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[BLEDING] Update dev-module to CB/1.5.
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@ -22,7 +22,7 @@
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<dependency>
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<groupId>org.bukkit</groupId>
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<artifactId>craftbukkit</artifactId>
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<version>1.4.7-R1.1-SNAPSHOT</version>
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<version>1.5-R0.1-SNAPSHOT</version>
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</dependency>
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</dependencies>
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@ -3,16 +3,16 @@ package fr.neatmonster.nocheatplus.compat.cbdev;
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import java.util.Iterator;
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import java.util.List;
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import net.minecraft.server.v1_4_R1.AxisAlignedBB;
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import net.minecraft.server.v1_4_R1.EntityBoat;
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import net.minecraft.server.v1_4_R1.IBlockAccess;
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import net.minecraft.server.v1_4_R1.Material;
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import net.minecraft.server.v1_4_R1.TileEntity;
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import net.minecraft.server.v1_4_R1.Vec3DPool;
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import net.minecraft.server.v1_5_R1.AxisAlignedBB;
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import net.minecraft.server.v1_5_R1.EntityBoat;
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import net.minecraft.server.v1_5_R1.IBlockAccess;
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import net.minecraft.server.v1_5_R1.Material;
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import net.minecraft.server.v1_5_R1.TileEntity;
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import net.minecraft.server.v1_5_R1.Vec3DPool;
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import org.bukkit.World;
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import org.bukkit.craftbukkit.v1_4_R1.CraftWorld;
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import org.bukkit.craftbukkit.v1_4_R1.entity.CraftEntity;
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import org.bukkit.craftbukkit.v1_5_R1.CraftWorld;
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import org.bukkit.craftbukkit.v1_5_R1.entity.CraftEntity;
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import org.bukkit.entity.Entity;
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import fr.neatmonster.nocheatplus.utilities.BlockCache;
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@ -22,7 +22,7 @@ public class BlockCacheCBDev extends BlockCache implements IBlockAccess{
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/** Box for one time use, no nesting, no extra storing this(!). */
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protected static final AxisAlignedBB useBox = AxisAlignedBB.a(0, 0, 0, 0, 0, 0);
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protected net.minecraft.server.v1_4_R1.World world;
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protected net.minecraft.server.v1_5_R1.World world;
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public BlockCacheCBDev(World world) {
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setAccess(world);
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@ -48,12 +48,12 @@ public class BlockCacheCBDev extends BlockCache implements IBlockAccess{
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// TODO: change api for this / use nodes (!)
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final int id = getTypeId(x, y, z);
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final net.minecraft.server.v1_4_R1.Block block = net.minecraft.server.v1_4_R1.Block.byId[id];
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final net.minecraft.server.v1_5_R1.Block block = net.minecraft.server.v1_5_R1.Block.byId[id];
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if (block == null) return null;
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block.updateShape(this, x, y, z); // TODO: use THIS instead of world.
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// minX, minY, minZ, maxX, maxY, maxZ
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return new double[]{block.v(), block.x(), block.z(), block.w(), block.y(), block.A()};
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return new double[]{block.u(), block.w(), block.y(), block.v(), block.x(), block.z()};
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}
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@Override
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@ -61,7 +61,7 @@ public class BlockCacheCBDev extends BlockCache implements IBlockAccess{
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try{
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// TODO: Probably check other ids too before doing this ?
