mirror of
https://github.com/NoCheatPlus/NoCheatPlus.git
synced 2024-12-25 18:07:57 +01:00
[BLEEDING] Adapt to health changes + set NCPCore dependency to 1.6.1.
This commit is contained in:
parent
ccc9c74a76
commit
a8d1aded59
@ -17,6 +17,7 @@ import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
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import org.bukkit.potion.PotionEffectType;
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import org.bukkit.potion.PotionEffectType;
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import fr.neatmonster.nocheatplus.compat.AlmostBoolean;
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import fr.neatmonster.nocheatplus.compat.AlmostBoolean;
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import fr.neatmonster.nocheatplus.compat.BridgeHealth;
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import fr.neatmonster.nocheatplus.compat.MCAccess;
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import fr.neatmonster.nocheatplus.compat.MCAccess;
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import fr.neatmonster.nocheatplus.compat.blocks.BlockPropertiesSetup;
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import fr.neatmonster.nocheatplus.compat.blocks.BlockPropertiesSetup;
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import fr.neatmonster.nocheatplus.config.WorldConfigProvider;
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import fr.neatmonster.nocheatplus.config.WorldConfigProvider;
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@ -130,9 +131,9 @@ public class MCAccessBukkit implements MCAccess, BlockPropertiesSetup{
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}
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}
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@Override
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@Override
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public void dealFallDamage(final Player player, final int damage) {
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public void dealFallDamage(final Player player, final double damage) {
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// TODO: account for armor, other.
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// TODO: account for armor, other.
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player.damage(damage);
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player.damage((int) Math.round(damage));
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}
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}
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@Override
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@Override
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@ -143,7 +144,7 @@ public class MCAccessBukkit implements MCAccess, BlockPropertiesSetup{
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@Override
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@Override
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public boolean shouldBeZombie(final Player player) {
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public boolean shouldBeZombie(final Player player) {
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// Not sure :) ...
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// Not sure :) ...
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return player.getHealth() <= 0 && !player.isDead();
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return BridgeHealth.getHealth(player) <= 0.0 && !player.isDead();
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}
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}
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@Override
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@Override
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@ -123,8 +123,8 @@ public class MCAccessCB2511 implements MCAccess {
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}
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}
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@Override
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@Override
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public void dealFallDamage(final Player player, final int damage) {
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public void dealFallDamage(final Player player, final double damage) {
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((CraftPlayer) player).getHandle().damageEntity(DamageSource.FALL, damage);
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((CraftPlayer) player).getHandle().damageEntity(DamageSource.FALL, (int) Math.round(damage));
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}
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}
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@Override
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@Override
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@ -121,8 +121,8 @@ public class MCAccessCB2512 implements MCAccess{
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}
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}
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@Override
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@Override
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public void dealFallDamage(final Player player, final int damage) {
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public void dealFallDamage(final Player player, final double damage) {
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((CraftPlayer) player).getHandle().damageEntity(DamageSource.FALL, damage);
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((CraftPlayer) player).getHandle().damageEntity(DamageSource.FALL, (int) Math.round(damage));
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}
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}
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@Override
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@Override
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@ -121,8 +121,8 @@ public class MCAccessCB2545 implements MCAccess{
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}
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}
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@Override
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@Override
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public void dealFallDamage(final Player player, final int damage) {
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public void dealFallDamage(final Player player, final double damage) {
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((CraftPlayer) player).getHandle().damageEntity(DamageSource.FALL, damage);
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((CraftPlayer) player).getHandle().damageEntity(DamageSource.FALL, (int) Math.round(damage));
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}
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}
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@Override
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@Override
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@ -122,8 +122,8 @@ public class MCAccessCB2602 implements MCAccess{
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}
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}
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@Override
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@Override
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public void dealFallDamage(final Player player, final int damage) {
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public void dealFallDamage(final Player player, final double damage) {
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((CraftPlayer) player).getHandle().damageEntity(DamageSource.FALL, damage);
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((CraftPlayer) player).getHandle().damageEntity(DamageSource.FALL, (int) Math.round(damage));
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}
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}
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@Override
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@Override
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@ -123,8 +123,8 @@ public class MCAccessCB2645 implements MCAccess{
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}
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}
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@Override
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@Override
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public void dealFallDamage(final Player player, final int damage) {
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public void dealFallDamage(final Player player, final double damage) {
