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[CRITICAL] Fix block-coordinates being used for chunk loading.
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@ -44,8 +44,8 @@ public abstract class BlockCache {
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final int maxZ = Location.locToBlock(z + xzMargin) / 16;
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for (int cx = minX; cx <= maxX; cx ++){
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for (int cz = minZ; cz <= maxZ; cz ++){
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if (!world.isChunkLoaded(cx * 16, cz * 16)){
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world.loadChunk(cx * 16, cz * 16);
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if (!world.isChunkLoaded(cx, cz)){
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world.loadChunk(cx, cz);
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loaded ++;
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}
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}
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