mirror of
https://github.com/NoCheatPlus/NoCheatPlus.git
synced 2024-12-30 20:37:52 +01:00
Massive rewrite part 1: Inheritance between checks, less entanglement
between components, introduce "NoCheatPlayer" class for easier access to data and configuration
This commit is contained in:
parent
f04be42eb2
commit
ae8cacb97b
@ -10,14 +10,10 @@ import org.bukkit.entity.Player;
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import org.bukkit.plugin.PluginDescriptionFile;
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import org.bukkit.plugin.java.JavaPlugin;
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import cc.co.evenprime.bukkit.nocheat.actions.ActionManager;
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import cc.co.evenprime.bukkit.nocheat.command.CommandHandler;
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import cc.co.evenprime.bukkit.nocheat.config.ConfigurationManager;
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import cc.co.evenprime.bukkit.nocheat.config.cache.ConfigurationCache;
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import cc.co.evenprime.bukkit.nocheat.config.util.ActionList;
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import cc.co.evenprime.bukkit.nocheat.data.BaseData;
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import cc.co.evenprime.bukkit.nocheat.data.DataManager;
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import cc.co.evenprime.bukkit.nocheat.data.ExecutionHistory;
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import cc.co.evenprime.bukkit.nocheat.data.PlayerManager;
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import cc.co.evenprime.bukkit.nocheat.debug.ActiveCheckPrinter;
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import cc.co.evenprime.bukkit.nocheat.debug.LagMeasureTask;
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import cc.co.evenprime.bukkit.nocheat.debug.Performance;
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@ -26,7 +22,7 @@ import cc.co.evenprime.bukkit.nocheat.debug.PerformanceManager.Type;
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import cc.co.evenprime.bukkit.nocheat.events.BlockPlaceEventManager;
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import cc.co.evenprime.bukkit.nocheat.events.BlockBreakEventManager;
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import cc.co.evenprime.bukkit.nocheat.events.EntityDamageEventManager;
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import cc.co.evenprime.bukkit.nocheat.events.FightEventManager;
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import cc.co.evenprime.bukkit.nocheat.events.EventManager;
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import cc.co.evenprime.bukkit.nocheat.events.PlayerChatEventManager;
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import cc.co.evenprime.bukkit.nocheat.events.PlayerMoveEventManager;
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@ -47,9 +43,8 @@ public class NoCheat extends JavaPlugin {
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private ConfigurationManager conf;
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private LogManager log;
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private DataManager data;
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private PlayerManager players;
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private PerformanceManager performance;
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private ActionManager action;
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private List<EventManager> eventManagers;
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@ -94,7 +89,7 @@ public class NoCheat extends JavaPlugin {
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log.logToConsole(LogLevel.LOW, "[NoCheat] This version is for CB #1337. It may break at any time and for any other version.");
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// Then set up in memory per player data storage
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this.data = new DataManager();
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this.players = new PlayerManager(this);
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// Then read the configuration files
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this.conf = new ConfigurationManager(this.getDataFolder().getPath());
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@ -102,9 +97,6 @@ public class NoCheat extends JavaPlugin {
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// Then set up the performance counters
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this.performance = new PerformanceManager();
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// Then set up the Action Manager
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this.action = new ActionManager(this);
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eventManagers = new ArrayList<EventManager>(8); // Big enough
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// Then set up the event listeners
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eventManagers.add(new PlayerMoveEventManager(this));
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@ -112,7 +104,7 @@ public class NoCheat extends JavaPlugin {
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eventManagers.add(new PlayerChatEventManager(this));
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eventManagers.add(new BlockBreakEventManager(this));
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eventManagers.add(new BlockPlaceEventManager(this));
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eventManagers.add(new EntityDamageEventManager(this));
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eventManagers.add(new FightEventManager(this));
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eventManagers.add(new SwingEventManager(this));
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TimedEventManager m = new TimedEventManager(this);
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taskId = m.taskId; // There's a bukkit task, remember its id
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@ -132,7 +124,7 @@ public class NoCheat extends JavaPlugin {
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}
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public ConfigurationCache getConfig(Player player) {
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return getConfig(player.getWorld());
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return conf.getConfigurationCacheForWorld(player.getWorld().getName());
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}
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public ConfigurationCache getConfig(World world) {
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@ -143,12 +135,8 @@ public class NoCheat extends JavaPlugin {
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log.log(level, message, cc);
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}
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public BaseData getData(String playerName) {
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return data.getData(playerName);
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}
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public void clearCriticalData(String playerName) {
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data.clearCriticalData(playerName);
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players.clearCriticalData(playerName);
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}
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public Performance getPerformance(Type type) {
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@ -178,13 +166,6 @@ public class NoCheat extends JavaPlugin {
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return 1000L;
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}
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public boolean execute(Player player, ActionList actions, int violationLevel, ExecutionHistory history, ConfigurationCache cc) {
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if(action != null) {
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return action.executeActions(player, actions, violationLevel, history, cc);
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}
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return false;
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}
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public void logToConsole(LogLevel low, String message) {
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if(log != null) {
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log.logToConsole(low, message);
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@ -194,8 +175,8 @@ public class NoCheat extends JavaPlugin {
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public void reloadConfiguration() {
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conf.cleanup();
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this.conf = new ConfigurationManager(this.getDataFolder().getPath());
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data.cleanDataMap();
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data.clearCriticalData();
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players.cleanDataMap();
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players.clearCriticalData();
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}
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/**
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@ -204,7 +185,12 @@ public class NoCheat extends JavaPlugin {
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*
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*/
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public void cleanDataMap() {
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data.cleanDataMap();
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players.cleanDataMap();
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}
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public NoCheatPlayer getPlayer(String playerName) {
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return players.getPlayer(playerName);
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}
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}
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21
src/cc/co/evenprime/bukkit/nocheat/NoCheatPlayer.java
Normal file
21
src/cc/co/evenprime/bukkit/nocheat/NoCheatPlayer.java
Normal file
@ -0,0 +1,21 @@
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package cc.co.evenprime.bukkit.nocheat;
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import org.bukkit.entity.Player;
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import cc.co.evenprime.bukkit.nocheat.config.cache.ConfigurationCache;
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import cc.co.evenprime.bukkit.nocheat.data.BaseData;
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public interface NoCheatPlayer {
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public boolean hasPermission(String permission);
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public String getName();
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public Player getPlayer();
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public BaseData getData();
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public ConfigurationCache getConfiguration();
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}
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@ -1,67 +0,0 @@
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package cc.co.evenprime.bukkit.nocheat.actions;
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import org.bukkit.entity.Player;
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import cc.co.evenprime.bukkit.nocheat.NoCheat;
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import cc.co.evenprime.bukkit.nocheat.actions.types.Action;
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import cc.co.evenprime.bukkit.nocheat.actions.types.ConsolecommandAction;
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import cc.co.evenprime.bukkit.nocheat.actions.types.LogAction;
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import cc.co.evenprime.bukkit.nocheat.actions.types.SpecialAction;
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import cc.co.evenprime.bukkit.nocheat.config.cache.ConfigurationCache;
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import cc.co.evenprime.bukkit.nocheat.config.util.ActionList;
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import cc.co.evenprime.bukkit.nocheat.data.BaseData;
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import cc.co.evenprime.bukkit.nocheat.data.ExecutionHistory;
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/**
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* Will trace the history of action executions to decide if an action 'really'
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* gets executed.
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*
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*/
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public class ActionManager {
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private final NoCheat plugin;
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public ActionManager(NoCheat plugin) {
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this.plugin = plugin;
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}
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public boolean executeActions(final Player player, final ActionList actions, final int violationLevel, final ExecutionHistory history, final ConfigurationCache cc) {
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boolean special = false;
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final BaseData data = plugin.getData(player.getName());
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// Always set this here "by hand"
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data.log.violationLevel = violationLevel;
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final long time = System.currentTimeMillis() / 1000;
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for(Action ac : actions.getActions(violationLevel)) {
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if(history.executeAction(ac, time)) {
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if(ac instanceof LogAction) {
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executeLogAction((LogAction) ac, data, cc);
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} else if(ac instanceof SpecialAction) {
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special = true;
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} else if(ac instanceof ConsolecommandAction) {
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executeConsoleCommand((ConsolecommandAction) ac, data);
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}
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}
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}
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return special;
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}
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private void executeLogAction(LogAction l, BaseData data, ConfigurationCache cc) {
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plugin.log(l.level, cc.logging.prefix + l.getLogMessage(data), cc);
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}
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private void executeConsoleCommand(ConsolecommandAction action, BaseData data) {
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String command = action.getCommand(data);
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try {
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plugin.getServer().dispatchCommand(plugin.getServer().getConsoleSender(), command);
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} catch(Exception e) {
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System.out.println("[NoCheat] failed to execute the command '" + command + "', please check if everything is setup correct. ");
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e.printStackTrace();
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}
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}
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}
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@ -1,21 +1,13 @@
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package cc.co.evenprime.bukkit.nocheat.actions.types;
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import java.util.ArrayList;
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import java.util.Locale;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import cc.co.evenprime.bukkit.nocheat.data.BaseData;
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import cc.co.evenprime.bukkit.nocheat.data.LogData;
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import cc.co.evenprime.bukkit.nocheat.data.PreciseLocation;
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import cc.co.evenprime.bukkit.nocheat.data.SimpleLocation;
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import cc.co.evenprime.bukkit.nocheat.NoCheatPlayer;
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import cc.co.evenprime.bukkit.nocheat.checks.Check;
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public abstract class ActionWithParameters extends Action {
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private enum WildCard {
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public enum WildCard {
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PLAYER("player"), LOCATION("location"), WORLD("world"), VIOLATIONS("violations"), MOVEDISTANCE("movedistance"), REACHDISTANCE("reachdistance"), FALLDISTANCE("falldistance"), LOCATION_TO("locationto"), CHECK("check"), PACKETS("packets"), TEXT("text"), PLACE_LOCATION("placelocation"), PLACE_AGAINST("placeagainst"), BLOCK_TYPE("blocktype");
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private final String s;
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@ -84,7 +76,9 @@ public abstract class ActionWithParameters extends Action {
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* @param data
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* @return
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*/
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protected String getMessage(final BaseData data) {
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protected String getMessage(NoCheatPlayer player, Check check) {
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StringBuilder log = new StringBuilder(100); // Should be big enough most
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// of the time
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@ -92,107 +86,10 @@ public abstract class ActionWithParameters extends Action {
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if(part instanceof String) {
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log.append((String) part);
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} else {
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log.append(getParameter((WildCard) part, data));
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log.append(check.getParameter((WildCard) part, player));
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}
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}
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return log.toString();
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}
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private String getParameter(WildCard wildcard, BaseData bdata) {
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// The == is correct here, as these really are identical objects, not
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// only equal
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final LogData data = bdata.log;
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switch (wildcard) {
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case PLAYER:
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return data.playerName;
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case CHECK:
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return data.check;
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case LOCATION: {
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Player player = Bukkit.getPlayer(data.playerName);
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if(player != null) {
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Location l = player.getLocation();
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return String.format(Locale.US, "%.2f,%.2f,%.2f", l.getX(), l.getY(), l.getZ());
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}
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return "unknown";
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}
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case WORLD: {
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Player player = Bukkit.getPlayer(data.playerName);
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if(player != null) {
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return player.getWorld().getName();
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}
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return "unknown";
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}
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case VIOLATIONS:
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return String.format(Locale.US, "%d", data.violationLevel);
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case MOVEDISTANCE: {
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Player player = Bukkit.getPlayer(data.playerName);
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if(player != null) {
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Location l = player.getLocation();
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PreciseLocation t = data.toLocation;
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if(t.isSet()) {
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return String.format(Locale.US, "%.2f,%.2f,%.2f", t.x - l.getX(), t.y - l.getY(), t.z - l.getZ());
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} else {
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return "null";
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}
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}
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return "unknown";
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}
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case REACHDISTANCE:
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return String.format(Locale.US, "%.2f", data.reachdistance);
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case FALLDISTANCE:
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return String.format(Locale.US, "%.2f", data.falldistance);
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case LOCATION_TO:
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PreciseLocation to = data.toLocation;
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if(to.isSet()) {
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return String.format(Locale.US, "%.2f,%.2f,%.2f", to.x, to.y, to.z);
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} else {
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return "unknown";
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}
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case PACKETS:
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return String.valueOf(data.packets);
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case TEXT:
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return data.text;
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case PLACE_LOCATION: {
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SimpleLocation l = bdata.blockplace.blockPlaced;
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if(l.isSet()) {
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return String.format(Locale.US, "%d %d %d", l.x, l.y, l.z);
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} else {
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return "null";
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}
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}
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case PLACE_AGAINST: {
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SimpleLocation l = bdata.blockplace.blockPlacedAgainst;
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if(l.isSet()) {
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return String.format(Locale.US, "%d %d %d", l.x, l.y, l.z);
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} else {
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return "null";
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}
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}
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case BLOCK_TYPE: {
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Material type = bdata.blockplace.placedType;
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if(type == null) {
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return "null";
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}
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return type.toString();
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}
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default:
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return "Evenprime was lazy and forgot to define " + wildcard + ".";
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}
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}
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}
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@ -1,6 +1,7 @@
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package cc.co.evenprime.bukkit.nocheat.actions.types;
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import cc.co.evenprime.bukkit.nocheat.data.BaseData;
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import cc.co.evenprime.bukkit.nocheat.NoCheatPlayer;
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import cc.co.evenprime.bukkit.nocheat.checks.Check;
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/**
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* Execute a command by imitating an admin typing the command directly into the
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@ -14,8 +15,8 @@ public class ConsolecommandAction extends ActionWithParameters {
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}
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public String getCommand(BaseData data) {
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public String getCommand(NoCheatPlayer player, Check check) {
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return super.getMessage(data);
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return super.getMessage(player, check);
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}
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}
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@ -1,6 +1,7 @@
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package cc.co.evenprime.bukkit.nocheat.actions.types;
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import cc.co.evenprime.bukkit.nocheat.data.BaseData;
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import cc.co.evenprime.bukkit.nocheat.NoCheatPlayer;
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import cc.co.evenprime.bukkit.nocheat.checks.Check;
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import cc.co.evenprime.bukkit.nocheat.log.Colors;
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import cc.co.evenprime.bukkit.nocheat.log.LogLevel;
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@ -19,7 +20,7 @@ public class LogAction extends ActionWithParameters {
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this.level = level;
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}
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public String getLogMessage(final BaseData data) {
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return super.getMessage(data);
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public String getLogMessage(NoCheatPlayer player, Check check) {
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return super.getMessage(player, check);
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}
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}
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@ -0,0 +1,23 @@
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package cc.co.evenprime.bukkit.nocheat.checks;
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import cc.co.evenprime.bukkit.nocheat.NoCheat;
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import cc.co.evenprime.bukkit.nocheat.NoCheatPlayer;
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import cc.co.evenprime.bukkit.nocheat.config.cache.CCBlockBreak;
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import cc.co.evenprime.bukkit.nocheat.data.BlockBreakData;
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import cc.co.evenprime.bukkit.nocheat.data.ExecutionHistory;
