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[BLEEDING] Use same yOnGround for noFall by default.
This should be handled by workarounds in survivalfly (noFallAssumeGround).
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@ -182,7 +182,7 @@ public class MovingConfig extends ACheckConfig {
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velocityGraceTicks = data.getInt(ConfPaths.MOVING_VELOCITY_GRACETICKS);
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yOnGround = data.getDouble(ConfPaths.MOVING_YONGROUND, 0.001, 2.0, 0.0626); // sqrt(1/256), see: NetServerHandler.
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noFallyOnGround = data.getDouble(ConfPaths.MOVING_NOFALL_YONGROUND, 0.001, 2.0, 0.3);
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noFallyOnGround = data.getDouble(ConfPaths.MOVING_NOFALL_YONGROUND, 0.001, 2.0, yOnGround);
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// ystep is set to 0.45 by default, for stairs / steps.
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yStep = data.getDouble(ConfPaths.MOVING_SURVIVALFLY_YSTEP, 0.001, 0.45, 0.1);
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}
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