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https://github.com/NoCheatPlus/NoCheatPlus.git
synced 2024-11-07 03:02:11 +01:00
Further tweaking of initial values
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@ -3,5 +3,5 @@ name: NoCheatPlugin
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author: Evenprime
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main: cc.co.evenprime.bukkit.nocheat.NoCheatPlugin
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version: 0.5.5
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version: 0.5.5a
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@ -16,7 +16,7 @@ public class MovingCheck {
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// previously-calculated upper bound values for jumps. Minecraft is very deterministic when it comes to jumps
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// Each entry represents the maximum gain in height per move event.
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private static double jumpingPhases[] = new double[]{ 0.501D, 0.34D, 0.26D, 0.17D, 0.09D, 0.02D, 0.00D, -0.07D, -0.15D, -0.22D, -0.29D, -0.36D, -0.43D, -0.50D };
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private static double jumpingPhases[] = new double[]{ 0.501D, 0.34D, 0.26D, 0.17D, 0.09D, 0.02D, 0.00D, -0.07D, -0.15D, -0.22D, -0.29D, -0.36D, -0.43D, -0.49D };
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// Violation levels
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private static final int HEAVY = 3;
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@ -181,7 +181,7 @@ public class MovingCheck {
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double offset = (to.getY() - from.getY()) - jumpingPhases[data.movingJumpPhase];
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if(offset > 2D) vl = vl > HEAVY ? vl : HEAVY;
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else if(offset > 0.6D) vl = vl > NORMAL ? vl : NORMAL;
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else if(offset > 1D) vl = vl > NORMAL ? vl : NORMAL;
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else vl = vl > MINOR ? vl : MINOR;
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}
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}
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@ -197,7 +197,7 @@ public class MovingCheck {
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double offset = (to.getY() - from.getY()) - jumpingPhases[data.movingJumpPhase];
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if(offset > 2D) vl = vl > HEAVY ? vl : HEAVY;
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else if(offset > 0.6D) vl = vl > NORMAL ? vl : NORMAL;
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else if(offset > 1D) vl = vl > NORMAL ? vl : NORMAL;
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else vl = vl > MINOR ? vl : MINOR;
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}
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else if(to.getY() <= from.getY()) {
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@ -215,7 +215,7 @@ public class MovingCheck {
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double offset = (to.getY() - from.getY()) - jumpingPhases[data.movingJumpPhase];
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if(offset > 2D) vl = vl > HEAVY ? vl : HEAVY;
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else if(offset > 0.6D) vl = vl > NORMAL ? vl : NORMAL;
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else if(offset > 1D) vl = vl > NORMAL ? vl : NORMAL;
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else vl = vl > MINOR ? vl : MINOR;
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}
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else {
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@ -275,8 +275,8 @@ public class MovingCheck {
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data.movingMinorViolationsInARow++;
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// 16 minor violations in a row count as one normal violation
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if(data.movingMinorViolationsInARow % (NoCheatConfiguration.movingFreeMoves+10) == 0) {
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// using up all free moves 4 times in a row counts as one normal violation
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if(data.movingMinorViolationsInARow % (NoCheatConfiguration.movingFreeMoves * 4) == 0) {
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normalViolation(data, event);
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}
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// Each time the freebee moves are all used up, we may reset the player to his old location
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@ -39,7 +39,7 @@ public class NoCheatConfiguration {
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public static double movingDistanceMed = 1.0D;
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public static double movingDistanceHigh = 5.0D;
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public static int movingFreeMoves = 2;
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public static int movingFreeMoves = 5;
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// Should moving violations be punished?
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public static boolean movingLogOnly = false;
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@ -103,7 +103,7 @@ public class NoCheatConfiguration {
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speedhackHigh = c.getInt("speedhack.limits.high", 120);
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movingLogOnly = c.getBoolean("moving.logonly", false);
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movingFreeMoves = c.getInt("moving.freemoves", 2);
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movingFreeMoves = c.getInt("moving.freemoves", 5);
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}
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/**
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@ -153,7 +153,7 @@ public class NoCheatConfiguration {
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w.write(" high: 120"); w.newLine();
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w.write("moving:"); w.newLine();
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w.write(" logonly: false"); w.newLine();
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w.write(" freemoves: 2"); w.newLine();
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w.write(" freemoves: 5"); w.newLine();
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w.flush(); w.close();
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} catch (IOException e) {
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// TODO Auto-generated catch block
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