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public abstract class BlockBreakCheck extends Check {
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public BlockBreakCheck(NoCheat plugin, String name, String permission) {
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super(plugin, name, permission);
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}
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public abstract boolean check(NoCheatPlayer player, BlockBreakData data, CCBlockBreak cc);
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public abstract boolean isEnabled(CCBlockBreak cc);
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@Override
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protected final ExecutionHistory getHistory(NoCheatPlayer player) {
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return player.getData().blockbreak.history;
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}
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}
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@ -0,0 +1,66 @@
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package cc.co.evenprime.bukkit.nocheat.checks;
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import java.util.Locale;
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import org.bukkit.Material;
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import cc.co.evenprime.bukkit.nocheat.NoCheat;
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import cc.co.evenprime.bukkit.nocheat.NoCheatPlayer;
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import cc.co.evenprime.bukkit.nocheat.actions.types.ActionWithParameters.WildCard;
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import cc.co.evenprime.bukkit.nocheat.config.cache.CCBlockPlace;
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import cc.co.evenprime.bukkit.nocheat.data.BlockPlaceData;
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import cc.co.evenprime.bukkit.nocheat.data.ExecutionHistory;
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import cc.co.evenprime.bukkit.nocheat.data.SimpleLocation;
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/**
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*
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*/
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public abstract class BlockPlaceCheck extends Check {
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public BlockPlaceCheck(NoCheat plugin, String name, String permission) {
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super(plugin, name, permission);
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}
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public abstract boolean check(NoCheatPlayer player, BlockPlaceData data, CCBlockPlace cc);
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public abstract boolean isEnabled(CCBlockPlace cc);
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@Override
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protected final ExecutionHistory getHistory(NoCheatPlayer player) {
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return player.getData().blockplace.history;
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}
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@Override
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public String getParameter(WildCard wildcard, NoCheatPlayer player) {
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switch (wildcard) {
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case PLACE_LOCATION: {
|
||||
SimpleLocation l = player.getData().blockplace.blockPlaced;
|
||||
if(l.isSet()) {
|
||||
return String.format(Locale.US, "%d %d %d", l.x, l.y, l.z);
|
||||
} else {
|
||||
return "null";
|
||||
}
|
||||
}
|
||||
|
||||
case PLACE_AGAINST: {
|
||||
SimpleLocation l = player.getData().blockplace.blockPlacedAgainst;
|
||||
if(l.isSet()) {
|
||||
return String.format(Locale.US, "%d %d %d", l.x, l.y, l.z);
|
||||
} else {
|
||||
return "null";
|
||||
}
|
||||
}
|
||||
|
||||
case BLOCK_TYPE: {
|
||||
Material type = player.getData().blockplace.placedType;
|
||||
if(type == null) {
|
||||
return "null";
|
||||
}
|
||||
return type.toString();
|
||||
}
|
||||
default:
|
||||
return super.getParameter(wildcard, player);
|
||||
}
|
||||
}
|
||||
}
|
38
src/cc/co/evenprime/bukkit/nocheat/checks/ChatCheck.java
Normal file
38
src/cc/co/evenprime/bukkit/nocheat/checks/ChatCheck.java
Normal file
@ -0,0 +1,38 @@
|
||||
package cc.co.evenprime.bukkit.nocheat.checks;
|
||||
|
||||
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheat;
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheatPlayer;
|
||||
import cc.co.evenprime.bukkit.nocheat.actions.types.ActionWithParameters.WildCard;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.cache.CCChat;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.ChatData;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.ExecutionHistory;
|
||||
|
||||
public abstract class ChatCheck extends Check {
|
||||
|
||||
public ChatCheck(NoCheat plugin, String name, String permission) {
|
||||
super(plugin, name, permission);
|
||||
}
|
||||
|
||||
public abstract boolean check(NoCheatPlayer player, ChatData data, CCChat cc);
|
||||
|
||||
public abstract boolean isEnabled(CCChat cc);
|
||||
|
||||
@Override
|
||||
protected final ExecutionHistory getHistory(NoCheatPlayer player) {
|
||||
return player.getData().chat.history;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getParameter(WildCard wildcard, NoCheatPlayer player) {
|
||||
switch (wildcard) {
|
||||
|
||||
case TEXT: {
|
||||
return player.getData().chat.message;
|
||||
}
|
||||
|
||||
default:
|
||||
return super.getParameter(wildcard, player);
|
||||
}
|
||||
}
|
||||
}
|
99
src/cc/co/evenprime/bukkit/nocheat/checks/Check.java
Normal file
99
src/cc/co/evenprime/bukkit/nocheat/checks/Check.java
Normal file
@ -0,0 +1,99 @@
|
||||
package cc.co.evenprime.bukkit.nocheat.checks;
|
||||
|
||||
import java.util.Locale;
|
||||
|
||||
import org.bukkit.Location;
|
||||
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheat;
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheatPlayer;
|
||||
import cc.co.evenprime.bukkit.nocheat.actions.types.Action;
|
||||
import cc.co.evenprime.bukkit.nocheat.actions.types.ActionWithParameters.WildCard;
|
||||
import cc.co.evenprime.bukkit.nocheat.actions.types.ConsolecommandAction;
|
||||
import cc.co.evenprime.bukkit.nocheat.actions.types.LogAction;
|
||||
import cc.co.evenprime.bukkit.nocheat.actions.types.SpecialAction;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.cache.ConfigurationCache;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.ExecutionHistory;
|
||||
|
||||
public abstract class Check {
|
||||
|
||||
private final String name;
|
||||
private final String permission;
|
||||
protected final NoCheat plugin;
|
||||
|
||||
public Check(NoCheat plugin, String name, String permission) {
|
||||
|
||||
this.plugin = plugin;
|
||||
this.name = name;
|
||||
this.permission = permission;
|
||||
}
|
||||
|
||||
public final String getName() {
|
||||
return name;
|
||||
}
|
||||
|
||||
public final String getPermission() {
|
||||
return permission;
|
||||
}
|
||||
|
||||
protected final boolean executeActions(NoCheatPlayer player, Action[] actions) {
|
||||
|
||||
boolean special = false;
|
||||
|
||||
final long time = System.currentTimeMillis() / 1000;
|
||||
|
||||
final ConfigurationCache cc = player.getConfiguration();
|
||||
|
||||
for(Action ac : actions) {
|
||||
if(getHistory(player).executeAction(ac, time)) {
|
||||
if(ac instanceof LogAction) {
|
||||
executeLogAction((LogAction) ac, this, player, cc);
|
||||
} else if(ac instanceof SpecialAction) {
|
||||
special = true;
|
||||
} else if(ac instanceof ConsolecommandAction) {
|
||||
executeConsoleCommand((ConsolecommandAction) ac, this, player, cc);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return special;
|
||||
}
|
||||
|
||||
protected abstract ExecutionHistory getHistory(NoCheatPlayer player);
|
||||
|
||||
private final void executeLogAction(LogAction l, Check check, NoCheatPlayer player, ConfigurationCache cc) {
|
||||
plugin.log(l.level, cc.logging.prefix + l.getLogMessage(player, check), cc);
|
||||
}
|
||||
|
||||
private final void executeConsoleCommand(ConsolecommandAction action, Check check, NoCheatPlayer player, ConfigurationCache cc) {
|
||||
String command = action.getCommand(player, check);
|
||||
try {
|
||||
plugin.getServer().dispatchCommand(plugin.getServer().getConsoleSender(), command);
|
||||
} catch(Exception e) {
|
||||
System.out.println("[NoCheat] failed to execute the command '" + command + "', please check if everything is setup correct. ");
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
public String getParameter(WildCard wildcard, NoCheatPlayer player) {
|
||||
|
||||
switch (wildcard) {
|
||||
case PLAYER:
|
||||
return player.getName();
|
||||
|
||||
case CHECK:
|
||||
return getName();
|
||||
|
||||
case LOCATION: {
|
||||
Location l = player.getPlayer().getLocation();
|
||||
return String.format(Locale.US, "%.2f,%.2f,%.2f", l.getX(), l.getY(), l.getZ());
|
||||
}
|
||||
|
||||
case WORLD: {
|
||||
return player.getPlayer().getWorld().getName();
|
||||
}
|
||||
|
||||
default:
|
||||
return "Evenprime was lazy and forgot to define " + wildcard + ".";
|
||||
}
|
||||
}
|
||||
}
|
@ -9,6 +9,7 @@ import org.bukkit.craftbukkit.entity.CraftPlayer;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheatPlayer;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.PreciseLocation;
|
||||
|
||||
/**
|
||||
@ -21,15 +22,15 @@ public class CheckUtil {
|
||||
* Check if a player looks at a target of a specific size, with a specific
|
||||
* precision value (roughly)
|
||||
*/
|
||||
public static final double directionCheck(final Player player, final double targetX, final double targetY, final double targetZ, final double targetWidth, final double targetHeight, final double precision) {
|
||||
public static final double directionCheck(final NoCheatPlayer player, final double targetX, final double targetY, final double targetZ, final double targetWidth, final double targetHeight, final double precision) {
|
||||
|
||||
// Eye location of the player
|
||||
final Location eyes = player.getEyeLocation();
|
||||
final Location eyes = player.getPlayer().getEyeLocation();
|
||||
|
||||
final double factor = Math.sqrt(Math.pow(eyes.getX() - targetX, 2) + Math.pow(eyes.getY() - targetY, 2) + Math.pow(eyes.getZ() - targetZ, 2));
|
||||
|
||||
// View direction of the player
|
||||
final Vector direction = player.getEyeLocation().getDirection();
|
||||
final Vector direction = eyes.getDirection();
|
||||
|
||||
final double x = ((double) targetX) - eyes.getX();
|
||||
final double y = ((double) targetY) - eyes.getY();
|
||||
@ -52,9 +53,9 @@ public class CheckUtil {
|
||||
return off;
|
||||
}
|
||||
|
||||
public static final double reachCheck(final Player player, final double targetX, final double targetY, final double targetZ, final double limit) {
|
||||
public static final double reachCheck(final NoCheatPlayer player, final double targetX, final double targetY, final double targetZ, final double limit) {
|
||||
|
||||
final Location eyes = player.getEyeLocation();
|
||||
final Location eyes = player.getPlayer().getEyeLocation();
|
||||
|
||||
final double distance = Math.sqrt(Math.pow(eyes.getX() - targetX, 2) + Math.pow(eyes.getY() - targetY, 2) + Math.pow(eyes.getZ() - targetZ, 2));
|
||||
|
||||
|
27
src/cc/co/evenprime/bukkit/nocheat/checks/FightCheck.java
Normal file
27
src/cc/co/evenprime/bukkit/nocheat/checks/FightCheck.java
Normal file
@ -0,0 +1,27 @@
|
||||
package cc.co.evenprime.bukkit.nocheat.checks;
|
||||
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheat;
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheatPlayer;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.cache.CCFight;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.ExecutionHistory;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.FightData;
|
||||
|
||||
/**
|
||||
* Check various things related to fighting players/entities
|
||||
*
|
||||
*/
|
||||
public abstract class FightCheck extends Check {
|
||||
|
||||
public FightCheck(NoCheat plugin, String name, String permission) {
|
||||
super(plugin, name, permission);
|
||||
}
|
||||
|
||||
public abstract boolean check(NoCheatPlayer player, FightData data, CCFight cc);
|
||||
|
||||
public abstract boolean isEnabled(CCFight cc);
|
||||
|
||||
@Override
|
||||
protected final ExecutionHistory getHistory(NoCheatPlayer player) {
|
||||
return player.getData().fight.history;
|
||||
}
|
||||
}
|
58
src/cc/co/evenprime/bukkit/nocheat/checks/MovingCheck.java
Normal file
58
src/cc/co/evenprime/bukkit/nocheat/checks/MovingCheck.java
Normal file
@ -0,0 +1,58 @@
|
||||
package cc.co.evenprime.bukkit.nocheat.checks;
|
||||
|
||||
import java.util.Locale;
|
||||
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheat;
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheatPlayer;
|
||||
import cc.co.evenprime.bukkit.nocheat.actions.types.ActionWithParameters.WildCard;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.cache.CCMoving;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.ExecutionHistory;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.MovingData;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.PreciseLocation;
|
||||
|
||||
public abstract class MovingCheck extends Check {
|
||||
|
||||
public MovingCheck(NoCheat plugin, String name, String permission) {
|
||||
super(plugin, name, permission);
|
||||
}
|
||||
|
||||
/**
|
||||
* Return a new destination location or null
|
||||
*
|
||||
* @param event
|
||||
* @return
|
||||
*/
|
||||
public abstract PreciseLocation check(final NoCheatPlayer player, MovingData data, CCMoving cc);
|
||||
|
||||
public abstract boolean isEnabled(CCMoving moving);
|
||||
|
||||
@Override
|
||||
protected ExecutionHistory getHistory(NoCheatPlayer player) {
|
||||
return player.getData().moving.history;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getParameter(WildCard wildcard, NoCheatPlayer player) {
|
||||
|
||||
switch (wildcard) {
|
||||
|
||||
case LOCATION: {
|
||||
PreciseLocation from = player.getData().moving.from;
|
||||
return String.format(Locale.US, "%.2f,%.2f,%.2f", from.x, from.y, from.z);
|
||||
}
|
||||
|
||||
case MOVEDISTANCE: {
|
||||
PreciseLocation from = player.getData().moving.from;
|
||||
PreciseLocation to = player.getData().moving.to;
|
||||
return String.format(Locale.US, "%.2f,%.2f,%.2f", to.x - from.x, to.y - from.y, to.z - from.z);
|
||||
}
|
||||
|
||||
case LOCATION_TO:
|
||||
PreciseLocation to = player.getData().moving.to;
|
||||
return String.format(Locale.US, "%.2f,%.2f,%.2f", to.x, to.y, to.z);
|
||||
|
||||
default:
|
||||
return super.getParameter(wildcard, player);
|
||||
}
|
||||
}
|
||||
}
|
24
src/cc/co/evenprime/bukkit/nocheat/checks/TimedCheck.java
Normal file
24
src/cc/co/evenprime/bukkit/nocheat/checks/TimedCheck.java
Normal file
@ -0,0 +1,24 @@
|
||||
package cc.co.evenprime.bukkit.nocheat.checks;
|
||||
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheat;
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheatPlayer;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.cache.CCTimed;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.ExecutionHistory;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.TimedData;
|
||||
|
||||
public abstract class TimedCheck extends Check {
|
||||
|
||||
public TimedCheck(NoCheat plugin, String name, String permission) {
|
||||
super(plugin, name, permission);
|
||||
}
|
||||
|
||||
public abstract boolean check(final NoCheatPlayer player, TimedData data, CCTimed cc);
|
||||
|
||||
public abstract boolean isEnabled(CCTimed cc);
|
||||
|
||||
@Override
|
||||
protected ExecutionHistory getHistory(NoCheatPlayer player) {
|
||||
// TODO Auto-generated method stub
|
||||
return player.getData().timed.history;
|
||||
}
|
||||
}
|
@ -1,58 +0,0 @@
|
||||
package cc.co.evenprime.bukkit.nocheat.checks.blockbreak;
|
||||
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheat;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.Permissions;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.cache.ConfigurationCache;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.BaseData;
|
||||
|
||||
/**
|
||||
* The main Check class for blockbreak event checking. It will decide which
|
||||
* checks need to be executed and in which order. It will also precalculate
|
||||
* some values that are needed by multiple checks.
|
||||
*
|
||||
*/
|
||||
public class BlockBreakCheck {
|
||||
|
||||
private final ReachCheck reachCheck;
|
||||
private final DirectionCheck directionCheck;
|
||||
private final NoswingCheck noswingCheck;
|
||||
private final NoCheat plugin;
|
||||
|
||||
public BlockBreakCheck(NoCheat plugin) {
|
||||
|
||||
this.plugin = plugin;
|
||||
this.reachCheck = new ReachCheck(plugin);
|
||||
this.directionCheck = new DirectionCheck(plugin);
|
||||
this.noswingCheck = new NoswingCheck(plugin);
|
||||
}
|
||||
|
||||
public boolean check(final Player player, final Block brokenBlock, final ConfigurationCache cc) {
|
||||
|
||||
boolean cancel = false;
|
||||
|
||||
// Reach check only if not in creative mode!
|
||||
final boolean reach = cc.blockbreak.reachCheck && !player.hasPermission(Permissions.BLOCKBREAK_REACH);
|
||||
final boolean direction = cc.blockbreak.directionCheck && !player.hasPermission(Permissions.BLOCKBREAK_DIRECTION);
|
||||
final boolean noswing = cc.blockbreak.noswingCheck && !player.hasPermission(Permissions.BLOCKBREAK_NOSWING);
|
||||
|
||||
if((noswing || reach || direction) && brokenBlock != null) {
|
||||
|
||||
final BaseData data = plugin.getData(player.getName());
|
||||
|
||||
if(noswing) {
|
||||
cancel = noswingCheck.check(player, data, cc);
|
||||
}
|
||||
if(!cancel && reach) {
|
||||
cancel = reachCheck.check(player, data, brokenBlock, cc);
|
||||
}
|
||||
|
||||
if(!cancel && direction) {
|
||||
cancel = directionCheck.check(player, data, brokenBlock, cc);
|
||||
}
|
||||
}
|
||||
return cancel;
|
||||
}
|
||||
}
|
@ -1,35 +1,33 @@
|
||||
package cc.co.evenprime.bukkit.nocheat.checks.blockbreak;
|
||||
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.entity.Player;
|
||||
import java.util.Locale;
|
||||
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheat;
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheatPlayer;
|
||||
import cc.co.evenprime.bukkit.nocheat.actions.types.ActionWithParameters.WildCard;
|
||||
import cc.co.evenprime.bukkit.nocheat.checks.BlockBreakCheck;
|
||||
import cc.co.evenprime.bukkit.nocheat.checks.CheckUtil;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.Permissions;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.cache.CCBlockBreak;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.cache.ConfigurationCache;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.BaseData;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.BlockBreakData;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.SimpleLocation;
|
||||
|
||||
/**
|
||||
* The DirectionCheck will find out if a player tried to interact with something
|
||||
* that's not in his field of view.
|
||||
*
|
||||
*/
|
||||
public class DirectionCheck {
|
||||
|
||||
private final NoCheat plugin;
|
||||
public class DirectionCheck extends BlockBreakCheck {
|
||||
|
||||
public DirectionCheck(NoCheat plugin) {
|
||||
this.plugin = plugin;
|
||||
super(plugin, "blockbreak.direction", Permissions.BLOCKBREAK_DIRECTION);
|
||||
}
|
||||
|
||||
public boolean check(final Player player, final BaseData data, final Block brokenBlock, final ConfigurationCache cc) {
|
||||
public boolean check(final NoCheatPlayer player, final BlockBreakData blockbreak, final CCBlockBreak ccblockbreak) {
|
||||
|
||||
final BlockBreakData blockbreak = data.blockbreak;
|
||||
final CCBlockBreak ccblockbreak = cc.blockbreak;
|
||||
|
||||
final SimpleLocation brokenBlock = blockbreak.brokenBlockLocation;
|
||||
final boolean isInstaBreak = blockbreak.instaBrokeBlockLocation.equals(brokenBlock);
|
||||
|
||||
|
||||
// If the block is instabreak and we don't check instabreak, return
|
||||
if(isInstaBreak && !ccblockbreak.checkinstabreakblocks) {
|
||||
return false;
|
||||
@ -37,7 +35,7 @@ public class DirectionCheck {
|
||||
|
||||
boolean cancel = false;
|
||||
|
||||
double off = CheckUtil.directionCheck(player, brokenBlock.getX() + 0.5D, brokenBlock.getY() + 0.5D, brokenBlock.getZ() + 0.5D, 1D, 1D, ccblockbreak.directionPrecision);
|
||||
double off = CheckUtil.directionCheck(player, brokenBlock.x + 0.5D, brokenBlock.y + 0.5D, brokenBlock.z + 0.5D, 1D, 1D, ccblockbreak.directionPrecision);
|
||||
|
||||
final long time = System.currentTimeMillis();
|
||||
|
||||
@ -49,15 +47,13 @@ public class DirectionCheck {
|
||||
// Player failed the check
|
||||
// Increment violation counter
|
||||
if(isInstaBreak) {
|
||||
// Instabreak block failures are very common, so don't be as hard on people failing them
|
||||
// Instabreak block failures are very common, so don't be as
|
||||
// hard on people failing them
|
||||
off /= 10;
|
||||
}
|
||||
blockbreak.directionViolationLevel += off;
|
||||
|
||||
// Prepare some event-specific values for logging and custom actions
|
||||
data.log.check = "blockbreak.direction";
|
||||
|
||||
cancel = plugin.execute(player, ccblockbreak.directionActions, (int) blockbreak.directionViolationLevel, blockbreak.history, cc);
|
||||
cancel = executeActions(player, ccblockbreak.directionActions.getActions(blockbreak.directionViolationLevel));
|
||||
|
||||
if(cancel) {
|
||||
// Needed to calculate penalty times
|
||||
@ -66,10 +62,27 @@ public class DirectionCheck {
|
||||
}
|
||||
|
||||
// If the player is still in penalty time, cancel the event anyway
|
||||
if(blockbreak.directionLastViolationTime + ccblockbreak.directionPenaltyTime >= time) {
|
||||
if(blockbreak.directionLastViolationTime + ccblockbreak.directionPenaltyTime > time) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return cancel;
|
||||
}
|
||||
|
||||
public boolean isEnabled(CCBlockBreak cc) {
|
||||
return cc.directionCheck;
|
||||
}
|
||||
|
||||
public String getParameter(WildCard wildcard, NoCheatPlayer player) {
|
||||
|
||||
switch (wildcard) {
|
||||
|
||||
case VIOLATIONS:
|
||||
return String.format(Locale.US, "%d", player.getData().blockbreak.directionViolationLevel);
|
||||
|
||||
default:
|
||||
return super.getParameter(wildcard, player);
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,36 +1,56 @@
|
||||
package cc.co.evenprime.bukkit.nocheat.checks.blockbreak;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import java.util.Locale;
|
||||
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheat;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.cache.ConfigurationCache;
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheatPlayer;
|
||||
import cc.co.evenprime.bukkit.nocheat.actions.types.ActionWithParameters.WildCard;
|
||||
import cc.co.evenprime.bukkit.nocheat.checks.BlockBreakCheck;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.Permissions;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.cache.CCBlockBreak;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.BaseData;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.BlockBreakData;
|
||||
|
||||
public class NoswingCheck {
|
||||
|
||||
private final NoCheat plugin;
|
||||
public class NoswingCheck extends BlockBreakCheck {
|
||||
|
||||
public NoswingCheck(NoCheat plugin) {
|
||||
this.plugin = plugin;
|
||||
super(plugin, "blockbreak.noswing", Permissions.BLOCKBREAK_NOSWING);
|
||||
}
|
||||
|
||||
public boolean check(final Player player, final BaseData data, final ConfigurationCache cc) {
|
||||
public boolean check(NoCheatPlayer player, BlockBreakData data, CCBlockBreak cc) {
|
||||
|
||||
boolean cancel = false;
|
||||
|
||||
// did he swing his arm before?
|
||||
if(data.armswung) {
|
||||
data.armswung = false;
|
||||
data.blockbreak.noswingVL *= 0.90D;
|
||||
} else {
|
||||
data.blockbreak.noswingVL += 1;
|
||||
// Prepare some event-specific values for logging and custom
|
||||
// actions
|
||||
data.log.check = "blockbreak.noswing";
|
||||
BaseData d = player.getData();
|
||||
|
||||
cancel = plugin.execute(player, cc.blockbreak.noswingActions, (int) data.blockbreak.noswingVL, data.blockbreak.history, cc);
|
||||
// did he swing his arm before?
|
||||
if(d.armswung) {
|
||||
d.armswung = false;
|
||||
data.noswingVL *= 0.90D;
|
||||
} else {
|
||||
data.noswingVL += 1;
|
||||
|
||||
cancel = executeActions(player, cc.noswingActions.getActions(data.noswingVL));
|
||||
}
|
||||
|
||||
return cancel;
|
||||
}
|
||||
|
||||
public boolean isEnabled(CCBlockBreak cc) {
|
||||
return cc.noswingCheck;
|
||||
}
|
||||
|
||||
public String getParameter(WildCard wildcard, NoCheatPlayer player) {
|
||||
|
||||
switch (wildcard) {
|
||||
|
||||
case VIOLATIONS:
|
||||
return String.format(Locale.US, "%d", player.getData().blockbreak.noswingVL);
|
||||
|
||||
default:
|
||||
return super.getParameter(wildcard, player);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -1,52 +1,69 @@
|
||||
package cc.co.evenprime.bukkit.nocheat.checks.blockbreak;
|
||||
|
||||
import java.util.Locale;
|
||||
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheat;
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheatPlayer;
|
||||
import cc.co.evenprime.bukkit.nocheat.actions.types.ActionWithParameters.WildCard;
|
||||
import cc.co.evenprime.bukkit.nocheat.checks.BlockBreakCheck;
|
||||
import cc.co.evenprime.bukkit.nocheat.checks.CheckUtil;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.cache.ConfigurationCache;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.BaseData;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.Permissions;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.cache.CCBlockBreak;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.BlockBreakData;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.SimpleLocation;
|
||||
|
||||
/**
|
||||
* The reach check will find out if a player interacts with something that's too
|
||||
* far away
|
||||
*
|
||||
*/
|
||||
public class ReachCheck {
|
||||
|
||||
private final NoCheat plugin;
|
||||
public class ReachCheck extends BlockBreakCheck {
|
||||
|
||||
public ReachCheck(NoCheat plugin) {
|
||||
this.plugin = plugin;
|
||||
super(plugin, "blockbreak.reach", Permissions.BLOCKBREAK_REACH);
|
||||
}
|
||||
|
||||
public boolean check(final Player player, final BaseData data, final Block brokenBlock, final ConfigurationCache cc) {
|
||||
public boolean check(NoCheatPlayer player, BlockBreakData data, CCBlockBreak cc) {
|
||||
|
||||
boolean cancel = false;
|
||||
|
||||
final BlockBreakData blockbreak = data.blockbreak;
|
||||
final SimpleLocation brokenBlock = data.brokenBlockLocation;
|
||||
|
||||
final double distance = CheckUtil.reachCheck(player, brokenBlock.getX() + 0.5D, brokenBlock.getY() + 0.5D, brokenBlock.getZ() + 0.5D, player.getGameMode() == GameMode.CREATIVE ? cc.blockbreak.reachDistance + 2 : cc.blockbreak.reachDistance);
|
||||
final double distance = CheckUtil.reachCheck(player, brokenBlock.x + 0.5D, brokenBlock.y + 0.5D, brokenBlock.z + 0.5D, player.getPlayer().getGameMode() == GameMode.CREATIVE ? cc.reachDistance + 2 : cc.reachDistance);
|
||||
|
||||
if(distance > 0D) {
|
||||
// Player failed the check
|
||||
|
||||
// Increment violation counter
|
||||
blockbreak.reachViolationLevel += distance;
|
||||
data.reachVL += distance;
|
||||
data.reachDistance = distance;
|
||||
|
||||
// Setup data for logging
|
||||
data.log.check = "blockbreak.reach";
|
||||
data.log.reachdistance = distance;
|
||||
|
||||
cancel = plugin.execute(player, cc.blockbreak.reachActions, (int) blockbreak.reachViolationLevel, blockbreak.history, cc);
|
||||
cancel = executeActions(player, cc.reachActions.getActions(data.reachVL));
|
||||
} else {
|
||||
blockbreak.reachViolationLevel *= 0.9D;
|
||||
data.reachVL *= 0.9D;
|
||||
}
|
||||
|
||||
return cancel;
|
||||
}
|
||||
|
||||
public boolean isEnabled(CCBlockBreak cc) {
|
||||
return cc.reachCheck;
|
||||
}
|
||||
|
||||
public String getParameter(WildCard wildcard, NoCheatPlayer player) {
|
||||
|
||||
switch (wildcard) {
|
||||
|
||||
case VIOLATIONS:
|
||||
return String.format(Locale.US, "%d", player.getData().blockbreak.reachVL);
|
||||
|
||||
case REACHDISTANCE:
|
||||
return String.format(Locale.US, "%.2f", player.getData().blockbreak.reachDistance);
|
||||
|
||||
default:
|
||||
return super.getParameter(wildcard, player);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,54 +0,0 @@
|
||||
package cc.co.evenprime.bukkit.nocheat.checks.blockplace;
|
||||
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheat;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.Permissions;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.cache.ConfigurationCache;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.BaseData;
|
||||
|
||||
/**
|
||||
*
|
||||
*/
|
||||
public class BlockPlaceCheck {
|
||||
|
||||
private final ReachCheck reachCheck;
|
||||
private final DirectionCheck directionCheck;
|
||||
private final NoCheat plugin;
|
||||
|
||||
public BlockPlaceCheck(NoCheat plugin) {
|
||||
|
||||
this.plugin = plugin;
|
||||
|
||||
reachCheck = new ReachCheck(plugin);
|
||||
directionCheck = new DirectionCheck(plugin);
|
||||
}
|
||||
|
||||
public boolean check(final Player player, final Block blockPlaced, final Block blockPlacedAgainst, final ConfigurationCache cc) {
|
||||
|
||||
boolean cancel = false;
|
||||
|
||||
// Which checks are going to be executed?
