mirror of
https://github.com/NoCheatPlus/NoCheatPlus.git
synced 2024-12-28 03:17:53 +01:00
Lag detection in seperate thread, bugfix for blockbreak direction
check and code refactoring to reduce complexity
This commit is contained in:
parent
d917242683
commit
ca2da0d6b4
@ -1,5 +1,6 @@
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package cc.co.evenprime.bukkit.nocheat;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.LinkedList;
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import java.util.List;
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@ -16,8 +17,11 @@ import cc.co.evenprime.bukkit.nocheat.actions.ActionManager;
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import cc.co.evenprime.bukkit.nocheat.config.ConfigurationManager;
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import cc.co.evenprime.bukkit.nocheat.config.Permissions;
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import cc.co.evenprime.bukkit.nocheat.config.cache.ConfigurationCache;
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import cc.co.evenprime.bukkit.nocheat.config.util.ActionList;
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import cc.co.evenprime.bukkit.nocheat.data.BaseData;
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import cc.co.evenprime.bukkit.nocheat.data.DataManager;
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import cc.co.evenprime.bukkit.nocheat.data.ExecutionHistory;
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import cc.co.evenprime.bukkit.nocheat.debug.LagMeasureTask;
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import cc.co.evenprime.bukkit.nocheat.debug.Performance;
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import cc.co.evenprime.bukkit.nocheat.debug.PerformanceManager;
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import cc.co.evenprime.bukkit.nocheat.debug.PerformanceManager.Type;
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@ -42,19 +46,15 @@ import cc.co.evenprime.bukkit.nocheat.log.LogManager;
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*/
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public class NoCheat extends JavaPlugin {
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private ConfigurationManager conf;
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private LogManager log;
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private DataManager data;
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private PerformanceManager performance;
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private ActionManager action;
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private ConfigurationManager conf;
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private LogManager log;
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private DataManager data;
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private PerformanceManager performance;
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private ActionManager action;
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private final List<EventManager> eventManagers = new LinkedList<EventManager>();
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private List<EventManager> eventManagers;
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private int taskId = -1;
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private int ingameseconds = 0;
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private long lastIngamesecondTime = 0L;
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private long lastIngamesecondDuration = 0L;
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private boolean skipCheck = false;
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private LagMeasureTask lagMeasureTask;
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public NoCheat() {
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@ -62,14 +62,17 @@ public class NoCheat extends JavaPlugin {
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public void onDisable() {
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if(taskId != -1) {
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this.getServer().getScheduler().cancelTask(taskId);
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taskId = -1;
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}
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PluginDescriptionFile pdfFile = this.getDescription();
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if(conf != null)
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if(lagMeasureTask != null) {
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lagMeasureTask.cancel();
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lagMeasureTask = null;
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}
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if(conf != null) {
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conf.cleanup();
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conf = null;
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}
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log.logToConsole(LogLevel.LOW, "[NoCheat] version [" + pdfFile.getVersion() + "] is disabled.");
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}
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@ -93,6 +96,7 @@ public class NoCheat extends JavaPlugin {
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// Then set up the Action Manager
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this.action = new ActionManager(this);
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eventManagers = new ArrayList<EventManager>(8); // Big enough
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// Then set up the event listeners
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eventManagers.add(new PlayerMoveEventManager(this));
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eventManagers.add(new PlayerTeleportEventManager(this));
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@ -103,30 +107,9 @@ public class NoCheat extends JavaPlugin {
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eventManagers.add(new EntityDamageEventManager(this));
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// Then set up a task to monitor server lag
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if(taskId == -1) {
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taskId = this.getServer().getScheduler().scheduleSyncRepeatingTask(this, new Runnable() {
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public void run() {
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// If the previous second took to long, skip checks during
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// this second
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skipCheck = lastIngamesecondDuration > 1500;
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long time = System.currentTimeMillis();
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lastIngamesecondDuration = time - lastIngamesecondTime;
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if(lastIngamesecondDuration < 1000)
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lastIngamesecondDuration = 1000;
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else if(lastIngamesecondDuration > 3600000) {
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lastIngamesecondDuration = 3600000; // top limit of 1
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// hour per "second"
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}
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lastIngamesecondTime = time;
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ingameseconds++;
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// Check if some data is outdated now and let it be removed
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data.cleanDataMap();
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}
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}, 0, 20);
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if(lagMeasureTask == null) {
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lagMeasureTask = new LagMeasureTask(this);
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lagMeasureTask.start();
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}
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// Then print a list of active checks per world
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@ -136,23 +119,26 @@ public class NoCheat extends JavaPlugin {
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log.logToConsole(LogLevel.LOW, "[NoCheat] version [" + this.getDescription().getVersion() + "] is enabled.");
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}
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public ConfigurationManager getConfigurationManager() {
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return conf;
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public ConfigurationCache getConfig(Player player) {
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return conf.getConfigurationCacheForWorld(player.getWorld().getName());
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}
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public void log(LogLevel level, String message, ConfigurationCache cc) {
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log.log(level, message, cc);
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}
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public BaseData getPlayerData(Player player) {
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public BaseData getData(Player player) {
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return data.getData(player);
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}
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public void clearCriticalPlayerData(Player player) {
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public void clearCriticalData(Player player) {
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data.clearCriticalData(player);
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}
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public void playerLeft(Player player) {
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// Get rid of the critical data that's stored for player immediately
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clearCriticalData(player);
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data.queueForRemoval(player);
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}
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@ -160,24 +146,13 @@ public class NoCheat extends JavaPlugin {
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data.unqueueForRemoval(player);
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}
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public PerformanceManager getPerformanceManager() {
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return performance;
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public Performance getPerformance(Type type) {
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return performance.get(type);
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}
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public ActionManager getActionManager() {
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return action;
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}
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public int getIngameSeconds() {
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return ingameseconds;
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}
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public long getIngameSecondDuration() {
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return lastIngamesecondDuration;
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}
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public boolean skipCheck() {
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return skipCheck;
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public void cleanDataMap() {
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if(data != null)
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data.cleanDataMap();
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}
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/**
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@ -197,119 +172,160 @@ public class NoCheat extends JavaPlugin {
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ConfigurationCache cc = this.conf.getConfigurationCacheForWorld(world.getName());
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if(cc.debug.showchecks) {
