mirror of
https://github.com/NoCheatPlus/NoCheatPlus.git
synced 2025-01-13 19:11:22 +01:00
Add some initial values.
This commit is contained in:
parent
048831b55b
commit
f38822e4d5
@ -98,44 +98,43 @@ public class MovingData extends ACheckData {
|
||||
public int morePacketsBuffer = 50;
|
||||
public long morePacketsLastTime;
|
||||
public int morePacketsPackets;
|
||||
private Location morePacketsSetback;
|
||||
private Location morePacketsSetback = null;
|
||||
|
||||
// Data of the more packets vehicle check.
|
||||
public int morePacketsVehicleBuffer = 50;
|
||||
public long morePacketsVehicleLastTime;
|
||||
public int morePacketsVehiclePackets;
|
||||
private Location morePacketsVehicleSetback;
|
||||
private Location morePacketsVehicleSetback = null;
|
||||
/** Task id of the morepackets set-back task. */
|
||||
public int morePacketsVehicleTaskId = -1;
|
||||
|
||||
|
||||
// Data of the no fall check.
|
||||
public float noFallFallDistance;
|
||||
public float noFallFallDistance = 0;
|
||||
// public boolean noFallOnGround;
|
||||
// public boolean noFallWasOnGround;
|
||||
/** Last y coordinate from when the player was on ground. */
|
||||
public double noFallMaxY;
|
||||
public double noFallMaxY = 0;
|
||||
/** Indicate that NoFall should assume the player to be on ground. */
|
||||
public boolean noFallAssumeGround;
|
||||
public boolean noFallAssumeGround = false;
|
||||
/** Indicate that NoFall is not to use next damage event for checking on-ground properties. */
|
||||
public boolean noFallSkipAirCheck = false;
|
||||
// Passable check.
|
||||
public double passableVL;
|
||||
|
||||
// Data of the survival fly check.
|
||||
public double sfHorizontalBuffer;
|
||||
public int sfJumpPhase;
|
||||
// public double survivalFlyLastFromY;
|
||||
public double sfHorizontalBuffer = 0;
|
||||
public int sfJumpPhase = 0;
|
||||
/**
|
||||
* Last valid y distance covered by a move. Integer.MAX_VALUE indicates "not set".
|
||||
*/
|
||||
public double sfLastYDist = Double.MAX_VALUE;
|
||||
/** A value <0 means not hovering at all. */
|
||||
public int sfHoverTicks = -1;
|
||||
public int sfFlyOnIce;
|
||||
public long sfCobwebTime;
|
||||
public double sfCobwebVL;
|
||||
public long sfVLTime;
|
||||
public int sfFlyOnIce = 0;
|
||||
public long sfCobwebTime = 0;
|
||||
public double sfCobwebVL = 0;
|
||||
public long sfVLTime = 0;
|
||||
|
||||
// Accounting info.
|
||||
// TODO: optimize later.
|
||||
@ -145,8 +144,8 @@ public class MovingData extends ACheckData {
|
||||
public final ActionFrequency vDistCount = new ActionFrequency(3, 333);
|
||||
|
||||
// Locations shared between all checks.
|
||||
private Location setBack;
|
||||
private Location teleported;
|
||||
private Location setBack = null;
|
||||
private Location teleported = null;
|
||||
|
||||
/**
|
||||
* Clear the data of the fly checks (not more-packets).
|
||||
|
Loading…
Reference in New Issue
Block a user