|
||||
final boolean reach = cc.blockplace.reachCheck && !player.hasPermission(Permissions.BLOCKPLACE_REACH);
|
||||
final boolean direction = cc.blockplace.directionCheck && !player.hasPermission(Permissions.BLOCKPLACE_DIRECTION);
|
||||
|
||||
final BaseData data = plugin.getData(player.getName());
|
||||
|
||||
if(blockPlaced != null && blockPlacedAgainst != null) {
|
||||
data.blockplace.blockPlaced.set(blockPlaced);
|
||||
data.blockplace.blockPlacedAgainst.set(blockPlacedAgainst);
|
||||
data.blockplace.placedType = blockPlaced.getType();
|
||||
|
||||
if(!cancel && direction) {
|
||||
cancel = directionCheck.check(player, data, cc);
|
||||
}
|
||||
|
||||
if(!cancel && reach) {
|
||||
cancel = reachCheck.check(player, data, cc);
|
||||
}
|
||||
}
|
||||
|
||||
return cancel;
|
||||
}
|
||||
}
|
@ -1,35 +1,32 @@
|
||||
package cc.co.evenprime.bukkit.nocheat.checks.blockplace;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import java.util.Locale;
|
||||
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheat;
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheatPlayer;
|
||||
import cc.co.evenprime.bukkit.nocheat.actions.types.ActionWithParameters.WildCard;
|
||||
import cc.co.evenprime.bukkit.nocheat.checks.BlockPlaceCheck;
|
||||
import cc.co.evenprime.bukkit.nocheat.checks.CheckUtil;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.Permissions;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.cache.CCBlockPlace;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.cache.ConfigurationCache;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.BaseData;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.BlockPlaceData;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.SimpleLocation;
|
||||
|
||||
public class DirectionCheck {
|
||||
|
||||
private final NoCheat plugin;
|
||||
public class DirectionCheck extends BlockPlaceCheck {
|
||||
|
||||
public DirectionCheck(NoCheat plugin) {
|
||||
this.plugin = plugin;
|
||||
super(plugin, "blockplace.direction", Permissions.BLOCKPLACE_DIRECTION);
|
||||
}
|
||||
|
||||
public boolean check(final Player player, final BaseData data, final ConfigurationCache cc) {
|
||||
public boolean check(NoCheatPlayer player, BlockPlaceData data, CCBlockPlace cc) {
|
||||
|
||||
boolean cancel = false;
|
||||
|
||||
final CCBlockPlace ccblockplace = cc.blockplace;
|
||||
final BlockPlaceData blockplace = data.blockplace;
|
||||
|
||||
final SimpleLocation blockPlaced = blockplace.blockPlaced;
|
||||
final SimpleLocation blockPlacedAgainst = blockplace.blockPlacedAgainst;
|
||||
final SimpleLocation blockPlaced = data.blockPlaced;
|
||||
final SimpleLocation blockPlacedAgainst = data.blockPlacedAgainst;
|
||||
|
||||
// First check if the crosshair matches (roughly) the clicked block
|
||||
double off = CheckUtil.directionCheck(player, blockPlacedAgainst.x + 0.5D, blockPlacedAgainst.y + 0.5D, blockPlacedAgainst.z + 0.5D, 1D, 1D, ccblockplace.directionPrecision);
|
||||
double off = CheckUtil.directionCheck(player, blockPlacedAgainst.x + 0.5D, blockPlacedAgainst.y + 0.5D, blockPlacedAgainst.z + 0.5D, 1D, 1D, cc.directionPrecision);
|
||||
|
||||
// now check if the player is looking at the block from the correct side
|
||||
|
||||
@ -38,17 +35,17 @@ public class DirectionCheck {
|
||||
// Find out against which face the player tried to build, and if he
|
||||
// stood on the correct side
|
||||
if(blockPlaced.x > blockPlacedAgainst.x) {
|
||||
off2 = blockPlacedAgainst.x + 0.5D - player.getEyeLocation().getX();
|
||||
off2 = blockPlacedAgainst.x + 0.5D - player.getPlayer().getEyeLocation().getX();
|
||||
} else if(blockPlaced.x < blockPlacedAgainst.x) {
|
||||
off2 = -(blockPlacedAgainst.x + 0.5D - player.getEyeLocation().getX());
|
||||
off2 = -(blockPlacedAgainst.x + 0.5D - player.getPlayer().getEyeLocation().getX());
|
||||
} else if(blockPlaced.y > blockPlacedAgainst.y) {
|
||||
off2 = blockPlacedAgainst.y + 0.5D - player.getEyeLocation().getY();
|
||||
off2 = blockPlacedAgainst.y + 0.5D - player.getPlayer().getEyeLocation().getY();
|
||||
} else if(blockPlaced.y < blockPlacedAgainst.y) {
|
||||
off2 = -(blockPlacedAgainst.y + 0.5D - player.getEyeLocation().getY());
|
||||
off2 = -(blockPlacedAgainst.y + 0.5D - player.getPlayer().getEyeLocation().getY());
|
||||
} else if(blockPlaced.z > blockPlacedAgainst.z) {
|
||||
off2 = blockPlacedAgainst.z + 0.5D - player.getEyeLocation().getZ();
|
||||
off2 = blockPlacedAgainst.z + 0.5D - player.getPlayer().getEyeLocation().getZ();
|
||||
} else if(blockPlaced.z < blockPlacedAgainst.z) {
|
||||
off2 = -(blockPlacedAgainst.z + 0.5D - player.getEyeLocation().getZ());
|
||||
off2 = -(blockPlacedAgainst.z + 0.5D - player.getPlayer().getEyeLocation().getZ());
|
||||
}
|
||||
|
||||
if(off2 > 0.0D) {
|
||||
@ -60,28 +57,44 @@ public class DirectionCheck {
|
||||
if(off < 0.1D) {
|
||||
// Player did nothing wrong
|
||||
// reduce violation counter
|
||||
blockplace.directionViolationLevel *= 0.9D;
|
||||
data.directionViolationLevel *= 0.9D;
|
||||
} else {
|
||||
// Player failed the check
|
||||
// Increment violation counter
|
||||
blockplace.directionViolationLevel += off;
|
||||
data.directionViolationLevel += off;
|
||||
|
||||
// Prepare some event-specific values for logging and custom actions
|
||||
data.log.check = "blockplace.direction";
|
||||
|
||||
cancel = plugin.execute(player, ccblockplace.directionActions, (int) blockplace.directionViolationLevel, blockplace.history, cc);
|
||||
cancel = executeActions(player, cc.directionActions.getActions(data.directionViolationLevel));
|
||||
|
||||
if(cancel) {
|
||||
// Needed to calculate penalty times
|
||||
blockplace.directionLastViolationTime = time;
|
||||
data.directionLastViolationTime = time;
|
||||
}
|
||||
}
|
||||
|
||||
// If the player is still in penalty time, cancel the event anyway
|
||||
if(blockplace.directionLastViolationTime + ccblockplace.directionPenaltyTime >= time) {
|
||||
if(data.directionLastViolationTime + cc.directionPenaltyTime > time) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return cancel;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isEnabled(CCBlockPlace cc) {
|
||||
return cc.directionCheck;
|
||||
}
|
||||
|
||||
public String getParameter(WildCard wildcard, NoCheatPlayer player) {
|
||||
|
||||
switch (wildcard) {
|
||||
|
||||
case VIOLATIONS:
|
||||
return String.format(Locale.US, "%d", player.getData().blockplace.directionViolationLevel);
|
||||
|
||||
default:
|
||||
return super.getParameter(wildcard, player);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,11 +1,14 @@
|
||||
package cc.co.evenprime.bukkit.nocheat.checks.blockplace;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import java.util.Locale;
|
||||
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheat;
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheatPlayer;
|
||||
import cc.co.evenprime.bukkit.nocheat.actions.types.ActionWithParameters.WildCard;
|
||||
import cc.co.evenprime.bukkit.nocheat.checks.BlockPlaceCheck;
|
||||
import cc.co.evenprime.bukkit.nocheat.checks.CheckUtil;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.cache.ConfigurationCache;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.BaseData;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.Permissions;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.cache.CCBlockPlace;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.BlockPlaceData;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.SimpleLocation;
|
||||
|
||||
@ -14,39 +17,52 @@ import cc.co.evenprime.bukkit.nocheat.data.SimpleLocation;
|
||||
* far away
|
||||
*
|
||||
*/
|
||||
public class ReachCheck {
|
||||
|
||||
private final NoCheat plugin;
|
||||
public class ReachCheck extends BlockPlaceCheck {
|
||||
|
||||
public ReachCheck(NoCheat plugin) {
|
||||
this.plugin = plugin;
|
||||
super(plugin, "blockplace.reach", Permissions.BLOCKPLACE_REACH);
|
||||
}
|
||||
|
||||
public boolean check(final Player player, final BaseData data, final ConfigurationCache cc) {
|
||||
public boolean check(NoCheatPlayer player, BlockPlaceData data, CCBlockPlace cc) {
|
||||
|
||||
boolean cancel = false;
|
||||
final SimpleLocation placedAgainstBlock = data.blockplace.blockPlacedAgainst;
|
||||
|
||||
final double distance = CheckUtil.reachCheck(player, placedAgainstBlock.x + 0.5D, placedAgainstBlock.y + 0.5D, placedAgainstBlock.z + 0.5D, cc.blockplace.reachDistance);
|
||||
final SimpleLocation placedAgainstBlock = data.blockPlacedAgainst;
|
||||
|
||||
BlockPlaceData blockplace = data.blockplace;
|
||||
final double distance = CheckUtil.reachCheck(player, placedAgainstBlock.x + 0.5D, placedAgainstBlock.y + 0.5D, placedAgainstBlock.z + 0.5D, cc.reachDistance);
|
||||
|
||||
if(distance > 0D) {
|
||||
// Player failed the check
|
||||
|
||||
// Increment violation counter
|
||||
blockplace.reachViolationLevel += distance;
|
||||
data.reachViolationLevel += distance;
|
||||
data.reachdistance = distance;
|
||||
|
||||
// Prepare some event-specific values for logging and custom actions
|
||||
data.log.check = "blockplace.reach";
|
||||
data.log.reachdistance = distance;
|
||||
|
||||
cancel = plugin.execute(player, cc.blockplace.reachActions, (int) blockplace.reachViolationLevel, blockplace.history, cc);
|
||||
cancel = executeActions(player, cc.reachActions.getActions(data.reachViolationLevel));
|
||||
} else {
|
||||
blockplace.reachViolationLevel *= 0.9D;
|
||||
data.reachViolationLevel *= 0.9D;
|
||||
}
|
||||
|
||||
return cancel;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isEnabled(CCBlockPlace cc) {
|
||||
return cc.reachCheck;
|
||||
}
|
||||
|
||||
public String getParameter(WildCard wildcard, NoCheatPlayer player) {
|
||||
|
||||
switch (wildcard) {
|
||||
|
||||
case VIOLATIONS:
|
||||
return String.format(Locale.US, "%d", player.getData().blockplace.reachViolationLevel);
|
||||
|
||||
case REACHDISTANCE:
|
||||
return String.format(Locale.US, "%.2f", player.getData().blockplace.reachdistance);
|
||||
|
||||
default:
|
||||
return super.getParameter(wildcard, player);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,69 +0,0 @@
|
||||
package cc.co.evenprime.bukkit.nocheat.checks.chat;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheat;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.Permissions;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.cache.CCChat;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.cache.ConfigurationCache;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.BaseData;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.ChatData;
|
||||
|
||||
/**
|
||||
*
|
||||
*/
|
||||
public class ChatCheck {
|
||||
|
||||
private final NoCheat plugin;
|
||||
|
||||
public ChatCheck(NoCheat plugin) {
|
||||
|
||||
this.plugin = plugin;
|
||||
}
|
||||
|
||||
public boolean check(final Player player, final String message, final ConfigurationCache cc) {
|
||||
|
||||
boolean cancel = false;
|
||||
|
||||
final CCChat ccchat = cc.chat;
|
||||
|
||||
final boolean spamCheck = ccchat.spamCheck && !player.hasPermission(Permissions.CHAT_SPAM);
|
||||
|
||||
if(spamCheck) {
|
||||
|
||||
// Maybe it's a command and on the whitelist
|
||||
for(String s : ccchat.spamWhitelist) {
|
||||
if(message.startsWith(s)) {
|
||||
// It is
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
final int time = plugin.getIngameSeconds();
|
||||
|
||||
final BaseData data = plugin.getData(player.getName());
|
||||
final ChatData chat = data.chat;
|
||||
|
||||
if(chat.spamLasttime + ccchat.spamTimeframe <= time) {
|
||||
chat.spamLasttime = time;
|
||||
chat.messageCount = 0;
|
||||
}
|
||||
|
||||
chat.messageCount++;
|
||||
|
||||
if(chat.messageCount > ccchat.spamLimit) {
|
||||
|
||||
// Prepare some event-specific values for logging and custom
|
||||
// actions
|
||||
|
||||
data.log.check = "chat.spam";
|
||||
data.log.text = message;
|
||||
|
||||
cancel = plugin.execute(player, ccchat.spamActions, chat.messageCount - ccchat.spamLimit, chat.history, cc);
|
||||
}
|
||||
}
|
||||
|
||||
return cancel;
|
||||
}
|
||||
|
||||
}
|
@ -0,0 +1,63 @@
|
||||
package cc.co.evenprime.bukkit.nocheat.checks.chat;
|
||||
|
||||
import java.util.Locale;
|
||||
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheat;
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheatPlayer;
|
||||
import cc.co.evenprime.bukkit.nocheat.actions.types.ActionWithParameters.WildCard;
|
||||
import cc.co.evenprime.bukkit.nocheat.checks.ChatCheck;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.Permissions;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.cache.CCChat;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.ChatData;
|
||||
|
||||
public class SpamCheck extends ChatCheck {
|
||||
|
||||
public SpamCheck(NoCheat plugin) {
|
||||
super(plugin, "chat.spam", Permissions.CHAT_SPAM);
|
||||
}
|
||||
|
||||
public boolean check(NoCheatPlayer player, ChatData data, CCChat cc) {
|
||||
|
||||
boolean cancel = false;
|
||||
// Maybe it's a command and on the whitelist
|
||||
for(String s : cc.spamWhitelist) {
|
||||
if(data.message.startsWith(s)) {
|
||||
// It is
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
final int time = plugin.getIngameSeconds();
|
||||
|
||||
if(data.spamLasttime + cc.spamTimeframe <= time) {
|
||||
data.spamLasttime = time;
|
||||
data.messageCount = 0;
|
||||
}
|
||||
|
||||
data.messageCount++;
|
||||
|
||||
if(data.messageCount > cc.spamLimit) {
|
||||
|
||||
data.spamVL = data.messageCount - cc.spamLimit;
|
||||
cancel = executeActions(player, cc.spamActions.getActions(data.spamVL));
|
||||
}
|
||||
|
||||
return cancel;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isEnabled(CCChat cc) {
|
||||
return cc.spamCheck;
|
||||
}
|
||||
|
||||
public String getParameter(WildCard wildcard, NoCheatPlayer player) {
|
||||
|
||||
switch (wildcard) {
|
||||
|
||||
case VIOLATIONS:
|
||||
return String.format(Locale.US, "%d", player.getData().chat.spamVL);
|
||||
default:
|
||||
return super.getParameter(wildcard, player);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,30 +1,31 @@
|
||||
package cc.co.evenprime.bukkit.nocheat.checks.fight;
|
||||
|
||||
import org.bukkit.craftbukkit.entity.CraftEntity;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Player;
|
||||
import java.util.Locale;
|
||||
|
||||
import net.minecraft.server.Entity;
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheat;
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheatPlayer;
|
||||
import cc.co.evenprime.bukkit.nocheat.actions.types.ActionWithParameters.WildCard;
|
||||
import cc.co.evenprime.bukkit.nocheat.checks.CheckUtil;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.cache.ConfigurationCache;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.BaseData;
|
||||
import cc.co.evenprime.bukkit.nocheat.checks.FightCheck;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.Permissions;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.cache.CCFight;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.FightData;
|
||||
|
||||
public class DirectionCheck {
|
||||
|
||||
private final NoCheat plugin;
|
||||
public class DirectionCheck extends FightCheck {
|
||||
|
||||
public DirectionCheck(NoCheat plugin) {
|
||||
this.plugin = plugin;
|
||||
super(plugin, "fight.direction", Permissions.FIGHT_DIRECTION);
|
||||
}
|
||||
|
||||
public boolean check(final Player player, final BaseData data, final Entity damagee, final ConfigurationCache cc) {
|
||||
public boolean check(NoCheatPlayer player, FightData data, CCFight cc) {
|
||||
|
||||
boolean cancel = false;
|
||||
|
||||
final long time = System.currentTimeMillis();
|
||||
|
||||
// Get the width of the damagee
|
||||
net.minecraft.server.Entity entity = ((CraftEntity) damagee).getHandle();
|
||||
Entity entity = data.damagee;
|
||||
|
||||
final float width = entity.length > entity.width ? entity.length : entity.width;
|
||||
|
||||
@ -32,37 +33,48 @@ public class DirectionCheck {
|
||||
// and that should be enough. Because entityLocations are always set
|
||||
// to center bottom of the hitbox, increase "y" location by 1/2
|
||||
// height to get the "center" of the hitbox
|
||||
final double off = CheckUtil.directionCheck(player, entity.locX, entity.locY + 1.0D, entity.locZ, width, 2.0D, cc.fight.directionPrecision);
|
||||
final double off = CheckUtil.directionCheck(player, entity.locX, entity.locY + 1.0D, entity.locZ, width, 2.0D, cc.directionPrecision);
|
||||
|
||||
if(off < 0.1D) {
|
||||
// Player did probably nothing wrong
|
||||
// reduce violation counter
|
||||
data.fight.violationLevel *= 0.80D;
|
||||
data.directionVL *= 0.80D;
|
||||
} else {
|
||||
// Player failed the check
|
||||
// Increment violation counter
|
||||
if(!plugin.skipCheck()) {
|
||||
data.fight.violationLevel += Math.sqrt(off);
|
||||
data.directionVL += Math.sqrt(off);
|
||||
}
|
||||
|
||||
// Prepare some event-specific values for logging and custom
|
||||
// actions
|
||||
data.log.check = "fight.direction";
|
||||
|
||||
cancel = plugin.execute(player, cc.fight.directionActions, (int) data.fight.violationLevel, data.fight.history, cc);
|
||||
cancel = executeActions(player, cc.directionActions.getActions(data.directionVL));
|
||||
|
||||
if(cancel) {
|
||||
// Needed to calculate penalty times
|
||||
data.fight.directionLastViolationTime = time;
|
||||
data.directionLastViolationTime = time;
|
||||
}
|
||||
}
|
||||
|
||||
// If the player is still in penalty time, cancel the event anyway
|
||||
if(data.fight.directionLastViolationTime + cc.fight.directionPenaltyTime >= time) {
|
||||
if(data.directionLastViolationTime + cc.directionPenaltyTime > time) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return cancel;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isEnabled(CCFight cc) {
|
||||
return cc.directionCheck;
|
||||
}
|
||||
|
||||
public String getParameter(WildCard wildcard, NoCheatPlayer player) {
|
||||
|
||||
switch (wildcard) {
|
||||
|
||||
case VIOLATIONS:
|
||||
return String.format(Locale.US, "%d", player.getData().fight.directionVL);
|
||||
default:
|
||||
return super.getParameter(wildcard, player);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,55 +0,0 @@
|
||||
package cc.co.evenprime.bukkit.nocheat.checks.fight;
|
||||
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheat;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.Permissions;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.cache.ConfigurationCache;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.BaseData;
|
||||
|
||||
/**
|
||||
* Check various things related to fighting players/entities
|
||||
*
|
||||
*/
|
||||
public class FightCheck {
|
||||
|
||||
private final NoCheat plugin;
|
||||
|
||||
private final DirectionCheck directionCheck;
|
||||
private final SelfhitCheck selfhitCheck;
|
||||
private final NoswingCheck noswingCheck;
|
||||
|
||||
public FightCheck(NoCheat plugin) {
|
||||
|
||||
this.plugin = plugin;
|
||||
|
||||
this.directionCheck = new DirectionCheck(plugin);
|
||||
this.selfhitCheck = new SelfhitCheck(plugin);
|
||||
this.noswingCheck = new NoswingCheck(plugin);
|
||||
}
|
||||
|
||||
public boolean check(final Player player, final Entity damagee, final ConfigurationCache cc) {
|
||||
|
||||
boolean cancel = false;
|
||||
|
||||
final boolean selfhitcheck = cc.fight.selfhitCheck && !player.hasPermission(Permissions.FIGHT_SELFHIT);
|
||||
final boolean directioncheck = cc.fight.directionCheck && !player.hasPermission(Permissions.FIGHT_DIRECTION);
|
||||
final boolean noswingcheck = cc.fight.noswingCheck && !player.hasPermission(Permissions.FIGHT_NOSWING);
|
||||
|
||||
BaseData data = plugin.getData(player.getName());
|
||||
|
||||
if(noswingcheck) {
|
||||
cancel = noswingCheck.check(player, data, cc);
|
||||
}
|
||||
if(!cancel && directioncheck) {
|
||||
cancel = directionCheck.check(player, data, damagee, cc);
|
||||
}
|
||||
|
||||
if(!cancel && selfhitcheck) {
|
||||
cancel = selfhitCheck.check(player, data, damagee, cc);
|
||||
}
|
||||
|
||||
return cancel;
|
||||
}
|
||||
}
|
@ -1,36 +1,53 @@
|
||||
package cc.co.evenprime.bukkit.nocheat.checks.fight;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import java.util.Locale;
|
||||
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheat;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.cache.ConfigurationCache;
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheatPlayer;
|
||||
import cc.co.evenprime.bukkit.nocheat.actions.types.ActionWithParameters.WildCard;
|
||||
import cc.co.evenprime.bukkit.nocheat.checks.FightCheck;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.Permissions;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.cache.CCFight;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.BaseData;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.FightData;
|
||||
|
||||
public class NoswingCheck {
|
||||
|
||||
private final NoCheat plugin;
|
||||
public class NoswingCheck extends FightCheck {
|
||||
|
||||
public NoswingCheck(NoCheat plugin) {
|
||||
this.plugin = plugin;
|
||||
super(plugin, "fight.noswing", Permissions.FIGHT_NOSWING);
|
||||
}
|
||||
|
||||
public boolean check(final Player player, final BaseData data, final ConfigurationCache cc) {
|
||||
public boolean check(NoCheatPlayer player, FightData data, CCFight cc) {
|
||||
|
||||
boolean cancel = false;
|
||||
|
||||
BaseData d = player.getData();
|
||||
// did he swing his arm before?