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for(EventManager em : eventManagers) {
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List<String> checks = em.getActiveChecks(cc);
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if(checks.size() > 0) {
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for(String active : em.getActiveChecks(cc)) {
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line.append(active).append(' ');
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}
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if(!cc.debug.showchecks)
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continue;
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if(!introPrinted) {
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log.logToConsole(LogLevel.LOW, intro);
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introPrinted = true;
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}
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for(EventManager em : eventManagers) {
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if(em.getActiveChecks(cc).size() == 0)
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continue;
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log.logToConsole(LogLevel.LOW, line.toString());
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for(String active : em.getActiveChecks(cc)) {
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line.append(active).append(' ');
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}
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line = new StringBuilder(length);
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if(!introPrinted) {
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log.logToConsole(LogLevel.LOW, intro);
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introPrinted = true;
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}
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for(int i = 0; i < length; i++) {
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line.append(' ');
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}
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}
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log.logToConsole(LogLevel.LOW, line.toString());
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line = new StringBuilder(length);
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for(int i = 0; i < length; i++) {
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line.append(' ');
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}
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}
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}
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}
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@Override
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public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
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if(command.getName().equalsIgnoreCase("nocheat") && args.length > 0) {
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if(args[0].equalsIgnoreCase("permlist") && args.length >= 2) {
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// permlist command was used CORRECTLY
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// Not our command
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if(!command.getName().equalsIgnoreCase("nocheat") || args.length == 0)
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return false;
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// Does the sender have permission?
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if(sender instanceof Player && !sender.hasPermission(Permissions.ADMIN_PERMLIST)) {
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return false;
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}
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if(args[0].equalsIgnoreCase("permlist") && args.length >= 2) {
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// permlist command was used
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return handlePermlistCommand(sender, args);
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// Get the player names
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Player player = this.getServer().getPlayerExact(args[1]);
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if(player == null) {
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sender.sendMessage("Unknown player: " + args[1]);
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return true;
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} else {
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String prefix = "";
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if(args.length == 3) {
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prefix = args[2];
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}
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// Make a copy to allow sorting
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List<Permission> perms = new LinkedList<Permission>(this.getDescription().getPermissions());
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Collections.reverse(perms);
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} else if(args[0].equalsIgnoreCase("reload")) {
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// reload command was used
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return handleReloadCommand(sender);
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}
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sender.sendMessage("Player " + player.getName() + " has the permission(s):");
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for(Permission permission : perms) {
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if(permission.getName().startsWith(prefix)) {
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sender.sendMessage(permission.getName() + ": " + player.hasPermission(permission));
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}
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}
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return true;
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}
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} else if(args[0].equalsIgnoreCase("reload")) {
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// reload command was used
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else if(args[0].equalsIgnoreCase("performance")) {
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// performance command was used
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return handlePerformanceCommand(sender);
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}
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// Does the sender have permission?
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if(sender instanceof Player && !sender.hasPermission(Permissions.ADMIN_RELOAD)) {
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return false;
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}
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return false;
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}
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sender.sendMessage("[NoCheat] Reloading configuration");
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private boolean handlePermlistCommand(CommandSender sender, String[] args) {
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// Does the sender have permission to use it?
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if(sender instanceof Player && !sender.hasPermission(Permissions.ADMIN_PERMLIST)) {
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return false;
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}
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this.conf.cleanup();
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this.conf = new ConfigurationManager(this.getDataFolder().getPath());
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this.data.clearCriticalData();
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// Get the player by name
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Player player = this.getServer().getPlayerExact(args[1]);
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if(player == null) {
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sender.sendMessage("Unknown player: " + args[1]);
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return true;
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}
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sender.sendMessage("[NoCheat] Configuration reloaded");
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// Should permissions be filtered by prefix?
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String prefix = "";
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if(args.length == 3) {
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prefix = args[2];
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}
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return true;
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// Make a copy to allow sorting
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List<Permission> perms = new LinkedList<Permission>(this.getDescription().getPermissions());
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Collections.reverse(perms);
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sender.sendMessage("Player " + player.getName() + " has the permission(s):");
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for(Permission permission : perms) {
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if(permission.getName().startsWith(prefix)) {
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sender.sendMessage(permission.getName() + ": " + player.hasPermission(permission));
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}
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}
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return true;
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}
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else if(args[0].equalsIgnoreCase("performance")) {
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// performance command was used
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private boolean handleReloadCommand(CommandSender sender) {
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// Does the sender have permission?
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if(sender instanceof Player && !sender.hasPermission(Permissions.ADMIN_RELOAD)) {
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return false;
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}
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// Does the sender have permission?
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if(sender instanceof Player && !sender.hasPermission(Permissions.ADMIN_PERFORMANCE)) {
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return false;
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}
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sender.sendMessage("[NoCheat] Reloading configuration");
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sender.sendMessage("[NoCheat] Retrieving performance statistics");
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this.conf.cleanup();
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this.conf = new ConfigurationManager(this.getDataFolder().getPath());
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this.data.clearCriticalData();
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PerformanceManager pm = this.getPerformanceManager();
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long totalTime = 0;
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sender.sendMessage("[NoCheat] Configuration reloaded");
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for(Type type : Type.values()) {
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Performance p = pm.get(type);
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return true;
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}
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long total = p.getTotalTime();
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totalTime += total;
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long relative = p.getRelativeTime();
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long events = p.getCounter();
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private boolean handlePerformanceCommand(CommandSender sender) {
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// Does the sender have permission?
