mirror of
https://github.com/NoCheatPlus/NoCheatPlus.git
synced 2024-11-02 08:40:01 +01:00
[Development] Last commit for today. Added NoSwing for BlockPlace, added
Direction, FastInteract, NoSwing, Reach for BlockInteract. Too tired to test them, good luck! zZZ
This commit is contained in:
parent
28ae0a2bef
commit
b879002527
@ -7,6 +7,7 @@ import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import fr.neatmonster.nocheatplus.checks.blockbreak.BlockBreakConfig;
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import fr.neatmonster.nocheatplus.checks.blockinteract.BlockInteractConfig;
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import fr.neatmonster.nocheatplus.checks.blockplace.BlockPlaceConfig;
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import fr.neatmonster.nocheatplus.checks.chat.ChatConfig;
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import fr.neatmonster.nocheatplus.checks.fight.FightConfig;
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@ -65,6 +66,7 @@ public class CommandHandler implements CommandExecutor {
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ConfigManager.cleanup();
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ConfigManager.init(plugin);
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BlockBreakConfig.clear();
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BlockInteractConfig.clear();
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BlockPlaceConfig.clear();
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ChatConfig.clear();
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FightConfig.clear();
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@ -14,6 +14,7 @@ import org.bukkit.plugin.java.JavaPlugin;
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import fr.neatmonster.nocheatplus.checks.Workarounds;
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import fr.neatmonster.nocheatplus.checks.blockbreak.BlockBreakListener;
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import fr.neatmonster.nocheatplus.checks.blockinteract.BlockInteractListener;
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import fr.neatmonster.nocheatplus.checks.blockplace.BlockPlaceListener;
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import fr.neatmonster.nocheatplus.checks.chat.ChatListener;
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import fr.neatmonster.nocheatplus.checks.fight.FightListener;
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@ -72,6 +73,7 @@ public class NoCheatPlus extends JavaPlugin implements Listener {
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// List the events listeners.
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listeners = new ArrayList<Listener>();
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listeners.add(new BlockBreakListener());
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listeners.add(new BlockInteractListener());
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listeners.add(new BlockPlaceListener());
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listeners.add(new ChatListener());
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listeners.add(new FightListener());
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@ -0,0 +1,97 @@
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package fr.neatmonster.nocheatplus.checks.blockinteract;
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import java.util.HashMap;
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import java.util.Map;
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import org.bukkit.entity.Player;
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import fr.neatmonster.nocheatplus.actions.types.ActionList;
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import fr.neatmonster.nocheatplus.config.ConfPaths;
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import fr.neatmonster.nocheatplus.config.ConfigFile;
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import fr.neatmonster.nocheatplus.config.ConfigManager;
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import fr.neatmonster.nocheatplus.players.Permissions;
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/*
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* M#"""""""'M dP dP M""M dP dP
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* ## mmmm. `M 88 88 M M 88 88
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* #' .M 88 .d8888b. .d8888b. 88 .dP M M 88d888b. d8888P .d8888b. 88d888b. .d8888b. .d8888b. d8888P
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* M# MMMb.'YM 88 88' `88 88' `"" 88888" M M 88' `88 88 88ooood8 88' `88 88' `88 88' `"" 88
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* M# MMMM' M 88 88. .88 88. ... 88 `8b. M M 88 88 88 88. ... 88 88. .88 88. ... 88
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* M# .;M dP `88888P' `88888P' dP `YP M M dP dP dP `88888P' dP `88888P8 `88888P' dP
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* M#########M MMMM
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*
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* MM'""""'YMM .8888b oo
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* M' .mmm. `M 88 "
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* M MMMMMooM .d8888b. 88d888b. 88aaa dP .d8888b.
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* M MMMMMMMM 88' `88 88' `88 88 88 88' `88
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* M. `MMM' .M 88. .88 88 88 88 88 88. .88
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* MM. .dM `88888P' dP dP dP dP `8888P88
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* MMMMMMMMMMM .88
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* d8888P
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*/
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/**
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* Configurations specific for the block interact checks. Every world gets one of these assigned to it, or if a world
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* doesn't get it's own, it will use the "global" version.
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*/
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public class BlockInteractConfig {
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/** The map containing the configurations per world. */
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private static Map<String, BlockInteractConfig> worldsMap = new HashMap<String, BlockInteractConfig>();
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/**
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* Clear all the configurations.
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*/
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public static void clear() {
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worldsMap.clear();
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}
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/**
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* Gets the configuration for a specified player.
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*
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* @param player
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* the player
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* @return the configuration
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*/
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public static BlockInteractConfig getConfig(final Player player) {
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if (!worldsMap.containsKey(player.getWorld().getName()))
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worldsMap.put(player.getWorld().getName(),
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new BlockInteractConfig(ConfigManager.getConfigFile(player.getWorld().getName())));
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return worldsMap.get(player.getWorld().getName());
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}
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public final boolean directionCheck;
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public final ActionList directionActions;
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public final boolean fastInteractCheck;
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public final long fastInteractInterval;
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public final ActionList fastInteractActions;
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public final boolean noSwingCheck;
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public final ActionList noSwingActions;
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public final boolean reachCheck;
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public final ActionList reachActions;
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/**
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* Instantiates a new block interact configuration.
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*
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* @param data
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* the data
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*/
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public BlockInteractConfig(final ConfigFile data) {
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directionCheck = data.getBoolean(ConfPaths.BLOCKINTERACT_DIRECTION_CHECK);
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directionActions = data.getActionList(ConfPaths.BLOCKINTERACT_DIRECTION_ACTIONS,
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Permissions.BLOCKINTERACT_DIRECTION);
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fastInteractCheck = data.getBoolean(ConfPaths.BLOCKINTERACT_FASTINTERACT_CHECK);
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fastInteractInterval = data.getLong(ConfPaths.BLOCKINTERACT_FASTINTERACT_INTERVAL);
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fastInteractActions = data.getActionList(ConfPaths.BLOCKINTERACT_FASTINTERACT_ACTIONS,
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Permissions.BLOCKINTERACT_FASTINTERACT);
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noSwingCheck = data.getBoolean(ConfPaths.BLOCKINTERACT_NOSWING_CHECK);
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noSwingActions = data.getActionList(ConfPaths.BLOCKINTERACT_NOSWING_ACTIONS, Permissions.BLOCKINTERACT_NOSWING);
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reachCheck = data.getBoolean(ConfPaths.BLOCKINTERACT_REACH_CHECK);
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reachActions = data.getActionList(ConfPaths.BLOCKINTERACT_REACH_ACTIONS, Permissions.BLOCKINTERACT_REACH);
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}
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}
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@ -0,0 +1,61 @@
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package fr.neatmonster.nocheatplus.checks.blockinteract;
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import java.util.HashMap;
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import java.util.Map;
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import org.bukkit.entity.Player;
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/*
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* M#"""""""'M dP dP M""M dP dP
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* ## mmmm. `M 88 88 M M 88 88
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* #' .M 88 .d8888b. .d8888b. 88 .dP M M 88d888b. d8888P .d8888b. 88d888b. .d8888b. .d8888b. d8888P
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* M# MMMb.'YM 88 88' `88 88' `"" 88888" M M 88' `88 88 88ooood8 88' `88 88' `88 88' `"" 88
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* M# MMMM' M 88 88. .88 88. ... 88 `8b. M M 88 88 88 88. ... 88 88. .88 88. ... 88
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* M# .;M dP `88888P' `88888P' dP `YP M M dP dP dP `88888P' dP `88888P8 `88888P' dP
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* M#########M MMMM
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*
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* M""""""'YMM dP
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* M mmmm. `M 88
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* M MMMMM M .d8888b. d8888P .d8888b.
