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Add trap_door to ignorepassable default config.
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@ -22,7 +22,7 @@ import org.bukkit.Material;
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public class DefaultConfig extends ConfigFile {
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public class DefaultConfig extends ConfigFile {
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/** NCP build needed for this config. */
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/** NCP build needed for this config. */
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public static final int buildNumber = 230;
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public static final int buildNumber = 235;
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/**
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/**
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* Instantiates a new default configuration.
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* Instantiates a new default configuration.
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@ -439,7 +439,8 @@ public class DefaultConfig extends ConfigFile {
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set(ConfPaths.STRINGS + ".tempkick5", "ncp tempkick [player] 5 You have five minutes to think about it!");
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set(ConfPaths.STRINGS + ".tempkick5", "ncp tempkick [player] 5 You have five minutes to think about it!");
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set(ConfPaths.COMPATIBILITY_BLOCKS + ConfPaths.SUB_IGNOREPASSABLE, Arrays.asList(
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set(ConfPaths.COMPATIBILITY_BLOCKS + ConfPaths.SUB_IGNOREPASSABLE, Arrays.asList(
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Material.WOODEN_DOOR.name(), Material.IRON_DOOR_BLOCK.name(),
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Material.WOODEN_DOOR.name(), Material.IRON_DOOR_BLOCK.name(),
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Material.TRAP_DOOR.name(),
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Material.PISTON_EXTENSION.name(),
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Material.PISTON_EXTENSION.name(),
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Material.PISTON_MOVING_PIECE.name() // TODO: ?
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Material.PISTON_MOVING_PIECE.name() // TODO: ?
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));
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));
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