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if(sender instanceof Player && !sender.hasPermission(Permissions.ADMIN_PERFORMANCE)) {
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return false;
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}
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StringBuilder string = new StringBuilder("").append(type.toString());
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string.append(": total ").append(pm.convertToAppropriateUnit(total)).append(" ").append(pm.getAppropriateUnit(total));
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string.append(", relative ").append(pm.convertToAppropriateUnit(relative)).append(" ").append(pm.getAppropriateUnit(relative));
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string.append(" over ").append(events).append(" events.");
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sender.sendMessage("[NoCheat] Retrieving performance statistics");
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sender.sendMessage(string.toString());
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}
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long totalTime = 0;
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sender.sendMessage("Total time spent: " + pm.convertToAppropriateUnit(totalTime) + " " + pm.getAppropriateUnit(totalTime));
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for(Type type : Type.values()) {
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Performance p = this.getPerformance(type);
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return true;
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}
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long total = p.getTotalTime();
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totalTime += total;
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StringBuilder string = new StringBuilder("").append(type.toString());
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string.append(": total ").append(Performance.toString(total));
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string.append(", relative ").append(Performance.toString(p.getRelativeTime()));
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string.append(" over ").append(p.getCounter()).append(" events.");
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sender.sendMessage(string.toString());
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}
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sender.sendMessage("Total time spent: " + Performance.toString(totalTime) + " " + Performance.toString(totalTime));
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return true;
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}
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public int getIngameSeconds() {
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if(lagMeasureTask != null)
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return lagMeasureTask.getIngameSeconds();
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return 0;
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}
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public boolean skipCheck() {
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if(lagMeasureTask != null)
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return lagMeasureTask.skipCheck();
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return false;
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}
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public long getIngameSecondDuration() {
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if(lagMeasureTask != null)
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return lagMeasureTask.getIngameSecondDuration();
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return 1000L;
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}
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public boolean execute(Player player, ActionList actions, int violationLevel, ExecutionHistory history, ConfigurationCache cc) {
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if(action != null) {
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return action.executeActions(player, actions, violationLevel, history, cc);
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}
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return false;
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}
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}
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@ -30,7 +30,7 @@ public class ActionManager {
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boolean special = false;
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BaseData data = plugin.getPlayerData(player);
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BaseData data = plugin.getData(player);
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// Always set this here "by hand"
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data.log.violationLevel = violationLevel;
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@ -23,7 +23,7 @@ public class DirectionCheck {
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public boolean check(Player player, Block brokenBlock, ConfigurationCache cc) {
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BaseData data = plugin.getPlayerData(player);
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BaseData data = plugin.getData(player);
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// If the block is instabreak and we don't check instabreak, return
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if(!cc.blockbreak.checkinstabreakblocks && brokenBlock.getLocation().equals(data.blockbreak.instaBrokeBlockLocation)) {
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@ -48,11 +48,11 @@ public class DirectionCheck {
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// Prepare some event-specific values for logging and custom actions
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data.log.check = "blockbreak.direction";
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cancel = plugin.getActionManager().executeActions(player, cc.blockbreak.directionActions, (int) data.blockbreak.directionViolationLevel, data.blockbreak.history, cc);
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cancel = plugin.execute(player, cc.blockbreak.directionActions, (int) data.blockbreak.directionViolationLevel, data.blockbreak.history, cc);
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if(cancel) {
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// Needed to calculate penalty times
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data.fight.directionLastViolationTime = time;
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data.blockbreak.directionLastViolationTime = time;
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}
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}
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@ -30,7 +30,7 @@ public class ReachCheck {
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double distance = CheckUtil.reachCheck(player, brokenBlock.getX() + 0.5D, brokenBlock.getY() + 0.5D, brokenBlock.getZ() + 0.5D, player.getGameMode() == GameMode.CREATIVE ? cc.blockbreak.reachDistance + 2 : cc.blockbreak.reachDistance);