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* M MMMMM M 88' `88 88 88' `88
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* M MMMM' .M 88. .88 88 88. .88
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* M .MM `88888P8 dP `88888P8
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* MMMMMMMMMMM
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*/
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/**
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* Player specific data for the block interact checks.
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*/
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public class BlockInteractData {
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/** The map containing the data per players. */
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private static Map<String, BlockInteractData> playersMap = new HashMap<String, BlockInteractData>();
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/**
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* Gets the data of a specified player.
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*
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* @param player
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* the player
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* @return the data
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*/
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public static BlockInteractData getData(final Player player) {
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if (!playersMap.containsKey(player.getName()))
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playersMap.put(player.getName(), new BlockInteractData());
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return playersMap.get(player.getName());
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}
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// Violation levels.
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public double directionVL;
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public double fastInteractVL;
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public double noSwingVL;
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public double reachVL;
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// Data of the fast interact check.
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public boolean fastInteractLastRefused;
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public double fastInteractLastTime;
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// Data of the no swing check.
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public boolean noSwingArmSwung;
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// Data of the reach check.
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public double reachDistance;
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}
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@ -0,0 +1,109 @@
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package fr.neatmonster.nocheatplus.checks.blockinteract;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.Listener;
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import org.bukkit.event.block.Action;
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import org.bukkit.event.player.PlayerAnimationEvent;
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import org.bukkit.event.player.PlayerInteractEvent;
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/*
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* M#"""""""'M dP dP M""M dP dP
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* ## mmmm. `M 88 88 M M 88 88
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* #' .M 88 .d8888b. .d8888b. 88 .dP M M 88d888b. d8888P .d8888b. 88d888b. .d8888b. .d8888b. d8888P
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* M# MMMb.'YM 88 88' `88 88' `"" 88888" M M 88' `88 88 88ooood8 88' `88 88' `88 88' `"" 88
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* M# MMMM' M 88 88. .88 88. ... 88 `8b. M M 88 88 88 88. ... 88 88. .88 88. ... 88
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* M# .;M dP `88888P' `88888P' dP `YP M M dP dP dP `88888P' dP `88888P8 `88888P' dP
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* M#########M MMMM
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*
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* M""MMMMMMMM oo dP
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* M MMMMMMMM 88
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* M MMMMMMMM dP .d8888b. d8888P .d8888b. 88d888b. .d8888b. 88d888b.
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* M MMMMMMMM 88 Y8ooooo. 88 88ooood8 88' `88 88ooood8 88' `88
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* M MMMMMMMM 88 88 88 88. ... 88 88 88. ... 88
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* M M dP `88888P' dP `88888P' dP dP `88888P' dP
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* MMMMMMMMMMM
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*/
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/**
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* Central location to listen to events that are relevant for the block interact checks.
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*
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* @see BlockInteractEvent
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*/
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public class BlockInteractListener implements Listener {
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private final Direction direction = new Direction();
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private final FastInteract fastInteract = new FastInteract();
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private final NoSwing noSwing = new NoSwing();
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private final Reach reach = new Reach();
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/**
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* We listen to PlayerAnimation events because it is (currently) equivalent to "player swings arm" and we want to
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* check if he did that between interactions with blocks.
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*
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* @param event
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* the event
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*/
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@EventHandler(
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priority = EventPriority.MONITOR)
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public void onPlayerAnimation(final PlayerAnimationEvent event) {
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/*
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* ____ _ _ _ _ _
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* | _ \| | __ _ _ _ ___ _ __ / \ _ __ (_)_ __ ___ __ _| |_(_) ___ _ __
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* | |_) | |/ _` | | | |/ _ \ '__| / _ \ | '_ \| | '_ ` _ \ / _` | __| |/ _ \| '_ \
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* | __/| | (_| | |_| | __/ | / ___ \| | | | | | | | | | (_| | |_| | (_) | | | |
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* |_| |_|\__,_|\__, |\___|_| /_/ \_\_| |_|_|_| |_| |_|\__,_|\__|_|\___/|_| |_|
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* |___/
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*/
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// Just set a flag to true when the arm was swung.
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BlockInteractData.getData(event.getPlayer()).noSwingArmSwung = true;
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}
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/**
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* We listen to PlayerInteractEvent events for obvious reasons
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*
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* @param event
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* the event
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*/
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@EventHandler(
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ignoreCancelled = true, priority = EventPriority.LOWEST)
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protected void onPlayerInteract(final PlayerInteractEvent event) {
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/*
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* ____ _ ___ _ _
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* | _ \| | __ _ _ _ ___ _ __ |_ _|_ __ | |_ ___ _ __ __ _ ___| |_
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* | |_) | |/ _` | | | |/ _ \ '__| | || '_ \| __/ _ \ '__/ _` |/ __| __|
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* | __/| | (_| | |_| | __/ | | || | | | || __/ | | (_| | (__| |_
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* |_| |_|\__,_|\__, |\___|_| |___|_| |_|\__\___|_| \__,_|\___|\__|
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* |___/
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*/
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final Player player = event.getPlayer();
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if (event.getClickedBlock() == null || event.getAction() != Action.LEFT_CLICK_BLOCK
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&& event.getAction() != Action.RIGHT_CLICK_BLOCK)
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return;
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final Block block = event.getClickedBlock();
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boolean cancelled = false;
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// Do the actual checks, first the fast interact check.
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if (fastInteract.isEnabled(player) && fastInteract.check(player))
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cancelled = true;
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// Second the no swing check.
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if (!cancelled && noSwing.isEnabled(player) && noSwing.check(player))
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cancelled = true;
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// Third the reach check
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if (!cancelled && reach.isEnabled(player) && reach.check(player, block.getLocation()))
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cancelled = true;
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// Fourth the direction check
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if (!cancelled && direction.isEnabled(player) && direction.check(player, block.getLocation()))
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cancelled = true;
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// If one of the checks requested to cancel the event, do so.
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if (cancelled)
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event.setCancelled(cancelled);
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}
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}
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@ -0,0 +1,106 @@
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package fr.neatmonster.nocheatplus.checks.blockinteract;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.entity.Player;
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import org.bukkit.util.Vector;
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import fr.neatmonster.nocheatplus.actions.ParameterName;
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import fr.neatmonster.nocheatplus.checks.Check;
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import fr.neatmonster.nocheatplus.checks.CheckEvent;
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import fr.neatmonster.nocheatplus.players.Permissions;
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import fr.neatmonster.nocheatplus.utilities.CheckUtils;
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/*
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* M""""""'YMM oo dP oo
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* M mmmm. `M 88
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* M MMMMM M dP 88d888b. .d8888b. .d8888b. d8888P dP .d8888b. 88d888b.