|
||||
if(data.armswung) {
|
||||
data.armswung = false;
|
||||
data.fight.noswingVL *= 0.90D;
|
||||
if(d.armswung) {
|
||||
d.armswung = false;
|
||||
data.noswingVL *= 0.90D;
|
||||
} else {
|
||||
data.fight.noswingVL += 1;
|
||||
// Prepare some event-specific values for logging and custom
|
||||
// actions
|
||||
data.log.check = "fight.noswing";
|
||||
data.noswingVL += 1;
|
||||
|
||||
cancel = plugin.execute(player, cc.fight.noswingActions, (int) data.fight.noswingVL, data.fight.history, cc);
|
||||
cancel = executeActions(player, cc.noswingActions.getActions(data.noswingVL));
|
||||
}
|
||||
|
||||
return cancel;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isEnabled(CCFight cc) {
|
||||
return cc.noswingCheck;
|
||||
}
|
||||
|
||||
public String getParameter(WildCard wildcard, NoCheatPlayer player) {
|
||||
|
||||
switch (wildcard) {
|
||||
|
||||
case VIOLATIONS:
|
||||
return String.format(Locale.US, "%d", player.getData().fight.noswingVL);
|
||||
default:
|
||||
return super.getParameter(wildcard, player);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,39 +1,50 @@
|
||||
package cc.co.evenprime.bukkit.nocheat.checks.fight;
|
||||
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Player;
|
||||
import java.util.Locale;
|
||||
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheat;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.cache.ConfigurationCache;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.BaseData;
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheatPlayer;
|
||||
import cc.co.evenprime.bukkit.nocheat.actions.types.ActionWithParameters.WildCard;
|
||||
import cc.co.evenprime.bukkit.nocheat.checks.FightCheck;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.Permissions;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.cache.CCFight;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.FightData;
|
||||
|
||||
public class SelfhitCheck {
|
||||
|
||||
private final NoCheat plugin;
|
||||
public class SelfhitCheck extends FightCheck {
|
||||
|
||||
public SelfhitCheck(NoCheat plugin) {
|
||||
this.plugin = plugin;
|
||||
super(plugin, "fight.selfhit", Permissions.FIGHT_SELFHIT);
|
||||
}
|
||||
|
||||
public boolean check(final Player player, final BaseData data, final Entity damagee, final ConfigurationCache cc) {
|
||||
public boolean check(NoCheatPlayer player, FightData data, CCFight cc) {
|
||||
|
||||
boolean cancel = false;
|
||||
|
||||
if(player.equals(damagee)) {
|
||||
|
||||
if(player.getPlayer().equals(data.damagee)) {
|
||||
// Player failed the check obviously
|
||||
|
||||
data.fight.selfhitviolationLevel += 1;
|
||||
// Prepare some event-specific values for logging and custom
|
||||
// actions
|
||||
data.log.check = "fight.selfhit";
|
||||
|
||||
cancel = plugin.execute(player, cc.fight.selfhitActions, (int) data.fight.selfhitviolationLevel, data.fight.history, cc);
|
||||
data.selfhitVL += 1;
|
||||
cancel = executeActions(player, cc.selfhitActions.getActions(data.selfhitVL));
|
||||
} else {
|
||||
data.fight.selfhitviolationLevel *= 0.99D;
|
||||
data.selfhitVL *= 0.99D;
|
||||
}
|
||||
|
||||
return cancel;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isEnabled(CCFight cc) {
|
||||
return cc.selfhitCheck;
|
||||
}
|
||||
|
||||
public String getParameter(WildCard wildcard, NoCheatPlayer player) {
|
||||
|
||||
switch (wildcard) {
|
||||
|
||||
case VIOLATIONS:
|
||||
return String.format(Locale.US, "%d", player.getData().fight.selfhitVL);
|
||||
default:
|
||||
return super.getParameter(wildcard, player);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,17 +1,18 @@
|
||||
package cc.co.evenprime.bukkit.nocheat.checks.moving;
|
||||
|
||||
import java.util.Locale;
|
||||
|
||||
import net.minecraft.server.EntityPlayer;
|
||||
import net.minecraft.server.MobEffectList;
|
||||
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.craftbukkit.entity.CraftPlayer;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheat;
|
||||
import cc.co.evenprime.bukkit.nocheat.checks.CheckUtil;
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheatPlayer;
|
||||
import cc.co.evenprime.bukkit.nocheat.actions.types.ActionWithParameters.WildCard;
|
||||
import cc.co.evenprime.bukkit.nocheat.checks.MovingCheck;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.cache.CCMoving;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.cache.ConfigurationCache;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.BaseData;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.MovingData;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.PreciseLocation;
|
||||
|
||||
@ -21,24 +22,19 @@ import cc.co.evenprime.bukkit.nocheat.data.PreciseLocation;
|
||||
* therefore have tighter rules to obey.
|
||||
*
|
||||
*/
|
||||
public class FlyingCheck {
|
||||
public class FlyingCheck extends MovingCheck {
|
||||
|
||||
private final NoCheat plugin;
|
||||
public FlyingCheck(NoCheat plugin) {
|
||||
super(plugin, "moving.flying", null);
|
||||
}
|
||||
|
||||
private static final double creativeSpeed = 0.60D;
|
||||
|
||||
public FlyingCheck(NoCheat plugin) {
|
||||
this.plugin = plugin;
|
||||
}
|
||||
public PreciseLocation check(NoCheatPlayer player, MovingData moving, CCMoving ccmoving) {
|
||||
|
||||
public PreciseLocation check(final Player player, final BaseData data, final ConfigurationCache cc) {
|
||||
|
||||
final MovingData moving = data.moving;
|
||||
final PreciseLocation to = moving.to;
|
||||
final PreciseLocation from = moving.from;
|
||||
final PreciseLocation setBack = moving.runflySetBackPoint;
|
||||
|
||||
final CCMoving ccmoving = cc.moving;
|
||||
final PreciseLocation from = moving.from;
|
||||
final PreciseLocation to = moving.to;
|
||||
|
||||
if(!setBack.isSet()) {
|
||||
setBack.set(from);
|
||||
@ -56,7 +52,7 @@ public class FlyingCheck {
|
||||
|
||||
// In case of creative gamemode, give at least 0.60 speed limit
|
||||
// horizontal
|
||||
double speedLimitHorizontal = player.getGameMode() == GameMode.CREATIVE ? Math.max(creativeSpeed, ccmoving.flyingSpeedLimitHorizontal) : ccmoving.flyingSpeedLimitHorizontal;
|
||||
double speedLimitHorizontal = player.getPlayer().getGameMode() == GameMode.CREATIVE ? Math.max(creativeSpeed, ccmoving.flyingSpeedLimitHorizontal) : ccmoving.flyingSpeedLimitHorizontal;
|
||||
|
||||
EntityPlayer p = ((CraftPlayer) player).getHandle();
|
||||
|
||||
@ -67,7 +63,7 @@ public class FlyingCheck {
|
||||
|
||||
result += Math.max(0.0D, horizontalDistance - moving.horizFreedom - speedLimitHorizontal);
|
||||
|
||||
boolean sprinting = CheckUtil.isSprinting(player);
|
||||
boolean sprinting = player.getPlayer().isSprinting();
|
||||
|
||||
moving.bunnyhopdelay--;
|
||||
|
||||
@ -90,10 +86,7 @@ public class FlyingCheck {
|
||||
// Increment violation counter
|
||||
moving.runflyViolationLevel += result;
|
||||
|
||||
data.log.toLocation.set(to);
|
||||
data.log.check = "flying/toofast";
|
||||
|
||||
boolean cancel = plugin.execute(player, ccmoving.flyingActions, (int) moving.runflyViolationLevel, moving.history, cc);
|
||||
boolean cancel = executeActions(player, ccmoving.flyingActions.getActions(moving.runflyViolationLevel));
|
||||
|
||||
// Was one of the actions a cancel? Then really do it
|
||||
if(cancel) {
|
||||
@ -111,4 +104,21 @@ public class FlyingCheck {
|
||||
|
||||
return newToLocation;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isEnabled(CCMoving moving) {
|
||||
// TODO Auto-generated method stub
|
||||
return moving.allowFlying && moving.runflyCheck;
|
||||
}
|
||||
|
||||
public String getParameter(WildCard wildcard, NoCheatPlayer player) {
|
||||
|
||||
switch (wildcard) {
|
||||
|
||||
case VIOLATIONS:
|
||||
return String.format(Locale.US, "%d", player.getData().moving.runflyViolationLevel);
|
||||
default:
|
||||
return super.getParameter(wildcard, player);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,10 +1,13 @@
|
||||
package cc.co.evenprime.bukkit.nocheat.checks.moving;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import java.util.Locale;
|
||||
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheat;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.cache.ConfigurationCache;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.BaseData;
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheatPlayer;
|
||||
import cc.co.evenprime.bukkit.nocheat.actions.types.ActionWithParameters.WildCard;
|
||||
import cc.co.evenprime.bukkit.nocheat.checks.MovingCheck;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.Permissions;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.cache.CCMoving;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.MovingData;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.PreciseLocation;
|
||||
|
||||
@ -18,60 +21,16 @@ import cc.co.evenprime.bukkit.nocheat.data.PreciseLocation;
|
||||
* compares it to the "legal" number of packets for that timeframe (22).
|
||||
*
|
||||
*/
|
||||
public class MorePacketsCheck {
|
||||
public class MorePacketsCheck extends MovingCheck {
|
||||
|
||||
private final static int packetsPerTimeframe = 22;
|
||||
private final static int bufferLimit = 30;
|
||||
private final NoCheat plugin;
|
||||
|
||||
public MorePacketsCheck(NoCheat plugin) {
|
||||
|
||||
this.plugin = plugin;
|
||||
super(plugin, "moving.morepackets", Permissions.MOVE_MOREPACKETS);
|
||||
}
|
||||
|
||||
/**
|
||||
* Ok, lets write down the internal logic, to not forget what I wanted to
|
||||
* do when I started it:
|
||||
*
|
||||
* A second on the server has 20 ticks
|
||||
* A second on the client has 20 ticks
|
||||
* A unmodified client with no lag will send 1 packet per tick = 20 packets
|
||||
* Ideally checking for 20 packets/second on the server would work
|
||||
*
|
||||
* But a client may send 10 packets in second 1, and 30 packets in second 2
|
||||
* due to lag. This should still be allowed, therefore we give a "buffer".
|
||||
* If a player doesn't use all of his 20 move packets in one second, he may
|
||||
* carry over unused packets to the next (the buffer is limited in size for
|
||||
* obvious reasons).
|
||||
*
|
||||
* But the server may not be able to process all packets in time, e.g.
|
||||
* because it is busy saving the world.
|
||||
*
|
||||
* Well that sounded strange...
|
||||
* Admin: "Hey server, what is taking you so long?"
|
||||
* Server: "I'm saving the world!"
|
||||
* Admin: "o_O"
|
||||
*
|
||||
* Contrary to client lag, serverside lag could be measured. So let's do
|
||||
* that. A task will be executed every 20 server ticks, storing the time it
|
||||
* took the server to process those ticks. If it's much more than 1 second,
|
||||
* the server was busy, and packets may have piled up during that time. So a
|
||||
* good idea would be to ignore the following second completely, as it will
|
||||
* be used to process the stacked-up packets, getting the server back in
|
||||
* sync with the timeline.
|
||||
*
|
||||
* Server identified as being busy -> ignore the second that follows. If
|
||||
* that second the server is still busy -> ignore the second after that too.
|
||||
*
|
||||
* What's with the second during which the server is busy? Can there be more
|
||||
* packets during that time? Sure. But should we care? No, this initial lag
|
||||
* can be mitigated by using the time it took to do the 20 ticks and factor
|
||||
* it with the limit for packets. Problem solved. The only real problem are
|
||||
* packets that stack up in one second to get processed in the next, which
|
||||
* is what the "ignoring" is for.
|
||||
*
|
||||
* So the general course of action would be:
|
||||
*
|
||||
* 1. Collect packets processed within 20 server ticks = packetCounter
|
||||
* 2. Measure time taken for those 20 server ticks = elapsedTime
|
||||
* 3. elapsedTime >> 1 second -> ignore next check
|
||||
@ -82,65 +41,79 @@ public class MorePacketsCheck {
|
||||
* 8. reset packetCounter, wait for next 20 ticks to pass by.
|
||||
*
|
||||
*/
|
||||
public PreciseLocation check(final Player player, final BaseData data, final ConfigurationCache cc) {
|
||||
public PreciseLocation check(NoCheatPlayer player, MovingData data, CCMoving cc) {
|
||||
|
||||
PreciseLocation newToLocation = null;
|
||||
|
||||
final MovingData moving = data.moving;
|
||||
|
||||
moving.morePacketsCounter++;
|
||||
if(!moving.morePacketsSetbackPoint.isSet()) {
|
||||
moving.morePacketsSetbackPoint.set(moving.from);
|
||||
data.morePacketsCounter++;
|
||||
if(!data.morePacketsSetbackPoint.isSet()) {
|
||||
data.morePacketsSetbackPoint.set(data.from);
|
||||
}
|
||||
|
||||
int ingameSeconds = plugin.getIngameSeconds();
|
||||
// Is at least a second gone by and has the server at least processed 20
|
||||
// ticks since last time
|
||||
if(ingameSeconds != moving.lastElapsedIngameSeconds) {
|
||||
if(ingameSeconds != data.lastElapsedIngameSeconds) {
|
||||
|
||||
int limit = (int) ((packetsPerTimeframe * plugin.getIngameSecondDuration()) / 1000L);
|
||||
|
||||
int difference = limit - moving.morePacketsCounter;
|
||||
int difference = limit - data.morePacketsCounter;
|
||||
|
||||
moving.morePacketsBuffer += difference;
|
||||
if(moving.morePacketsBuffer > bufferLimit)
|
||||
moving.morePacketsBuffer = bufferLimit;
|
||||
data.morePacketsBuffer += difference;
|
||||
if(data.morePacketsBuffer > bufferLimit)
|
||||
data.morePacketsBuffer = bufferLimit;
|
||||
// Are we over the 22 event limit for that time frame now? (limit
|
||||
// increases with time)
|
||||
|
||||
int packetsAboveLimit = (int) -moving.morePacketsBuffer;
|
||||
int packetsAboveLimit = (int) -data.morePacketsBuffer;
|
||||
|
||||
if(moving.morePacketsBuffer < 0)
|
||||
moving.morePacketsBuffer = 0;
|
||||
if(data.morePacketsBuffer < 0)
|
||||
data.morePacketsBuffer = 0;
|
||||
|
||||
// Should we react? Only if the check doesn't get skipped and we
|
||||
// went over the limit
|
||||
if(!plugin.skipCheck() && packetsAboveLimit > 0) {
|
||||
moving.morePacketsViolationLevel += packetsAboveLimit;
|
||||
data.morePacketsViolationLevel += packetsAboveLimit;
|
||||
|
||||
data.packets = packetsAboveLimit;
|
||||
|
||||
// Packets above limit
|
||||
data.log.packets = moving.morePacketsCounter - limit;
|
||||
data.log.check = "moving/morepackets";
|
||||
|
||||
final boolean cancel = plugin.execute(player, cc.moving.morePacketsActions, (int) moving.morePacketsViolationLevel, moving.history, cc);
|
||||
final boolean cancel = executeActions(player, cc.morePacketsActions.getActions(data.morePacketsViolationLevel));
|
||||
|
||||
if(cancel)
|
||||
newToLocation = moving.morePacketsSetbackPoint;
|
||||
newToLocation = data.morePacketsSetbackPoint;
|
||||
}
|
||||
|
||||
// No new setbackLocation was chosen
|
||||
if(newToLocation == null) {
|
||||
moving.morePacketsSetbackPoint.set(player.getLocation());
|
||||
data.morePacketsSetbackPoint.set(data.from);
|
||||
}
|
||||
|
||||
if(moving.morePacketsViolationLevel > 0)
|
||||
if(data.morePacketsViolationLevel > 0)
|
||||
// Shrink the "over limit" value by 20 % every second
|
||||
moving.morePacketsViolationLevel *= 0.8;
|
||||
data.morePacketsViolationLevel *= 0.8;
|
||||
|
||||
moving.morePacketsCounter = 0; // Count from zero again
|
||||
moving.lastElapsedIngameSeconds = ingameSeconds;
|
||||
data.morePacketsCounter = 0; // Count from zero again
|
||||
data.lastElapsedIngameSeconds = ingameSeconds;
|
||||
}
|
||||
|
||||
return newToLocation;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isEnabled(CCMoving moving) {
|
||||
return moving.morePacketsCheck;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getParameter(WildCard wildcard, NoCheatPlayer player) {
|
||||
|
||||
switch (wildcard) {
|
||||
case VIOLATIONS:
|
||||
return String.format(Locale.US, "%d", player.getData().moving.morePacketsViolationLevel);
|
||||
case PACKETS:
|
||||
return String.valueOf(player.getData().moving.packets);
|
||||
default:
|
||||
return super.getParameter(wildcard, player);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,70 +1,66 @@
|
||||
package cc.co.evenprime.bukkit.nocheat.checks.moving;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import java.util.Locale;
|
||||
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheat;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.cache.ConfigurationCache;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.BaseData;
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheatPlayer;
|
||||
import cc.co.evenprime.bukkit.nocheat.actions.types.ActionWithParameters.WildCard;
|
||||
import cc.co.evenprime.bukkit.nocheat.checks.MovingCheck;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.Permissions;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.cache.CCMoving;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.MovingData;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.PreciseLocation;
|
||||
|
||||
/**
|
||||
* A check to see if people cheat by tricking the server to not deal them
|
||||
* fall damage.
|
||||
*
|
||||
*/
|
||||
public class NoFallCheck {
|
||||
|
||||
private final NoCheat plugin;
|
||||
public class NoFallCheck extends MovingCheck {
|
||||
|
||||
public NoFallCheck(NoCheat plugin) {
|
||||
this.plugin = plugin;
|
||||
super(plugin, "moving.nofall", Permissions.MOVE_NOFALL);
|
||||
}
|
||||
|
||||
/**
|
||||
* Calculate if and how much the player "failed" this check.