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((CraftPlayer) player).getHandle().damageEntity(DamageSource.FALL, damage);
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((CraftPlayer) player).getHandle().damageEntity(DamageSource.FALL, (int) Math.round(damage));
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}
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}
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@Override
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@Override
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@ -123,8 +123,8 @@ public class MCAccessCB2691 implements MCAccess{
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}
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}
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@Override
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@Override
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public void dealFallDamage(final Player player, final int damage) {
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public void dealFallDamage(final Player player, final double damage) {
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((CraftPlayer) player).getHandle().damageEntity(DamageSource.FALL, damage);
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((CraftPlayer) player).getHandle().damageEntity(DamageSource.FALL, (int) Math.round(damage));
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}
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}
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@Override
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@Override
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@ -123,8 +123,8 @@ public class MCAccessCB2763 implements MCAccess{
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}
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}
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@Override
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@Override
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public void dealFallDamage(final Player player, final int damage) {
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public void dealFallDamage(final Player player, final double damage) {
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((CraftPlayer) player).getHandle().damageEntity(DamageSource.FALL, damage);
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((CraftPlayer) player).getHandle().damageEntity(DamageSource.FALL, (int) Math.round(damage));
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}
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}
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@Override
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@Override
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@ -123,8 +123,8 @@ public class MCAccessCBDev implements MCAccess{
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}
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}
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@Override
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@Override
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public void dealFallDamage(final Player player, final int damage) {
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public void dealFallDamage(final Player player, final double damage) {
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((CraftPlayer) player).getHandle().damageEntity(DamageSource.FALL, damage);
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((CraftPlayer) player).getHandle().damageEntity(DamageSource.FALL, (int) Math.round(damage));
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}
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}
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@Override
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@Override
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@ -17,7 +17,7 @@
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<dependency>
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<dependency>
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<groupId>org.bukkit</groupId>
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<groupId>org.bukkit</groupId>
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<artifactId>bukkit</artifactId>
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<artifactId>bukkit</artifactId>
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<version>1.5.2-R1.0</version>
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<version>1.6.1-R0.1-SNAPSHOT</version>
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</dependency>
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</dependency>
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<dependency>
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<dependency>
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<groupId>fr.neatmonster</groupId>
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<groupId>fr.neatmonster</groupId>
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@ -282,7 +282,7 @@ public class FightListener extends CheckListener implements JoinLeaveListener{
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// It requested to "cancel" the players invulnerability, so set his noDamageTicks to 0.
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// It requested to "cancel" the players invulnerability, so set his noDamageTicks to 0.
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damagedPlayer.setNoDamageTicks(0);
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damagedPlayer.setNoDamageTicks(0);
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}
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}
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if (damagedPlayer.getHealth() == damagedPlayer.getMaxHealth()){
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if (BridgeHealth.getHealth(damagedPlayer) == BridgeHealth.getMaxHealth(damagedPlayer)){
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// TODO: Might use the same FightData instance for GodMode.
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// TODO: Might use the same FightData instance for GodMode.
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if (damagedData.fastHealBuffer < 0){
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if (damagedData.fastHealBuffer < 0){
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// Reduce negative buffer with each full health.
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// Reduce negative buffer with each full health.
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@ -5,6 +5,7 @@ import org.bukkit.entity.Player;
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import fr.neatmonster.nocheatplus.checks.Check;
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import fr.neatmonster.nocheatplus.checks.Check;
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import fr.neatmonster.nocheatplus.checks.CheckType;
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import fr.neatmonster.nocheatplus.checks.CheckType;
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import fr.neatmonster.nocheatplus.compat.BridgeHealth;
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import fr.neatmonster.nocheatplus.utilities.CheckUtils;
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import fr.neatmonster.nocheatplus.utilities.CheckUtils;
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import fr.neatmonster.nocheatplus.utilities.TickTask;
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import fr.neatmonster.nocheatplus.utilities.TickTask;
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@ -53,7 +54,7 @@ public class GodMode extends Check {
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final int dNDT = data.lastNoDamageTicks - noDamageTicks;
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final int dNDT = data.lastNoDamageTicks - noDamageTicks;
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final int delta = dTick - dNDT;
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final int delta = dTick - dNDT;
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final double health = player.getHealth();
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final double health = BridgeHealth.getHealth(player);
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// TODO: Adjust to double values.
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// TODO: Adjust to double values.
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@ -79,7 +80,7 @@ public class GodMode extends Check {
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// Check if reduced more than expected or new/count down fully.
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// Check if reduced more than expected or new/count down fully.
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// TODO: Mostly workarounds.
