It's yes or no, not true or false.

This commit is contained in:
asofold 2014-10-26 20:38:02 +01:00
parent 7b2a680ead
commit 87bc5edca0

View File

@ -61,21 +61,21 @@ public interface MCAccess {
/** /**
* NMS Block static. * NMS Block static.
* @param id * @param id
* @return MAYBE if undecided, TRUE or FALSE if decided. * @return MAYBE if undecided, YES or NO if decided.
*/ */
public AlmostBoolean isBlockSolid(int id); public AlmostBoolean isBlockSolid(int id);
/** /**
* NMS Block static.. * NMS Block static..
* @param id * @param id
* @return MAYBE if undecided, TRUE or FALSE if decided. * @return MAYBE if undecided, YES or NO if decided.
*/ */
public AlmostBoolean isBlockLiquid(int id); public AlmostBoolean isBlockLiquid(int id);
/** /**
* Does only check y bounds, returns false if dead. this is half a check as auxiliary means for PlayerLocation.isIllegal. * Does only check y bounds, returns false if dead. this is half a check as auxiliary means for PlayerLocation.isIllegal.
* @param player * @param player
* @return MAYBE if undecided, TRUE or FALSE if decided. * @return MAYBE if undecided, YES or NO if decided.
*/ */
public AlmostBoolean isIllegalBounds(Player player); public AlmostBoolean isIllegalBounds(Player player);