[BLEEDING] Add 1.6.4 support.

This commit is contained in:
asofold 2013-09-20 09:49:20 +02:00
parent 2417ba9ffe
commit a901823f9d
4 changed files with 42 additions and 40 deletions

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@ -22,12 +22,12 @@
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.6.2-R1.1-SNAPSHOT</version>
<version>1.6.4-R0.1-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>bukkit</artifactId>
<version>1.6.2-R1.1-SNAPSHOT</version>
<version>1.6.4-R0.1-SNAPSHOT</version>
</dependency>
</dependencies>

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@ -3,16 +3,16 @@ package fr.neatmonster.nocheatplus.compat.cbdev;
import java.util.Iterator;
import java.util.List;
import net.minecraft.server.v1_6_R2.AxisAlignedBB;
import net.minecraft.server.v1_6_R2.EntityBoat;
import net.minecraft.server.v1_6_R2.IBlockAccess;
import net.minecraft.server.v1_6_R2.Material;
import net.minecraft.server.v1_6_R2.TileEntity;
import net.minecraft.server.v1_6_R2.Vec3DPool;
import net.minecraft.server.v1_6_R3.AxisAlignedBB;
import net.minecraft.server.v1_6_R3.EntityBoat;
import net.minecraft.server.v1_6_R3.IBlockAccess;
import net.minecraft.server.v1_6_R3.Material;
import net.minecraft.server.v1_6_R3.TileEntity;
import net.minecraft.server.v1_6_R3.Vec3DPool;
import org.bukkit.World;
import org.bukkit.craftbukkit.v1_6_R2.CraftWorld;
import org.bukkit.craftbukkit.v1_6_R2.entity.CraftEntity;
import org.bukkit.craftbukkit.v1_6_R3.CraftWorld;
import org.bukkit.craftbukkit.v1_6_R3.entity.CraftEntity;
import org.bukkit.entity.Entity;
import fr.neatmonster.nocheatplus.utilities.BlockCache;
@ -22,7 +22,7 @@ public class BlockCacheCBDev extends BlockCache implements IBlockAccess{
/** Box for one time use, no nesting, no extra storing this(!). */
protected static final AxisAlignedBB useBox = AxisAlignedBB.a(0, 0, 0, 0, 0, 0);
protected net.minecraft.server.v1_6_R2.World world;
protected net.minecraft.server.v1_6_R3.World world;
public BlockCacheCBDev(World world) {
setAccess(world);
@ -48,7 +48,7 @@ public class BlockCacheCBDev extends BlockCache implements IBlockAccess{
// TODO: change api for this / use nodes (!)
final int id = getTypeId(x, y, z);
final net.minecraft.server.v1_6_R2.Block block = net.minecraft.server.v1_6_R2.Block.byId[id];
final net.minecraft.server.v1_6_R3.Block block = net.minecraft.server.v1_6_R3.Block.byId[id];
if (block == null) return null;
block.updateShape(this, x, y, z); // TODO: use THIS instead of world.
@ -61,7 +61,7 @@ public class BlockCacheCBDev extends BlockCache implements IBlockAccess{
try{
// TODO: Probably check other ids too before doing this ?
final net.minecraft.server.v1_6_R2.Entity mcEntity = ((CraftEntity) entity).getHandle();
final net.minecraft.server.v1_6_R3.Entity mcEntity = ((CraftEntity) entity).getHandle();
final AxisAlignedBB box = useBox.b(minX, minY, minZ, maxX, maxY, maxZ);
@SuppressWarnings("rawtypes")
@ -69,7 +69,7 @@ public class BlockCacheCBDev extends BlockCache implements IBlockAccess{
@SuppressWarnings("rawtypes")
final Iterator iterator = list.iterator();
while (iterator.hasNext()) {
final net.minecraft.server.v1_6_R2.Entity other = (net.minecraft.server.v1_6_R2.Entity) iterator.next();
final net.minecraft.server.v1_6_R3.Entity other = (net.minecraft.server.v1_6_R3.Entity) iterator.next();
if (!(other instanceof EntityBoat)){ // && !(other instanceof EntityMinecart)) continue;
continue;
}