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* M MMMMM M 88 88' `88 88ooood8 88' `"" 88 88 88' `88 88' `88
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* M MMMM' .M 88 88 88. ... 88. ... 88 88 88. .88 88 88
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* M .MM dP dP `88888P' `88888P' dP dP `88888P' dP dP
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* MMMMMMMMMMM
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*/
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/**
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* The Direction check will find out if a player tried to interact with something that's not in his field of view.
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*/
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public class Direction extends Check {
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/**
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* The event triggered by this check.
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*/
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public class DirectionEvent extends CheckEvent {
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/**
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* Instantiates a new direction event.
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*
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* @param player
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* the player
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*/
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public DirectionEvent(final Player player) {
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super(player);
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}
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}
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/**
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* Checks a player.
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*
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* @param player
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* the player
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* @param location
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* the location
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* @return true, if successful
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*/
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public boolean check(final Player player, final Location location) {
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final BlockInteractConfig cc = BlockInteractConfig.getConfig(player);
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final BlockInteractData data = BlockInteractData.getData(player);
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boolean cancel = false;
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// How far "off" is the player with his aim. We calculate from the players eye location and view direction to
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// the center of the target block. If the line of sight is more too far off, "off" will be bigger than 0.
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final double off = CheckUtils.directionCheck(player, location.getX() + 0.5D, location.getY() + 0.5D,
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location.getZ() + 0.5D, 1D, 1D, 50);
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if (off > 0.1D) {
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// Player failed the check. Let's try to guess how far he was from looking directly to the block...
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final Vector direction = player.getEyeLocation().getDirection();
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final Vector blockEyes = location.add(0.5D, 0.5D, 0.5D).subtract(player.getEyeLocation()).toVector();
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final double distance = blockEyes.crossProduct(direction).length() / direction.length();
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// Add the overall violation level of the check.
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data.directionVL += distance;
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// Dispatch a direction event (API).
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final DirectionEvent e = new DirectionEvent(player);
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Bukkit.getPluginManager().callEvent(e);
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// Execute whatever actions are associated with this check and the violation level and find out if we should
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// cancel the event.
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cancel = !e.isCancelled() && executeActions(player, cc.directionActions, data.directionVL);
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} else
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// Player did likely nothing wrong, reduce violation counter to reward him.
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data.directionVL *= 0.9D;
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return cancel;
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}
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/* (non-Javadoc)
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* @see fr.neatmonster.nocheatplus.checks.Check#getParameter(fr.neatmonster.nocheatplus.actions.ParameterName, org.bukkit.entity.Player)
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*/
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@Override
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public String getParameter(final ParameterName wildcard, final Player player) {
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if (wildcard == ParameterName.VIOLATIONS)
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return String.valueOf(Math.round(BlockInteractData.getData(player).directionVL));
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else
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return super.getParameter(wildcard, player);
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}
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/* (non-Javadoc)
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* @see fr.neatmonster.nocheatplus.checks.Check#isEnabled(org.bukkit.entity.Player)
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*/
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@Override
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protected boolean isEnabled(final Player player) {
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return !player.hasPermission(Permissions.BLOCKINTERACT_DIRECTION)
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&& BlockInteractConfig.getConfig(player).directionCheck;
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}
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}
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@ -0,0 +1,105 @@
|
||||
package fr.neatmonster.nocheatplus.checks.blockinteract;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import fr.neatmonster.nocheatplus.actions.ParameterName;
|
||||
import fr.neatmonster.nocheatplus.checks.Check;
|
||||
import fr.neatmonster.nocheatplus.checks.CheckEvent;
|
||||
import fr.neatmonster.nocheatplus.players.Permissions;
|
||||
import fr.neatmonster.nocheatplus.utilities.LagMeasureTask;
|
||||
|
||||
/*
|
||||
* MM""""""""`M dP M""M dP dP
|
||||
MM mmmmmmmM 88 M M 88 88
|
||||
M' MMMM .d8888b. .d8888b. d8888P M M 88d888b. d8888P .d8888b. 88d888b. .d8888b. .d8888b. d8888P
|
||||
MM MMMMMMMM 88' `88 Y8ooooo. 88 M M 88' `88 88 88ooood8 88' `88 88' `88 88' `"" 88
|
||||
MM MMMMMMMM 88. .88 88 88 M M 88 88 88 88. ... 88 88. .88 88. ... 88
|
||||
MM MMMMMMMM `88888P8 `88888P' dP M M dP dP dP `88888P' dP `88888P8 `88888P' dP
|
||||
MMMMMMMMMMMM MMMM
|
||||
*/
|
||||
/**
|
||||
* A check used to verify if the player isn't interacting with blocks too quickly.
|
||||
*/
|
||||
public class FastInteract extends Check {
|
||||
|
||||
/**
|
||||
* The event triggered by this check.
|
||||
*/
|
||||
public class FastInteractEvent extends CheckEvent {
|
||||
|
||||
/**
|
||||
* Instantiates a new fast interact event.
|
||||
*
|
||||
* @param player
|
||||
* the player
|
||||
*/
|
||||
public FastInteractEvent(final Player player) {
|
||||
super(player);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks a player.
|
||||
*
|
||||
* @param player
|
||||
* the player
|
||||
* @return true, if successful
|
||||
*/
|
||||
public boolean check(final Player player) {
|
||||
final BlockInteractConfig cc = BlockInteractConfig.getConfig(player);
|
||||
final BlockInteractData data = BlockInteractData.getData(player);
|
||||
|
||||
boolean cancel = false;
|
||||
|
||||
// Has the player interacted with blocks too quickly?
|
||||
if (data.fastInteractLastTime != 0
|
||||
&& System.currentTimeMillis() - data.fastInteractLastTime < cc.fastInteractInterval) {
|
||||
if (!LagMeasureTask.skipCheck()) {
|
||||
if (data.fastInteractLastRefused) {
|
||||
// He failed, increase his violation level.
|
||||
data.fastInteractVL += cc.fastInteractInterval - System.currentTimeMillis()
|
||||
+ data.fastInteractLastTime;
|
||||
|
||||
// Distance a fast interact event (API).
|
||||
final FastInteractEvent e = new FastInteractEvent(player);
|
||||
Bukkit.getPluginManager().callEvent(e);
|
||||
|
||||
// Execute whatever actions are associated with this check and the violation level and find out if
|
||||
// we should cancel the event.
|
||||
cancel = !e.isCancelled() && executeActions(player, cc.fastInteractActions, data.fastInteractVL);
|
||||
}
|
||||
|
||||
data.fastInteractLastRefused = true;
|
||||
}
|
||||
} else {
|
||||
// Reward him by lowering his violation level.
