Dragon egg.
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@ -62,17 +62,20 @@ public class MCAccessBukkitModern extends MCAccessBukkit {
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0.375, 1.5);
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// Static blocks (random heights).
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// Static blocks (various height and inset values).
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private static final BukkitShapeModel MODEL_LILY_PAD = new BukkitStatic(
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0.09375);
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private static final BukkitShapeModel MODEL_FLOWER_POT = new BukkitStatic(
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0.33, 0.375); // TODO: XZ really?
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private static final BukkitShapeModel MODEL_GROUND_HEAD= new BukkitStatic(
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0.25, 0.5); // TODO: XZ-really? 275 ?
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private static final BukkitShapeModel MODEL_SINGLE_CHEST = new BukkitStatic(
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0.062, .875); // TODO: 0.0625?
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private static final BukkitShapeModel MODEL_CACTUS = new BukkitStatic(
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// Static blocks with full height sorted by inset.
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private static final BukkitShapeModel MODEL_INSET16_1_HEIGHT100 = new BukkitStatic(
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0.0625, 1.0);
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private static final BukkitShapeModel MODEL_LILY_PAD = new BukkitStatic(
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0.09375);
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// Static blocks with full xz-bounds sorted by height.
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private static final BukkitShapeModel MODEL_XZ100_HEIGHT16_1 = new BukkitStatic(
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@ -92,7 +95,7 @@ public class MCAccessBukkitModern extends MCAccessBukkit {
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* TODO:
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* BREWING_STAND, CAULDRON, CONDUIT, HOPPER, END_PORTAL_FRAME,
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* CHORUS_FLOWER, CHORUS_PLANT, COCOA,
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* DRAGON_EGG, TURTLE_EGG, SEA_PICKLE,
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* TURTLE_EGG, SEA_PICKLE,
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* VINE, LADDER,
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* CAKE,
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*/
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@ -135,15 +138,20 @@ public class MCAccessBukkitModern extends MCAccessBukkit {
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processedBlocks.add(mat);
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}
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// Cactus.
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addModel(Material.CACTUS, MODEL_CACTUS);
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// Lily pad
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addModel(BridgeMaterial.LILY_PAD, MODEL_LILY_PAD);
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// End rod.
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addModel(Material.END_ROD, MODEL_END_ROD);
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// 1/16 inset at full height.
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for (Material mat : new Material[] {
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Material.CACTUS,
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Material.DRAGON_EGG
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}) {
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addModel(mat, MODEL_INSET16_1_HEIGHT100);
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}
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// 1/8 height.
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for (Material mat : new Material[] {
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BridgeMaterial.REPEATER,
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