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// TODO: Mostly workarounds.
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if (delta <= 0 || data.lastNoDamageTicks <= player.getMaximumNoDamageTicks() / 2 || dTick > data.lastNoDamageTicks || damage > player.getLastDamage() || damage == 0){
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if (delta <= 0 || data.lastNoDamageTicks <= player.getMaximumNoDamageTicks() / 2 || dTick > data.lastNoDamageTicks || damage > BridgeHealth.getLastDamage(player)|| damage == 0){
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// Not resetting acc.
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// Not resetting acc.
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legit = set = true;
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legit = set = true;
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}
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}
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@ -181,8 +182,8 @@ public class GodMode extends Check {
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public void death(final Player player) {
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public void death(final Player player) {
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// TODO: Is this still relevant ?
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// TODO: Is this still relevant ?
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// First check if the player is really dead (e.g. another plugin could have just fired an artificial event).
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// First check if the player is really dead (e.g. another plugin could have just fired an artificial event).
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if (player.getHealth() <= 0 && player.isDead())
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if (BridgeHealth.getHealth(player) <= 0 && player.isDead()){
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try {
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try {
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// Schedule a task to be executed in roughly 1.5 seconds.
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// Schedule a task to be executed in roughly 1.5 seconds.
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// TODO: Get plugin otherwise !?
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// TODO: Get plugin otherwise !?
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Bukkit.getScheduler().scheduleSyncDelayedTask(Bukkit.getPluginManager().getPlugin("NoCheatPlus"), new Runnable() {
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Bukkit.getScheduler().scheduleSyncDelayedTask(Bukkit.getPluginManager().getPlugin("NoCheatPlus"), new Runnable() {
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@ -198,5 +199,6 @@ public class GodMode extends Check {
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}
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}
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}, 30);
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}, 30);
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} catch (final Exception e) {}
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} catch (final Exception e) {}
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}
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}
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}
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}
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}
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@ -1218,7 +1218,7 @@ public class MovingListener extends CheckListener implements TickListener, IRemo
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final double maxD = NoFall.getDamage(Math.max(yDiff, Math.max(data.noFallFallDistance, fallDistance))) + (allowReset ? 0 : 3);
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final double maxD = NoFall.getDamage(Math.max(yDiff, Math.max(data.noFallFallDistance, fallDistance))) + (allowReset ? 0 : 3);
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if (maxD > damage){
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if (maxD > damage){
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// TODO: respect dealDamage ?
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// TODO: respect dealDamage ?
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event.setDamage((int) Math.round(maxD)); // TODO: Byte code compatibility !?
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BridgeHealth.setDamage(event, maxD);
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if (cc.debug){
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if (cc.debug){
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System.out.println(player.getName() + " Adjust fall damage to: " + maxD);
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System.out.println(player.getName() + " Adjust fall damage to: " + maxD);
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}
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}
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@ -8,6 +8,7 @@ import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
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import fr.neatmonster.nocheatplus.checks.Check;
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import fr.neatmonster.nocheatplus.checks.Check;
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import fr.neatmonster.nocheatplus.checks.CheckType;
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import fr.neatmonster.nocheatplus.checks.CheckType;
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import fr.neatmonster.nocheatplus.compat.BridgeHealth;
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import fr.neatmonster.nocheatplus.utilities.PlayerLocation;
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import fr.neatmonster.nocheatplus.utilities.PlayerLocation;
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import fr.neatmonster.nocheatplus.utilities.StringUtil;
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import fr.neatmonster.nocheatplus.utilities.StringUtil;
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@ -77,14 +78,13 @@ public class NoFall extends Check {
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private void dealFallDamage(final Player player, final double damage) {
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private void dealFallDamage(final Player player, final double damage) {
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@SuppressWarnings("deprecation")
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// TODO: Byte code compatibility ?
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// TODO: Byte code compatibility ?
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final EntityDamageEvent event = new EntityDamageEvent(player, DamageCause.FALL, (int) Math.round(damage));
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final EntityDamageEvent event = BridgeHealth.getEntityDamageEvent(player, DamageCause.FALL, damage);
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Bukkit.getPluginManager().callEvent(event);
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Bukkit.getPluginManager().callEvent(event);
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if (!event.isCancelled()){
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if (!event.isCancelled()){
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// TODO: account for no damage ticks etc.
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// TODO: account for no damage ticks etc.