View File

@ -1,19 +1,19 @@
package fr.neatmonster.nocheatplus.compat.cbdev;
import net.minecraft.server.v1_6_R2.AxisAlignedBB;
import net.minecraft.server.v1_6_R2.Block;
import net.minecraft.server.v1_6_R2.DamageSource;
import net.minecraft.server.v1_6_R2.EntityComplexPart;
import net.minecraft.server.v1_6_R2.EntityPlayer;
import net.minecraft.server.v1_6_R2.MobEffectList;
import net.minecraft.server.v1_6_R3.AxisAlignedBB;
import net.minecraft.server.v1_6_R3.Block;
import net.minecraft.server.v1_6_R3.DamageSource;
import net.minecraft.server.v1_6_R3.EntityComplexPart;
import net.minecraft.server.v1_6_R3.EntityPlayer;
import net.minecraft.server.v1_6_R3.MobEffectList;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.command.CommandMap;
import org.bukkit.craftbukkit.v1_6_R2.CraftServer;
import org.bukkit.craftbukkit.v1_6_R2.entity.CraftEntity;
import org.bukkit.craftbukkit.v1_6_R2.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_6_R3.CraftServer;
import org.bukkit.craftbukkit.v1_6_R3.entity.CraftEntity;
import org.bukkit.craftbukkit.v1_6_R3.entity.CraftPlayer;
import org.bukkit.entity.Entity;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
@ -30,21 +30,22 @@ public class MCAccessCBDev implements MCAccess{
*/
public MCAccessCBDev(){
getCommandMap();
ReflectionUtil.checkMembers("net.minecraft.server.v1_6_R2.", new String[]{"Entity" , "dead"});
ReflectionUtil.checkMethodReturnTypesNoArgs(net.minecraft.server.v1_6_R2.Block.class,
ReflectionUtil.checkMembers("net.minecraft.server.v1_6_R3.", new String[]{"Entity" , "dead"});
// block bounds, original: minX, maxX, minY, maxY, minZ, maxZ
ReflectionUtil.checkMethodReturnTypesNoArgs(net.minecraft.server.v1_6_R3.Block.class,
new String[]{"u", "v", "w", "x", "y", "z"}, double.class);
// TODO: Nail it down further.
}
@Override
public String getMCVersion() {
// 1_6_R2
return "1.6.2";
// 1_6_R3
return "1.6.4";
}
@Override
public String getServerVersionTag() {
return "CB2808-DEV";
return "CB2882-DEV";
}
@Override
@ -59,7 +60,7 @@ public class MCAccessCBDev implements MCAccess{
@Override
public double getHeight(final Entity entity) {
final net.minecraft.server.v1_6_R2.Entity mcEntity = ((CraftEntity) entity).getHandle();
final net.minecraft.server.v1_6_R3.Entity mcEntity = ((CraftEntity) entity).getHandle();
final double entityHeight = Math.max(mcEntity.length, Math.max(mcEntity.height, mcEntity.boundingBox.e - mcEntity.boundingBox.b));
if (entity instanceof LivingEntity) {
return Math.max(((LivingEntity) entity).getEyeHeight(), entityHeight);
@ -102,7 +103,7 @@ public class MCAccessCBDev implements MCAccess{
@Override
public double getJumpAmplifier(final Player player) {
final net.minecraft.server.v1_6_R2.EntityPlayer mcPlayer = ((CraftPlayer) player).getHandle();
final net.minecraft.server.v1_6_R3.EntityPlayer mcPlayer = ((CraftPlayer) player).getHandle();
if (mcPlayer.hasEffect(MobEffectList.JUMP)) return mcPlayer.getEffect(MobEffectList.JUMP).getAmplifier();
else return Double.NEGATIVE_INFINITY;
@ -110,7 +111,7 @@ public class MCAccessCBDev implements MCAccess{
@Override
public double getFasterMovementAmplifier(final Player player) {
final net.minecraft.server.v1_6_R2.EntityPlayer mcPlayer = ((CraftPlayer) player).getHandle();
final net.minecraft.server.v1_6_R3.EntityPlayer mcPlayer = ((CraftPlayer) player).getHandle();
if (mcPlayer.hasEffect(MobEffectList.FASTER_MOVEMENT)) return mcPlayer.getEffect(MobEffectList.FASTER_MOVEMENT).getAmplifier();
else return Double.NEGATIVE_INFINITY;
}
@ -137,13 +138,13 @@ public class MCAccessCBDev implements MCAccess{
@Override
public boolean shouldBeZombie(final Player player) {
final net.minecraft.server.v1_6_R2.EntityPlayer mcPlayer = ((CraftPlayer) player).getHandle();
final net.minecraft.server.v1_6_R3.EntityPlayer mcPlayer = ((CraftPlayer) player).getHandle();
return !mcPlayer.dead && mcPlayer.getHealth() <= 0.0f ;
}
@Override
public void setDead(final Player player, final int deathTicks) {
final net.minecraft.server.v1_6_R2.EntityPlayer mcPlayer = ((CraftPlayer) player).getHandle();
final net.minecraft.server.v1_6_R3.EntityPlayer mcPlayer = ((CraftPlayer) player).getHandle();
mcPlayer.deathTicks = deathTicks;
mcPlayer.dead = true;
}

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@ -13,6 +13,7 @@ import fr.neatmonster.nocheatplus.compat.cb2691.MCAccessCB2691;
import fr.neatmonster.nocheatplus.compat.cb2763.MCAccessCB2763;
import fr.neatmonster.nocheatplus.compat.cb2794.MCAccessCB2794;
import fr.neatmonster.nocheatplus.compat.cb2808.MCAccessCB2808;
import fr.neatmonster.nocheatplus.compat.cbdev.MCAccessCBDev;
import fr.neatmonster.nocheatplus.config.ConfPaths;
import fr.neatmonster.nocheatplus.config.ConfigManager;
import fr.neatmonster.nocheatplus.logging.LogUtil;
@ -53,13 +54,13 @@ public class MCAccessFactory {
// TEST //
// Only add as long as no stable module has been added.
// 1.6.2
// try{
// return new MCAccessCBDev();
// }
// catch(Throwable t){
// throwables.add(t);
// };
// 1.6.4
try{
return new MCAccessCBDev();
}
catch(Throwable t){
throwables.add(t);
};
// TEST END //
// 1.6.2