|
||||
*
|
||||
*/
|
||||
public void check(final Player player, final BaseData data, final boolean fromOnOrInGround, final boolean toOnOrInGround, final ConfigurationCache cc) {
|
||||
|
||||
final MovingData moving = data.moving;
|
||||
public PreciseLocation check(NoCheatPlayer player, MovingData data, CCMoving cc) {
|
||||
|
||||
// This check is pretty much always a step behind for technical reasons.
|
||||
if(fromOnOrInGround) {
|
||||
if(data.fromOnOrInGround) {
|
||||
// Start with zero fall distance
|
||||
moving.fallDistance = 0F;
|
||||
data.fallDistance = 0F;
|
||||
}
|
||||
|
||||
// If we increased fall height before for no good reason, reduce now by
|
||||
// the same amount
|
||||
if(player.getFallDistance() > moving.lastAddedFallDistance) {
|
||||
player.setFallDistance(player.getFallDistance() - moving.lastAddedFallDistance);
|
||||
if(player.getPlayer().getFallDistance() > data.lastAddedFallDistance) {
|
||||
player.getPlayer().setFallDistance(player.getPlayer().getFallDistance() - data.lastAddedFallDistance);
|
||||
}
|
||||
|
||||
moving.lastAddedFallDistance = 0;
|
||||
data.lastAddedFallDistance = 0;
|
||||
|
||||
// We want to know if the fallDistance recorded by the game is smaller
|
||||
// than the fall distance recorded by the plugin
|
||||
final float difference = moving.fallDistance - player.getFallDistance();
|
||||
final float difference = data.fallDistance - player.getPlayer().getFallDistance();
|
||||
|
||||
if(difference > 1.0F && toOnOrInGround && moving.fallDistance > 2.0F) {
|
||||
moving.nofallViolationLevel += difference;
|
||||
if(difference > 1.0F && data.toOnOrInGround && data.fallDistance > 2.0F) {
|
||||
data.nofallViolationLevel += difference;
|
||||
|
||||
// Prepare some event-specific values for logging and custom actions
|
||||
data.log.falldistance = moving.fallDistance;
|
||||
data.log.check = "moving/nofall";
|
||||
|
||||
final boolean cancel = plugin.execute(player, cc.moving.nofallActions, (int) moving.nofallViolationLevel, moving.history, cc);
|
||||
final boolean cancel = executeActions(player, cc.nofallActions.getActions(data.nofallViolationLevel));
|
||||
|
||||
// If "cancelled", the fall damage gets dealt in a way that's
|
||||
// visible to other plugins
|
||||
if(cancel) {
|
||||
// Increase the fall distance a bit :)
|
||||
final float totalDistance = moving.fallDistance + difference * (cc.moving.nofallMultiplier - 1.0F);
|
||||
final float totalDistance = data.fallDistance + difference * (cc.nofallMultiplier - 1.0F);
|
||||
|
||||
player.setFallDistance(totalDistance);
|
||||
player.getPlayer().setFallDistance(totalDistance);
|
||||
}
|
||||
|
||||
data.moving.fallDistance = 0F;
|
||||
data.fallDistance = 0F;
|
||||
}
|
||||
|
||||
// Increase the fall distance that is recorded by the plugin, AND set
|
||||
@ -77,24 +73,45 @@ public class NoFallCheck {
|
||||
// anyway, as to avoid to much deviation
|
||||
// from the original Minecraft feeling.
|
||||
|
||||
final double oldY = moving.from.y;
|
||||
final double newY = moving.to.y;
|
||||
final double oldY = data.from.y;
|
||||
final double newY = data.to.y;
|
||||
|
||||
if(oldY > newY) {
|
||||
final float dist = (float) (oldY - newY);
|
||||
moving.fallDistance += dist;
|
||||
data.fallDistance += dist;
|
||||
|
||||
if(dist > 1.0F) {
|
||||
moving.lastAddedFallDistance = dist;
|
||||
player.setFallDistance(player.getFallDistance() + dist);
|
||||
data.lastAddedFallDistance = dist;
|
||||
player.getPlayer().setFallDistance(player.getPlayer().getFallDistance() + dist);
|
||||
} else {
|
||||
moving.lastAddedFallDistance = 0.0F;
|
||||
data.lastAddedFallDistance = 0.0F;
|
||||
}
|
||||
} else {
|
||||
moving.lastAddedFallDistance = 0.0F;
|
||||
data.lastAddedFallDistance = 0.0F;
|
||||
}
|
||||
|
||||
// Reduce falldamage violation level
|
||||
moving.nofallViolationLevel *= 0.99D;
|
||||
data.nofallViolationLevel *= 0.99D;
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isEnabled(CCMoving moving) {
|
||||
// TODO Auto-generated method stub
|
||||
return moving.nofallCheck;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getParameter(WildCard wildcard, NoCheatPlayer player) {
|
||||
|
||||
switch (wildcard) {
|
||||
case VIOLATIONS:
|
||||
return String.format(Locale.US, "%d", player.getData().moving.nofallViolationLevel);
|
||||
case FALLDISTANCE:
|
||||
return String.format(Locale.US, "%.2f", player.getData().moving.fallDistance);
|
||||
default:
|
||||
return super.getParameter(wildcard, player);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,130 +0,0 @@
|
||||
package cc.co.evenprime.bukkit.nocheat.checks.moving;
|
||||
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheat;
|
||||
import cc.co.evenprime.bukkit.nocheat.checks.CheckUtil;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.Permissions;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.cache.CCMoving;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.cache.ConfigurationCache;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.BaseData;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.MovingData;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.PreciseLocation;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.SimpleLocation;
|
||||
|
||||
/**
|
||||
* The main Check class for Move event checking. It will decide which checks
|
||||
* need to be executed and in which order. It will also precalculate some values
|
||||
* that are needed by multiple checks.
|
||||
*
|
||||
*/
|
||||
public class RunFlyCheck {
|
||||
|
||||
private final FlyingCheck flyingCheck;
|
||||
private final RunningCheck runningCheck;
|
||||
private final NoFallCheck noFallCheck;
|
||||
private final MorePacketsCheck morePacketsCheck;
|
||||
|
||||
private final NoCheat plugin;
|
||||
|
||||
public RunFlyCheck(NoCheat plugin) {
|
||||
this.plugin = plugin;
|
||||
|
||||
this.flyingCheck = new FlyingCheck(plugin);
|
||||
this.noFallCheck = new NoFallCheck(plugin);
|
||||
this.runningCheck = new RunningCheck(plugin, noFallCheck);
|
||||
this.morePacketsCheck = new MorePacketsCheck(plugin);
|
||||
}
|
||||
|
||||
/**
|
||||
* Return the a new destination location or null
|
||||
*
|
||||
* @param event
|
||||
* @return
|
||||
*/
|
||||
public PreciseLocation check(final Player player, final BaseData data, final ConfigurationCache cc) {
|
||||
|
||||
// Players in vehicles are of no interest
|
||||
if(player.isInsideVehicle())
|
||||
return null;
|
||||
|
||||
/**
|
||||
* If not null, this will be used as the new target location
|
||||
*/
|
||||
PreciseLocation newTo = null;
|
||||
|
||||
final MovingData moving = data.moving;
|
||||
|
||||
/******** DO GENERAL DATA MODIFICATIONS ONCE FOR EACH EVENT *****/
|
||||
if(moving.horizVelocityCounter > 0) {
|
||||
moving.horizVelocityCounter--;
|
||||
} else {
|
||||
moving.horizFreedom *= 0.90;
|
||||
}
|
||||
|
||||
if(moving.vertVelocityCounter > 0) {
|
||||
moving.vertVelocityCounter--;
|
||||
moving.vertFreedom += moving.vertVelocity;
|
||||
moving.vertVelocity *= 0.90;
|
||||
} else {
|
||||
moving.vertFreedom = 0;
|
||||
}
|
||||
|
||||
final CCMoving ccmoving = cc.moving;
|
||||
|
||||
/************* DECIDE WHICH CHECKS NEED TO BE RUN *************/
|
||||
final boolean runflyCheck = ccmoving.runflyCheck && !player.hasPermission(Permissions.MOVE_RUNFLY);
|
||||
final boolean flyAllowed = ccmoving.allowFlying || player.hasPermission(Permissions.MOVE_FLY) || (player.getGameMode() == GameMode.CREATIVE && ccmoving.identifyCreativeMode);
|
||||
final boolean morepacketsCheck = ccmoving.morePacketsCheck && !player.hasPermission(Permissions.MOVE_MOREPACKETS);
|
||||
|
||||
/********************* EXECUTE THE FLY/JUMP/RUNNING CHECK ********************/
|
||||
// If the player is not allowed to fly and not allowed to run
|
||||
if(runflyCheck) {
|
||||
if(flyAllowed) {
|
||||
newTo = flyingCheck.check(player, data, cc);
|
||||
} else {
|
||||
newTo = runningCheck.check(player, data, cc);
|
||||
}
|
||||
}
|
||||
|
||||
/********* EXECUTE THE MOREPACKETS CHECK ********************/
|
||||
|
||||
if(newTo == null && morepacketsCheck) {
|
||||
newTo = morePacketsCheck.check(player, data, cc);
|
||||
}
|
||||
|
||||
return newTo;
|
||||
}
|
||||
|
||||
/**
|
||||
* This is a workaround for people placing blocks below them causing false
|
||||
* positives
|
||||
* with the move check(s).
|
||||
*/
|
||||
public void blockPlaced(Player player, Block blockPlaced) {
|
||||
|
||||
BaseData data = plugin.getData(player.getName());
|
||||
|
||||
if(blockPlaced == null || !data.moving.runflySetBackPoint.isSet()) {
|
||||
return;
|
||||
}
|
||||
|
||||
SimpleLocation lblock = new SimpleLocation();
|
||||
lblock.set(blockPlaced);
|
||||
SimpleLocation lplayer = new SimpleLocation();
|
||||
lplayer.setLocation(player.getLocation());
|
||||
|
||||
if(Math.abs(lplayer.x - lblock.x) <= 1 && Math.abs(lplayer.z - lblock.z) <= 1 && lplayer.y - lblock.y >= 0 && lplayer.y - lblock.y <= 2) {
|
||||
|
||||
int type = CheckUtil.getType(blockPlaced.getTypeId());
|
||||
if(CheckUtil.isSolid(type) || CheckUtil.isLiquid(type)) {
|
||||
if(lblock.y + 1 >= data.moving.runflySetBackPoint.y) {
|
||||
data.moving.runflySetBackPoint.y = (lblock.y + 1);
|
||||
data.moving.jumpPhase = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,48 @@
|
||||
package cc.co.evenprime.bukkit.nocheat.checks.moving;
|
||||
|
||||
import org.bukkit.GameMode;
|
||||
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheat;
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheatPlayer;
|
||||
import cc.co.evenprime.bukkit.nocheat.checks.MovingCheck;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.Permissions;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.cache.CCMoving;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.MovingData;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.PreciseLocation;
|
||||
|
||||
public class RunflyCheck extends MovingCheck {
|
||||
|
||||
private final FlyingCheck flyingCheck;
|
||||
private final RunningCheck runningCheck;
|
||||
|
||||
public RunflyCheck(NoCheat plugin) {
|
||||
super(plugin, "moving.runfly", Permissions.MOVE_RUNFLY);
|
||||
|
||||
flyingCheck = new FlyingCheck(plugin);
|
||||
runningCheck = new RunningCheck(plugin);
|
||||
}
|
||||
|
||||
@Override
|
||||
public PreciseLocation check(NoCheatPlayer player, MovingData data, CCMoving cc) {
|
||||
|
||||
final boolean runflyCheck = cc.runflyCheck && !player.hasPermission(Permissions.MOVE_RUNFLY);
|
||||
final boolean flyAllowed = cc.allowFlying || player.hasPermission(Permissions.MOVE_FLY) || (player.getPlayer().getGameMode() == GameMode.CREATIVE && cc.identifyCreativeMode);
|
||||
|
||||
/********************* EXECUTE THE FLY/JUMP/RUNNING CHECK ********************/
|
||||
// If the player is not allowed to fly and not allowed to run
|
||||
if(runflyCheck) {
|
||||
if(flyAllowed) {
|
||||
return flyingCheck.check(player, data, cc);
|
||||
} else {
|
||||
return runningCheck.check(player, data, cc);
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isEnabled(CCMoving moving) {
|
||||
return runningCheck.isEnabled(moving) || flyingCheck.isEnabled(moving);
|
||||
}
|
||||
}
|
@ -1,17 +1,19 @@
|
||||
package cc.co.evenprime.bukkit.nocheat.checks.moving;
|
||||
|
||||
import java.util.Locale;
|
||||
|
||||
import net.minecraft.server.EntityPlayer;
|
||||
import net.minecraft.server.MobEffectList;
|
||||
|
||||
import org.bukkit.craftbukkit.entity.CraftPlayer;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheat;
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheatPlayer;
|
||||
import cc.co.evenprime.bukkit.nocheat.actions.types.ActionWithParameters.WildCard;
|
||||
import cc.co.evenprime.bukkit.nocheat.checks.CheckUtil;
|
||||
import cc.co.evenprime.bukkit.nocheat.checks.MovingCheck;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.Permissions;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.cache.CCMoving;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.cache.ConfigurationCache;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.BaseData;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.MovingData;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.PreciseLocation;
|
||||
|
||||
@ -22,7 +24,7 @@ import cc.co.evenprime.bukkit.nocheat.data.PreciseLocation;
|
||||
* normal ground, while sprinting, sneaking or swimming.
|
||||
*
|
||||
*/
|
||||
public class RunningCheck {
|
||||
public class RunningCheck extends MovingCheck {
|
||||
|
||||
private final static double maxBonus = 1D;
|
||||
|
||||
@ -30,26 +32,24 @@ public class RunningCheck {
|
||||
// lose altitude (or eventually land somewhere)
|
||||
private final static int jumpingLimit = 6;
|
||||
|
||||
private final NoCheat plugin;
|
||||
|
||||
private final NoFallCheck noFallCheck;
|
||||
|
||||
public RunningCheck(NoCheat plugin, NoFallCheck noFallCheck) {
|
||||
this.plugin = plugin;
|
||||
this.noFallCheck = noFallCheck;
|
||||
public RunningCheck(NoCheat plugin) {
|
||||
|
||||
super(plugin, "moving.running", Permissions.MOVE_RUNFLY);
|
||||
|
||||
this.noFallCheck = new NoFallCheck(plugin);
|
||||
}
|
||||
|
||||
public PreciseLocation check(final Player player, final BaseData data, final ConfigurationCache cc) {
|
||||
public PreciseLocation check(NoCheatPlayer player, MovingData data, CCMoving cc) {
|
||||
|
||||
// Some shortcuts:
|
||||
final MovingData moving = data.moving;
|
||||
final PreciseLocation to = moving.to;
|
||||
final PreciseLocation from = moving.from;
|
||||
final PreciseLocation setBack = moving.runflySetBackPoint;
|
||||
final CCMoving ccmoving = cc.moving;
|
||||
final PreciseLocation setBack = data.runflySetBackPoint;
|
||||
final PreciseLocation to = data.to;
|
||||
final PreciseLocation from = data.from;
|
||||
|
||||
// Calculate some distances
|
||||
final double xDistance = to.x - from.x;
|
||||
final double xDistance = data.to.x - from.x;
|
||||
final double zDistance = to.z - from.z;
|
||||
final double horizontalDistance = Math.sqrt((xDistance * xDistance + zDistance * zDistance));
|
||||
|
||||
@ -58,8 +58,8 @@ public class RunningCheck {
|
||||
}
|
||||
|
||||
// To know if a player "is on ground" is useful
|
||||
final int fromType = CheckUtil.isLocationOnGround(player.getWorld(), from);
|
||||
final int toType = CheckUtil.isLocationOnGround(player.getWorld(), to);
|
||||
final int fromType = CheckUtil.isLocationOnGround(player.getPlayer().getWorld(), from);
|
||||
final int toType = CheckUtil.isLocationOnGround(player.getPlayer().getWorld(), to);
|
||||
|
||||
final boolean fromOnGround = CheckUtil.isOnGround(fromType);
|
||||
final boolean fromInGround = CheckUtil.isInGround(fromType);
|
||||
@ -68,32 +68,22 @@ public class RunningCheck {
|
||||
|
||||
PreciseLocation newToLocation = null;
|
||||
|
||||
final double resultHoriz = Math.max(0.0D, checkHorizontal(player, data, CheckUtil.isLiquid(fromType) && CheckUtil.isLiquid(toType), horizontalDistance, ccmoving));
|
||||
final double resultVert = Math.max(0.0D, checkVertical(moving, fromOnGround, toOnGround, ccmoving));
|
||||
final double resultHoriz = Math.max(0.0D, checkHorizontal(player, data, CheckUtil.isLiquid(fromType) && CheckUtil.isLiquid(toType), horizontalDistance, cc));
|
||||
final double resultVert = Math.max(0.0D, checkVertical(data, fromOnGround, toOnGround, cc));
|
||||
|
||||
final double result = (resultHoriz + resultVert) * 100;
|
||||
|
||||
moving.jumpPhase++;
|
||||
data.jumpPhase++;
|
||||
|
||||
// Slowly reduce the level with each event
|
||||
moving.runflyViolationLevel *= 0.97;
|
||||
data.runflyViolationLevel *= 0.97;
|
||||
|
||||
if(result > 0) {
|
||||
|
||||
// Increment violation counter
|
||||
moving.runflyViolationLevel += result;
|
||||
data.runflyViolationLevel += result;
|
||||
|
||||
// Prepare some event-specific values for logging and custom actions
|
||||
data.log.toLocation.set(to);
|
||||
if(resultHoriz > 0 && resultVert > 0)
|
||||
data.log.check = "runfly/both";
|
||||
else if(resultHoriz > 0) {
|
||||
// We already set the correct value for this
|
||||
// data.log.check = "runfly/something"
|
||||
} else if(resultVert > 0)
|
||||
data.log.check = "runfly/vertical";
|
||||
|
||||
boolean cancel = plugin.execute(player, cc.moving.actions, (int) moving.runflyViolationLevel, moving.history, cc);
|
||||
boolean cancel = executeActions(player, cc.actions.getActions(data.runflyViolationLevel));
|
||||
|
||||
// Was one of the actions a cancel? Then do it
|
||||
if(cancel) {
|
||||
@ -102,28 +92,30 @@ public class RunningCheck {
|
||||
// In case it only gets logged, not stopped by NoCheat
|
||||
// Update the setback location at least a bit
|
||||
setBack.set(to);
|
||||
moving.jumpPhase = 0;
|
||||
data.jumpPhase = 0;
|
||||
|
||||
}
|
||||
} else {
|
||||
if((toInGround && from.y >= to.y) || CheckUtil.isLiquid(toType)) {
|
||||
setBack.set(to);
|
||||
setBack.y = Math.ceil(setBack.y);
|
||||
moving.jumpPhase = 0;
|
||||
data.jumpPhase = 0;
|
||||
} else if(toOnGround && (from.y >= to.y || setBack.y <= Math.floor(to.y))) {
|
||||
setBack.set(to);
|
||||
setBack.y = Math.floor(setBack.y);
|
||||
moving.jumpPhase = 0;
|
||||
data.jumpPhase = 0;
|
||||
} else if(fromOnGround || fromInGround || toOnGround || toInGround) {
|
||||
moving.jumpPhase = 0;
|
||||
data.jumpPhase = 0;
|
||||
}
|
||||
}
|
||||
|
||||
/********* EXECUTE THE NOFALL CHECK ********************/
|
||||
final boolean checkNoFall = cc.moving.nofallCheck && !player.hasPermission(Permissions.MOVE_NOFALL);
|
||||
final boolean checkNoFall = cc.nofallCheck && !player.hasPermission(Permissions.MOVE_NOFALL);
|
||||
|
||||
if(checkNoFall && newToLocation == null) {
|
||||
noFallCheck.check(player, data, fromOnGround || fromInGround, toOnGround || toInGround, cc);
|
||||
data.fromOnOrInGround = fromOnGround || fromInGround;
|
||||
data.toOnOrInGround = toOnGround || toInGround;
|
||||
noFallCheck.check(player, data, cc);
|
||||
}
|
||||
|
||||
return newToLocation;
|
||||
@ -133,31 +125,25 @@ public class RunningCheck {
|
||||
* Calculate how much the player failed this check
|
||||
*
|
||||
*/
|
||||
private double checkHorizontal(final Player player, final BaseData data, final boolean isSwimming, final double totalDistance, final CCMoving ccmoving) {
|
||||
private double checkHorizontal(final NoCheatPlayer player, final MovingData moving, final boolean isSwimming, final double totalDistance, final CCMoving ccmoving) {
|
||||
|
||||
// How much further did the player move than expected??
