Update Magic (1.13 Swimming - Dolphins Grace)
Allows for faster speeds with Dolphins Grace applied (Higher value for swimming above water)
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@ -50,7 +50,7 @@ public class Magic {
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// public static final double modSprint = 0.29 / walkSpeed; // TODO: without bunny 0.29 / practical is 0.35
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public static final double modBlock = 0.16D / WALK_SPEED;
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public static final double modSwim = 0.3D / WALK_SPEED;
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public static final double modDolphinsGrace = 3.0D; // TODO: Adjust value to be more stricter and closer to actual movement speed
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public static final double modDolphinsGrace = 5.0D; // TODO: Adjust value to be more stricter and closer to actual movement speed, and use different value from in water vs above water
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public static final double[] modDepthStrider = new double[] {
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1.0,
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0.1645 / modSwim / WALK_SPEED,
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