|
||||
data.fastInteractVL *= 0.9D;
|
||||
data.fastInteractLastRefused = false;
|
||||
}
|
||||
|
||||
data.fastInteractLastTime = System.currentTimeMillis();
|
||||
|
||||
return cancel;
|
||||
}
|
||||
|
||||
/* (non-Javadoc)
|
||||
* @see fr.neatmonster.nocheatplus.checks.Check#getParameter(fr.neatmonster.nocheatplus.actions.ParameterName, org.bukkit.entity.Player)
|
||||
*/
|
||||
@Override
|
||||
public String getParameter(final ParameterName wildcard, final Player player) {
|
||||
if (wildcard == ParameterName.VIOLATIONS)
|
||||
return String.valueOf(Math.round(BlockInteractData.getData(player).fastInteractVL));
|
||||
else
|
||||
return super.getParameter(wildcard, player);
|
||||
}
|
||||
|
||||
/* (non-Javadoc)
|
||||
* @see fr.neatmonster.nocheatplus.checks.Check#isEnabled(org.bukkit.entity.Player)
|
||||
*/
|
||||
@Override
|
||||
protected boolean isEnabled(final Player player) {
|
||||
return !player.hasPermission(Permissions.BLOCKINTERACT_FASTINTERACT)
|
||||
&& BlockInteractConfig.getConfig(player).fastInteractCheck;
|
||||
}
|
||||
}
|
@ -0,0 +1,97 @@
|
||||
package fr.neatmonster.nocheatplus.checks.blockinteract;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import fr.neatmonster.nocheatplus.actions.ParameterName;
|
||||
import fr.neatmonster.nocheatplus.checks.Check;
|
||||
import fr.neatmonster.nocheatplus.checks.CheckEvent;
|
||||
import fr.neatmonster.nocheatplus.players.Permissions;
|
||||
|
||||
/*
|
||||
* M"""""""`YM MP""""""`MM oo
|
||||
* M mmmm. M M mmmmm..M
|
||||
* M MMMMM M .d8888b. M. `YM dP dP dP dP 88d888b. .d8888b.
|
||||
* M MMMMM M 88' `88 MMMMMMM. M 88 88 88 88 88' `88 88' `88
|
||||
* M MMMMM M 88. .88 M. .MMM' M 88.88b.88' 88 88 88 88. .88
|
||||
* M MMMMM M `88888P' Mb. .dM 8888P Y8P dP dP dP `8888P88
|
||||
* MMMMMMMMMMM MMMMMMMMMMM .88
|
||||
* d8888P
|
||||
*/
|
||||
/**
|
||||
* We require that the player moves his arm between block breaks, this is what gets checked here.
|
||||
*/
|
||||
public class NoSwing extends Check {
|
||||
|
||||
/**
|
||||
* The event triggered by this check.
|
||||
*/
|
||||
public class NoSwingEvent extends CheckEvent {
|
||||
|
||||
/**
|
||||
* Instantiates a new no swing event.
|
||||
*
|
||||
* @param player
|
||||
* the player
|
||||
*/
|
||||
public NoSwingEvent(final Player player) {
|
||||
super(player);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks a player.
|
||||
*
|
||||
* @param player
|
||||
* the player
|
||||
* @return true, if successful
|
||||
*/
|
||||
public boolean check(final Player player) {
|
||||
final BlockInteractConfig cc = BlockInteractConfig.getConfig(player);
|
||||
final BlockInteractData data = BlockInteractData.getData(player);
|
||||
|
||||
boolean cancel = false;
|
||||
|
||||
// Did he swing his arm before?
|
||||
if (data.noSwingArmSwung) {
|
||||
// "Consume" the flag.
|
||||
data.noSwingArmSwung = false;
|
||||
// Reward with lowering of the violation level.
|
||||
data.noSwingVL *= 0.9D;
|
||||
} else {
|
||||
// He failed, increase violation level.
|
||||
data.noSwingVL += 1D;
|
||||
|
||||
// Dispatch a no swing event (API).
|
||||
final NoSwingEvent e = new NoSwingEvent(player);
|
||||
Bukkit.getPluginManager().callEvent(e);
|
||||
|
||||
// Execute whatever actions are associated with this check and the violation level and find out if we should
|
||||
// cancel the event.
|
||||
cancel = !e.isCancelled() && executeActions(player, cc.noSwingActions, data.noSwingVL);
|
||||
}
|
||||
|
||||
return cancel;
|
||||
|
||||
}
|
||||
|
||||
/* (non-Javadoc)
|
||||
* @see fr.neatmonster.nocheatplus.checks.Check#getParameter(fr.neatmonster.nocheatplus.actions.ParameterName, org.bukkit.entity.Player)
|
||||
*/
|
||||
@Override
|
||||
public String getParameter(final ParameterName wildcard, final Player player) {
|
||||
if (wildcard == ParameterName.VIOLATIONS)
|
||||
return String.valueOf(Math.round(BlockInteractData.getData(player).noSwingVL));
|
||||
else
|
||||
return super.getParameter(wildcard, player);
|
||||
}
|
||||
|
||||
/* (non-Javadoc)
|
||||
* @see fr.neatmonster.nocheatplus.checks.Check#isEnabled(org.bukkit.entity.Player)
|
||||
*/
|
||||
@Override
|
||||
protected boolean isEnabled(final Player player) {
|
||||
return !player.hasPermission(Permissions.BLOCKINTERACT_NOSWING)
|
||||
&& BlockInteractConfig.getConfig(player).noSwingCheck;
|
||||
}
|
||||
}
|
107
src/fr/neatmonster/nocheatplus/checks/blockinteract/Reach.java
Normal file
107
src/fr/neatmonster/nocheatplus/checks/blockinteract/Reach.java
Normal file
@ -0,0 +1,107 @@
|
||||
package fr.neatmonster.nocheatplus.checks.blockinteract;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import fr.neatmonster.nocheatplus.actions.ParameterName;
|
||||
import fr.neatmonster.nocheatplus.checks.Check;
|
||||
import fr.neatmonster.nocheatplus.checks.CheckEvent;
|
||||
import fr.neatmonster.nocheatplus.players.Permissions;
|
||||
import fr.neatmonster.nocheatplus.utilities.CheckUtils;
|
||||
|
||||
/*
|
||||
* MM"""""""`MM dP
|
||||
* MM mmmm, M 88
|
||||
* M' .M .d8888b. .d8888b. .d8888b. 88d888b.
|
||||
* MM MMMb. "M 88ooood8 88' `88 88' `"" 88' `88
|
||||
* MM MMMMM M 88. ... 88. .88 88. ... 88 88
|
||||
* MM MMMMM M `88888P' `88888P8 `88888P' dP dP
|
||||
* MMMMMMMMMMMM
|
||||
*/
|
||||
/**
|
||||
* The Reach check will find out if a player interacts with something that's too far away.
|
||||
*/
|
||||
public class Reach extends Check {
|
||||
|
||||
/**
|
||||
* The event triggered by this check.
|
||||
*/
|
||||
public class ReachEvent extends CheckEvent {
|
||||
|
||||
/**
|
||||
* Instantiates a new reach event.
|
||||
*
|
||||
* @param player
|
||||
* the player
|
||||
*/
|
||||
public ReachEvent(final Player player) {
|
||||
super(player);
|
||||
}
|
||||
}
|
||||
|
||||
/** The maximum distance allowed to interact with a block. */
|
||||
public final double DISTANCE = 5D; // TODO: Test with creative mode.