|
||||
double distanceAboveLimit = 0.0D;
|
||||
|
||||
final boolean sprinting = CheckUtil.isSprinting(player);
|
||||
final boolean sprinting = player.getPlayer().isSprinting();
|
||||
|
||||
double limit = 0.0D;
|
||||
|
||||
final EntityPlayer p = ((CraftPlayer) player).getHandle();
|
||||
|
||||
final MovingData moving = data.moving;
|
||||
|
||||
if(ccmoving.sneakingCheck && player.isSneaking() && !player.hasPermission(Permissions.MOVE_SNEAK)) {
|
||||
if(ccmoving.sneakingCheck && player.getPlayer().isSneaking() && !player.hasPermission(Permissions.MOVE_SNEAK)) {
|
||||
limit = ccmoving.sneakingSpeedLimit;
|
||||
data.log.check = "runfly/sneak";
|
||||
} else if(ccmoving.swimmingCheck && isSwimming && !player.hasPermission(Permissions.MOVE_SWIM)) {
|
||||
limit = ccmoving.swimmingSpeedLimit;
|
||||
data.log.check = "runfly/swim";
|
||||
} else if(!sprinting) {
|
||||
limit = ccmoving.walkingSpeedLimit;
|
||||
data.log.check = "runfly/walk";
|
||||
} else {
|
||||
limit = ccmoving.sprintingSpeedLimit;
|
||||
data.log.check = "runfly/sprint";
|
||||
}
|
||||
|
||||
if(p.hasEffect(MobEffectList.FASTER_MOVEMENT)) {
|
||||
@ -224,4 +210,20 @@ public class RunningCheck {
|
||||
return distanceAboveLimit;
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isEnabled(CCMoving moving) {
|
||||
return moving.runflyCheck && !moving.allowFlying;
|
||||
}
|
||||
|
||||
public String getParameter(WildCard wildcard, NoCheatPlayer player) {
|
||||
|
||||
switch (wildcard) {
|
||||
|
||||
case VIOLATIONS:
|
||||
return String.format(Locale.US, "%d", player.getData().moving.runflyViolationLevel);
|
||||
default:
|
||||
return super.getParameter(wildcard, player);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,108 @@
|
||||
package cc.co.evenprime.bukkit.nocheat.checks.timed;
|
||||
|
||||
import java.util.Locale;
|
||||
|
||||
import net.minecraft.server.EntityPlayer;
|
||||
|
||||
import org.bukkit.craftbukkit.entity.CraftPlayer;
|
||||
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheat;
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheatPlayer;
|
||||
import cc.co.evenprime.bukkit.nocheat.actions.types.ActionWithParameters.WildCard;
|
||||
import cc.co.evenprime.bukkit.nocheat.checks.TimedCheck;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.Permissions;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.cache.CCTimed;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.TimedData;
|
||||
|
||||
public class GodmodeCheck extends TimedCheck {
|
||||
|
||||
public GodmodeCheck(NoCheat plugin) {
|
||||
super(plugin, "timed.godmode", Permissions.TIMED_GODMODE);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean check(NoCheatPlayer player, TimedData data, CCTimed cc) {
|
||||
// server lag(ged), skip this, or player dead, therefore it's reasonable
|
||||
// for him to not move :)
|
||||
if(plugin.skipCheck() || player.getPlayer().isDead())
|
||||
return false;
|
||||
|
||||
EntityPlayer p = ((CraftPlayer) player).getHandle();
|
||||
// Haven't been checking before
|
||||
if(data.ticksLived == 0) {
|
||||
// setup data for next time
|
||||
data.ticksLived = p.ticksLived;
|
||||
|
||||
// And give up already
|
||||
return false;
|
||||
}
|
||||
|
||||
boolean cancel = false;
|
||||
|
||||
// Compare ingame record of players ticks to our last observed value
|
||||
int difference = p.ticksLived - data.ticksLived;
|
||||
|
||||
// difference should be >= tickTime for perfect synchronization
|
||||
if(difference > cc.tickTime) {
|
||||
// player was faster than expected, give him credit for the
|
||||
// difference
|
||||
data.ticksBehind -= (difference - cc.tickTime);
|
||||
// Reduce violation level over time
|
||||
data.godmodeVL *= 0.9D;
|
||||
|
||||
} else if(difference >= cc.tickTime / 2) {
|
||||
// close enough, let it pass
|
||||
data.ticksBehind -= cc.tickTime / 2;
|
||||
// Reduce violation level over time
|
||||
data.godmodeVL *= 0.9D;
|
||||
} else {
|
||||
// That's a bit suspicious, why is the player more than half the
|
||||
// ticktime behind? Keep that in mind
|
||||
data.ticksBehind += cc.tickTime - difference;
|
||||
|
||||
// Is he way too far behind, then correct that
|
||||
if(data.ticksBehind > cc.godmodeTicksLimit) {
|
||||
|
||||
data.godmodeVL += cc.tickTime - difference;
|
||||
|
||||
cancel = executeActions(player, cc.godmodeActions.getActions(data.godmodeVL));
|
||||
|
||||
// Reduce the time the player is behind accordingly
|
||||
data.ticksBehind -= cc.tickTime;
|
||||
}
|
||||
}
|
||||
|
||||
if(data.ticksBehind < 0) {
|
||||
data.ticksBehind = 0;
|
||||
}
|
||||
|
||||
if(cancel) {
|
||||
// Catch up for at least some of the ticks
|
||||
for(int i = 0; i < cc.tickTime; i++) {
|
||||
p.b(true); // Catch up with the server, one tick at a time
|
||||
}
|
||||
}
|
||||
|
||||
// setup data for next time
|
||||
data.ticksLived = p.ticksLived;
|
||||
|
||||
return cancel;
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isEnabled(CCTimed cc) {
|
||||
return cc.godmodeCheck;
|
||||
}
|
||||
|
||||
public String getParameter(WildCard wildcard, NoCheatPlayer player) {
|
||||
|
||||
switch (wildcard) {
|
||||
|
||||
case VIOLATIONS:
|
||||
return String.format(Locale.US, "%d", player.getData().timed.godmodeVL);
|
||||
default:
|
||||
return super.getParameter(wildcard, player);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,97 +0,0 @@
|
||||
package cc.co.evenprime.bukkit.nocheat.checks.timed;
|
||||
|
||||
import net.minecraft.server.EntityPlayer;
|
||||
|
||||
import org.bukkit.craftbukkit.entity.CraftPlayer;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheat;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.Permissions;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.cache.ConfigurationCache;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.BaseData;
|
||||
|
||||
public class TimedCheck {
|
||||
|
||||
private final NoCheat plugin;
|
||||
|
||||
public TimedCheck(NoCheat plugin) {
|
||||
|
||||
this.plugin = plugin;
|
||||
}
|
||||
|
||||
public void check(Player player, int tickTime, ConfigurationCache cc) {
|
||||
|
||||
// server lag(ged), skip this, or player dead, therefore it's reasonable for him to not move :)
|
||||
if(plugin.skipCheck() || player.isDead())
|
||||
return;
|
||||
|
||||
if(cc.timed.godmodeCheck && !player.hasPermission(Permissions.TIMED_GODMODE)) {
|
||||
|
||||
|
||||
BaseData data = plugin.getData(player.getName());
|
||||
|
||||
EntityPlayer p = ((CraftPlayer) player).getHandle();
|
||||
// Haven't been checking before
|
||||
if(data.timed.ticksLived == 0) {
|
||||
// setup data for next time
|
||||
data.timed.ticksLived = p.ticksLived;
|
||||
|
||||
// And give up already
|
||||
return;
|
||||
}
|
||||
|
||||
boolean cancel = false;
|
||||
|
||||
// Compare ingame record of players ticks to our last observed value
|
||||
int difference = p.ticksLived - data.timed.ticksLived;
|
||||
|
||||
// difference should be >= tickTime for perfect synchronization
|
||||
if(difference > tickTime) {
|
||||
// player was faster than expected, give him credit for the
|
||||
// difference
|
||||
data.timed.ticksBehind -= (difference - tickTime);
|
||||
// Reduce violation level over time
|
||||
data.timed.godmodeVL *= 0.9D;
|
||||
|
||||
} else if(difference >= tickTime / 2) {
|
||||
// close enough, let it pass
|
||||
data.timed.ticksBehind -= tickTime/2;
|
||||
// Reduce violation level over time
|
||||
data.timed.godmodeVL *= 0.9D;
|
||||
} else {
|
||||
// That's a bit suspicious, why is the player more than half the
|
||||
// ticktime behind? Keep that in mind
|
||||
data.timed.ticksBehind += tickTime - difference;
|
||||
|
||||
// Is he way too far behind, then correct that
|
||||
if(data.timed.ticksBehind > cc.timed.godmodeTicksLimit) {
|
||||
|
||||
data.timed.godmodeVL += tickTime - difference;
|
||||
|
||||
// Enough is enough
|
||||
data.log.check = "timed.godmode";
|
||||
|
||||
cancel = plugin.execute(player, cc.timed.godmodeActions, (int) data.timed.godmodeVL, data.timed.history, cc);
|
||||
|
||||
// Reduce the time the player is behind accordingly
|
||||
data.timed.ticksBehind -= tickTime;
|
||||
}
|
||||
}
|
||||
|
||||
if(data.timed.ticksBehind < 0) {
|
||||
data.timed.ticksBehind = 0;
|
||||
}
|
||||
|
||||
if(cancel) {
|
||||
// Catch up for at least some of the ticks
|
||||
for(int i = 0; i < tickTime; i++) {
|
||||
p.b(true); // Catch up with the server, one tick at a time
|
||||
}
|
||||
}
|
||||
|
||||
// setup data for next time
|
||||
data.timed.ticksLived = p.ticksLived;
|
||||
|
||||
}
|
||||
}
|
||||
}
|
@ -84,10 +84,6 @@ public abstract class Configuration {
|
||||
public final static OptionNode BLOCKPLACE_REACH_LIMIT = new OptionNode("limit", BLOCKPLACE_REACH, DataType.INTEGER);
|
||||
public final static OptionNode BLOCKPLACE_REACH_ACTIONS = new OptionNode("actions", BLOCKPLACE_REACH, DataType.ACTIONLIST);
|
||||
|
||||
private final static OptionNode BLOCKPLACE_ONLIQUID = new OptionNode("onliquid", BLOCKPLACE, DataType.PARENT);
|
||||
public final static OptionNode BLOCKPLACE_ONLIQUID_CHECK = new OptionNode("check", BLOCKPLACE_ONLIQUID, DataType.BOOLEAN);
|
||||
public final static OptionNode BLOCKPLACE_ONLIQUID_ACTIONS = new OptionNode("actions", BLOCKPLACE_ONLIQUID, DataType.ACTIONLIST);
|
||||
|
||||
private final static OptionNode BLOCKPLACE_DIRECTION = new OptionNode("direction", BLOCKPLACE, DataType.PARENT);
|
||||
public static final OptionNode BLOCKPLACE_DIRECTION_CHECK = new OptionNode("check", BLOCKPLACE_DIRECTION, DataType.BOOLEAN); ;
|
||||
public static final OptionNode BLOCKPLACE_DIRECTION_PENALTYTIME = new OptionNode("penaltytime", BLOCKPLACE_DIRECTION, DataType.INTEGER);
|
||||
|
@ -123,13 +123,6 @@ public class DefaultConfiguration extends Configuration {
|
||||
reachActionList.setActions(5, action.getActions("reachLog blockplaceCancel".split(" ")));
|
||||
setValue(BLOCKPLACE_REACH_ACTIONS, reachActionList);
|
||||
|
||||
setValue(BLOCKPLACE_ONLIQUID_CHECK, true);
|
||||
|
||||
ActionList onliquidActionList = new ActionList();
|
||||
onliquidActionList.setActions(0, action.getActions("blockplaceCancel".split(" ")));
|
||||
onliquidActionList.setActions(3, action.getActions("onliquidLog blockplaceCancel".split(" ")));
|
||||
setValue(BLOCKPLACE_ONLIQUID_ACTIONS, onliquidActionList);
|
||||
|
||||
setValue(BLOCKPLACE_DIRECTION_CHECK, true);
|
||||
setValue(BLOCKPLACE_DIRECTION_PRECISION, 75);
|
||||
setValue(BLOCKPLACE_DIRECTION_PENALTYTIME, 100);
|
||||
|
@ -72,9 +72,6 @@ public class Explainations {
|
||||
set(Configuration.BLOCKPLACE_REACH_LIMIT, "Set the distance limit for placing blocks.\nUnit is 1/100 of a block, default is 485");
|
||||
set(Configuration.BLOCKPLACE_REACH_ACTIONS, "What should be done if a player is placing blocks that are too far away.\nUnit is number of place(attempt)s beyond the limit.");
|
||||
|
||||
set(Configuration.BLOCKPLACE_ONLIQUID_CHECK, "If true, check if a player is trying to place non-liquid blocks against liquid blocks\nIn a normal Minecraft game, it is impossible to place a block without it touching something that is considered solid (neither air nor a liquid).\nBut if people use a modified client, to can do that. This check tries to identify that trick.");
|
||||
set(Configuration.BLOCKPLACE_ONLIQUID_ACTIONS, "What should be done if a player is is trying to place non-liquid blocks against liquid blocks.\nUnit is number of place(attempt)s.");
|
||||
|
||||
set(Configuration.BLOCKPLACE_DIRECTION_CHECK, "If true, check if a player is looking at the block that he's placing.");
|
||||
set(Configuration.BLOCKPLACE_DIRECTION_PRECISION, "Define how precise a player has to be when placing blocks. Lower values mean more precision, higher values less precision. Default 75.");
|
||||
set(Configuration.BLOCKPLACE_DIRECTION_PENALTYTIME, "Define how long after a failed attempt to place blocks a player will be disallowed to place another block. \nUnit is milliseconds, default is 100.");
|
||||
|
@ -10,13 +10,13 @@ public class Permissions {
|
||||
private final static String ADMIN = NOCHEAT + ".admin";
|
||||
private final static String CHECKS = NOCHEAT + ".checks";
|
||||
|
||||
public final static String MOVE = CHECKS + ".moving";
|
||||
public final static String MOVE_RUNFLY = MOVE + ".runfly";
|
||||
public final static String MOVE_SNEAK = MOVE + ".sneaking";
|
||||
public final static String MOVE_SWIM = MOVE + ".swimming";
|
||||
public final static String MOVE_FLY = MOVE + ".flying";
|
||||
public final static String MOVE_NOFALL = MOVE + ".nofall";
|
||||
public final static String MOVE_MOREPACKETS = MOVE + ".morepackets";
|
||||
public final static String MOVING = CHECKS + ".moving";
|
||||
public final static String MOVE_RUNFLY = MOVING + ".runfly";
|
||||
public final static String MOVE_SNEAK = MOVING + ".sneaking";
|
||||
public final static String MOVE_SWIM = MOVING + ".swimming";
|
||||
public final static String MOVE_FLY = MOVING + ".flying";
|
||||
public final static String MOVE_NOFALL = MOVING + ".nofall";
|
||||
public final static String MOVE_MOREPACKETS = MOVING + ".morepackets";
|
||||
|
||||
public final static String BLOCKBREAK = CHECKS + ".blockbreak";
|
||||
public final static String BLOCKBREAK_REACH = BLOCKBREAK + ".reach";
|
||||
|
@ -9,6 +9,7 @@ public class CCTimed {
|
||||
public final boolean godmodeCheck;
|
||||
public final double godmodeTicksLimit;
|
||||
public final ActionList godmodeActions;
|
||||
public final int tickTime = 10;
|
||||
|
||||
public CCTimed(Configuration data) {
|
||||
|
||||
|
@ -47,12 +47,12 @@ public class ActionList {
|
||||
* @param violationLevel
|
||||
* @return
|
||||
*/
|
||||
public Action[] getActions(int vl) {
|
||||
public Action[] getActions(double violationLevel) {
|
||||
|
||||
Integer result = null;
|
||||
|
||||
for(Integer treshold : tresholds) {
|
||||
if(treshold <= vl) {
|
||||
if(treshold <= violationLevel) {
|
||||
result = treshold;
|
||||
}
|
||||
}
|
||||
|
@ -5,7 +5,6 @@ public class BaseData extends Data {
|
||||
public final BlockBreakData blockbreak;
|
||||
public final BlockPlaceData blockplace;
|
||||
public final ChatData chat;
|
||||
public final LogData log;
|
||||
public final MovingData moving;
|
||||
public final FightData fight;
|
||||
public final TimedData timed;
|
||||
@ -20,13 +19,14 @@ public class BaseData extends Data {
|
||||
this.blockbreak = new BlockBreakData();
|
||||
this.blockplace = new BlockPlaceData();
|
||||
this.chat = new ChatData();
|
||||
this.log = new LogData();
|
||||
this.moving = new MovingData();
|
||||
this.fight = new FightData();
|
||||
this.timed = new TimedData();
|
||||
|
||||
data = new Data[] {this.blockbreak, this.blockplace, this.chat,
|
||||
this.log, this.moving, this.fight, this.timed};
|
||||
this.moving, this.fight, this.timed};
|
||||
|
||||
this.lastUsedTime = System.currentTimeMillis();
|
||||
}
|
||||
|
||||
public void clearCriticalData() {
|
||||
|
@ -6,13 +6,16 @@ package cc.co.evenprime.bukkit.nocheat.data;
|
||||
*/
|
||||
public class BlockBreakData extends Data {
|
||||
|
||||
public double reachViolationLevel = 0.0D;
|
||||
public double reachVL = 0.0D;
|
||||
public double directionViolationLevel = 0.0D;
|
||||
|
||||
public long directionLastViolationTime = 0;
|
||||
public final SimpleLocation instaBrokeBlockLocation = new SimpleLocation();
|
||||
|
||||
// Verified
|
||||
public final SimpleLocation brokenBlockLocation = new SimpleLocation();
|
||||
|
||||
public final ExecutionHistory history = new ExecutionHistory();
|
||||
public double noswingVL = 0.0D;
|
||||
|
||||
public double reachDistance;
|
||||
}
|
||||
|
@ -16,6 +16,7 @@ public class BlockPlaceData extends Data {
|
||||
public final SimpleLocation blockPlacedAgainst = new SimpleLocation();
|
||||
public final SimpleLocation blockPlaced = new SimpleLocation();
|
||||
public Material placedType;
|
||||
public double reachdistance;
|
||||
|
||||
public void clearCriticalData() {
|
||||
blockPlacedAgainst.reset();
|
||||
|
@ -8,5 +8,7 @@ public class ChatData extends Data {
|
||||
public int messageCount = 0;
|
||||
public int spamLasttime = 0;
|
||||
public final ExecutionHistory history = new ExecutionHistory();
|
||||
public String message = "";
|
||||
public int spamVL;
|
||||
|
||||
}
|
||||
|
@ -1,90 +0,0 @@
|
||||
package cc.co.evenprime.bukkit.nocheat.data;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Map.Entry;
|
||||
|
||||
/**
|
||||
* Provide secure access to player-specific data objects for various checks or
|
||||
* check groups.
|
||||
*/
|
||||
public class DataManager {
|
||||
|
||||
// Store data between Events
|
||||
private final Map<String, BaseData> map;
|
||||
private final List<String> removals;
|
||||
|
||||
public DataManager() {
|
||||
this.map = new HashMap<String, BaseData>();
|
||||
this.removals = new ArrayList<String>(5);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get a data object of the specified class. If none is stored yet, create
|
||||
* one.
|
||||
*/
|
||||
public BaseData getData(String playerName) {
|
||||
|
||||
BaseData data = this.map.get(playerName);
|
||||
|
||||
// intentionally not thread-safe, because bukkit events are handled
|
||||
// in sequence anyway, so zero chance of two events of the same
|
||||
// player being handled at the same time
|
||||
// And if it still happens by accident, it's no real loss anyway, as
|
||||
// losing data of one instance doesn't really hurt at all
|
||||
if(data == null) {
|
||||
data = new BaseData();
|
||||
data.log.playerName = playerName;
|
||||
this.map.put(playerName, data);
|
||||
}
|
||||
|
||||
data.lastUsedTime = System.currentTimeMillis();
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
/**
|
||||
* Reset data that may cause problems after e.g. changing the config
|
||||
*
|
||||
*/
|
||||
public void clearCriticalData() {
|
||||
for(BaseData b : this.map.values()) {
|
||||
b.clearCriticalData();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* check if some data hasn't been used for a while and remove it
|
||||
*
|
||||
*/
|
||||
public void cleanDataMap() {
|
||||
synchronized(removals) {
|
||||
long time = System.currentTimeMillis();
|
||||
try {
|
||||
for(Entry<String, BaseData> p : this.map.entrySet()) {
|
||||
if(p.getValue().shouldBeRemoved(time)) {
|
||||
removals.add(p.getKey());
|
||||
}
|
||||
}
|
||||
|
||||
for(String p : removals) {
|
||||
this.map.remove(p);
|
||||
}
|
||||
|
||||
removals.clear();
|
||||
} catch(Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void clearCriticalData(String playerName) {
|
||||
BaseData data = this.map.get(playerName);
|
||||
if(data != null) {
|
||||
data.clearCriticalData();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
@ -1,11 +1,14 @@
|
||||
package cc.co.evenprime.bukkit.nocheat.data;
|
||||
|
||||
import net.minecraft.server.Entity;
|
||||
|
||||
public class FightData extends Data {
|
||||
|
||||
public double violationLevel = 0;
|
||||
public long directionLastViolationTime = 0;
|
||||
public final ExecutionHistory history = new ExecutionHistory();
|
||||
public double selfhitviolationLevel = 0;
|
||||
public double noswingVL = 0.0D;
|
||||
public double directionVL = 0;
|
||||
public long directionLastViolationTime = 0;
|
||||
public final ExecutionHistory history = new ExecutionHistory();
|
||||
public double selfhitVL = 0;
|
||||
public double noswingVL = 0.0D;
|
||||
public Entity damagee;
|
||||
|
||||
}
|
||||
|
@ -1,16 +0,0 @@
|
||||
package cc.co.evenprime.bukkit.nocheat.data;
|
||||
|
||||
/**
|
||||
* Everything that could be relevant for logging or consolecommand actions
|
||||
*/
|
||||
public class LogData extends Data {
|
||||
|
||||
public String check;
|
||||
public int violationLevel;
|
||||
public final PreciseLocation toLocation = new PreciseLocation();
|
||||
public int packets;
|
||||
public String text;
|
||||
public double reachdistance;
|
||||
public float falldistance;
|
||||
public String playerName;
|
||||
}
|
@ -26,6 +26,8 @@ public class MovingData extends Data {
|
||||
|
||||
public int morePacketsCounter;
|
||||
public int morePacketsBuffer = 50;
|
||||
public int packets;
|
||||
|
||||
public final PreciseLocation morePacketsSetbackPoint = new PreciseLocation();
|
||||
public double morePacketsViolationLevel;
|
||||
|
||||
@ -38,6 +40,9 @@ public class MovingData extends Data {
|
||||
public final PreciseLocation from = new PreciseLocation();
|
||||
public final PreciseLocation to = new PreciseLocation();
|
||||
|
||||
public boolean fromOnOrInGround;
|
||||
public boolean toOnOrInGround;
|
||||
|
||||
@Override
|
||||
public void clearCriticalData() {
|
||||
teleportTo.reset();
|
||||
|
89
src/cc/co/evenprime/bukkit/nocheat/data/PlayerManager.java
Normal file
89
src/cc/co/evenprime/bukkit/nocheat/data/PlayerManager.java
Normal file
@ -0,0 +1,89 @@
|
||||
package cc.co.evenprime.bukkit.nocheat.data;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Map.Entry;
|
||||
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheat;
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheatPlayer;
|
||||
import cc.co.evenprime.bukkit.nocheat.player.NoCheatPlayerImpl;
|
||||
|
||||
/**
|
||||
* Provide secure access to player-specific data objects for various checks or
|
||||
* check groups.
