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https://github.com/NoCheatPlus/NoCheatPlus.git
synced 2025-02-21 22:21:33 +01:00
Add an access method for cleanup of stored (check) config instances.
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parent
25c5c48576
commit
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@ -8,20 +8,13 @@ import org.bukkit.command.CommandSender;
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import org.bukkit.command.ConsoleCommandSender;
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import fr.neatmonster.nocheatplus.NoCheatPlus;
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import fr.neatmonster.nocheatplus.checks.blockbreak.BlockBreakConfig;
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import fr.neatmonster.nocheatplus.checks.blockinteract.BlockInteractConfig;
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import fr.neatmonster.nocheatplus.checks.blockplace.BlockPlaceConfig;
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import fr.neatmonster.nocheatplus.checks.chat.ChatConfig;
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import fr.neatmonster.nocheatplus.checks.combined.CombinedConfig;
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import fr.neatmonster.nocheatplus.checks.fight.FightConfig;
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import fr.neatmonster.nocheatplus.checks.inventory.InventoryConfig;
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import fr.neatmonster.nocheatplus.checks.moving.MovingConfig;
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import fr.neatmonster.nocheatplus.command.CommandHandler.NCPReloadEvent;
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import fr.neatmonster.nocheatplus.command.INotifyReload;
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import fr.neatmonster.nocheatplus.command.NCPCommand;
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import fr.neatmonster.nocheatplus.config.ConfPaths;
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import fr.neatmonster.nocheatplus.config.ConfigFile;
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import fr.neatmonster.nocheatplus.config.ConfigManager;
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import fr.neatmonster.nocheatplus.players.DataManager;
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import fr.neatmonster.nocheatplus.players.Permissions;
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import fr.neatmonster.nocheatplus.utilities.CheckUtils;
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@ -56,14 +49,7 @@ public class ReloadCommand extends NCPCommand {
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// Do the actual reload.
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ConfigManager.cleanup();
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ConfigManager.init(plugin);
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BlockBreakConfig.clear();
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BlockInteractConfig.clear();
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BlockPlaceConfig.clear();
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ChatConfig.clear();
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CombinedConfig.clear();
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FightConfig.clear();
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InventoryConfig.clear();
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MovingConfig.clear();
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DataManager.clearConfigs(); // Here you have to add XConfig.clear() form now on.
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// Tell the plugin to adapt to new config.
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for (final INotifyReload component : notifyReload){
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@ -20,7 +20,15 @@ import org.bukkit.event.player.PlayerQuitEvent;
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import fr.neatmonster.nocheatplus.checks.CheckType;
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import fr.neatmonster.nocheatplus.checks.ViolationHistory;
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import fr.neatmonster.nocheatplus.checks.access.CheckDataFactory;
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import fr.neatmonster.nocheatplus.checks.blockbreak.BlockBreakConfig;
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import fr.neatmonster.nocheatplus.checks.blockinteract.BlockInteractConfig;
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import fr.neatmonster.nocheatplus.checks.blockplace.BlockPlaceConfig;
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import fr.neatmonster.nocheatplus.checks.chat.ChatConfig;
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import fr.neatmonster.nocheatplus.checks.combined.CombinedConfig;
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import fr.neatmonster.nocheatplus.checks.combined.CombinedData;
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import fr.neatmonster.nocheatplus.checks.fight.FightConfig;
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import fr.neatmonster.nocheatplus.checks.inventory.InventoryConfig;
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import fr.neatmonster.nocheatplus.checks.moving.MovingConfig;
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import fr.neatmonster.nocheatplus.command.INotifyReload;
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import fr.neatmonster.nocheatplus.config.ConfPaths;
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import fr.neatmonster.nocheatplus.config.ConfigFile;
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@ -162,4 +170,20 @@ public class DataManager implements Listener, INotifyReload, INeedConfig{
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}
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ViolationHistory.clear(checkType);
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}
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/**
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* Clear all stored (check) config instances.<br>
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* This does not cleanup ConfigManager, i.e. stored yml-versions.
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*/
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public static void clearConfigs() {
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// The dirty bit !
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BlockBreakConfig.clear();
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BlockInteractConfig.clear();
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BlockPlaceConfig.clear();
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ChatConfig.clear();
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CombinedConfig.clear();
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FightConfig.clear();
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InventoryConfig.clear();
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MovingConfig.clear();
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}
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}
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