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https://github.com/NoCheatPlus/NoCheatPlus.git
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Spaces + comments.
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b2a6962e73
commit
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@ -17,109 +17,108 @@ import org.bukkit.entity.Entity;
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import fr.neatmonster.nocheatplus.utilities.BlockCache;
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public class BlockCacheCBDev extends BlockCache implements IBlockAccess{
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/** Box for one time use, no nesting, no extra storing this(!). */
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protected static final AxisAlignedBB useBox = AxisAlignedBB.a(0, 0, 0, 0, 0, 0);
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protected net.minecraft.server.v1_7_R4.WorldServer world;
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public BlockCacheCBDev(World world) {
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setAccess(world);
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}
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/** Box for one time use, no nesting, no extra storing this(!). */
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protected static final AxisAlignedBB useBox = AxisAlignedBB.a(0, 0, 0, 0, 0, 0);
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@Override
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public void setAccess(World world) {
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if (world != null) {
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this.maxBlockY = world.getMaxHeight() - 1;
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this.world = ((CraftWorld) world).getHandle();
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} else {
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this.world = null;
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}
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}
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protected net.minecraft.server.v1_7_R4.WorldServer world;
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@Override
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public int fetchTypeId(final int x, final int y, final int z) {
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return world.getTypeId(x, y, z);
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}
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public BlockCacheCBDev(World world) {
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setAccess(world);
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}
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@Override
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public int fetchData(final int x, final int y, final int z) {
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return world.getData(x, y, z);
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}
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@Override
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public void setAccess(World world) {
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if (world != null) {
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this.maxBlockY = world.getMaxHeight() - 1;
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this.world = ((CraftWorld) world).getHandle();
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} else {
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this.world = null;
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}
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}
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@Override
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public double[] fetchBounds(final int x, final int y, final int z){
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// TODO: change api for this / use nodes (!)
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final int id = getTypeId(x, y, z);
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final net.minecraft.server.v1_7_R4.Block block = net.minecraft.server.v1_7_R4.Block.getById(id);
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if (block == null) {
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return null;
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}
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block.updateShape(this, x, y, z); // TODO: use THIS instead of world.
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// minX, minY, minZ, maxX, maxY, maxZ
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return new double[]{block.x(), block.z(), block.B(), block.y(), block.A(), block.C()};
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}
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@Override
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public boolean standsOnEntity(final Entity entity, final double minX, final double minY, final double minZ, final double maxX, final double maxY, final double maxZ){
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try{
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// TODO: Probably check other ids too before doing this ?
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final net.minecraft.server.v1_7_R4.Entity mcEntity = ((CraftEntity) entity).getHandle();
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final AxisAlignedBB box = useBox.b(minX, minY, minZ, maxX, maxY, maxZ);
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@SuppressWarnings("rawtypes")
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final List list = world.getEntities(mcEntity, box);
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@SuppressWarnings("rawtypes")
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final Iterator iterator = list.iterator();
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while (iterator.hasNext()) {
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final net.minecraft.server.v1_7_R4.Entity other = (net.minecraft.server.v1_7_R4.Entity) iterator.next();
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if (!(other instanceof EntityBoat)){ // && !(other instanceof EntityMinecart)) continue;
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continue;
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}
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if (minY >= other.locY && minY - other.locY <= 0.7){
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return true;
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}
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// Still check this for some reason.
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final AxisAlignedBB otherBox = other.boundingBox;
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if (box.a > otherBox.d || box.d < otherBox.a || box.b > otherBox.e || box.e < otherBox.b || box.c > otherBox.f || box.f < otherBox.c) {
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continue;
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}
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else {
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return true;
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}
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}
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}
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catch (Throwable t){
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// Ignore exceptions (Context: DisguiseCraft).
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}
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return false;
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}
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/* (non-Javadoc)
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* @see fr.neatmonster.nocheatplus.utilities.BlockCache#cleanup()
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*/
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@Override
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public void cleanup() {
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super.cleanup();
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world = null;
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}
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@Override
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public int fetchTypeId(final int x, final int y, final int z) {
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return world.getTypeId(x, y, z);
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}
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@Override
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public TileEntity getTileEntity(final int x, final int y, final int z) {
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return world.getTileEntity(x, y, z);
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}
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@Override
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public int fetchData(final int x, final int y, final int z) {
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return world.getData(x, y, z);
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}
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@Override
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public int getBlockPower(final int arg0, final int arg1, final int arg2, final int arg3) {
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return world.getBlockPower(arg0, arg1, arg2, arg3);
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}
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@Override
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public double[] fetchBounds(final int x, final int y, final int z){
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final int id = getTypeId(x, y, z);
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final net.minecraft.server.v1_7_R4.Block block = net.minecraft.server.v1_7_R4.Block.getById(id);
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if (block == null) {
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// TODO: Convention for null bounds -> full ?
