[BLEEDING] Use same yOnGround for noFall by default.

This should be handled by workarounds in survivalfly
(noFallAssumeGround).
This commit is contained in:
asofold 2013-02-26 18:37:41 +01:00
parent 9e4badbe4e
commit e3166783bc

View File

@ -182,7 +182,7 @@ public class MovingConfig extends ACheckConfig {
velocityGraceTicks = data.getInt(ConfPaths.MOVING_VELOCITY_GRACETICKS);
yOnGround = data.getDouble(ConfPaths.MOVING_YONGROUND, 0.001, 2.0, 0.0626); // sqrt(1/256), see: NetServerHandler.
noFallyOnGround = data.getDouble(ConfPaths.MOVING_NOFALL_YONGROUND, 0.001, 2.0, 0.3);
noFallyOnGround = data.getDouble(ConfPaths.MOVING_NOFALL_YONGROUND, 0.001, 2.0, yOnGround);
// ystep is set to 0.45 by default, for stairs / steps.
yStep = data.getDouble(ConfPaths.MOVING_SURVIVALFLY_YSTEP, 0.001, 0.45, 0.1);
}