|
||||
|
||||
/**
|
||||
* Checks a player.
|
||||
*
|
||||
* @param player
|
||||
* the player
|
||||
* @param location
|
||||
* the location
|
||||
* @return true, if successful
|
||||
*/
|
||||
public boolean check(final Player player, final Location location) {
|
||||
final BlockInteractConfig cc = BlockInteractConfig.getConfig(player);
|
||||
final BlockInteractData data = BlockInteractData.getData(player);
|
||||
|
||||
boolean cancel = false;
|
||||
|
||||
// Distance is calculated from eye location to center of targeted block. If the player is further away from his
|
||||
// target than allowed, the difference will be assigned to "distance".
|
||||
final double distance = Math.max(CheckUtils.distance(player, location) - DISTANCE, 0D);
|
||||
|
||||
if (distance > 0) {
|
||||
// He failed, increment violation level.
|
||||
data.reachVL += distance;
|
||||
|
||||
// Dispatch a reach event (API).
|
||||
final ReachEvent e = new ReachEvent(player);
|
||||
Bukkit.getPluginManager().callEvent(e);
|
||||
|
||||
// Remember how much further than allowed he tried to reach for logging, if necessary.
|
||||
data.reachDistance = distance + DISTANCE;
|
||||
|
||||
// Execute whatever actions are associated with this check and the violation level and find out if we should
|
||||
// cancel the event.
|
||||
cancel = !e.isCancelled() && executeActions(player, cc.reachActions, data.reachVL);
|
||||
} else
|
||||
// Player passed the check, reward him.
|
||||
data.reachVL *= 0.9D;
|
||||
|
||||
return cancel;
|
||||
}
|
||||
|
||||
/* (non-Javadoc)
|
||||
* @see fr.neatmonster.nocheatplus.checks.Check#getParameter(fr.neatmonster.nocheatplus.actions.ParameterName, org.bukkit.entity.Player)
|
||||
*/
|
||||
@Override
|
||||
public String getParameter(final ParameterName wildcard, final Player player) {
|
||||
if (wildcard == ParameterName.VIOLATIONS)
|
||||
return String.valueOf(Math.round(BlockInteractData.getData(player).reachVL));
|
||||
else if (wildcard == ParameterName.REACH_DISTANCE)
|
||||
return String.valueOf(Math.round(BlockInteractData.getData(player).reachDistance));
|
||||
else
|
||||
return super.getParameter(wildcard, player);
|
||||
}
|
||||
|
||||
/* (non-Javadoc)
|
||||
* @see fr.neatmonster.nocheatplus.checks.Check#isEnabled(org.bukkit.entity.Player)
|
||||
*/
|
||||
@Override
|
||||
protected boolean isEnabled(final Player player) {
|
||||
return !player.hasPermission(Permissions.BLOCKINTERACT_REACH)
|
||||
&& BlockInteractConfig.getConfig(player).reachCheck;
|
||||
}
|
||||
}
|
@ -70,12 +70,12 @@ public class FastPlace extends Check {
|
||||
// we should cancel the event.
|
||||
cancel = !e.isCancelled() && executeActions(player, cc.fastPlaceActions, data.fastPlaceVL);
|
||||
}
|
||||
|
||||
data.fastPlaceLastRefused = true;
|
||||
}
|
||||
} else {
|
||||
// Reward him by lowering his violation level.
|
||||
data.fastPlaceVL *= 0.9D;
|
||||
|
||||
data.fastPlaceLastRefused = false;
|
||||
}
|
||||
|
||||
|
@ -0,0 +1,95 @@
|
||||
package fr.neatmonster.nocheatplus.checks.blockplace;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import fr.neatmonster.nocheatplus.actions.ParameterName;
|
||||
import fr.neatmonster.nocheatplus.checks.Check;
|
||||
import fr.neatmonster.nocheatplus.checks.CheckEvent;
|
||||
import fr.neatmonster.nocheatplus.players.Permissions;
|
||||
|
||||
/*
|
||||
* M"""""""`YM MP""""""`MM oo
|
||||
* M mmmm. M M mmmmm..M
|
||||
* M MMMMM M .d8888b. M. `YM dP dP dP dP 88d888b. .d8888b.
|
||||
* M MMMMM M 88' `88 MMMMMMM. M 88 88 88 88 88' `88 88' `88
|
||||
* M MMMMM M 88. .88 M. .MMM' M 88.88b.88' 88 88 88 88. .88
|
||||
* M MMMMM M `88888P' Mb. .dM 8888P Y8P dP dP dP `8888P88
|
||||
* MMMMMMMMMMM MMMMMMMMMMM .88
|
||||
* d8888P
|
||||
*/
|
||||
/**
|
||||
* We require that the player moves his arm between block places, this is what gets checked here.
|
||||
*/
|
||||
public class NoSwing extends Check {
|
||||
|
||||
/**
|
||||
* The event triggered by this check.
|
||||
*/
|
||||
public class NoSwingEvent extends CheckEvent {
|
||||
|
||||
/**
|
||||
* Instantiates a new no swing event.
|
||||
*
|
||||
* @param player
|
||||
* the player
|
||||
*/
|
||||
public NoSwingEvent(final Player player) {
|
||||
super(player);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks a player.
|
||||
*
|
||||
* @param player
|
||||
* the player
|
||||
* @return true, if successful
|
||||
*/
|
||||
public boolean check(final Player player) {
|
||||
final BlockPlaceConfig cc = BlockPlaceConfig.getConfig(player);
|
||||
final BlockPlaceData data = BlockPlaceData.getData(player);
|
||||
|
||||
boolean cancel = false;
|
||||
|
||||
// Did he swing his arm before?
|
||||
if (data.noSwingArmSwung) {
|
||||
// "Consume" the flag.
|
||||
data.noSwingArmSwung = false;
|
||||
// Reward with lowering of the violation level.
|
||||
data.noSwingVL *= 0.9D;
|
||||
} else {
|
||||
// He failed, increase violation level.
|
||||
data.noSwingVL += 1D;
|
||||
|
||||
// Dispatch a no swing event (API).
|
||||
final NoSwingEvent e = new NoSwingEvent(player);
|
||||
Bukkit.getPluginManager().callEvent(e);
|
||||
|
||||
// Execute whatever actions are associated with this check and the violation level and find out if we should
|
||||
// cancel the event.
