asofold
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aa171f9687
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Prepare getKeepAliveTime method for MCAccess.
No implementation of it yet. If implemented this will help finding
players that do a passive god-mode.
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2013-02-02 08:13:59 +01:00 |
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asofold
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f4727ad3a2
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Double.MIN_VALUE is something else. Should be Double.NEGATIVE_INFINITY.
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2013-02-01 08:30:36 +01:00 |
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asofold
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940e7d83e3
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Add class-member checks for failing constructors (compat).
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2013-01-24 21:38:31 +01:00 |
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asofold
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94ae270ead
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[EXPERIMENTAL] Allow very small players to be very small.
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2012-12-29 22:43:21 +01:00 |
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asofold
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77975c2659
|
Put compat versions "right". (Rename MC1_4_6 to CB2545.)
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2012-12-21 18:08:18 +01:00 |
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asofold
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c6a4cf2ab7
|
Correct some things about width/length of entities.
This might have caused lag and all sorts of problems with moving, such
as getting pulled back near cobweb or water. [Still fp in survivalfly
left.]
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2012-12-17 19:15:21 +01:00 |
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asofold
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e2a1fc6a2d
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Change signature of MCAccess.isIllegal to AlmostBoolean.
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2012-12-17 17:02:04 +01:00 |
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asofold
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f21ffd68cb
|
RAW split setup (does not compile in eclipse).
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2012-12-13 22:48:56 +01:00 |
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