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final net.minecraft.server.v1_4_R1.Entity mcEntity = ((CraftEntity) entity).getHandle();
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final net.minecraft.server.v1_5_R1.Entity mcEntity = ((CraftEntity) entity).getHandle();
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final AxisAlignedBB box = useBox.b(minX, minY, minZ, maxX, maxY, maxZ);
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@SuppressWarnings("rawtypes")
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@ -69,7 +69,7 @@ public class BlockCacheCBDev extends BlockCache implements IBlockAccess{
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@SuppressWarnings("rawtypes")
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final Iterator iterator = list.iterator();
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while (iterator.hasNext()) {
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final net.minecraft.server.v1_4_R1.Entity other = (net.minecraft.server.v1_4_R1.Entity) iterator.next();
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final net.minecraft.server.v1_5_R1.Entity other = (net.minecraft.server.v1_5_R1.Entity) iterator.next();
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if (!(other instanceof EntityBoat)){ // && !(other instanceof EntityMinecart)) continue;
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continue;
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}
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@ -111,13 +111,13 @@ public class BlockCacheCBDev extends BlockCache implements IBlockAccess{
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}
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@Override
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public boolean isBlockFacePowered(final int arg0, final int arg1, final int arg2, final int arg3) {
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return world.isBlockFacePowered(arg0, arg1, arg2, arg3);
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public int getBlockPower(final int arg0, final int arg1, final int arg2, final int arg3) {
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return world.getBlockPower(arg0, arg1, arg2, arg3);
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}
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@Override
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public boolean t(final int x, final int y, final int z) {
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return world.t(x, y, z);
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public boolean u(final int arg0, final int arg1, final int arg2) {
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return world.u(arg0, arg1, arg2);
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}
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}
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@ -1,18 +1,18 @@
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package fr.neatmonster.nocheatplus.compat.cbdev;
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import net.minecraft.server.v1_4_R1.AxisAlignedBB;
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import net.minecraft.server.v1_4_R1.Block;
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import net.minecraft.server.v1_4_R1.DamageSource;
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import net.minecraft.server.v1_4_R1.EntityComplexPart;
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import net.minecraft.server.v1_4_R1.EntityPlayer;
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import net.minecraft.server.v1_4_R1.MobEffectList;
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import net.minecraft.server.v1_5_R1.AxisAlignedBB;
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import net.minecraft.server.v1_5_R1.Block;
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import net.minecraft.server.v1_5_R1.DamageSource;
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import net.minecraft.server.v1_5_R1.EntityComplexPart;
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import net.minecraft.server.v1_5_R1.EntityPlayer;
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import net.minecraft.server.v1_5_R1.MobEffectList;
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import org.bukkit.Bukkit;
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import org.bukkit.World;
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import org.bukkit.command.CommandMap;
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import org.bukkit.craftbukkit.v1_4_R1.CraftServer;
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import org.bukkit.craftbukkit.v1_4_R1.entity.CraftEntity;
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import org.bukkit.craftbukkit.v1_4_R1.entity.CraftPlayer;
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import org.bukkit.craftbukkit.v1_5_R1.CraftServer;
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import org.bukkit.craftbukkit.v1_5_R1.entity.CraftEntity;
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import org.bukkit.craftbukkit.v1_5_R1.entity.CraftPlayer;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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@ -20,6 +20,7 @@ import org.bukkit.entity.Player;
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import fr.neatmonster.nocheatplus.compat.AlmostBoolean;
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import fr.neatmonster.nocheatplus.compat.MCAccess;
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import fr.neatmonster.nocheatplus.utilities.BlockCache;
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import fr.neatmonster.nocheatplus.utilities.BlockProperties;
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import fr.neatmonster.nocheatplus.utilities.ReflectionUtil;
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public class MCAccessCBDev implements MCAccess{
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@ -29,18 +30,18 @@ public class MCAccessCBDev implements MCAccess{
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*/
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public MCAccessCBDev(){
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getCommandMap();
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ReflectionUtil.checkMembers("net.minecraft.server.v1_4_R1.", new String[]{"Entity" , "dead"});
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ReflectionUtil.checkMembers("net.minecraft.server.v1_5_R1.", new String[]{"Entity" , "dead"});
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}
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@Override
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public String getMCVersion() {
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// 1_4_R1
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return "1.4.7";
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// 1_5_R1
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return "1.5";
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}
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@Override
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public String getServerVersionTag() {
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return "CB-DEV(2602+)";
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return "CB-DEV(2645+)";
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}
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@Override
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@ -55,7 +56,7 @@ public class MCAccessCBDev implements MCAccess{
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@Override
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public double getHeight(final Entity entity) {
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final net.minecraft.server.v1_4_R1.Entity mcEntity = ((CraftEntity) entity).getHandle();
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final net.minecraft.server.v1_5_R1.Entity mcEntity = ((CraftEntity) entity).getHandle();
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final double entityHeight = Math.max(mcEntity.length, Math.max(mcEntity.height, mcEntity.boundingBox.e - mcEntity.boundingBox.b));
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if (entity instanceof LivingEntity) {
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return Math.max(((LivingEntity) entity).getEyeHeight(), entityHeight);
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@ -78,13 +79,8 @@ public class MCAccessCBDev implements MCAccess{
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@Override
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public boolean Block_i(final int id) {
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try{
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return Block.i(id);
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}
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catch(Throwable t){
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// Minecraft default value.