|
||||
cancel = !e.isCancelled() && executeActions(player, cc.noSwingActions, data.noSwingVL);
|
||||
}
|
||||
|
||||
return cancel;
|
||||
}
|
||||
|
||||
/* (non-Javadoc)
|
||||
* @see fr.neatmonster.nocheatplus.checks.Check#getParameter(fr.neatmonster.nocheatplus.actions.ParameterName, org.bukkit.entity.Player)
|
||||
*/
|
||||
@Override
|
||||
public String getParameter(final ParameterName wildcard, final Player player) {
|
||||
if (wildcard == ParameterName.VIOLATIONS)
|
||||
return String.valueOf(Math.round(BlockPlaceData.getData(player).noSwingVL));
|
||||
else
|
||||
return super.getParameter(wildcard, player);
|
||||
}
|
||||
|
||||
/* (non-Javadoc)
|
||||
* @see fr.neatmonster.nocheatplus.checks.Check#isEnabled(org.bukkit.entity.Player)
|
||||
*/
|
||||
@Override
|
||||
protected boolean isEnabled(final Player player) {
|
||||
return !player.hasPermission(Permissions.BLOCKPLACE_NOSWING) && BlockPlaceConfig.getConfig(player).noSwingCheck;
|
||||
}
|
||||
}
|
@ -115,6 +115,14 @@ public class FightListener implements Listener {
|
||||
@EventHandler(
|
||||
ignoreCancelled = true, priority = EventPriority.LOWEST)
|
||||
public void onEntityDamage(final EntityDamageEvent event) {
|
||||
/*
|
||||
* _____ _ _ _ ____
|
||||
* | ____|_ __ | |_(_) |_ _ _ | _ \ __ _ _ __ ___ __ _ __ _ ___
|
||||
* | _| | '_ \| __| | __| | | | | | | |/ _` | '_ ` _ \ / _` |/ _` |/ _ \
|
||||
* | |___| | | | |_| | |_| |_| | | |_| | (_| | | | | | | (_| | (_| | __/
|
||||
* |_____|_| |_|\__|_|\__|\__, | |____/ \__,_|_| |_| |_|\__,_|\__, |\___|
|
||||
* |___/ |___/
|
||||
*/
|
||||
// Filter some unwanted events right now.
|
||||
if (event instanceof EntityDamageByEntityEvent) {
|
||||
final EntityDamageByEntityEvent e = (EntityDamageByEntityEvent) event;
|
||||
@ -135,6 +143,14 @@ public class FightListener implements Listener {
|
||||
@EventHandler(
|
||||
ignoreCancelled = true, priority = EventPriority.LOW)
|
||||
public void onEntityDamage_(final EntityDamageEvent event) {
|
||||
/*
|
||||
* _____ _ _ _ ____
|
||||
* | ____|_ __ | |_(_) |_ _ _ | _ \ __ _ _ __ ___ __ _ __ _ ___
|
||||
* | _| | '_ \| __| | __| | | | | | | |/ _` | '_ ` _ \ / _` |/ _` |/ _ \
|
||||
* | |___| | | | |_| | |_| |_| | | |_| | (_| | | | | | | (_| | (_| | __/
|
||||
* |_____|_| |_|\__|_|\__|\__, | |____/ \__,_|_| |_| |_|\__,_|\__, |\___|
|
||||
* |___/ |___/
|
||||
*/
|
||||
// Filter unwanted events right here.
|
||||
if (event.getEntity() instanceof Player && !event.getEntity().isDead()) {
|
||||
final Player player = (Player) event.getEntity();
|
||||
@ -153,6 +169,14 @@ public class FightListener implements Listener {
|
||||
@EventHandler(
|
||||
priority = EventPriority.MONITOR)
|
||||
protected void onEntityDeathEvent(final EntityDeathEvent event) {
|
||||
/*
|
||||
* _____ _ _ _ ____ _ _
|
||||
* | ____|_ __ | |_(_) |_ _ _ | _ \ ___ __ _| |_| |__
|
||||
* | _| | '_ \| __| | __| | | | | | | |/ _ \/ _` | __| '_ \
|
||||
* | |___| | | | |_| | |_| |_| | | |_| | __/ (_| | |_| | | |
|
||||
* |_____|_| |_|\__|_|\__|\__, | |____/ \___|\__,_|\__|_| |_|
|
||||
* |___/
|
||||
*/
|
||||
// Only interested in dying players.
|
||||
if (event.getEntity() instanceof Player)
|
||||
godMode.death((Player) event.getEntity());
|
||||
@ -167,6 +191,14 @@ public class FightListener implements Listener {
|
||||
@EventHandler(
|
||||
ignoreCancelled = true, priority = EventPriority.LOWEST)
|
||||
public void onEntityRegainHealth(final EntityRegainHealthEvent event) {
|
||||
/*
|
||||
* _____ _ _ _ ____ _ _ _ _ _ _
|
||||
* | ____|_ __ | |_(_) |_ _ _ | _ \ ___ __ _ __ _(_)_ __ | | | | ___ __ _| | |_| |__
|
||||
* | _| | '_ \| __| | __| | | | | |_) / _ \/ _` |/ _` | | '_ \ | |_| |/ _ \/ _` | | __| '_ \
|
||||
* | |___| | | | |_| | |_| |_| | | _ < __/ (_| | (_| | | | | | | _ | __/ (_| | | |_| | | |
|
||||
* |_____|_| |_|\__|_|\__|\__, | |_| \_\___|\__, |\__,_|_|_| |_| |_| |_|\___|\__,_|_|\__|_| |_|
|
||||
* |___/ |___/
|
||||
*/
|
||||
if (event.getEntity() instanceof Player && event.getRegainReason() == RegainReason.SATIATED) {
|
||||
final Player player = (Player) event.getEntity();
|
||||
if (instantHeal.isEnabled(player) && instantHeal.check(player))
|
||||
@ -183,6 +215,14 @@ public class FightListener implements Listener {
|
||||
@EventHandler(
|
||||
priority = EventPriority.MONITOR)
|
||||
protected void onPlayerAnimation(final PlayerAnimationEvent event) {
|
||||
/*
|
||||
* ____ _ _ _ _ _
|
||||
* | _ \| | __ _ _ _ ___ _ __ / \ _ __ (_)_ __ ___ __ _| |_(_) ___ _ __
|
||||
* | |_) | |/ _` | | | |/ _ \ '__| / _ \ | '_ \| | '_ ` _ \ / _` | __| |/ _ \| '_ \
|
||||
* | __/| | (_| | |_| | __/ | / ___ \| | | | | | | | | | (_| | |_| | (_) | | | |
|
||||
* |_| |_|\__,_|\__, |\___|_| /_/ \_\_| |_|_|_| |_| |_|\__,_|\__|_|\___/|_| |_|
|
||||
* |___/
|
||||
*/
|
||||
// Set a flag telling us that the arm has been swung.