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BaseData data = plugin.getPlayerData(player);
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BaseData data = plugin.getData(player);
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if(distance > 0D) {
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// Player failed the check
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@ -42,7 +42,7 @@ public class ReachCheck {
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data.log.check = "blockbreak.reach";
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data.log.reachdistance = distance;
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cancel = plugin.getActionManager().executeActions(player, cc.blockbreak.reachActions, (int) data.blockbreak.reachViolationLevel, data.blockbreak.history, cc);
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cancel = plugin.execute(player, cc.blockbreak.reachActions, (int) data.blockbreak.reachViolationLevel, data.blockbreak.history, cc);
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} else {
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data.blockbreak.reachViolationLevel *= 0.9D;
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}
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@ -26,7 +26,7 @@ public class OnLiquidCheck {
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boolean cancel = false;
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BaseData data = plugin.getPlayerData(player);
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BaseData data = plugin.getData(player);
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if(blockPlaced == null || blockPlaced.isEmpty() || (blockPlacedAgainst != null && isSolid(blockPlacedAgainst.getTypeId()))) {
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// all ok
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@ -38,7 +38,7 @@ public class OnLiquidCheck {
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data.log.placed = blockPlaced;
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data.log.placedAgainst = blockPlacedAgainst;
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|
||||
cancel = plugin.getActionManager().executeActions(player, cc.blockplace.onliquidActions, (int) data.blockplace.onliquidViolationLevel, data.blockplace.history, cc);
|
||||
cancel = plugin.execute(player, cc.blockplace.onliquidActions, (int) data.blockplace.onliquidViolationLevel, data.blockplace.history, cc);
|
||||
}
|
||||
|
||||
data.blockplace.onliquidViolationLevel *= 0.95D; // Reduce level over
|
||||
|
@ -29,7 +29,7 @@ public class ReachCheck {
|
||||
|
||||
double distance = CheckUtil.reachCheck(player, placedAgainstBlock.getX() + 0.5D, placedAgainstBlock.getY() + 0.5D, placedAgainstBlock.getZ() + 0.5D, cc.blockplace.reachDistance);
|
||||
|
||||
BaseData data = plugin.getPlayerData(player);
|
||||
BaseData data = plugin.getData(player);
|
||||
|
||||
if(distance > 0D) {
|
||||
// Player failed the check
|
||||
@ -41,7 +41,7 @@ public class ReachCheck {
|
||||
data.log.check = "blockplace.reach";
|
||||
data.log.reachdistance = distance;
|
||||
|
||||
cancel = plugin.getActionManager().executeActions(player, cc.blockplace.reachActions, (int) data.blockplace.reachViolationLevel, data.blockplace.history, cc);
|
||||
cancel = plugin.execute(player, cc.blockplace.reachActions, (int) data.blockplace.reachViolationLevel, data.blockplace.history, cc);
|
||||
} else {
|
||||
data.blockplace.reachViolationLevel *= 0.9D;
|
||||
}
|
||||
|
@ -37,7 +37,7 @@ public class ChatCheck {
|
||||
|
||||
int time = plugin.getIngameSeconds();
|
||||
|
||||
BaseData data = plugin.getPlayerData(player);
|
||||
BaseData data = plugin.getData(player);
|
||||
|
||||
if(data.chat.spamLasttime + cc.chat.spamTimeframe <= time) {
|
||||
data.chat.spamLasttime = time;
|
||||
@ -54,7 +54,7 @@ public class ChatCheck {
|
||||
data.log.check = "chat.spam";
|
||||
data.log.text = message;
|
||||
|
||||
cancel = plugin.getActionManager().executeActions(player, cc.chat.spamActions, data.chat.messageCount - cc.chat.spamLimit, data.chat.history, cc);
|
||||
cancel = plugin.execute(player, cc.chat.spamActions, data.chat.messageCount - cc.chat.spamLimit, data.chat.history, cc);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -44,7 +44,7 @@ public class FightCheck {
|
||||
// height to get the "center" of the hitbox
|
||||
double off = CheckUtil.directionCheck(player, entity.locX, entity.locY + 1.0D, entity.locZ, width, 2.0D, cc.fight.directionPrecision);
|
||||
|
||||
BaseData data = plugin.getPlayerData(player);
|
||||
BaseData data = plugin.getData(player);
|
||||
|
||||
if(off < 0.1D) {
|
||||
// Player did probably nothing wrong
|
||||
@ -61,7 +61,7 @@ public class FightCheck {
|
||||
// actions
|
||||
data.log.check = "fight.direction";
|
||||
|
||||
cancel = plugin.getActionManager().executeActions(player, cc.fight.directionActions, (int) data.fight.violationLevel, data.fight.history, cc);
|
||||
cancel = plugin.execute(player, cc.fight.directionActions, (int) data.fight.violationLevel, data.fight.history, cc);
|
||||
|
||||
if(cancel) {
|
||||
// Needed to calculate penalty times
|
||||
|
@ -29,7 +29,7 @@ public class FlyingCheck {
|
||||
|
||||
public Location check(Player player, Location from, Location to, ConfigurationCache cc) {
|
||||
|
||||
BaseData data = plugin.getPlayerData(player);
|
||||
BaseData data = plugin.getData(player);
|
||||
|
||||
if(data.moving.runflySetBackPoint == null) {
|
||||
data.moving.runflySetBackPoint = player.getLocation().clone();
|
||||
@ -83,7 +83,7 @@ public class FlyingCheck {
|
||||
data.log.toLocation = to;
|
||||
data.log.check = "flying/toofast";
|
||||
|
||||
boolean cancel = plugin.getActionManager().executeActions(player, cc.moving.flyingActions, (int) data.moving.runflyViolationLevel, data.moving.history, cc);
|
||||
boolean cancel = plugin.execute(player, cc.moving.flyingActions, (int) data.moving.runflyViolationLevel, data.moving.history, cc);
|
||||
|
||||
// Was one of the actions a cancel? Then really do it
|
||||
if(cancel) {
|
||||
|
@ -85,7 +85,7 @@ public class MorePacketsCheck {
|
||||
|
||||
Location newToLocation = null;
|
||||
|
||||
BaseData data = plugin.getPlayerData(player);
|
||||
BaseData data = plugin.getData(player);
|
||||
|
||||
data.moving.morePacketsCounter++;
|
||||
if(data.moving.morePacketsSetbackPoint == null) {
|
||||
@ -122,7 +122,7 @@ public class MorePacketsCheck {
|
||||
data.log.check = "moving/morepackets";
|
||||
|
||||
boolean cancel = false;
|
||||
cancel = plugin.getActionManager().executeActions(player, cc.moving.morePacketsActions, (int) data.moving.morePacketsViolationLevel, data.moving.history, cc);
|
||||
cancel = plugin.execute(player, cc.moving.morePacketsActions, (int) data.moving.morePacketsViolationLevel, data.moving.history, cc);
|
||||
|
||||
// Only do the cancel if the player didn't change worlds
|
||||
// inbetween
|
||||
|
@ -31,7 +31,7 @@ public class NoFallCheck {
|
||||
double oldY = from.getY();
|
||||
double newY = to.getY();
|
||||
|
||||
BaseData data = plugin.getPlayerData(player);
|
||||
BaseData data = plugin.getData(player);
|
||||
|
||||
// This check is pretty much always a step behind for technical reasons.