|
||||
*/
|
||||
public class PlayerManager {
|
||||
|
||||
// Store data between Events
|
||||
private final Map<String, NoCheatPlayer> map;
|
||||
private final NoCheat plugin;
|
||||
private final List<String> removals;
|
||||
|
||||
public PlayerManager(NoCheat plugin) {
|
||||
this.map = new HashMap<String, NoCheatPlayer>();
|
||||
this.removals = new ArrayList<String>(5);
|
||||
this.plugin = plugin;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get a data object of the specified class. If none is stored yet, create
|
||||
* one.
|
||||
*/
|
||||
public NoCheatPlayer getPlayer(String playerName) {
|
||||
|
||||
NoCheatPlayer p = this.map.get(playerName);
|
||||
|
||||
if(p == null) {
|
||||
// TODO: Differentiate which player"type" should be created
|
||||
p = new NoCheatPlayerImpl(playerName, plugin, new BaseData());
|
||||
this.map.put(playerName, p);
|
||||
}
|
||||
|
||||
return p;
|
||||
}
|
||||
|
||||
/**
|
||||
* Reset data that may cause problems after e.g. changing the config
|
||||
*
|
||||
*/
|
||||
public void clearCriticalData() {
|
||||
for(NoCheatPlayer b : this.map.values()) {
|
||||
b.getData().clearCriticalData();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* check if some data hasn't been used for a while and remove it
|
||||
*
|
||||
*/
|
||||
public void cleanDataMap() {
|
||||
synchronized(removals) {
|
||||
long time = System.currentTimeMillis();
|
||||
try {
|
||||
for(Entry<String, NoCheatPlayer> p : this.map.entrySet()) {
|
||||
if(p.getValue().getData().shouldBeRemoved(time)) {
|
||||
removals.add(p.getKey());
|
||||
}
|
||||
}
|
||||
|
||||
for(String p : removals) {
|
||||
this.map.remove(p);
|
||||
}
|
||||
|
||||
removals.clear();
|
||||
} catch(Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void clearCriticalData(String playerName) {
|
||||
NoCheatPlayer p = this.map.get(playerName);
|
||||
if(p != null) {
|
||||
p.getData().clearCriticalData();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
@ -1,9 +1,9 @@
|
||||
package cc.co.evenprime.bukkit.nocheat.events;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.Event;
|
||||
import org.bukkit.event.Event.Priority;
|
||||
import org.bukkit.event.block.BlockBreakEvent;
|
||||
@ -12,10 +12,15 @@ import org.bukkit.event.block.BlockListener;
|
||||
import org.bukkit.plugin.PluginManager;
|
||||
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheat;
|
||||
import cc.co.evenprime.bukkit.nocheat.checks.blockbreak.BlockBreakCheck;
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheatPlayer;
|
||||
import cc.co.evenprime.bukkit.nocheat.checks.BlockBreakCheck;
|
||||
import cc.co.evenprime.bukkit.nocheat.checks.blockbreak.DirectionCheck;
|
||||
import cc.co.evenprime.bukkit.nocheat.checks.blockbreak.NoswingCheck;
|
||||
import cc.co.evenprime.bukkit.nocheat.checks.blockbreak.ReachCheck;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.Permissions;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.cache.CCBlockBreak;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.cache.ConfigurationCache;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.BaseData;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.BlockBreakData;
|
||||
import cc.co.evenprime.bukkit.nocheat.debug.Performance;
|
||||
import cc.co.evenprime.bukkit.nocheat.debug.PerformanceManager.Type;
|
||||
|
||||
@ -26,15 +31,21 @@ import cc.co.evenprime.bukkit.nocheat.debug.PerformanceManager.Type;
|
||||
*/
|
||||
public class BlockBreakEventManager extends BlockListener implements EventManager {
|
||||
|
||||
private final BlockBreakCheck blockBreakCheck;
|
||||
private final NoCheat plugin;
|
||||
private final Performance blockBreakPerformance;
|
||||
private final Performance blockDamagePerformance;
|
||||
private final List<BlockBreakCheck> checks;
|
||||
private final NoCheat plugin;
|
||||
private final Performance blockBreakPerformance;
|
||||
private final Performance blockDamagePerformance;
|
||||
|
||||
public BlockBreakEventManager(NoCheat plugin) {
|
||||
|
||||
this.plugin = plugin;
|
||||
this.blockBreakCheck = new BlockBreakCheck(plugin);
|
||||
|
||||
// Three checks exist for this event type
|
||||
this.checks = new ArrayList<BlockBreakCheck>(3);
|
||||
this.checks.add(new DirectionCheck(plugin));
|
||||
this.checks.add(new NoswingCheck(plugin));
|
||||
this.checks.add(new ReachCheck(plugin));
|
||||
|
||||
this.blockBreakPerformance = plugin.getPerformance(Type.BLOCKBREAK);
|
||||
this.blockDamagePerformance = plugin.getPerformance(Type.BLOCKDAMAGE);
|
||||
|
||||
@ -44,6 +55,45 @@ public class BlockBreakEventManager extends BlockListener implements EventManage
|
||||
pm.registerEvent(Event.Type.BLOCK_DAMAGE, this, Priority.Monitor, plugin);
|
||||
}
|
||||
|
||||
private void handleEvent(BlockBreakEvent event) {
|
||||
|
||||
boolean cancelled = false;
|
||||
|
||||
NoCheatPlayer player = plugin.getPlayer(event.getPlayer().getName());
|
||||
|
||||
ConfigurationCache c = player.getConfiguration();
|
||||
|
||||
if(!c.blockbreak.check || player.hasPermission(Permissions.BLOCKBREAK)) {
|
||||
return;
|
||||
}
|
||||
|
||||
CCBlockBreak cc = player.getConfiguration().blockbreak;
|
||||
BlockBreakData data = player.getData().blockbreak;
|
||||
|
||||
data.brokenBlockLocation.set(event.getBlock());
|
||||
|
||||
for(BlockBreakCheck check : checks) {
|
||||
// If it should be executed, do it
|
||||
if(!cancelled && check.isEnabled(cc) && !player.hasPermission(check.getPermission())) {
|
||||
check.check(player, data, cc);
|
||||
}
|
||||
}
|
||||
|
||||
if(cancelled) {
|
||||
event.setCancelled(cancelled);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void handleEvent(BlockDamageEvent event) {
|
||||
// Get the player-specific stored data that applies here
|
||||
final BlockBreakData data = plugin.getPlayer(event.getPlayer().getName()).getData().blockbreak;
|
||||
|
||||
// Remember this location. We ignore block breaks in the block-break
|
||||
// direction check that are insta-breaks
|
||||
data.instaBrokeBlockLocation.set(event.getBlock());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onBlockBreak(BlockBreakEvent event) {
|
||||
|
||||
@ -58,20 +108,7 @@ public class BlockBreakEventManager extends BlockListener implements EventManage
|
||||
if(performanceCheck)
|
||||
nanoTimeStart = System.nanoTime();
|
||||
|
||||
final Player player = event.getPlayer();
|
||||
final ConfigurationCache cc = plugin.getConfig(player);
|
||||
|
||||
// Find out if checks need to be done for that player
|
||||
if(cc.blockbreak.check && !player.hasPermission(Permissions.BLOCKBREAK)) {
|
||||
|
||||
boolean cancel = false;
|
||||
|
||||
cancel = blockBreakCheck.check(player, event.getBlock(), cc);
|
||||
|
||||
if(cancel) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
handleEvent(event);
|
||||
|
||||
// store performance time
|
||||
if(performanceCheck)
|
||||
@ -93,12 +130,7 @@ public class BlockBreakEventManager extends BlockListener implements EventManage
|
||||
if(performanceCheck)
|
||||
nanoTimeStart = System.nanoTime();
|
||||
|
||||
// Get the player-specific stored data that applies here
|
||||
final BaseData data = plugin.getData(event.getPlayer().getName());
|
||||
|
||||
// Remember this location. We ignore block breaks in the block-break
|
||||
// direction check that are insta-breaks
|
||||
data.blockbreak.instaBrokeBlockLocation.set(event.getBlock());
|
||||
handleEvent(event);
|
||||
|
||||
// store performance time
|
||||
if(performanceCheck)
|
||||
|
@ -1,9 +1,9 @@
|
||||
package cc.co.evenprime.bukkit.nocheat.events;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.Event;
|
||||
import org.bukkit.event.Event.Priority;
|
||||
import org.bukkit.event.block.BlockListener;
|
||||
@ -11,10 +11,14 @@ import org.bukkit.event.block.BlockPlaceEvent;
|
||||
import org.bukkit.plugin.PluginManager;
|
||||
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheat;
|
||||
import cc.co.evenprime.bukkit.nocheat.checks.blockplace.BlockPlaceCheck;
|
||||
import cc.co.evenprime.bukkit.nocheat.checks.moving.RunFlyCheck;
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheatPlayer;
|
||||
import cc.co.evenprime.bukkit.nocheat.checks.BlockPlaceCheck;
|
||||
import cc.co.evenprime.bukkit.nocheat.checks.blockplace.DirectionCheck;
|
||||
import cc.co.evenprime.bukkit.nocheat.checks.blockplace.ReachCheck;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.Permissions;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.cache.CCBlockPlace;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.cache.ConfigurationCache;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.BlockPlaceData;
|
||||
import cc.co.evenprime.bukkit.nocheat.debug.Performance;
|
||||
import cc.co.evenprime.bukkit.nocheat.debug.PerformanceManager.Type;
|
||||
|
||||
@ -25,45 +29,30 @@ import cc.co.evenprime.bukkit.nocheat.debug.PerformanceManager.Type;
|
||||
*/
|
||||
public class BlockPlaceEventManager extends BlockListener implements EventManager {
|
||||
|
||||
private final NoCheat plugin;
|
||||
private final RunFlyCheck movingCheck;
|
||||
private final BlockPlaceCheck blockPlaceCheck;
|
||||
private final List<BlockPlaceCheck> checks;
|
||||
private final NoCheat plugin;
|
||||
|
||||
private final Performance blockPlacePerformance;
|
||||
private final Performance blockPlacePerformance;
|
||||
|
||||
public BlockPlaceEventManager(NoCheat p) {
|
||||
|
||||
this.plugin = p;
|
||||
|
||||
this.movingCheck = new RunFlyCheck(plugin);
|
||||
this.blockPlaceCheck = new BlockPlaceCheck(plugin);
|
||||
this.checks = new ArrayList<BlockPlaceCheck>(2);
|
||||
this.checks.add(new DirectionCheck(plugin));
|
||||
this.checks.add(new ReachCheck(plugin));
|
||||
|
||||
this.blockPlacePerformance = p.getPerformance(Type.BLOCKPLACE);
|
||||
|
||||
PluginManager pm = plugin.getServer().getPluginManager();
|
||||
|
||||
pm.registerEvent(Event.Type.BLOCK_PLACE, this, Priority.Lowest, plugin);
|
||||
|
||||
// This is part of a workaround for the moving check
|
||||
pm.registerEvent(Event.Type.BLOCK_PLACE, new BlockListener() {
|
||||
|
||||
@Override
|
||||
public void onBlockPlace(BlockPlaceEvent event) {
|
||||
if(event.isCancelled())
|
||||
return;
|
||||
|
||||
final Player player = event.getPlayer();
|
||||
// Get the player-specific stored data that applies here
|
||||
movingCheck.blockPlaced(player, event.getBlockPlaced());
|
||||
|
||||
}
|
||||
}, Priority.Monitor, plugin);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onBlockPlace(BlockPlaceEvent event) {
|
||||
|
||||
if(event.isCancelled())
|
||||
if(event.isCancelled() || event.getBlock() == null)
|
||||
return;
|
||||
|
||||
// Performance counter setup
|
||||
@ -73,25 +62,42 @@ public class BlockPlaceEventManager extends BlockListener implements EventManage
|
||||
if(performanceCheck)
|
||||
nanoTimeStart = System.nanoTime();
|
||||
|
||||
boolean cancel = false;
|
||||
|
||||
final Player player = event.getPlayer();
|
||||
final ConfigurationCache cc = plugin.getConfig(player);
|
||||
|
||||
// Find out if checks need to be done for that player
|
||||
if(cc.blockplace.check && !player.hasPermission(Permissions.BLOCKPLACE)) {
|
||||
cancel = blockPlaceCheck.check(player, event.getBlockPlaced(), event.getBlockAgainst(), cc);
|
||||
}
|
||||
|
||||
if(cancel) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
handleEvent(event);
|
||||
|
||||
// store performance time
|
||||
if(performanceCheck)
|
||||
blockPlacePerformance.addTime(System.nanoTime() - nanoTimeStart);
|
||||
}
|
||||
|
||||
private void handleEvent(BlockPlaceEvent event) {
|
||||
|
||||
boolean cancelled = false;
|
||||
|
||||
NoCheatPlayer player = plugin.getPlayer(event.getPlayer().getName());
|
||||
|
||||
if(!player.getConfiguration().blockplace.check || player.hasPermission(Permissions.BLOCKPLACE)) {
|
||||
return;
|
||||
}
|
||||
|
||||
CCBlockPlace cc = player.getConfiguration().blockplace;
|
||||
BlockPlaceData data = player.getData().blockplace;
|
||||
|
||||
data.blockPlaced.set(event.getBlock());
|
||||
data.blockPlacedAgainst.set(event.getBlockAgainst());
|
||||
data.placedType = event.getBlock().getType();
|
||||
|
||||
for(BlockPlaceCheck check : checks) {
|
||||
// If it should be executed, do it
|
||||
if(!cancelled && check.isEnabled(cc) && !player.hasPermission(check.getPermission())) {
|
||||
check.check(player, data, cc);
|
||||
}
|
||||
}
|
||||
|
||||
if(cancelled) {
|
||||
event.setCancelled(cancelled);
|
||||
}
|
||||
}
|
||||
|
||||
public List<String> getActiveChecks(ConfigurationCache cc) {
|
||||
LinkedList<String> s = new LinkedList<String>();
|
||||
|
||||
|
@ -1,9 +1,12 @@
|
||||
package cc.co.evenprime.bukkit.nocheat.events;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
|
||||
import org.bukkit.entity.Entity;
|
||||
import net.minecraft.server.Entity;
|
||||
|
||||
import org.bukkit.craftbukkit.entity.CraftEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.Event;
|
||||
import org.bukkit.event.Event.Priority;
|
||||
@ -14,22 +17,32 @@ import org.bukkit.event.entity.EntityListener;
|
||||
import org.bukkit.plugin.PluginManager;
|
||||
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheat;
|
||||
import cc.co.evenprime.bukkit.nocheat.checks.fight.FightCheck;
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheatPlayer;
|
||||
import cc.co.evenprime.bukkit.nocheat.checks.FightCheck;
|
||||
import cc.co.evenprime.bukkit.nocheat.checks.fight.DirectionCheck;
|
||||
import cc.co.evenprime.bukkit.nocheat.checks.fight.NoswingCheck;
|
||||
import cc.co.evenprime.bukkit.nocheat.checks.fight.SelfhitCheck;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.Permissions;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.cache.CCFight;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.cache.ConfigurationCache;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.FightData;
|
||||
import cc.co.evenprime.bukkit.nocheat.debug.Performance;
|
||||
import cc.co.evenprime.bukkit.nocheat.debug.PerformanceManager.Type;
|
||||
|
||||
public class EntityDamageEventManager extends EntityListener implements EventManager {
|
||||
public class FightEventManager extends EntityListener implements EventManager {
|
||||
|
||||
private final NoCheat plugin;
|
||||
private final FightCheck fightCheck;
|
||||
private final Performance fightPerformance;
|
||||
private final NoCheat plugin;
|
||||
private final List<FightCheck> checks;
|
||||
private final Performance fightPerformance;
|
||||
|
||||
public EntityDamageEventManager(NoCheat plugin) {
|
||||
public FightEventManager(NoCheat plugin) {
|
||||
|
||||
this.plugin = plugin;
|
||||
this.fightCheck = new FightCheck(plugin);
|
||||
|
||||
this.checks = new ArrayList<FightCheck>(3);
|
||||
this.checks.add(new NoswingCheck(plugin));
|
||||
this.checks.add(new DirectionCheck(plugin));
|
||||
this.checks.add(new SelfhitCheck(plugin));
|
||||
|
||||
this.fightPerformance = plugin.getPerformance(Type.FIGHT);
|
||||
|
||||
@ -58,30 +71,45 @@ public class EntityDamageEventManager extends EntityListener implements EventMan
|
||||
if(performanceCheck)
|
||||
nanoTimeStart = System.nanoTime();
|
||||
|
||||
final Entity damagee = event.getEntity();
|
||||
// We can cast like crazy here because we ruled out all other
|
||||
// possibilities above
|
||||
final Player player = (Player) ((EntityDamageByEntityEvent) event).getDamager();
|
||||
|
||||
final ConfigurationCache cc = plugin.getConfig(player);
|
||||
|
||||
// Find out if checks need to be done for that player
|
||||
if(cc.fight.check && !player.hasPermission(Permissions.FIGHT)) {
|
||||
|
||||
boolean cancel = false;
|
||||
|
||||
cancel = fightCheck.check(player, damagee, cc);
|
||||
|
||||
if(cancel) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
handleEvent(event);
|
||||
|
||||
// store performance time
|
||||
if(performanceCheck)
|
||||
fightPerformance.addTime(System.nanoTime() - nanoTimeStart);
|
||||
}
|
||||
|
||||
private void handleEvent(EntityDamageEvent event) {
|
||||
|
||||
final Entity damagee = ((CraftEntity) event.getEntity()).getHandle();
|
||||
|
||||
// We can cast like crazy here because we ruled out all other
|
||||
// possibilities above
|
||||
final NoCheatPlayer player = plugin.getPlayer(((Player) ((EntityDamageByEntityEvent) event).getDamager()).getName());
|
||||
final FightData data = player.getData().fight;
|
||||
final CCFight cc = player.getConfiguration().fight;
|
||||
|
||||
if(!cc.check || player.hasPermission(Permissions.FIGHT)) {
|
||||
return;
|
||||
}
|
||||
|
||||
boolean cancelled = false;
|
||||
|
||||
data.damagee = damagee;
|
||||
|
||||
for(FightCheck check : checks) {
|
||||
// If it should be executed, do it
|
||||
if(!cancelled && check.isEnabled(cc) && !player.hasPermission(check.getPermission())) {
|
||||
check.check(player, data, cc);
|
||||
}
|
||||
}
|
||||
|
||||
data.damagee = null;
|
||||
|
||||
if(cancelled) {
|
||||
event.setCancelled(cancelled);
|
||||
}
|
||||
}
|
||||
|
||||
public List<String> getActiveChecks(ConfigurationCache cc) {
|
||||
LinkedList<String> s = new LinkedList<String>();
|
||||
|
@ -1,9 +1,9 @@
|
||||
package cc.co.evenprime.bukkit.nocheat.events;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.Event;
|
||||
import org.bukkit.event.Event.Priority;
|
||||
import org.bukkit.event.player.PlayerChatEvent;
|
||||
@ -12,9 +12,13 @@ import org.bukkit.event.player.PlayerListener;
|
||||
import org.bukkit.plugin.PluginManager;
|
||||
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheat;
|
||||
import cc.co.evenprime.bukkit.nocheat.checks.chat.ChatCheck;
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheatPlayer;
|
||||
import cc.co.evenprime.bukkit.nocheat.checks.ChatCheck;
|
||||
import cc.co.evenprime.bukkit.nocheat.checks.chat.SpamCheck;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.Permissions;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.cache.CCChat;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.cache.ConfigurationCache;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.ChatData;
|
||||
import cc.co.evenprime.bukkit.nocheat.debug.Performance;
|
||||
import cc.co.evenprime.bukkit.nocheat.debug.PerformanceManager.Type;
|
||||
|
||||
@ -23,14 +27,16 @@ import cc.co.evenprime.bukkit.nocheat.debug.PerformanceManager.Type;
|
||||
*/
|
||||
public class PlayerChatEventManager extends PlayerListener implements EventManager {
|
||||
|
||||