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return null;
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}
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block.updateShape(this, x, y, z);
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// minX, minY, minZ, maxX, maxY, maxZ
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return new double[]{block.x(), block.z(), block.B(), block.y(), block.A(), block.C()};
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}
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@Override
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public boolean standsOnEntity(final Entity entity, final double minX, final double minY, final double minZ, final double maxX, final double maxY, final double maxZ){
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try{
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// TODO: Find some simplification!
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final net.minecraft.server.v1_7_R4.Entity mcEntity = ((CraftEntity) entity).getHandle();
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final AxisAlignedBB box = useBox.b(minX, minY, minZ, maxX, maxY, maxZ);
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@SuppressWarnings("rawtypes")
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final List list = world.getEntities(mcEntity, box);
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@SuppressWarnings("rawtypes")
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final Iterator iterator = list.iterator();
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while (iterator.hasNext()) {
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final net.minecraft.server.v1_7_R4.Entity other = (net.minecraft.server.v1_7_R4.Entity) iterator.next();
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if (!(other instanceof EntityBoat)){ // && !(other instanceof EntityMinecart)) continue;
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continue;
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}
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if (minY >= other.locY && minY - other.locY <= 0.7){
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return true;
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}
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// Still check this for some reason.
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final AxisAlignedBB otherBox = other.boundingBox;
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if (box.a > otherBox.d || box.d < otherBox.a || box.b > otherBox.e || box.e < otherBox.b || box.c > otherBox.f || box.f < otherBox.c) {
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continue;
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}
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else {
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return true;
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}
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}
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}
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catch (Throwable t){
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// Ignore exceptions (Context: DisguiseCraft).
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}
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return false;
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}
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/* (non-Javadoc)
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* @see fr.neatmonster.nocheatplus.utilities.BlockCache#cleanup()
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*/
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@Override
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public void cleanup() {
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super.cleanup();
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world = null;
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}
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@Override
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public TileEntity getTileEntity(final int x, final int y, final int z) {
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return world.getTileEntity(x, y, z);
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}
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@Override
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public int getBlockPower(final int arg0, final int arg1, final int arg2, final int arg3) {
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return world.getBlockPower(arg0, arg1, arg2, arg3);
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}
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@Override
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public Block getType(int x, int y, int z) {
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return world.getType(x, y, z);
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}
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@Override
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public Block getType(int x, int y, int z) {
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return world.getType(x, y, z);
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}
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}
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@ -13,81 +13,77 @@ import fr.neatmonster.nocheatplus.utilities.ds.CoordMap;
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*
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*/
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public abstract class BlockCache {
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// TODO: New concepts (Might switch to material, inspect MC+CB code for reliability and performance of block-ids during runtime).
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private static final int ID_AIR = 0;
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/**
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* Convenience method to check if the bounds as returned by getBounds cover a whole block.
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* @param bounds Can be null, must have 6 fields.
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* @return
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*/
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public static final boolean isFullBounds(final double[] bounds) {
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if (bounds == null) return false;
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for (int i = 0; i < 3; i ++) {
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if (bounds[i] > 0.0) return false;
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if (bounds[i + 3] < 1.0) return false;
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}
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return true;
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}
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/**
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* Check if chunks are loaded and load all not yet loaded chunks, using normal world coordinates.<br>
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* NOTE: Not sure where to put this. Method does not use any caching.
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* @param world
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* @param x
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* @param z
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* @param xzMargin
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* @return Number of loaded chunks.
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*/
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public static int ensureChunksLoaded(final World world, final double x, final double z, final double xzMargin) {
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int loaded = 0;
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final int minX = Location.locToBlock(x - xzMargin) / 16;
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final int maxX = Location.locToBlock(x + xzMargin) / 16;
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final int minZ = Location.locToBlock(z - xzMargin) / 16;
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final int maxZ = Location.locToBlock(z + xzMargin) / 16;
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for (int cx = minX; cx <= maxX; cx ++) {
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for (int cz = minZ; cz <= maxZ; cz ++) {
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if (!world.isChunkLoaded(cx, cz)) {
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world.loadChunk(cx, cz);
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loaded ++;
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}
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}
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}
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return loaded;
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}
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// TODO: New concepts (Might switch to material, inspect MC+CB code for reliability and performance of block-ids during runtime).
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private static final int ID_AIR = 0;
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/**
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* Convenience method to check if the bounds as returned by getBounds cover a whole block.
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* @param bounds Can be null, must have 6 fields.