|
||||
if(fromOnOrInGround) {
|
||||
@ -58,7 +58,7 @@ public class NoFallCheck {
|
||||
data.log.falldistance = data.moving.fallDistance;
|
||||
data.log.check = "moving/nofall";
|
||||
|
||||
boolean cancel = plugin.getActionManager().executeActions(player, cc.moving.nofallActions, (int) data.moving.nofallViolationLevel, data.moving.history, cc);
|
||||
boolean cancel = plugin.execute(player, cc.moving.nofallActions, (int) data.moving.nofallViolationLevel, data.moving.history, cc);
|
||||
|
||||
// If "cancelled", the fall damage gets dealt in a way that's
|
||||
// visible to other plugins
|
||||
|
@ -54,7 +54,7 @@ public class RunFlyCheck {
|
||||
*/
|
||||
Location newToLocation = null;
|
||||
|
||||
BaseData data = plugin.getPlayerData(player);
|
||||
BaseData data = plugin.getData(player);
|
||||
|
||||
/******** DO GENERAL DATA MODIFICATIONS ONCE FOR EACH EVENT *****/
|
||||
if(data.moving.horizVelocityCounter > 0) {
|
||||
@ -102,7 +102,7 @@ public class RunFlyCheck {
|
||||
*/
|
||||
public void blockPlaced(Player player, Block blockPlaced) {
|
||||
|
||||
BaseData data = plugin.getPlayerData(player);
|
||||
BaseData data = plugin.getData(player);
|
||||
|
||||
if(blockPlaced == null || data.moving.runflySetBackPoint == null) {
|
||||
return;
|
||||
|
@ -43,7 +43,7 @@ public class RunningCheck {
|
||||
final double zDistance = to.getZ() - from.getZ();
|
||||
final double horizontalDistance = Math.sqrt((xDistance * xDistance + zDistance * zDistance));
|
||||
|
||||
BaseData data = plugin.getPlayerData(player);
|
||||
BaseData data = plugin.getData(player);
|
||||
|
||||
if(data.moving.runflySetBackPoint == null) {
|
||||
data.moving.runflySetBackPoint = from.clone();
|
||||
@ -84,7 +84,7 @@ public class RunningCheck {
|
||||
else if(resultVert > 0)
|
||||
data.log.check = "runfly/vertical";
|
||||
|
||||
boolean cancel = plugin.getActionManager().executeActions(player, cc.moving.actions, (int) data.moving.runflyViolationLevel, data.moving.history, cc);
|
||||
boolean cancel = plugin.execute(player, cc.moving.actions, (int) data.moving.runflyViolationLevel, data.moving.history, cc);
|
||||
|
||||
// Was one of the actions a cancel? Then do it
|
||||
if(cancel) {
|
||||
@ -130,7 +130,7 @@ public class RunningCheck {
|
||||
e.printStackTrace();
|
||||
}
|
||||
|
||||
BaseData data = plugin.getPlayerData(player);
|
||||
BaseData data = plugin.getData(player);
|
||||
|
||||
if(cc.moving.sneakingCheck && player.isSneaking() && !player.hasPermission(Permissions.MOVE_SNEAK)) {
|
||||
distanceAboveLimit = totalDistance - cc.moving.sneakingSpeedLimit - data.moving.horizFreedom;
|
||||
@ -183,7 +183,7 @@ public class RunningCheck {
|
||||
|
||||
final double toY = to.getY();
|
||||
|
||||
BaseData data = plugin.getPlayerData(player);
|
||||
BaseData data = plugin.getData(player);
|
||||
|
||||
double limit = data.moving.vertFreedom + cc.moving.jumpheight;
|
||||
|
||||
|
66
src/cc/co/evenprime/bukkit/nocheat/debug/LagMeasureTask.java
Normal file
66
src/cc/co/evenprime/bukkit/nocheat/debug/LagMeasureTask.java
Normal file
@ -0,0 +1,66 @@
|
||||
package cc.co.evenprime.bukkit.nocheat.debug;
|
||||
|
||||
import cc.co.evenprime.bukkit.nocheat.NoCheat;
|
||||
|
||||
public class LagMeasureTask implements Runnable {
|
||||
|
||||
private int ingameseconds = 0;
|
||||
private long lastIngamesecondTime = 0L;
|
||||
private long lastIngamesecondDuration = 0L;
|
||||
private boolean skipCheck = true;
|
||||
private int lagMeasureTaskId = -1;
|
||||
private final NoCheat plugin;
|
||||
|
||||
public LagMeasureTask(NoCheat plugin) {
|
||||
this.plugin = plugin;
|
||||
}
|
||||
|
||||
public void start() {
|
||||
lagMeasureTaskId = plugin.getServer().getScheduler().scheduleSyncRepeatingTask(plugin, this, 0, 20);
|
||||
}
|
||||
|
||||
public void run() {
|
||||
|
||||
// If the previous second took to long, skip checks during
|
||||
// this second
|
||||
skipCheck = lastIngamesecondDuration > 1500;
|
||||
|
||||
long time = System.currentTimeMillis();
|
||||
lastIngamesecondDuration = time - lastIngamesecondTime;
|
||||
if(lastIngamesecondDuration < 1000)
|
||||
lastIngamesecondDuration = 1000;
|
||||
else if(lastIngamesecondDuration > 3600000) {
|
||||
lastIngamesecondDuration = 3600000; // top limit of 1
|
||||
// hour per "second"
|
||||
}
|
||||
lastIngamesecondTime = time;
|
||||
ingameseconds++;
|
||||
|
||||
// Check if some data is outdated now and let it be removed
|
||||
plugin.cleanDataMap();
|
||||
|
||||
}
|
||||
|
||||
public void cancel() {
|
||||
if(lagMeasureTaskId != -1) {
|
||||
try {
|
||||
plugin.getServer().getScheduler().cancelTask(lagMeasureTaskId);