|
||||
FightData.getData(event.getPlayer()).noSwingArmSwung = true;
|
||||
}
|
||||
@ -196,6 +236,14 @@ public class FightListener implements Listener {
|
||||
@EventHandler(
|
||||
ignoreCancelled = true, priority = EventPriority.LOWEST)
|
||||
public void onPlayerToggleSprint(final PlayerToggleSprintEvent event) {
|
||||
/*
|
||||
* ____ _ _____ _ ____ _ _
|
||||
* | _ \| | __ _ _ _ ___ _ __ |_ _|__ __ _ __ _| | ___ / ___| _ __ _ __(_)_ __ | |_
|
||||
* | |_) | |/ _` | | | |/ _ \ '__| | |/ _ \ / _` |/ _` | |/ _ \ \___ \| '_ \| '__| | '_ \| __|
|
||||
* | __/| | (_| | |_| | __/ | | | (_) | (_| | (_| | | __/ ___) | |_) | | | | | | | |_
|
||||
* |_| |_|\__,_|\__, |\___|_| |_|\___/ \__, |\__, |_|\___| |____/| .__/|_| |_|_| |_|\__|
|
||||
* |___/ |___/ |___/ |_|
|
||||
*/
|
||||
FightData.getData(event.getPlayer()).knockbackSprintTime = System.currentTimeMillis();
|
||||
}
|
||||
}
|
||||
|
@ -46,6 +46,14 @@ public class InventoryListener implements Listener {
|
||||
@EventHandler(
|
||||
ignoreCancelled = true, priority = EventPriority.LOWEST)
|
||||
public void onEntityShootBow(final EntityShootBowEvent event) {
|
||||
/*
|
||||
* _____ _ _ _ ____ _ _ ____
|
||||
* | ____|_ __ | |_(_) |_ _ _ / ___|| |__ ___ ___ | |_ | __ ) _____ __
|
||||
* | _| | '_ \| __| | __| | | | \___ \| '_ \ / _ \ / _ \| __| | _ \ / _ \ \ /\ / /
|
||||
* | |___| | | | |_| | |_| |_| | ___) | | | | (_) | (_) | |_ | |_) | (_) \ V V /
|
||||
* |_____|_| |_|\__|_|\__|\__, | |____/|_| |_|\___/ \___/ \__| |____/ \___/ \_/\_/
|
||||
* |___/
|
||||
*/
|
||||
// Only if a player shot the arrow.
|
||||
if (event.getEntity() instanceof Player) {
|
||||
final Player player = (Player) event.getEntity();
|
||||
@ -65,6 +73,14 @@ public class InventoryListener implements Listener {
|
||||
@EventHandler(
|
||||
ignoreCancelled = true, priority = EventPriority.LOWEST)
|
||||
public void onFoodLevelChange(final FoodLevelChangeEvent event) {
|
||||
/*
|
||||
* _____ _ _ _ ____ _
|
||||
* | ___|__ ___ __| | | | _____ _____| | / ___| |__ __ _ _ __ __ _ ___
|
||||
* | |_ / _ \ / _ \ / _` | | | / _ \ \ / / _ \ | | | | '_ \ / _` | '_ \ / _` |/ _ \
|
||||
* | _| (_) | (_) | (_| | | |__| __/\ V / __/ | | |___| | | | (_| | | | | (_| | __/
|
||||
* |_| \___/ \___/ \__,_| |_____\___| \_/ \___|_| \____|_| |_|\__,_|_| |_|\__, |\___|
|
||||
* |___/
|
||||
*/
|
||||
// Only if a player ate food.
|
||||
if (event.getEntity() instanceof Player) {
|
||||
final Player player = (Player) event.getEntity();
|
||||
@ -84,6 +100,14 @@ public class InventoryListener implements Listener {
|
||||
@EventHandler(
|
||||
ignoreCancelled = true, priority = EventPriority.LOWEST)
|
||||
protected void onPlayerDropItem(final PlayerDropItemEvent event) {
|
||||
/*
|
||||
* ____ _ ____
|
||||
* | _ \| | __ _ _ _ ___ _ __ | _ \ _ __ ___ _ __
|
||||
* | |_) | |/ _` | | | |/ _ \ '__| | | | | '__/ _ \| '_ \
|
||||
* | __/| | (_| | |_| | __/ | | |_| | | | (_) | |_) |
|
||||
* |_| |_|\__,_|\__, |\___|_| |____/|_| \___/| .__/
|
||||
* |___/ |_|
|
||||
*/
|
||||
// If the player died, all his items are dropped so ignore him.
|
||||
if (event.getPlayer().isDead())
|
||||
return;
|
||||
@ -103,6 +127,14 @@ public class InventoryListener implements Listener {
|
||||
@EventHandler(
|
||||
priority = EventPriority.LOWEST)
|
||||
public void onPlayerInteractEvent(final PlayerInteractEvent event) {
|
||||
/*
|
||||
* ____ _ ___ _ _
|
||||
* | _ \| | __ _ _ _ ___ _ __ |_ _|_ __ | |_ ___ _ __ __ _ ___| |_
|
||||
* | |_) | |/ _` | | | |/ _ \ '__| | || '_ \| __/ _ \ '__/ _` |/ __| __|
|
||||
* | __/| | (_| | |_| | __/ | | || | | | || __/ | | (_| | (__| |_
|
||||
* |_| |_|\__,_|\__, |\___|_| |___|_| |_|\__\___|_| \__,_|\___|\__|
|
||||
* |___/
|
||||
*/
|
||||
// Only interested in right-clicks while holding an item.
|
||||
if (!event.hasItem()
|
||||
|| !(event.getAction() == Action.RIGHT_CLICK_AIR || event.getAction() == Action.RIGHT_CLICK_BLOCK))
|
||||
|
@ -70,6 +70,32 @@ public abstract class ConfPaths {
|
||||
public static final String BLOCKBREAK_REACH_CHECK = BLOCKBREAK_REACH + "active";
|
||||
public static final String BLOCKBREAK_REACH_ACTIONS = BLOCKBREAK_REACH + "actions";
|
||||
|
||||
/*
|
||||
* 888 88b, 888 888 888 d8 d8
|
||||
* 888 88P' 888 e88 88e e88'888 888 ee 888 888 8e d88 ,e e, 888,8, ,"Y88b e88'888 d88
|
||||
* 888 8K 888 d888 888b d888 '8 888 P 888 888 88b d88888 d88 88b 888 " "8" 888 d888 '8 d88888
|
||||
* 888 88b, 888 Y888 888P Y888 , 888 b 888 888 888 888 888 , 888 ,ee 888 Y888 , 888
|
||||
* 888 88P' 888 "88 88" "88,e8' 888 8b 888 888 888 888 "YeeP" 888 "88 888 "88,e8' 888
|
||||
*/
|
||||
private static final String BLOCKINTERACT = CHECKS + "blockinteract.";
|
||||
|
||||
private static final String BLOCKINTERACT_DIRECTION = BLOCKINTERACT + "direction.";
|
||||
public static final String BLOCKINTERACT_DIRECTION_CHECK = BLOCKINTERACT_DIRECTION + "active";
|
||||
public static final String BLOCKINTERACT_DIRECTION_ACTIONS = BLOCKINTERACT_DIRECTION + "actions";
|
||||
|
||||
private static final String BLOCKINTERACT_FASTINTERACT = BLOCKINTERACT + "fastinteract.";
|
||||
