) {
// TODO: Might consider something else like with respawn. Check if it is passable ?
data.setSetBack(loc);
}
dataOnJoin(player, loc, data, cc);
dataOnJoin(player, player.getLocation(useLoc), MovingData.getData(player), MovingConfig.getConfig(player));
// Cleanup.
useLoc.setWorld(null);
}
/**
* Alter data for players joining (join, respawn).<br>
* Do before, if necessary:<br>
@ -1302,6 +1280,7 @@ public class MovingListener extends CheckListener implements TickListener, IRemo
* @param cc
*/
private void dataOnJoin(Player player, Location loc, MovingData data, MovingConfig cc) {
final int tick = TickTask.getTick();
// Check loaded chunks.
if (cc.loadChunksOnJoin) {
@ -1311,13 +1290,25 @@ public class MovingListener extends CheckListener implements TickListener, IRemo
LogUtil.logInfo("[NoCheatPlus] Player join: Loaded " + loaded + " chunk" + (loaded == 1 ? "" : "s") + " for the world " + loc.getWorld().getName() + " for player: " + player.getName());
}
}
// Correct set-back on join.
if (!data.hasSetBack() || data.hasSetBackWorldChanged(loc)) {
data.clearFlyData();
data.setSetBack(loc);
data.resetPositions(loc);
} else {
// TODO: Check consistency/distance.
//final Location setBack = data.getSetBack(loc);
//final double d = loc.distanceSquared(setBack);
// TODO: If to reset positions: relate to previous ones and set-back.
data.resetPositions(loc); // TODO: See above.
}
// Always reset position to this one.
// TODO: more fine grained reset?
data.resetPositions(loc);
data.clearMorePacketsData();
data.removeAllVelocity();
data.resetTrace(loc, tick, cc.traceSize, cc.traceMergeDist);
data.resetTrace(loc, tick, cc.traceSize, cc.traceMergeDist); // Might reset to loc instead of set-back ?
// More resetting.
data.vDistAcc.clear();