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synced 2024-12-27 10:57:47 +01:00
Comment out remainders of horizontal accounting.
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@ -134,9 +134,9 @@ public class MovingData extends ACheckData {
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// Accounting info.
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// Accounting info.
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// TODO: optimize later.
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// TODO: optimize later.
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public final ActionFrequency hDistSum = new ActionFrequency(3, 333);
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// public final ActionFrequency hDistSum = new ActionFrequency(3, 333);
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public final ActionFrequency vDistSum = new ActionFrequency(3, 333);
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public final ActionFrequency vDistSum = new ActionFrequency(3, 333);
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public final ActionFrequency hDistCount = new ActionFrequency(3, 333);
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// public final ActionFrequency hDistCount = new ActionFrequency(3, 333);
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public final ActionFrequency vDistCount = new ActionFrequency(3, 333);
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public final ActionFrequency vDistCount = new ActionFrequency(3, 333);
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// Locations shared between all checks.
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// Locations shared between all checks.
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@ -180,11 +180,14 @@ public class MovingData extends ACheckData {
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toWasReset = fromWasReset = false; // TODO: true maybe
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toWasReset = fromWasReset = false; // TODO: true maybe
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}
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}
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/**
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* Clear accounting data.
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*/
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public void clearAccounting() {
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public void clearAccounting() {
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final long now = System.currentTimeMillis();
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final long now = System.currentTimeMillis();
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hDistSum.clear(now);
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// hDistSum.clear(now);
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vDistSum.clear(now);
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vDistSum.clear(now);
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hDistCount.clear(now);
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// hDistCount.clear(now);
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vDistCount.clear(now);
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vDistCount.clear(now);
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}
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}
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@ -206,11 +209,21 @@ public class MovingData extends ACheckData {
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noFallSkipAirCheck = false;
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noFallSkipAirCheck = false;
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}
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}
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/**
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* Just reset the "last locations" references.
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* @param loc
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*/
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public void resetPositions(final Location loc){
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public void resetPositions(final Location loc){
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if (loc == null) resetPositions(Double.MAX_VALUE, 0, 0);
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if (loc == null) resetPositions(Double.MAX_VALUE, 0, 0);
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else resetPositions(loc.getX(), loc.getY(), loc.getZ());
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else resetPositions(loc.getX(), loc.getY(), loc.getZ());
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}
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}
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/**
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* Just reset the "last locations" references.
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* @param x
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* @param y
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* @param z
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*/
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public void resetPositions(final double x, final double y, final double z) {
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public void resetPositions(final double x, final double y, final double z) {
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fromX = toX = x;
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fromX = toX = x;
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fromY = toY = y;
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fromY = toY = y;
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@ -313,7 +313,7 @@ public class SurvivalFly extends Check {
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final String plYs = from.getY() == plY ? "" : ("|" + CheckUtils.fdec3.format(plY));
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final String plYs = from.getY() == plY ? "" : ("|" + CheckUtils.fdec3.format(plY));
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builder.append(player.getName() + " y: " + CheckUtils.fdec3.format(from.getY()) + plYs + (fromOnGround ? "(onground)" : "") + (data.noFallAssumeGround ? "(assumeonground)" : "") + " -> " + CheckUtils.fdec3.format(to.getY()) + (toOnGround ? "(onground)" : "") + "\n");
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builder.append(player.getName() + " y: " + CheckUtils.fdec3.format(from.getY()) + plYs + (fromOnGround ? "(onground)" : "") + (data.noFallAssumeGround ? "(assumeonground)" : "") + " -> " + CheckUtils.fdec3.format(to.getY()) + (toOnGround ? "(onground)" : "") + "\n");
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if (!resetFrom && !resetTo) {
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if (!resetFrom && !resetTo) {
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if (cc.survivalFlyAccountingH && data.hDistCount.bucketScore(1) > 0 && data.hDistCount.bucketScore(2) > 0) builder.append(player.getName() + " hacc=" + data.hDistSum.bucketScore(2) + "->" + data.hDistSum.bucketScore(1) + "\n");
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// if (cc.survivalFlyAccountingH && data.hDistCount.bucketScore(1) > 0 && data.hDistCount.bucketScore(2) > 0) builder.append(player.getName() + " hacc=" + data.hDistSum.bucketScore(2) + "->" + data.hDistSum.bucketScore(1) + "\n");
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if (cc.survivalFlyAccountingV && data.vDistCount.bucketScore(1) > 0 && data.vDistCount.bucketScore(2) > 0) builder.append(player.getName() + " vacc=" + data.vDistSum.bucketScore(2) + "->" + data.vDistSum.bucketScore(1) + "\n");
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if (cc.survivalFlyAccountingV && data.vDistCount.bucketScore(1) > 0 && data.vDistCount.bucketScore(2) > 0) builder.append(player.getName() + " vacc=" + data.vDistSum.bucketScore(2) + "->" + data.vDistSum.bucketScore(1) + "\n");
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}
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}
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if (player.isSleeping()) tags.add("sleeping");
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if (player.isSleeping()) tags.add("sleeping");
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