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https://github.com/NoCheatPlus/NoCheatPlus.git
synced 2024-12-30 20:37:52 +01:00
Adapted to CB 950+: Fixed teleports, reduced false positives while
moving/jumping around randomly.
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@ -3,7 +3,7 @@ name: NoCheat
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author: Evenprime
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main: cc.co.evenprime.bukkit.nocheat.NoCheat
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version: 1.06a
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version: 1.07
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softdepend: [ Permissions, CraftIRC ]
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@ -43,10 +43,10 @@ public class MovingCheck extends Check {
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}
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// How many move events can a player have in air before he is expected to lose altitude (or land somewhere)
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private final static int jumpingLimit = 4;
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private final static int jumpingLimit = 5;
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// How high may a player get compared to his last location with ground contact
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private final static double jumpHeight = 1.3D;
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private final static double jumpHeight = 1.35D;
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// How high may a player move in one event on ground
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private final static double stepHeight = 0.501D;
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@ -102,21 +102,24 @@ public class MovingCheck extends Check {
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// Get the player-specific data
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final MovingData data = MovingData.get(player);
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// Get the two locations of the event
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final Location to = event.getTo();
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// use our self-defined from-location, instead of the one from the event
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Location from = data.lastLocation;
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Location from = event.getFrom();
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updateVelocity(player.getVelocity(), data);
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// event.getFrom() is intentional here
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if(shouldBeIgnored(player, data, event.getFrom(), to)) {
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if(shouldBeIgnored(player, data, from, to)) {
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statisticElapsedTimeNano += System.nanoTime() - startTime;
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statisticTotalEvents++;
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return;
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}
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if(to.distanceSquared(data.lastLocation) < to.distanceSquared(from)) {
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from = data.lastLocation;
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}
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/**** Horizontal movement check START ****/
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// First check the distance the player has moved horizontally
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@ -193,7 +196,7 @@ public class MovingCheck extends Check {
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limit += jumpHeight - (data.jumpPhase-jumpingLimit) * 0.2D;
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else limit += jumpHeight;
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final int onGroundTo = playerIsOnGround(to, 0.5D);
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final int onGroundTo = playerIsOnGround(to, 0.0D);
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if(onGroundTo != MovingData.NONSOLID) limit += stepHeight;
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@ -205,7 +208,7 @@ public class MovingCheck extends Check {
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if(violationLevelVertical < 0) {
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if(onGroundTo != MovingData.NONSOLID) { // Land
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data.jumpPhase = 0; // He is on ground now, so reset the jump
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newSetBack = to;
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//newSetBack = to;
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}
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else { // Fly
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data.jumpPhase++; // Enter next phase of the flight
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@ -388,11 +391,11 @@ public class MovingCheck extends Check {
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return true;
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}
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// More sophisticated checks
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final Location l = data.lastLocation;
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if(!from.getWorld().equals(data.lastLocation.getWorld())) {
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return true;
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}
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// Player is currently changing worlds
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if(!l.getWorld().equals(from.getWorld())) {
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if(data.teleportTo != null && from.getX() == data.teleportTo.getX() && from.getY() == data.teleportTo.getY() && from.getZ() == data.teleportTo.getZ()) {
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return true;
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}
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@ -404,10 +407,6 @@ public class MovingCheck extends Check {
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if(x == to.getX() && z == to.getZ() && y == to.getY() ) {
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return true;
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}
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// Something or someone moved the player without causing a move event - Can't do much with that
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else if(!(x == l.getX() && z == l.getZ() && y == l.getY())){
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return true;
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}
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return false;
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}
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@ -460,8 +459,9 @@ public class MovingCheck extends Check {
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}
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if(!event.isCancelled()) {
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data.lastLocation = event.getTo();
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data.jumpPhase = 0;
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data.teleportTo = event.getTo().clone();
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data.lastLocation = event.getTo().clone();
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data.setBackPoint = event.getTo().clone();
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}
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}
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@ -472,7 +472,6 @@ public class MovingCheck extends Check {
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*/
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public void respawned(PlayerRespawnEvent event) {
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MovingData data = MovingData.get(event.getPlayer());
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data.lastLocation = event.getRespawnLocation();
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data.setBackPoint = event.getRespawnLocation().clone();
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}
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