|
||||
} catch(Exception e) {
|
||||
System.out.println("NoCheat: Couldn't cancel LagMeasureTask: " + e.getMessage());
|
||||
}
|
||||
lagMeasureTaskId = -1;
|
||||
}
|
||||
}
|
||||
|
||||
public int getIngameSeconds() {
|
||||
return ingameseconds;
|
||||
}
|
||||
|
||||
public long getIngameSecondDuration() {
|
||||
return lastIngamesecondDuration;
|
||||
}
|
||||
|
||||
public boolean skipCheck() {
|
||||
return skipCheck;
|
||||
}
|
||||
}
|
@ -7,6 +7,12 @@ public class Performance {
|
||||
private long counter = 1; // start with 1 to avoid DIV/0 errors
|
||||
private final boolean enabled;
|
||||
|
||||
private static final long NANO = 1;
|
||||
private static final long MICRO = NANO * 1000;
|
||||
private static final long MILLI = MICRO * 1000;
|
||||
private static final long SECOND = MILLI * 1000;
|
||||
private static final long MINUTE = SECOND * 60;
|
||||
|
||||
|
||||
public Performance(boolean enabled) {
|
||||
this.enabled = enabled;
|
||||
@ -34,4 +40,51 @@ public class Performance {
|
||||
public boolean isEnabled() {
|
||||
return enabled;
|
||||
}
|
||||
|
||||
private static String getAppropriateUnit(long timeInNanoseconds) {
|
||||
|
||||
// more than 10 minutes
|
||||
if(timeInNanoseconds > MINUTE * 10) {
|
||||
return "minutes";
|
||||
}
|
||||
// more than 10 seconds
|
||||
else if(timeInNanoseconds > SECOND * 10) {
|
||||
return "seconds";
|
||||
}
|
||||
// more than 10 milliseconds
|
||||
else if(timeInNanoseconds > MILLI * 10) {
|
||||
return "milliseconds";
|
||||
}
|
||||
// more than 10 microseconds
|
||||
else if(timeInNanoseconds > MICRO * 10) {
|
||||
return "microseconds";
|
||||
} else {
|
||||
return "nanoseconds";
|
||||
}
|
||||
}
|
||||
|
||||
private static long convertToAppropriateUnit(long timeInNanoseconds) {
|
||||
// more than 10 minutes
|
||||
if(timeInNanoseconds > MINUTE * 10) {
|
||||
return timeInNanoseconds / MINUTE;
|
||||
}
|
||||
// more than 10 seconds
|
||||
else if(timeInNanoseconds > SECOND * 10) {
|
||||
return timeInNanoseconds / SECOND;
|
||||
}
|
||||
// more than 10 milliseconds
|
||||
else if(timeInNanoseconds > MILLI * 10) {
|
||||
return timeInNanoseconds / MILLI;
|
||||
}
|
||||
// more than 10 microseconds
|
||||
else if(timeInNanoseconds > MICRO * 10) {
|
||||
return timeInNanoseconds / MICRO;
|
||||
} else {
|
||||
return timeInNanoseconds / NANO;
|
||||
}
|
||||
}
|
||||
|
||||
public static String toString(long timeInNanoseconds) {
|
||||
return convertToAppropriateUnit(timeInNanoseconds) + " " + getAppropriateUnit(timeInNanoseconds);
|
||||
}
|
||||
}
|
||||
|
@ -9,11 +9,7 @@ public class PerformanceManager {
|
||||
BLOCKBREAK, BLOCKDAMAGE, BLOCKPLACE, CHAT, MOVING, VELOCITY, FIGHT
|
||||
}
|
||||
|
||||
private static final long NANO = 1;
|
||||
private static final long MICRO = NANO * 1000;
|
||||
private static final long MILLI = MICRO * 1000;
|
||||
private static final long SECOND = MILLI * 1000;
|
||||
private static final long MINUTE = SECOND * 60;
|
||||
|
||||
|
||||
private final Map<Type, Performance> map;
|
||||
|
||||
@ -29,47 +25,4 @@ public class PerformanceManager {
|
||||
public Performance get(Type type) {
|
||||
return map.get(type);
|
||||
}
|
||||
|
||||
public String getAppropriateUnit(long timeInNanoseconds) {
|
||||
|
||||
// more than 10 minutes
|
||||
if(timeInNanoseconds > MINUTE * 10) {
|
||||
return "minutes";
|
||||
}
|
||||
// more than 10 seconds
|
||||
else if(timeInNanoseconds > SECOND * 10) {
|
||||
return "seconds";
|
||||
}
|
||||
// more than 10 milliseconds
|
||||
else if(timeInNanoseconds > MILLI * 10) {
|
||||
return "milliseconds";
|
||||
}
|
||||
// more than 10 microseconds
|
||||
else if(timeInNanoseconds > MICRO * 10) {
|
||||
return "microseconds";
|
||||
} else {
|
||||
return "nanoseconds";
|
||||
}
|
||||
}
|
||||
|
||||
public long convertToAppropriateUnit(long timeInNanoseconds) {
|
||||
// more than 10 minutes
|
||||
if(timeInNanoseconds > MINUTE * 10) {
|
||||
return timeInNanoseconds / MINUTE;
|
||||
}
|
||||
// more than 10 seconds
|
||||
else if(timeInNanoseconds > SECOND * 10) {
|
||||
return timeInNanoseconds / SECOND;
|
||||
}
|
||||
// more than 10 milliseconds
|
||||
else if(timeInNanoseconds > MILLI * 10) {
|
||||
return timeInNanoseconds / MILLI;
|
||||
}
|
||||
// more than 10 microseconds
|
||||
else if(timeInNanoseconds > MICRO * 10) {
|
||||
return timeInNanoseconds / MICRO;
|
||||
} else {
|
||||
return timeInNanoseconds / NANO;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -24,8 +24,6 @@ import cc.co.evenprime.bukkit.nocheat.debug.PerformanceManager.Type;
|
||||
