From e514cc2425e0166ed7e8da8f735de0125ad066f8 Mon Sep 17 00:00:00 2001 From: asofold Date: Fri, 4 Jan 2013 14:34:42 +0100 Subject: [PATCH] [Bleeding] Account for lag in blockbreak.frequency. --- .../checks/blockbreak/Frequency.java | 23 +++++++++++++++---- 1 file changed, 19 insertions(+), 4 deletions(-) diff --git a/NCPPlugin/src/main/java/fr/neatmonster/nocheatplus/checks/blockbreak/Frequency.java b/NCPPlugin/src/main/java/fr/neatmonster/nocheatplus/checks/blockbreak/Frequency.java index ca331e9e..4676b679 100644 --- a/NCPPlugin/src/main/java/fr/neatmonster/nocheatplus/checks/blockbreak/Frequency.java +++ b/NCPPlugin/src/main/java/fr/neatmonster/nocheatplus/checks/blockbreak/Frequency.java @@ -25,21 +25,33 @@ public class Frequency extends Check { // Full period frequency. final float fullScore = data.frequencyBuckets.score(cc.frequencyBucketFactor); - final float fullTime = cc.frequencyBuckets * cc.frequencyBucketDur; + final long fullTime = cc.frequencyBucketDur * cc.frequencyBuckets; // Short term arrivals. final int tick = TickTask.getTick(); if (tick - data.frequencyShortTermTick < cc.frequencyShortTermTicks){ - // Within range, add. - data.frequencyShortTermCount ++; + // Account for server side lag. + final float stLag = cc.lag ? TickTask.getLag(50L * (tick - data.frequencyShortTermTick), true) : 1f; + if (stLag < 1.5){ + // Within range, add. + data.frequencyShortTermCount ++; + } + else{ + // Too much lag, reset. + data.frequencyShortTermTick = tick; + data.frequencyShortTermCount = 1; + } } else{ data.frequencyShortTermTick = tick; data.frequencyShortTermCount = 1; } + // Account for server side lag. + final float fullLag = cc.lag ? TickTask.getLag(fullTime, true) : 1f; + // Find if one of both or both are violations: - final float fullViolation = (fullScore > fullTime) ? (fullScore - fullTime) : 0; + final float fullViolation = (fullScore > fullTime * fullLag) ? (fullScore - fullTime * fullLag) : 0; final float shortTermWeight = 50f * cc.frequencyShortTermTicks / (float) cc.frequencyShortTermLimit; final float shortTermViolation = (data.frequencyShortTermCount > cc.frequencyShortTermLimit) ? (data.frequencyShortTermCount - cc.frequencyShortTermLimit) * shortTermWeight : 0; @@ -47,6 +59,9 @@ public class Frequency extends Check { boolean cancel = false; if (violation > 0){ + + // TODO: account for lag spikes ! + final double change = violation / 1000; data.frequencyVL += change; cancel = executeActions(player, data.frequencyVL, change, cc.frequencyActions);