Minimal formatting changes.

This commit is contained in:
asofold 2014-10-10 17:08:35 +02:00
parent af974a85ac
commit f965ea0610

View File

@ -44,9 +44,10 @@ public class CreativeFly extends Check {
*/
public Location check(final Player player, final PlayerLocation from, final PlayerLocation to, final MovingData data, final MovingConfig cc, final long time) {
// If we have no setback, define one now.
if (!data.hasSetBack())
// Ensure we have a set-back location.
if (!data.hasSetBack()) {
data.setSetBack(from);
}
// Before doing anything, do a basic height check to determine if players are flying too high.
final int maximumHeight = cc.creativeFlyMaxHeight + player.getWorld().getMaxHeight();
@ -69,10 +70,14 @@ public class CreativeFly extends Check {
double fSpeed;
// TODO: Make this configurable ! [Speed effect should not affect flying if not on ground.]
if (speedModifier == Double.NEGATIVE_INFINITY) fSpeed = 1D;
else fSpeed = 1D + 0.2D * (speedModifier + 1D);
if (speedModifier == Double.NEGATIVE_INFINITY) {
fSpeed = 1D;
}
else {
fSpeed = 1D + 0.2D * (speedModifier + 1D);
}
if (player.isFlying()){
if (player.isFlying()) {
fSpeed *= data.flySpeed / 0.1;
}
else {
@ -86,17 +91,17 @@ public class CreativeFly extends Check {
double resultH = Math.max(0.0D, hDistance - limitH);
// Check velocity.
if (resultH > 0){
if (resultH > 0) {
double hFreedom = data.getHorizontalFreedom();
if (hFreedom < resultH){
if (hFreedom < resultH) {
// Use queued velocity if possible.
hFreedom += data.useHorizontalVelocity(resultH - hFreedom);
}
if (hFreedom > 0.0){
if (hFreedom > 0.0) {
resultH = Math.max(0.0, resultH - hFreedom);
}
}
else{
else {
data.clearActiveHorVel(); // TODO: test/check !
}
@ -104,7 +109,7 @@ public class CreativeFly extends Check {
data.bunnyhopDelay--;
if (resultH > 0 && sprinting){
if (resultH > 0 && sprinting) {
// TODO: Flying and bunnyhop ? <- 8 blocks per second - could be a case.
// Try to treat it as a the "bunnyhop" problem. The bunnyhop problem is that landing and immediately jumping
// again leads to a player moving almost twice as far in that step.
@ -142,19 +147,22 @@ public class CreativeFly extends Check {
// Execute whatever actions are associated with this check and the violation level and find out if we
// should cancel the event.
final ViolationData vd = new ViolationData(this, player, data.creativeFlyVL, result, cc.creativeFlyActions);
if (vd.needsParameters()){
if (vd.needsParameters()) {
vd.setParameter(ParameterName.LOCATION_FROM, String.format(Locale.US, "%.2f, %.2f, %.2f", from.getX(), from.getY(), from.getZ()));
vd.setParameter(ParameterName.LOCATION_TO, String.format(Locale.US, "%.2f, %.2f, %.2f", to.getX(), to.getY(), to.getZ()));
vd.setParameter(ParameterName.DISTANCE, String.format(Locale.US, "%.2f", TrigUtil.distance(from, to)));
}
if (executeActions(vd))
if (executeActions(vd)) {
// Compose a new location based on coordinates of "newTo" and viewing direction of "event.getTo()"
// to allow the player to look somewhere else despite getting pulled back by NoCheatPlus.
return data.getSetBack(to);
} else
}
} else {
data.creativeFlyPreviousRefused = true;
} else
}
} else {
data.creativeFlyPreviousRefused = false;
}
// Slowly reduce the violation level with each event.
data.creativeFlyVL *= 0.97D;