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* @return
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*/
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public static final boolean isFullBounds(final double[] bounds) {
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if (bounds == null) return false;
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for (int i = 0; i < 3; i ++) {
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if (bounds[i] > 0.0) return false;
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if (bounds[i + 3] < 1.0) return false;
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}
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return true;
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}
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/**
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* Check if chunks are loaded and load all not yet loaded chunks, using normal world coordinates.<br>
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* NOTE: Not sure where to put this. Method does not use any caching.
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* @param world
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* @param x
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* @param z
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* @param xzMargin
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* @return Number of loaded chunks.
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*/
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public static int ensureChunksLoaded(final World world, final double x, final double z, final double xzMargin) {
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int loaded = 0;
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final int minX = Location.locToBlock(x - xzMargin) / 16;
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final int maxX = Location.locToBlock(x + xzMargin) / 16;
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final int minZ = Location.locToBlock(z - xzMargin) / 16;
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final int maxZ = Location.locToBlock(z + xzMargin) / 16;
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for (int cx = minX; cx <= maxX; cx ++) {
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for (int cz = minZ; cz <= maxZ; cz ++) {
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if (!world.isChunkLoaded(cx, cz)) {
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world.loadChunk(cx, cz);
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loaded ++;
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}
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}
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}
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return loaded;
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}
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/** Cached type-ids. */
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private final CoordMap<Integer> idMap = new CoordMap<Integer>(23);
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/** Cached data values. */
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private final CoordMap<Integer> dataMap = new CoordMap<Integer>(23);
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/** Cached shape values. */
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private final CoordMap<double[]> boundsMap = new CoordMap<double[]>(23);
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protected int maxBlockY = 255;
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// TODO: switch to nodes with all details on, store a working node ?
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// TODO: maybe make very fast access arrays for the ray tracing checks.
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// private int[] id = null;
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// private int[] data = null;
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// TODO: Switch to nodes with all details on?
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public BlockCache() {
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}
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public BlockCache(final World world) {
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setAccess(world);
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}
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/**
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* Does not do cleanup.
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* @param world
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*/
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public abstract void setAccess(final World world);
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/**
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* Fetch the type id from the underlying world.
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* @param x
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@ -96,7 +92,7 @@ public abstract class BlockCache {
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* @return
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*/
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public abstract int fetchTypeId(int x, int y, int z);
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/**
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* Fetch the data from the underlying world.
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* @param x
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@ -104,24 +100,31 @@ public abstract class BlockCache {
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* @param z
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* @return
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*/
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public abstract int fetchData(int x, int y, int z);
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public abstract double[] fetchBounds(int x, int y, int z);
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/**
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* This is a on-ground type check just for standing on minecarts / boats.
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* @param entity
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* @param minX
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* @param minY
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* @param minZ
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* @param maxX
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* @param maxY
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* @param maxZ
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* @return
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*/
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public abstract boolean standsOnEntity(Entity entity, final double minX, final double minY, final double minZ, final double maxX, final double maxY, final double maxZ);
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public abstract int fetchData(int x, int y, int z);
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/**
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* Find out bounds for the block, this should not return null for performance reasons.
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* @param x
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* @param y
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* @param z
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* @return
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*/
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public abstract double[] fetchBounds(int x, int y, int z);
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/**
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* This is a on-ground type check just for standing on minecarts / boats.
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* @param entity
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* @param minX
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* @param minY
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* @param minZ
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* @param maxX
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* @param maxY
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* @param maxZ
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* @return
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*/
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public abstract boolean standsOnEntity(Entity entity, final double minX, final double minY, final double minZ, final double maxX, final double maxY, final double maxZ);
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/**
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* Remove references.<br>
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* NOTE: You must delete world references with this one.
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@ -131,7 +134,7 @@ public abstract class BlockCache {
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dataMap.clear();
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boundsMap.clear();
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}
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/**
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* (convenience method, uses cache).
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* @param eX
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@ -139,19 +142,19 @@ public abstract class BlockCache {
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* @param eZ
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* @return
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*/
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public int getTypeId(double x, double y, double z) {
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return getTypeId(Location.locToBlock(x), Location.locToBlock(y), Location.locToBlock(z));
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}
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/**
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* (convenience method, uses cache).
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* @param block
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* @return
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*/
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public int getTypeId(final Block block) {
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return getTypeId(block.getX(), block.getY(), block.getZ());
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}
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public int getTypeId(double x, double y, double z) {
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return getTypeId(Location.locToBlock(x), Location.locToBlock(y), Location.locToBlock(z));
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}
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/**
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* (convenience method, uses cache).
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* @param block
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* @return
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*/
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public int getTypeId(final Block block) {
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return getTypeId(block.getX(), block.getY(), block.getZ());
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}
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/**
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* Get type id with cache access.
