Update Magic (1.13 Swimming - Dolphins Grace)

Allows for faster speeds with Dolphins Grace applied (Higher value for swimming above water)
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CaptainObvious0 2019-03-02 16:01:04 -06:00 committed by GitHub
parent 2d92735c29
commit 807e00e335
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1 changed files with 1 additions and 1 deletions

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@ -50,7 +50,7 @@ public class Magic {
// public static final double modSprint = 0.29 / walkSpeed; // TODO: without bunny 0.29 / practical is 0.35
public static final double modBlock = 0.16D / WALK_SPEED;
public static final double modSwim = 0.3D / WALK_SPEED;
public static final double modDolphinsGrace = 3.0D; // TODO: Adjust value to be more stricter and closer to actual movement speed
public static final double modDolphinsGrace = 5.0D; // TODO: Adjust value to be more stricter and closer to actual movement speed, and use different value from in water vs above water
public static final double[] modDepthStrider = new double[] {
1.0,
0.1645 / modSwim / WALK_SPEED,