mirror of
https://github.com/NoCheatPlus/NoCheatPlus.git
synced 2025-01-15 03:51:20 +01:00
Random fixes for CreativeFly.
This commit is contained in:
parent
e0a8ef21d6
commit
890442178d
@ -2,6 +2,7 @@ package fr.neatmonster.nocheatplus.checks.moving;
|
||||
|
||||
import java.util.Locale;
|
||||
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
@ -10,6 +11,7 @@ import fr.neatmonster.nocheatplus.actions.ParameterName;
|
||||
import fr.neatmonster.nocheatplus.checks.Check;
|
||||
import fr.neatmonster.nocheatplus.checks.CheckType;
|
||||
import fr.neatmonster.nocheatplus.checks.ViolationData;
|
||||
import fr.neatmonster.nocheatplus.compat.BridgeMisc;
|
||||
import fr.neatmonster.nocheatplus.logging.Streams;
|
||||
import fr.neatmonster.nocheatplus.utilities.PlayerLocation;
|
||||
import fr.neatmonster.nocheatplus.utilities.TrigUtil;
|
||||
@ -44,7 +46,8 @@ public class CreativeFly extends Check {
|
||||
data.setSetBack(from);
|
||||
}
|
||||
|
||||
final ModelFlying model = cc.flyingModels.get(player.getGameMode());
|
||||
final GameMode gameMode = player.getGameMode();
|
||||
final ModelFlying model = cc.flyingModels.get(gameMode);
|
||||
|
||||
// Before doing anything, do a basic height check to determine if players are flying too high.
|
||||
final double maximumHeight = model.maxHeight + player.getWorld().getMaxHeight();
|
||||
@ -77,7 +80,7 @@ public class CreativeFly extends Check {
|
||||
fSpeed = 1D + 0.2D * (speedModifier + 1D);
|
||||
}
|
||||
|
||||
final boolean flying = player.isFlying();
|
||||
final boolean flying = gameMode == BridgeMisc.GAME_MODE_SPECTATOR || player.isFlying();
|
||||
if (flying) {
|
||||
// TODO: Consider mechanichs for flying backwards.
|
||||
fSpeed *= data.flySpeed / 0.1;
|
||||
|
@ -182,7 +182,7 @@ public class MovingConfig extends ACheckConfig {
|
||||
creativeFlyCheck = config.getBoolean(ConfPaths.MOVING_CREATIVEFLY_CHECK);
|
||||
final ModelFlying defaultModel = new ModelFlying(config, ConfPaths.MOVING_CREATIVEFLY_MODEL + "creative.", new ModelFlying());
|
||||
for (final GameMode gameMode : GameMode.values()) {
|
||||
flyingModels.put(gameMode, new ModelFlying(config, ConfPaths.MOVING_CREATIVEFLY_MODEL + gameMode.toString().toLowerCase() + ".", defaultModel));
|
||||
flyingModels.put(gameMode, new ModelFlying(config, ConfPaths.MOVING_CREATIVEFLY_MODEL + (gameMode.name().toLowerCase()) + ".", defaultModel));
|
||||
}
|
||||
creativeFlyActions = config.getOptimizedActionList(ConfPaths.MOVING_CREATIVEFLY_ACTIONS, Permissions.MOVING_CREATIVEFLY);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user