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* @param x
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@ -159,67 +162,68 @@ public abstract class BlockCache {
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* @param z
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* @return
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*/
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public int getTypeId(final int x, final int y, final int z) {
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final Integer pId = idMap.get(x, y, z);
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if (pId != null) {
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return pId;
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}
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final Integer nId = (y < 0 || y > maxBlockY) ? ID_AIR : fetchTypeId(x, y, z);
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idMap.put(x, y, z, nId);
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return nId;
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}
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public int getTypeId(final int x, final int y, final int z) {
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final Integer pId = idMap.get(x, y, z);
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if (pId != null) {
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return pId;
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}
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final Integer nId = (y < 0 || y > maxBlockY) ? ID_AIR : fetchTypeId(x, y, z);
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idMap.put(x, y, z, nId);
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return nId;
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}
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/**
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* Get data value with cache access.
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* @param x
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* @param y
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* @param z
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* @return
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*/
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public int getData(final int x, final int y, final int z) {
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final Integer pData = dataMap.get(x, y, z);
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if (pData != null) {
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return pData;
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}
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final Integer nData = (y < 0 || y > maxBlockY) ? 0 : fetchData(x, y, z);
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dataMap.put(x, y, z, nData);
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return nData;
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}
|
||||
|
||||
/**
|
||||
* Get block bounds - <b>Do not change these in-place, because the returned array is cached internally.</b>
|
||||
* @param x
|
||||
* @param y
|
||||
* @param z
|
||||
* @return Array of floats (minX, minY, minZ, maxX, maxY, maxZ), may be null theoretically. Do not change these in place, because they might get cached.
|
||||
*/
|
||||
public double[] getBounds(final int x, final int y, final int z) {
|
||||
final double[] pBounds = boundsMap.get(x, y, z);
|
||||
if (pBounds != null) {
|
||||
return pBounds;
|
||||
}
|
||||
// TODO: Convention for null bounds -> full ?
|
||||
final double[] nBounds = (y < 0 || y > maxBlockY) ? null : fetchBounds(x, y, z);
|
||||
boundsMap.put(x, y, z, nBounds);
|
||||
return nBounds;
|
||||
}
|
||||
|
||||
/**
|
||||
* Convenience method to check if the bounds for a block cover the full block.
|
||||
* @param x
|
||||
* @param y
|
||||
* @param z
|
||||
* @return
|
||||
*/
|
||||
public boolean isFullBounds(final int x, final int y, final int z) {
|
||||
return isFullBounds(getBounds(x, y, z));
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the maximal y coordinate a block can be at (non air).
|
||||
* @return
|
||||
*/
|
||||
public int getMaxBlockY() {
|
||||
return maxBlockY;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get data value with cache access.
|
||||
* @param x
|
||||
* @param y
|
||||
* @param z
|
||||
* @return
|
||||
*/
|
||||
public int getData(final int x, final int y, final int z) {
|
||||
final Integer pData = dataMap.get(x, y, z);
|
||||
if (pData != null) {
|
||||
return pData;
|
||||
}
|
||||
final Integer nData = (y < 0 || y > maxBlockY) ? 0 : fetchData(x, y, z);
|
||||
dataMap.put(x, y, z, nData);
|
||||
return nData;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get block bounds - <b>Do not change these in-place, because the returned array is cached internally.</b>
|
||||
* @param x
|
||||
* @param y
|
||||
* @param z
|
||||
* @return Array of floats (minX, minY, minZ, maxX, maxY, maxZ), may be null theoretically. Do not change these in place, because they might get cached.
|
||||
*/
|
||||
public double[] getBounds(final int x, final int y, final int z) {
|
||||
final double[] pBounds = boundsMap.get(x, y, z);
|
||||
if (pBounds != null) {
|
||||
return pBounds;
|
||||
}
|
||||
final double[] nBounds = (y < 0 || y > maxBlockY) ? null : fetchBounds(x, y, z);
|
||||
boundsMap.put(x, y, z, nBounds);
|
||||
return nBounds;
|
||||
}
|
||||
|
||||
/**
|
||||
* Convenience method to check if the bounds for a block cover the full block.
|
||||
* @param x
|
||||
* @param y
|
||||
* @param z
|
||||
* @return
|
||||
*/
|
||||
public boolean isFullBounds(final int x, final int y, final int z) {
|
||||
return isFullBounds(getBounds(x, y, z));
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the maximal y coordinate a block can be at (non air).
|
||||
* @return
|
||||
*/
|
||||
public int getMaxBlockY() {
|
||||
return maxBlockY;
|
||||
}
|
||||
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user