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player.setLastDamageCause(event);
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player.setLastDamageCause(event);
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mcAccess.dealFallDamage(player, (int) Math.round(event.getDamage())); // TODO: Adjust signature to double (!).
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mcAccess.dealFallDamage(player, BridgeHealth.getDamage(event));
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}
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}
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// TODO: let this be done by the damage event (!).
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// TODO: let this be done by the damage event (!).
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// data.clearNoFallData(); // -> currently done in the damage eventhandling method.
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// data.clearNoFallData(); // -> currently done in the damage eventhandling method.
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@ -3,8 +3,10 @@ package fr.neatmonster.nocheatplus.compat;
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import java.util.HashSet;
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import java.util.HashSet;
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import java.util.Set;
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import java.util.Set;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
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import org.bukkit.event.entity.EntityRegainHealthEvent;
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import org.bukkit.event.entity.EntityRegainHealthEvent;
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import fr.neatmonster.nocheatplus.logging.LogUtil;
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import fr.neatmonster.nocheatplus.logging.LogUtil;
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@ -12,6 +14,9 @@ import fr.neatmonster.nocheatplus.utilities.ReflectionUtil;
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/**
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/**
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* Utility class with static access methods to bridge compatibility issues, such as arising from changes in Bukkit from MC 1.5.2 to 1.6.1.
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* Utility class with static access methods to bridge compatibility issues, such as arising from changes in Bukkit from MC 1.5.2 to 1.6.1.
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* <br>NOTES:
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* <li>To simplify code IncompatibleClassChangeError is caught instead of AbstractMethodError and NoSuchMethodError etc.</li>
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* <li>TODO: Since API dependency is now 1.6.1+, some things can be simplified to just call the "int-methods".</li>
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* @author mc_dev
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* @author mc_dev
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*
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*
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*/
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*/
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@ -55,13 +60,13 @@ public class BridgeHealth {
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* Get the amount of health added with the event.
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* Get the amount of health added with the event.
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* @param event
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* @param event
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* @return
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* @return
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* @throws RuntimeException, in case of an AbstractMethodError without success on recovery attempts.
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* @throws RuntimeException, in case of an IncompatibleClassChangeError without success on recovery attempts.
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*/
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*/
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public static double getAmount(final EntityRegainHealthEvent event){
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public static double getAmount(final EntityRegainHealthEvent event){
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try{
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try{
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return event.getAmount();
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return event.getAmount();
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}
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}
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catch(AbstractMethodError e){
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catch(IncompatibleClassChangeError e){
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return getDoubleOrInt(event, "getAmount", e);
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return getDoubleOrInt(event, "getAmount", e);
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}
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}
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}
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}
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@ -70,28 +75,44 @@ public class BridgeHealth {
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* Get the damage from an EntityDamageEvent.
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* Get the damage from an EntityDamageEvent.
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* @param event
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* @param event
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* @return
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* @return
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* @throws RuntimeException, in case of an AbstractMethodError without success on recovery attempts.
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* @throws RuntimeException, in case of an IncompatibleClassChangeError without success on recovery attempts.
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*/
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*/
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public static double getDamage(final EntityDamageEvent event){
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public static double getDamage(final EntityDamageEvent event){
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try{
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try{
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return event.getDamage();
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return event.getDamage();
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}
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}
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catch(AbstractMethodError e){
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catch(IncompatibleClassChangeError e){
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return getDoubleOrInt(event, "getDamage", e);
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return getDoubleOrInt(event, "getDamage", e);
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}
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}
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}
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}
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/**
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* Set the damage from an EntityDamageEvent.
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* @param event
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* @param damage
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* @return
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* @throws RuntimeException, in case of an IncompatibleClassChangeError without success on recovery attempts.
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*/
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public static void setDamage(final EntityDamageEvent event, final double damage){
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try{
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event.setDamage(damage);
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}
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catch(IncompatibleClassChangeError e){
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invokeVoid(event, "setDamage", (int) Math.round(damage), e);
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}
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}
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/**
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/**
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* Get the health for an entity (LivingEntity).
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* Get the health for an entity (LivingEntity).
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* @param entity
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* @param entity
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* @return
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* @return
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* @throws RuntimeException, in case of an AbstractMethodError without success on recovery attempts.
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* @throws RuntimeException, in case of an IncompatibleClassChangeError without success on recovery attempts.
