Magic - Add modSoulSand [Testing]
Rough estimate of the allowed speed. Possibly more fine tuning can be done.
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@ -58,6 +58,7 @@ public class Magic {
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1.0 / modSwim, // Results in walkspeed.
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};
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public static final double modWeb = 0.105D / WALK_SPEED; // TODO: walkingSpeed * 0.15D; <- does not work
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public static final double modSoulSand = 0.16D / WALK_SPEED;
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public static final double modIce = 2.5D; //
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/** Faster moving down stream (water mainly). */
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public static final double modDownStream = 0.19 / (WALK_SPEED * modSwim);
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