* Central location to listen to player-interact events and dispatch them to
|
||||
* relevant checks
|
||||
*
|
||||
* @author Evenprime
|
||||
*
|
||||
*/
|
||||
public class BlockBreakEventManager extends BlockListener implements EventManager {
|
||||
|
||||
@ -38,8 +36,8 @@ public class BlockBreakEventManager extends BlockListener implements EventManage
|
||||
|
||||
this.plugin = plugin;
|
||||
this.blockBreakCheck = new BlockBreakCheck(plugin);
|
||||
this.blockBreakPerformance = plugin.getPerformanceManager().get(Type.BLOCKBREAK);
|
||||
this.blockDamagePerformance = plugin.getPerformanceManager().get(Type.BLOCKDAMAGE);
|
||||
this.blockBreakPerformance = plugin.getPerformance(Type.BLOCKBREAK);
|
||||
this.blockDamagePerformance = plugin.getPerformance(Type.BLOCKDAMAGE);
|
||||
|
||||
PluginManager pm = Bukkit.getServer().getPluginManager();
|
||||
|
||||
@ -62,7 +60,7 @@ public class BlockBreakEventManager extends BlockListener implements EventManage
|
||||
nanoTimeStart = System.nanoTime();
|
||||
|
||||
final Player player = event.getPlayer();
|
||||
final ConfigurationCache cc = plugin.getConfigurationManager().getConfigurationCacheForWorld(player.getWorld().getName());
|
||||
final ConfigurationCache cc = plugin.getConfig(player);
|
||||
|
||||
// Find out if checks need to be done for that player
|
||||
if(cc.blockbreak.check && !player.hasPermission(Permissions.BLOCKBREAK)) {
|
||||
@ -98,7 +96,7 @@ public class BlockBreakEventManager extends BlockListener implements EventManage
|
||||
|
||||
final Player player = event.getPlayer();
|
||||
// Get the player-specific stored data that applies here
|
||||
final BaseData data = plugin.getPlayerData(player);
|
||||
final BaseData data = plugin.getData(player);
|
||||
|
||||
// Remember this location. We ignore block breaks in the block-break
|
||||
// direction check that are insta-breaks
|
||||
|
@ -23,8 +23,6 @@ import cc.co.evenprime.bukkit.nocheat.debug.PerformanceManager.Type;
|
||||
* Central location to listen to Block-related events and dispatching them to
|
||||
* checks
|
||||
*
|
||||
* @author Evenprime
|
||||
*
|
||||
*/
|
||||
public class BlockPlaceEventManager extends BlockListener implements EventManager {
|
||||
|
||||
@ -41,7 +39,7 @@ public class BlockPlaceEventManager extends BlockListener implements EventManage
|
||||
this.movingCheck = new RunFlyCheck(plugin);
|
||||
this.blockPlaceCheck = new BlockPlaceCheck(plugin);
|
||||
|
||||
this.blockPlacePerformance = p.getPerformanceManager().get(Type.BLOCKPLACE);
|
||||
this.blockPlacePerformance = p.getPerformance(Type.BLOCKPLACE);
|
||||
|
||||
PluginManager pm = Bukkit.getServer().getPluginManager();
|
||||
|
||||
@ -79,7 +77,7 @@ public class BlockPlaceEventManager extends BlockListener implements EventManage
|
||||
boolean cancel = false;
|
||||
|
||||
final Player player = event.getPlayer();
|
||||
final ConfigurationCache cc = plugin.getConfigurationManager().getConfigurationCacheForWorld(player.getWorld().getName());
|
||||
final ConfigurationCache cc = plugin.getConfig(player);
|
||||
|
||||
// Find out if checks need to be done for that player
|
||||
if(cc.blockplace.check && !player.hasPermission(Permissions.BLOCKPLACE)) {
|
||||
|
@ -32,7 +32,7 @@ public class EntityDamageEventManager extends EntityListener implements EventMan
|
||||
this.plugin = plugin;
|
||||
this.fightCheck = new FightCheck(plugin);
|
||||
|
||||
this.fightPerformance = plugin.getPerformanceManager().get(Type.FIGHT);
|
||||
this.fightPerformance = plugin.getPerformance(Type.FIGHT);
|
||||
|
||||
PluginManager pm = Bukkit.getServer().getPluginManager();
|
||||
|
||||
@ -64,7 +64,7 @@ public class EntityDamageEventManager extends EntityListener implements EventMan
|
||||
// possibilities above
|
||||
final Player player = (Player) ((EntityDamageByEntityEvent) event).getDamager();
|
||||
|
||||
final ConfigurationCache cc = plugin.getConfigurationManager().getConfigurationCacheForWorld(player.getWorld().getName());
|
||||
final ConfigurationCache cc = plugin.getConfig(player);
|
||||
|
||||
// Find out if checks need to be done for that player
|
||||
if(cc.fight.check && !player.hasPermission(Permissions.FIGHT)) {
|
||||
|
@ -20,8 +20,6 @@ import cc.co.evenprime.bukkit.nocheat.debug.Performance;
|
||||
import cc.co.evenprime.bukkit.nocheat.debug.PerformanceManager.Type;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author Evenprime
|
||||
*
|
||||
*/
|
||||
public class PlayerChatEventManager extends PlayerListener implements EventManager {
|
||||
@ -35,7 +33,7 @@ public class PlayerChatEventManager extends PlayerListener implements EventManag
|
||||
this.plugin = plugin;