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*/
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*/
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public static double getHealth(final LivingEntity entity){
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public static double getHealth(final LivingEntity entity){
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try{
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try{
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return entity.getHealth();
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return entity.getHealth();
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}
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}
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catch(AbstractMethodError e){
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catch(IncompatibleClassChangeError e){
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return getDoubleOrInt(entity, "getHealth", e);
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return getDoubleOrInt(entity, "getHealth", e);
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}
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}
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}
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}
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@ -100,15 +121,77 @@ public class BridgeHealth {
|
|||||||
* Get the maximum health for an entity (LivingEntity).
|
* Get the maximum health for an entity (LivingEntity).
|
||||||
* @param entity
|
* @param entity
|
||||||
* @return
|
* @return
|
||||||
* @throws RuntimeException, in case of an AbstractMethodError without success on recovery attempts.
|
* @throws RuntimeException, in case of an IncompatibleClassChangeError without success on recovery attempts.
|
||||||
*/
|
*/
|
||||||
public static double getMaxHealth(final LivingEntity entity){
|
public static double getMaxHealth(final LivingEntity entity){
|
||||||
try{
|
try{
|
||||||
return entity.getMaxHealth();
|
return entity.getMaxHealth();
|
||||||
}
|
}
|
||||||
catch(AbstractMethodError e){
|
catch(IncompatibleClassChangeError e){
|
||||||
return getDoubleOrInt(entity, "getMaxHealth", e);
|
return getDoubleOrInt(entity, "getMaxHealth", e);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Get the last damage for an entity (LivingEntity).
|
||||||
|
* @param entity
|
||||||
|
* @return
|
||||||
|
* @throws RuntimeException, in case of an IncompatibleClassChangeError without success on recovery attempts.
|
||||||
|
*/
|
||||||
|
public static double getLastDamage(final LivingEntity entity){
|
||||||
|
try{
|
||||||
|
return entity.getLastDamage();
|
||||||
|
}
|
||||||
|
catch(IncompatibleClassChangeError e){
|
||||||
|
return getDoubleOrInt(entity, "getLastDamage", e);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Set the health for an entity (LivingEntity).
|
||||||
|
* @param entity
|
||||||
|
* @param health
|
||||||
|
* @return
|
||||||
|
* @throws RuntimeException, in case of an IncompatibleClassChangeError without success on recovery attempts.
|
||||||
|
*/
|
||||||
|
public static void setHealth(final LivingEntity entity, final double health){
|
||||||
|
try{
|
||||||
|
entity.setHealth(health);
|
||||||
|
}
|
||||||
|
catch(IncompatibleClassChangeError e){
|
||||||
|
invokeVoid(entity, "setHealth", (int) Math.round(health), e);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@SuppressWarnings("deprecation")
|
||||||
|
public static EntityDamageEvent getEntityDamageEvent(final Entity entity, final DamageCause damageCause, final double damage){
|
||||||
|
try{
|
||||||
|
return new EntityDamageEvent(entity, damageCause, damage);
|
||||||
|
}
|
||||||
|
catch(IncompatibleClassChangeError e){
|
||||||
|
return new EntityDamageEvent(entity, damageCause, (int) Math.round(damage));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Intended for faster compatibility methods for defined scenarios. Transforms any exception to a RuntimeException.
|
||||||
|
* @param obj
|
||||||
|
* @param methodName
|
||||||
|
* @param value
|
||||||
|
*/
|
||||||
|
public static void invokeVoid(final Object obj, final String methodName, final int value, final Throwable reason){
|
||||||
|
if (reason != null){
|
||||||
|
final String tag = obj.getClass().getName() + "." + methodName;
|
||||||
|
if (failures.add(tag)){
|
||||||
|
// New entry.
|
||||||
|
LogUtil.logWarning("[NoCheatPlus] API incompatibility detected: " + tag);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
try {
|
||||||
|
obj.getClass().getMethod(methodName, int.class).invoke(obj, value);
|
||||||
|
} catch (Throwable t) {
|
||||||
|
throw new RuntimeException("Could not invoke " + methodName + " with one argument (int) on: " + obj.getClass().getName(), reason);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -96,7 +96,7 @@ public interface MCAccess {
|
|||||||
|
|
||||||
public void setInvulnerableTicks(Player player, int ticks);
|
public void setInvulnerableTicks(Player player, int ticks);
|
||||||
|
|
||||||
public void dealFallDamage(Player player, int damage);
|
public void dealFallDamage(Player player, double damage);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This may well be removed, if possible to check with Bukkit.
|
* This may well be removed, if possible to check with Bukkit.
|
||||||
|
Loading…
Reference in New Issue
Block a user