Passable / initially colliding blocks: catch 1.5 height.

Just check bounds vs. blocks up to 0.5 blocks lower within
BlockProperties.collectInitiallyColliding.
This commit is contained in:
asofold 2018-02-06 12:17:27 +01:00
parent 3c9809817a
commit 715a49d1bd

View File

@ -4490,7 +4490,7 @@ public class BlockProperties {
int added = 0;
final int iMinX = Location.locToBlock(minX);
final int iMaxX = Location.locToBlock(maxX);
final int iMinY = Location.locToBlock(minY);
final int iMinY = Location.locToBlock(minY - 0.5); // Include height150 blocks.
final int iMaxY = Location.locToBlock(maxY);
final int iMinZ = Location.locToBlock(minZ);
final int iMaxZ = Location.locToBlock(maxZ);