public static final String BLOCKINTERACT_FASTINTERACT_CHECK = BLOCKINTERACT_FASTINTERACT + "active";
|
||||
public static final String BLOCKINTERACT_FASTINTERACT_INTERVAL = BLOCKINTERACT_FASTINTERACT + "interval";
|
||||
public static final String BLOCKINTERACT_FASTINTERACT_ACTIONS = BLOCKINTERACT_FASTINTERACT + "actions";
|
||||
|
||||
private static final String BLOCKINTERACT_NOSWING = BLOCKINTERACT + "noswing.";
|
||||
public static final String BLOCKINTERACT_NOSWING_CHECK = BLOCKINTERACT_NOSWING + "active";
|
||||
public static final String BLOCKINTERACT_NOSWING_ACTIONS = BLOCKINTERACT_NOSWING + "actions";
|
||||
|
||||
private static final String BLOCKINTERACT_REACH = BLOCKINTERACT + "reach.";
|
||||
public static final String BLOCKINTERACT_REACH_CHECK = BLOCKINTERACT_REACH + "active";
|
||||
public static final String BLOCKINTERACT_REACH_ACTIONS = BLOCKINTERACT_REACH + "actions";
|
||||
|
||||
/*
|
||||
* 888 88b, 888 888 888 88e 888
|
||||
* 888 88P' 888 e88 88e e88'888 888 ee 888 888D 888 ,"Y88b e88'888 ,e e,
|
||||
|
@ -62,7 +62,7 @@ public class DefaultConfig extends ConfigFile {
|
||||
set(ConfPaths.BLOCKBREAK_FASTBREAK_CHECK, true);
|
||||
set(ConfPaths.BLOCKBREAK_FASTBREAK_EXPERIMENTAL, true);
|
||||
set(ConfPaths.BLOCKBREAK_FASTBREAK_INTERVAL, 100);
|
||||
set(ConfPaths.BLOCKBREAK_FASTBREAK_ACTIONS, "cancel vl>100 log:fastbreak:3:5:cif cancel");
|
||||
set(ConfPaths.BLOCKBREAK_FASTBREAK_ACTIONS, "cancel vl>100 log:fastinteract:3:5:cif cancel");
|
||||
|
||||
set(ConfPaths.BLOCKBREAK_NOSWING_CHECK, true);
|
||||
set(ConfPaths.BLOCKBREAK_NOSWING_ACTIONS, "log:noswing:3:2:if cancel");
|
||||
@ -70,6 +70,26 @@ public class DefaultConfig extends ConfigFile {
|
||||
set(ConfPaths.BLOCKBREAK_REACH_CHECK, true);
|
||||
set(ConfPaths.BLOCKBREAK_REACH_ACTIONS, "cancel vl>5 log:breach:0:2:if cancel");
|
||||
|
||||
/*
|
||||
* 888 88b, 888 888 888 d8 d8
|
||||
* 888 88P' 888 e88 88e e88'888 888 ee 888 888 8e d88 ,e e, 888,8, ,"Y88b e88'888 d88
|
||||
* 888 8K 888 d888 888b d888 '8 888 P 888 888 88b d88888 d88 88b 888 " "8" 888 d888 '8 d88888
|
||||
* 888 88b, 888 Y888 888P Y888 , 888 b 888 888 888 888 888 , 888 ,ee 888 Y888 , 888
|
||||
* 888 88P' 888 "88 88" "88,e8' 888 8b 888 888 888 888 "YeeP" 888 "88 888 "88,e8' 888
|
||||
*/
|
||||
set(ConfPaths.BLOCKINTERACT_DIRECTION_CHECK, true);
|
||||
set(ConfPaths.BLOCKINTERACT_DIRECTION_ACTIONS, "cancel vl>10 log:bdirection:0:3:if cancel");
|
||||
|
||||
set(ConfPaths.BLOCKINTERACT_FASTINTERACT_CHECK, true);
|
||||
set(ConfPaths.BLOCKINTERACT_FASTINTERACT_INTERVAL, 95L);
|
||||
set(ConfPaths.BLOCKINTERACT_FASTINTERACT_ACTIONS, "cancel vl>100 log:fastplace:3:5:cif cancel");
|
||||
|
||||
set(ConfPaths.BLOCKINTERACT_NOSWING_CHECK, true);
|
||||
set(ConfPaths.BLOCKINTERACT_NOSWING_ACTIONS, "log:noswing:3:2:if cancel");
|
||||
|
||||
set(ConfPaths.BLOCKINTERACT_REACH_CHECK, true);
|
||||
set(ConfPaths.BLOCKINTERACT_REACH_ACTIONS, "cancel vl>5 log:breach:0:2:if cancel");
|
||||
|
||||
/*
|
||||
* 888 88b, 888 888 888 88e 888
|
||||
* 888 88P' 888 e88 88e e88'888 888 ee 888 888D 888 ,"Y88b e88'888 ,e e,
|
||||
@ -299,6 +319,7 @@ public class DefaultConfig extends ConfigFile {
|
||||
set(ConfPaths.STRINGS + ".critical", start + "tried to do a critical hit but wasn't technically jumping" + end);
|
||||
set(ConfPaths.STRINGS + ".drop", start + "tried to drop more items than allowed" + end);
|
||||
set(ConfPaths.STRINGS + ".fastbreak", start + "tried to break too much blocks" + end);
|
||||
set(ConfPaths.STRINGS + ".fastinteract", start + "tried to interact with too much blocks" + end);
|
||||
set(ConfPaths.STRINGS + ".fastplace", start + "tried to place too much blocks" + end);
|
||||
set(ConfPaths.STRINGS + ".fdirection", start + "tried to hit an entity out of line of sight" + end);
|
||||
set(ConfPaths.STRINGS + ".flyshort", start + "tried to move unexpectedly" + end);
|
||||
|
@ -78,6 +78,19 @@ public class Permissions {
|
||||
public static final String BLOCKBREAK_NOSWING = BLOCKBREAK + ".noswing";
|
||||
public static final String BLOCKBREAK_REACH = BLOCKBREAK + ".reach";
|
||||
|
||||
/*
|
||||
* 888 88b, 888 888 888 d8 d8
|
||||
* 888 88P' 888 e88 88e e88'888 888 ee 888 888 8e d88 ,e e, 888,8, ,"Y88b e88'888 d88
|
||||
* 888 8K 888 d888 888b d888 '8 888 P 888 888 88b d88888 d88 88b 888 " "8" 888 d888 '8 d88888
|
||||
* 888 88b, 888 Y888 888P Y888 , 888 b 888 888 888 888 888 , 888 ,ee 888 Y888 , 888
|
||||
* 888 88P' 888 "88 88" "88,e8' 888 8b 888 888 888 888 "YeeP" 888 "88 888 "88,e8' 888
|
||||
*/
|
||||
private static final String BLOCKINTERACT = CHECKS + ".blockinteract";
|
||||
public static final String BLOCKINTERACT_DIRECTION = BLOCKINTERACT + ".direction";
|
||||
public static final String BLOCKINTERACT_FASTINTERACT = BLOCKINTERACT + ".fastinteract";
|
||||
public static final String BLOCKINTERACT_NOSWING = BLOCKINTERACT + ".noswing";
|
||||
public static final String BLOCKINTERACT_REACH = BLOCKINTERACT + ".reach";
|
||||
|
||||
/*
|
||||
* 888 88b, 888 888 888 88e 888
|
||||
* 888 88P' 888 e88 88e e88'888 888 ee 888 888D 888 ,"Y88b e88'888 ,e e,
|
||||
|
Loading…
Reference in New Issue
Block a user