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@ -47,11 +47,17 @@ import fr.neatmonster.nocheatplus.utilities.TickTask;
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* Might contain individual settings such as debug flags, exemption,
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* notification settings, task references.
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*
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* @author mc_dev
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* @author asofold
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*
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*/
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public class PlayerData implements IData {
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/*
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* TODO: Still consider interfaces, even if this is the only implementation.
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* E.g. for requesting on-tick action, permission-related, (check-)
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* data-related.
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*/
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/**
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* Interface for TickTask. Uses the UUID for hash and equals, equals accepts
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* UUID instances as well.
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@ -99,10 +105,14 @@ public class PlayerData implements IData {
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}
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// TODO: Prefer this data over an extra structure (PlayerMap)?
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// Default tags.
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public static final String TAG_NOTIFY_OFF = "notify_off";
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/////////////
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// Instance
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/////////////
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/** Not sure this is the future of extra properties. */
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private Set<String> tags = null;
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