|
||||
this.chatCheck = new ChatCheck(plugin);
|
||||
|
||||
this.chatPerformance = plugin.getPerformanceManager().get(Type.CHAT);
|
||||
this.chatPerformance = plugin.getPerformance(Type.CHAT);
|
||||
|
||||
PluginManager pm = Bukkit.getServer().getPluginManager();
|
||||
|
||||
@ -58,7 +56,7 @@ public class PlayerChatEventManager extends PlayerListener implements EventManag
|
||||
nanoTimeStart = System.nanoTime();
|
||||
|
||||
final Player player = event.getPlayer();
|
||||
final ConfigurationCache cc = plugin.getConfigurationManager().getConfigurationCacheForWorld(player.getWorld().getName());
|
||||
final ConfigurationCache cc = plugin.getConfig(player);
|
||||
|
||||
// Find out if checks need to be done for that player
|
||||
if(cc.chat.check && !player.hasPermission(Permissions.CHAT)) {
|
||||
|
@ -28,8 +28,6 @@ import cc.co.evenprime.bukkit.nocheat.debug.PerformanceManager.Type;
|
||||
* Get the event, decide which checks should work on it and in what order,
|
||||
* evaluate the check results and decide what to
|
||||
*
|
||||
* @author Evenprime
|
||||
*
|
||||
*/
|
||||
public class PlayerMoveEventManager extends PlayerListener implements EventManager {
|
||||
|
||||
@ -44,8 +42,8 @@ public class PlayerMoveEventManager extends PlayerListener implements EventManag
|
||||
this.plugin = plugin;
|
||||
this.movingCheck = new RunFlyCheck(plugin);
|
||||
|
||||
this.movePerformance = plugin.getPerformanceManager().get(Type.MOVING);
|
||||
this.velocityPerformance = plugin.getPerformanceManager().get(Type.VELOCITY);
|
||||
this.movePerformance = plugin.getPerformance(Type.MOVING);
|
||||
this.velocityPerformance = plugin.getPerformance(Type.VELOCITY);
|
||||
|
||||
PluginManager pm = Bukkit.getServer().getPluginManager();
|
||||
|
||||
@ -69,7 +67,7 @@ public class PlayerMoveEventManager extends PlayerListener implements EventManag
|
||||
|
||||
// Get the world-specific configuration that applies here
|
||||
final Player player = event.getPlayer();
|
||||
final ConfigurationCache cc = plugin.getConfigurationManager().getConfigurationCacheForWorld(player.getWorld().getName());
|
||||
final ConfigurationCache cc = plugin.getConfig(player);
|
||||
|
||||
// Find out if checks need to be done for that player
|
||||
if(cc.moving.check && !player.hasPermission(Permissions.MOVE)) {
|
||||
@ -95,7 +93,7 @@ public class PlayerMoveEventManager extends PlayerListener implements EventManag
|
||||
event.setTo(l);
|
||||
|
||||
// Get the player-specific stored data that applies here
|
||||
final BaseData data = plugin.getPlayerData(player);
|
||||
final BaseData data = plugin.getData(player);
|
||||
|
||||
data.moving.teleportTo = l;
|
||||
}
|
||||
@ -120,7 +118,7 @@ public class PlayerMoveEventManager extends PlayerListener implements EventManag
|
||||
|
||||
Player player = event.getPlayer();
|
||||
|
||||
BaseData data = plugin.getPlayerData(player);
|
||||
BaseData data = plugin.getData(player);
|
||||
|
||||
Vector v = event.getVelocity();
|
||||
|
||||
|
@ -29,9 +29,6 @@ public class PlayerQuitEventManager extends PlayerListener implements EventManag
|
||||
|
||||
@Override
|
||||
public void onPlayerQuit(PlayerQuitEvent event) {
|
||||
// Get rid of the critical data that's stored for player immediately
|
||||
plugin.clearCriticalPlayerData(event.getPlayer());
|
||||
|
||||
// But only after a certain time, get rid of the rest of the data
|
||||
plugin.playerLeft(event.getPlayer());
|
||||
}
|
||||
|
@ -23,8 +23,6 @@ import cc.co.evenprime.bukkit.nocheat.data.BaseData;
|
||||
* Only place that listens to Player-teleport related events and dispatches them
|
||||
* to relevant checks
|
||||
*
|
||||
* @author Evenprime
|
||||
*
|
||||
*/
|
||||
public class PlayerTeleportEventManager extends PlayerListener implements EventManager {
|
||||
|
||||
@ -52,7 +50,7 @@ public class PlayerTeleportEventManager extends PlayerListener implements EventM
|
||||
return;
|
||||
}
|
||||
|
||||
final BaseData data = plugin.getPlayerData(event.getPlayer());
|
||||
final BaseData data = plugin.getData(event.getPlayer());
|
||||
|
||||
if(data.moving.teleportTo != null && data.moving.teleportTo.equals(event.getTo())) {
|
||||
event.setCancelled(false);
|
||||
@ -91,7 +89,7 @@ public class PlayerTeleportEventManager extends PlayerListener implements EventM
|
||||
|
||||
private void handleTeleportation(Player player, Location newLocation) {
|
||||
|
||||
plugin.clearCriticalPlayerData(player);
|
||||
plugin.clearCriticalData(player);
|
||||
}
|
||||
|
||||
public List<String> getActiveChecks(ConfigurationCache cc) {
|
||||
|
Loading…
Reference in New Issue
Block a user