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Attempt to catch https://github.com/NoCheatPlus/Issues/issues/94.
Couldn't reproduce, set more lenient margin on a workaround.
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@ -103,7 +103,7 @@ public class MagicLiquid {
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&& yDistance > lastMove.yDistance - Magic.GRAVITY_MAX
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&& (
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// Ordinary (some old case).
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lastMove.yDistance < 0.8 && yDistance < lastMove.yDistance - Magic.GRAVITY_ODD / 2.0
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lastMove.yDistance < 0.8 && yDistance < lastMove.yDistance - Magic.GRAVITY_SPAN
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// Check with three moves, rather shortly touching water.
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|| lastMove.yDistance < -0.5 // Arbitrary, actually observed has been < -1.0
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&& pastMove1.toIsValid && pastMove1.to.extraPropertiesValid
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