private final NoCheat plugin;
|
||||
private final ChatCheck chatCheck;
|
||||
private final Performance chatPerformance;
|
||||
private final NoCheat plugin;
|
||||
private final List<ChatCheck> checks;
|
||||
private final Performance chatPerformance;
|
||||
|
||||
public PlayerChatEventManager(NoCheat plugin) {
|
||||
|
||||
this.plugin = plugin;
|
||||
this.chatCheck = new ChatCheck(plugin);
|
||||
|
||||
this.checks = new ArrayList<ChatCheck>(1);
|
||||
this.checks.add(new SpamCheck(plugin));
|
||||
|
||||
this.chatPerformance = plugin.getPerformance(Type.CHAT);
|
||||
|
||||
@ -40,6 +46,13 @@ public class PlayerChatEventManager extends PlayerListener implements EventManag
|
||||
pm.registerEvent(Event.Type.PLAYER_COMMAND_PREPROCESS, this, Priority.Lowest, plugin);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onPlayerCommandPreprocess(final PlayerCommandPreprocessEvent event) {
|
||||
// We redirect to the other method anyway, so no need to set up a
|
||||
// performance counter here
|
||||
onPlayerChat(event);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onPlayerChat(final PlayerChatEvent event) {
|
||||
|
||||
@ -54,29 +67,37 @@ public class PlayerChatEventManager extends PlayerListener implements EventManag
|
||||
if(performanceCheck)
|
||||
nanoTimeStart = System.nanoTime();
|
||||
|
||||
final Player player = event.getPlayer();
|
||||
final ConfigurationCache cc = plugin.getConfig(player);
|
||||
|
||||
// Find out if checks need to be done for that player
|
||||
if(cc.chat.check && !player.hasPermission(Permissions.CHAT)) {
|
||||
|
||||
final boolean cancel = chatCheck.check(player, event.getMessage(), cc);
|
||||
|
||||
if(cancel) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
handleEvent(event);
|
||||
|
||||
// store performance time
|
||||
if(performanceCheck)
|
||||
chatPerformance.addTime(System.nanoTime() - nanoTimeStart);
|
||||
}
|
||||
|
||||
public void onPlayerCommandPreprocess(final PlayerCommandPreprocessEvent event) {
|
||||
private void handleEvent(PlayerChatEvent event) {
|
||||
boolean cancelled = false;
|
||||
|
||||
// We redirect to the other method anyway, so no need to set up a
|
||||
// performance counter here
|
||||
onPlayerChat(event);
|
||||
NoCheatPlayer player = plugin.getPlayer(event.getPlayer().getName());
|
||||
|
||||
if(!player.getConfiguration().chat.check || player.hasPermission(Permissions.CHAT)) {
|
||||
return;
|
||||
}
|
||||
|
||||
CCChat cc = player.getConfiguration().chat;
|
||||
ChatData data = player.getData().chat;
|
||||
|
||||
data.message = event.getMessage();
|
||||
|
||||
for(ChatCheck check : checks) {
|
||||
// If it should be executed, do it
|
||||
if(!cancelled && check.isEnabled(cc) && !player.hasPermission(check.getPermission())) {
|
||||
check.check(player, data, cc);
|
||||
}
|
||||
}
|
||||
|
||||
if(cancelled) {
|
||||
event.setCancelled(cancelled);
|
||||
}
|
||||
}
|
||||
|
||||
public List<String> getActiveChecks(ConfigurationCache cc) {
|
||||
|
@ -1,12 +1,15 @@
|
||||
package cc.co.evenprime.bukkit.nocheat.events;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.event.Event;
|
||||
import org.bukkit.event.Event.Priority;
|
||||
import org.bukkit.event.block.BlockListener;
|
||||
import org.bukkit.event.block.BlockPlaceEvent;
|
||||
import org.bukkit.event.player.PlayerListener;
|
||||
import org.bukkit.event.player.PlayerMoveEvent;
|
||||
import org.bukkit.event.player.PlayerVelocityEvent;
|
||||
@ -14,12 +17,18 @@ import org.bukkit.plugin.PluginManager;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheat;
|
||||
import cc.co.evenprime.bukkit.nocheat.checks.moving.RunFlyCheck;
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheatPlayer;
|
||||
import cc.co.evenprime.bukkit.nocheat.checks.CheckUtil;
|
||||
import cc.co.evenprime.bukkit.nocheat.checks.MovingCheck;
|
||||
import cc.co.evenprime.bukkit.nocheat.checks.moving.MorePacketsCheck;
|
||||
import cc.co.evenprime.bukkit.nocheat.checks.moving.RunflyCheck;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.Permissions;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.cache.CCMoving;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.cache.ConfigurationCache;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.BaseData;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.MovingData;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.PreciseLocation;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.SimpleLocation;
|
||||
import cc.co.evenprime.bukkit.nocheat.debug.Performance;
|
||||
import cc.co.evenprime.bukkit.nocheat.debug.PerformanceManager.Type;
|
||||
|
||||
@ -32,16 +41,19 @@ import cc.co.evenprime.bukkit.nocheat.debug.PerformanceManager.Type;
|
||||
*/
|
||||
public class PlayerMoveEventManager extends PlayerListener implements EventManager {
|
||||
|
||||
private final NoCheat plugin;
|
||||
private final RunFlyCheck movingCheck;
|
||||
private final NoCheat plugin;
|
||||
private final List<MovingCheck> checks;
|
||||
|
||||
private final Performance movePerformance;
|
||||
private final Performance velocityPerformance;
|
||||
private final Performance movePerformance;
|
||||
private final Performance velocityPerformance;
|
||||
|
||||
public PlayerMoveEventManager(NoCheat plugin) {
|
||||
public PlayerMoveEventManager(final NoCheat plugin) {
|
||||
|
||||
this.plugin = plugin;
|
||||
this.movingCheck = new RunFlyCheck(plugin);
|
||||
this.checks = new ArrayList<MovingCheck>(5);
|
||||
|
||||
checks.add(new RunflyCheck(plugin));
|
||||
checks.add(new MorePacketsCheck(plugin));
|
||||
|
||||
this.movePerformance = plugin.getPerformance(Type.MOVING);
|
||||
this.velocityPerformance = plugin.getPerformance(Type.VELOCITY);
|
||||
@ -50,6 +62,21 @@ public class PlayerMoveEventManager extends PlayerListener implements EventManag
|
||||
|
||||
pm.registerEvent(Event.Type.PLAYER_MOVE, this, Priority.Lowest, plugin);
|
||||
pm.registerEvent(Event.Type.PLAYER_VELOCITY, this, Priority.Monitor, plugin);
|
||||
|
||||
// This is part of a workaround for the moving check
|
||||
pm.registerEvent(Event.Type.BLOCK_PLACE, new BlockListener() {
|
||||
|
||||
@Override
|
||||
public void onBlockPlace(BlockPlaceEvent event) {
|
||||
if(event.isCancelled())
|
||||
return;
|
||||
|
||||
final NoCheatPlayer player = plugin.getPlayer(event.getPlayer().getName());
|
||||
// Get the player-specific stored data that applies here
|
||||
blockPlaced(player, event.getBlockPlaced());
|
||||
|
||||
}
|
||||
}, Priority.Monitor, plugin);
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -66,43 +93,69 @@ public class PlayerMoveEventManager extends PlayerListener implements EventManag
|
||||
if(performanceCheck)
|
||||
nanoTimeStart = System.nanoTime();
|
||||
|
||||
// Get the world-specific configuration that applies here
|
||||
final Player player = event.getPlayer();
|
||||
final ConfigurationCache cc = plugin.getConfig(player);
|
||||
|
||||
// Find out if checks need to be done for that player
|
||||
if(cc.moving.check && !player.hasPermission(Permissions.MOVE)) {
|
||||
|
||||
// Get some data that's needed from this event, to avoid passing the
|
||||
// event itself on to the checks (and risk to
|
||||
// accidentally modifying the event there)
|
||||
final BaseData data = plugin.getData(player.getName());
|
||||
final MovingData moving = data.moving;
|
||||
|
||||
final Location to = event.getTo();
|
||||
|
||||
moving.from.set(event.getFrom());
|
||||
moving.to.set(to);
|
||||
|
||||
// This variable will have the modified data of the event (new
|
||||
// "to"-location)
|
||||
final PreciseLocation newTo = movingCheck.check(player, data, cc);
|
||||
|
||||
// Did the check(s) decide we need a new "to"-location?
|
||||
if(newTo != null) {
|
||||
// Compose a new location based on coordinates of "newTo" and
|
||||
// viewing direction of "event.getTo()"
|
||||
event.setTo(new Location(player.getWorld(), newTo.x, newTo.y, newTo.z, to.getYaw(), to.getPitch()));
|
||||
|
||||
data.moving.teleportTo.set(newTo);
|
||||
}
|
||||
}
|
||||
handleEvent(event);
|
||||
|
||||
// store performance time
|
||||
if(performanceCheck)
|
||||
movePerformance.addTime(System.nanoTime() - nanoTimeStart);
|
||||
}
|
||||
|
||||
public void handleEvent(PlayerMoveEvent event) {
|
||||
|
||||
// Get the world-specific configuration that applies here
|
||||
final NoCheatPlayer player = plugin.getPlayer(event.getPlayer().getName());
|
||||
final CCMoving cc = player.getConfiguration().moving;
|
||||
|
||||
if(!cc.check || player.hasPermission(Permissions.MOVING)) {
|
||||
return;
|
||||
}
|
||||
|
||||
final MovingData data = player.getData().moving;
|
||||
|
||||
/******** DO GENERAL DATA MODIFICATIONS ONCE FOR EACH EVENT *****/
|
||||
if(data.horizVelocityCounter > 0) {
|
||||
data.horizVelocityCounter--;
|
||||
} else {
|
||||
data.horizFreedom *= 0.90;
|
||||
}
|
||||
|
||||
if(data.vertVelocityCounter > 0) {
|
||||
data.vertVelocityCounter--;
|
||||
data.vertFreedom += data.vertVelocity;
|
||||
data.vertVelocity *= 0.90;
|
||||
} else {
|
||||
data.vertFreedom = 0;
|
||||
}
|
||||
|
||||
// Get some data that's needed from this event, to avoid passing the
|
||||
// event itself on to the checks (and risk to
|
||||
// accidentally modifying the event there)
|
||||
|
||||
final Location to = event.getTo();
|
||||
|
||||
data.from.set(event.getFrom());
|
||||
data.to.set(to);
|
||||
|
||||
// This variable will have the modified data of the event (new
|
||||
// "to"-location)
|
||||
PreciseLocation newTo = null;
|
||||
|
||||
for(MovingCheck check : checks) {
|
||||
if(newTo == null && check.isEnabled(cc) && !player.hasPermission(check.getPermission())) {
|
||||
newTo = check.check(player, data, cc);
|
||||
}
|
||||
}
|
||||
|
||||
// Did the check(s) decide we need a new "to"-location?
|
||||
if(newTo != null) {
|
||||
// Compose a new location based on coordinates of "newTo" and
|
||||
// viewing direction of "event.getTo()"
|
||||
event.setTo(new Location(player.getPlayer().getWorld(), newTo.x, newTo.y, newTo.z, to.getYaw(), to.getPitch()));
|
||||
|
||||
data.teleportTo.set(newTo);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onPlayerVelocity(PlayerVelocityEvent event) {
|
||||
if(event.isCancelled())
|
||||
@ -115,22 +168,22 @@ public class PlayerMoveEventManager extends PlayerListener implements EventManag
|
||||
if(performanceCheck)
|
||||
nanoTimeStart = System.nanoTime();
|
||||
|
||||
BaseData data = plugin.getData(event.getPlayer().getName());
|
||||
MovingData data = plugin.getPlayer(event.getPlayer().getName()).getData().moving;
|
||||
|
||||
Vector v = event.getVelocity();
|
||||
|
||||
double newVal = v.getY();
|
||||
if(newVal >= 0.0D) {
|
||||
data.moving.vertVelocity += newVal;
|
||||
data.moving.vertFreedom += data.moving.vertVelocity;
|
||||
data.vertVelocity += newVal;
|
||||
data.vertFreedom += data.vertVelocity;
|
||||
}
|
||||
|
||||
data.moving.vertVelocityCounter = 50;
|
||||
data.vertVelocityCounter = 50;
|
||||
|
||||
newVal = Math.sqrt(Math.pow(v.getX(), 2) + Math.pow(v.getZ(), 2));
|
||||
if(newVal > 0.0D) {
|
||||
data.moving.horizFreedom += newVal;
|
||||
data.moving.horizVelocityCounter = 30;
|
||||
data.horizFreedom += newVal;
|
||||
data.horizVelocityCounter = 30;
|
||||
}
|
||||
|
||||
// store performance time
|
||||
@ -138,6 +191,35 @@ public class PlayerMoveEventManager extends PlayerListener implements EventManag
|
||||
velocityPerformance.addTime(System.nanoTime() - nanoTimeStart);
|
||||
}
|
||||
|
||||
/**
|
||||
* This is a workaround for people placing blocks below them causing false
|
||||
* positives with the move check(s).
|
||||
*/
|
||||
public void blockPlaced(final NoCheatPlayer player, Block blockPlaced) {
|
||||
|
||||
BaseData data = player.getData();
|
||||
|
||||
if(blockPlaced == null || !data.moving.runflySetBackPoint.isSet()) {
|
||||
return;
|
||||
}
|
||||
|
||||
SimpleLocation lblock = new SimpleLocation();
|
||||
lblock.set(blockPlaced);
|
||||
SimpleLocation lplayer = new SimpleLocation();
|
||||
lplayer.setLocation(player.getPlayer().getLocation());
|
||||
|
||||
if(Math.abs(lplayer.x - lblock.x) <= 1 && Math.abs(lplayer.z - lblock.z) <= 1 && lplayer.y - lblock.y >= 0 && lplayer.y - lblock.y <= 2) {
|
||||
|
||||
int type = CheckUtil.getType(blockPlaced.getTypeId());
|
||||
if(CheckUtil.isSolid(type) || CheckUtil.isLiquid(type)) {
|
||||
if(lblock.y + 1 >= data.moving.runflySetBackPoint.y) {
|
||||
data.moving.runflySetBackPoint.y = (lblock.y + 1);
|
||||
data.moving.jumpPhase = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public List<String> getActiveChecks(ConfigurationCache cc) {
|
||||
LinkedList<String> s = new LinkedList<String>();
|
||||
|
||||
|
@ -47,7 +47,7 @@ public class PlayerTeleportEventManager extends PlayerListener implements EventM
|
||||
return;
|
||||
}
|
||||
|
||||
final BaseData data = plugin.getData(event.getPlayer().getName());
|
||||
final BaseData data = plugin.getPlayer(event.getPlayer().getName()).getData();
|
||||
|
||||
if(data.moving.teleportTo.isSet() && data.moving.teleportTo.equals(event.getTo())) {
|
||||
event.setCancelled(false);
|
||||
|
@ -34,7 +34,7 @@ public class SwingEventManager extends PlayerListener implements EventManager {
|
||||
|
||||
@Override
|
||||
public void onPlayerAnimation(final PlayerAnimationEvent event) {
|
||||
plugin.getData(event.getPlayer().getName()).armswung = true;
|
||||
plugin.getPlayer(event.getPlayer().getName()).getData().armswung = true;
|
||||
}
|
||||
|
||||
public List<String> getActiveChecks(ConfigurationCache cc) {
|
||||
|
@ -8,30 +8,28 @@ import java.util.List;
|
||||
import net.minecraft.server.EntityPlayer;
|
||||
|
||||
import org.bukkit.craftbukkit.CraftServer;
|
||||
import org.bukkit.craftbukkit.entity.CraftEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheat;
|
||||
import cc.co.evenprime.bukkit.nocheat.checks.timed.TimedCheck;
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheatPlayer;
|
||||
import cc.co.evenprime.bukkit.nocheat.checks.TimedCheck;
|
||||
import cc.co.evenprime.bukkit.nocheat.checks.timed.GodmodeCheck;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.Permissions;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.cache.CCTimed;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.cache.ConfigurationCache;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.TimedData;
|
||||
import cc.co.evenprime.bukkit.nocheat.debug.Performance;
|
||||
import cc.co.evenprime.bukkit.nocheat.debug.PerformanceManager.Type;
|
||||
|
||||
public class TimedEventManager implements EventManager {
|
||||
|
||||
private final NoCheat plugin;
|
||||
|
||||
private final TimedCheck check;
|
||||
|
||||
private final Performance timedPerformance;
|
||||
|
||||
public final int taskId;
|
||||
private final List<TimedCheck> checks;
|
||||
private final Performance timedPerformance;
|
||||
public final int taskId;
|
||||
|
||||
public TimedEventManager(final NoCheat plugin) {
|
||||
this.plugin = plugin;
|
||||
|
||||
check = new TimedCheck(plugin);
|
||||
checks = new ArrayList<TimedCheck>(1);
|
||||
checks.add(new GodmodeCheck(plugin));
|
||||
|
||||
this.timedPerformance = plugin.getPerformance(Type.TIMED);
|
||||
|
||||
@ -71,7 +69,20 @@ public class TimedEventManager implements EventManager {
|
||||
// Now initialize the checks one by one
|
||||
for(EntityPlayer p : entities) {
|
||||
try {
|
||||
onTimedEvent((Player) CraftEntity.getEntity(server, p), loopsize);
|
||||
|
||||
// Performance counter setup
|
||||
long nanoTimeStart = 0;
|
||||
final boolean performanceCheck = timedPerformance.isEnabled();
|
||||
|
||||
if(performanceCheck)
|
||||
nanoTimeStart = System.nanoTime();
|
||||
|
||||
handleEvent(plugin.getPlayer(p.name));
|
||||
|
||||
// store performance time
|
||||
if(performanceCheck)
|
||||
timedPerformance.addTime(System.nanoTime() - nanoTimeStart);
|
||||
|
||||
} catch(Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
@ -83,24 +94,20 @@ public class TimedEventManager implements EventManager {
|
||||
}, 0, 1);
|
||||
}
|
||||
|
||||
private void onTimedEvent(Player player, int elapsedTicks) {
|
||||
private void handleEvent(NoCheatPlayer player) {
|
||||
|
||||
// Performance counter setup
|
||||
long nanoTimeStart = 0;
|
||||
final boolean performanceCheck = timedPerformance.isEnabled();
|
||||
TimedData data = player.getData().timed;
|
||||
CCTimed cc = player.getConfiguration().timed;
|
||||
|
||||
if(performanceCheck)
|
||||
nanoTimeStart = System.nanoTime();
|
||||
|
||||
ConfigurationCache cc = plugin.getConfig(player);
|
||||
|
||||
if(cc.timed.check && !player.hasPermission(Permissions.TIMED)) {
|
||||
check.check(player, elapsedTicks, cc);
|
||||
if(!cc.check || player.hasPermission(Permissions.TIMED)) {
|
||||
return;
|
||||
}
|
||||
|
||||
// store performance time
|
||||
if(performanceCheck)
|
||||
timedPerformance.addTime(System.nanoTime() - nanoTimeStart);
|
||||
for(TimedCheck check : checks) {
|
||||
if(cc.check && !player.hasPermission(Permissions.TIMED)) {
|
||||
check.check(player, data, cc);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public List<String> getActiveChecks(ConfigurationCache cc) {
|
||||
|
@ -0,0 +1,43 @@
|
||||
package cc.co.evenprime.bukkit.nocheat.player;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheat;
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheatPlayer;
|
||||
import cc.co.evenprime.bukkit.nocheat.config.cache.ConfigurationCache;
|
||||
import cc.co.evenprime.bukkit.nocheat.data.BaseData;
|
||||
|
||||
public class NoCheatPlayerImpl implements NoCheatPlayer {
|
||||
|
||||
private final Player player;
|
||||
private final NoCheat plugin;
|
||||
private final BaseData data;
|
||||
|
||||
public NoCheatPlayerImpl(String playerName, NoCheat plugin, BaseData data) {
|
||||
this.player = Bukkit.getServer().getPlayer(playerName);
|
||||
this.plugin = plugin;
|
||||
this.data = data;
|
||||
}
|
||||
|
||||
public boolean hasPermission(String permission) {
|
||||
return player.hasPermission(permission);
|
||||
}
|
||||
|
||||
public BaseData getData() {
|
||||
return data;
|
||||
}
|
||||
|
||||
public Player getPlayer() {
|
||||
return player;
|
||||
}
|
||||
|
||||
public ConfigurationCache getConfiguration() {
|
||||
return plugin.getConfig(player);
|
||||
}
|
||||
|
||||
public String getName() {
|
||||
return player.getName();
|
||||
}
|
||||
|
||||
}
|
Loading…
Reference in New Issue
Block a user