diff --git a/NCPCore/src/main/java/fr/neatmonster/nocheatplus/checks/moving/magic/Magic.java b/NCPCore/src/main/java/fr/neatmonster/nocheatplus/checks/moving/magic/Magic.java index 9791bee5..5510786e 100644 --- a/NCPCore/src/main/java/fr/neatmonster/nocheatplus/checks/moving/magic/Magic.java +++ b/NCPCore/src/main/java/fr/neatmonster/nocheatplus/checks/moving/magic/Magic.java @@ -97,7 +97,7 @@ public class Magic { /** The lower bound of fall distance for taking fall damage. */ public static final double FALL_DAMAGE_DIST = 3.0; /** The minimum damage amount that actually should get applied. */ - public static final double FALL_DAMAGE_MINIMUM = 1.0; + public static final double FALL_DAMAGE_MINIMUM = 0.5; /** * The maximum distance that can be achieved with bouncing back from slime