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return true;
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}
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// TODO: This is inaccurate (would be something like "can suffocate"), however it is used for piling upwards and might about do.
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return BlockProperties.isGround(id) || BlockProperties.isSolid(id);
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}
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@Override
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@ -96,6 +92,7 @@ public class MCAccessCBDev implements MCAccess{
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public AlmostBoolean isIllegalBounds(final Player player) {
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final EntityPlayer entityPlayer = ((CraftPlayer) player).getHandle();
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if (entityPlayer.dead) return AlmostBoolean.NO;
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// TODO: Does this need a method call for the "real" box? Might be no problem during moving events, though.
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final AxisAlignedBB box = entityPlayer.boundingBox;
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if (!entityPlayer.isSleeping()){
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// This can not really test stance but height of bounding box.
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@ -108,7 +105,7 @@ public class MCAccessCBDev implements MCAccess{
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@Override
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public double getJumpAmplifier(final Player player) {
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final net.minecraft.server.v1_4_R1.EntityPlayer mcPlayer = ((CraftPlayer) player).getHandle();
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final net.minecraft.server.v1_5_R1.EntityPlayer mcPlayer = ((CraftPlayer) player).getHandle();
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if (mcPlayer.hasEffect(MobEffectList.JUMP)) return mcPlayer.getEffect(MobEffectList.JUMP).getAmplifier();
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else return Double.NEGATIVE_INFINITY;
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@ -116,7 +113,7 @@ public class MCAccessCBDev implements MCAccess{
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@Override
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public double getFasterMovementAmplifier(final Player player) {
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final net.minecraft.server.v1_4_R1.EntityPlayer mcPlayer = ((CraftPlayer) player).getHandle();
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final net.minecraft.server.v1_5_R1.EntityPlayer mcPlayer = ((CraftPlayer) player).getHandle();
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if (mcPlayer.hasEffect(MobEffectList.FASTER_MOVEMENT)) return mcPlayer.getEffect(MobEffectList.FASTER_MOVEMENT).getAmplifier();
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else return Double.NEGATIVE_INFINITY;
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}
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@ -143,13 +140,13 @@ public class MCAccessCBDev implements MCAccess{
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@Override
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public boolean shouldBeZombie(final Player player) {
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final net.minecraft.server.v1_4_R1.EntityPlayer mcPlayer = ((CraftPlayer) player).getHandle();
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final net.minecraft.server.v1_5_R1.EntityPlayer mcPlayer = ((CraftPlayer) player).getHandle();
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return !mcPlayer.dead && mcPlayer.getHealth() <= 0 ;
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}
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@Override
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public void setDead(final Player player, final int deathTicks) {
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final net.minecraft.server.v1_4_R1.EntityPlayer mcPlayer = ((CraftPlayer) player).getHandle();
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final net.minecraft.server.v1_5_R1.EntityPlayer mcPlayer = ((CraftPlayer) player).getHandle();
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mcPlayer.deathTicks = deathTicks;
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mcPlayer.dead = true;
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}
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@ -8,6 +8,7 @@ import fr.neatmonster.nocheatplus.compat.cb2511.MCAccessCB2511;
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import fr.neatmonster.nocheatplus.compat.cb2512.MCAccessCB2512;
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import fr.neatmonster.nocheatplus.compat.cb2545.MCAccessCB2545;
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import fr.neatmonster.nocheatplus.compat.cb2602.MCAccessCB2602;
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import fr.neatmonster.nocheatplus.compat.cbdev.MCAccessCBDev;
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import fr.neatmonster.nocheatplus.config.ConfPaths;
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import fr.neatmonster.nocheatplus.config.ConfigManager;
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import fr.neatmonster.nocheatplus.logging.LogUtil;
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@ -35,15 +36,15 @@ public class MCAccessFactory {
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// Try to set up native access.
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if (!bukkitOnly){
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// // TEST //
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// // Only add as long as no stable module has been added.
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// try{
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// return new MCAccessCBDev();
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// }
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// catch(Throwable t){
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// throwables.add(t);
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// };
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// // TEST END //
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// TEST //
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// Only add as long as no stable module has been added.
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try{
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return new MCAccessCBDev();
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}
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catch(Throwable t){
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throwables.add(t);
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};
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// TEST END //
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// 1.4.7
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try{
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