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Combined/EntityDamage allows to ignore cancelled events.
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@ -54,7 +54,7 @@ public class CombinedListener implements Listener {
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}
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}
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@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = false)
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@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
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public void onEntityDamage(final EntityDamageEvent event){
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final Entity entity = event.getEntity();
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if (!(entity instanceof Player)) return;
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