Commit Graph

1055 Commits

Author SHA1 Message Date
asofold
c282b8c648 Add some comments, reorder condition at lostground check. 2012-11-12 11:50:33 +01:00
asofold
040947b6d3 Make NCP listeners identifiable by implementing ComponentWithName
(adding NCPListener, CheckListener).
2012-11-12 09:04:43 +01:00
asofold
448ae2249b Move boatsanywhere to blockplace. 2012-11-11 17:43:57 +01:00
asofold
c1bb11a725 Bleeding: Adjust reset-conditions for set-back location and similar. 2012-11-11 17:11:04 +01:00
asofold
cf99770902 Prefer these. 2012-11-11 16:11:23 +01:00
asofold
9f25bff64c Let collides find fences if searched for (does not find some fences for
F_GROUND or F_SOLID, if those should be searched for).
2012-11-11 13:41:38 +01:00
asofold
655c620cb6 Account for 1.5 block high blocks in collidesId and collidesBlock. 2012-11-11 13:26:13 +01:00
asofold
6ee59c858a Config had been changed in b236. 2012-11-11 13:16:58 +01:00
asofold
f500afd713 Fix isInWeb. 2012-11-11 13:16:38 +01:00
asofold
a1655371ff Add convenience methods and pull some loop bounds to local variables. 2012-11-11 13:07:24 +01:00
asofold
d4f29e8d77 Fix isAboveStairs. 2012-11-11 12:53:18 +01:00
asofold
7fff252863 Fix CoordMap [test cases to be integrated later]. 2012-11-10 17:31:17 +01:00
asofold
915987f9d3 Sharpen NoFall: Deal damage on SF violations, include the players
location into max/min.
2012-11-10 13:32:31 +01:00
asofold
f18b7b2c7d You can move on cocoa. 2012-11-10 12:32:30 +01:00
asofold
2dd8d58540 Make spider prevention less strict (allow blocks below other colliding
blocks 
with
ign_passable set to be regarded as ground).
2012-11-09 21:19:40 +01:00
asofold
9ddb442bc9 Add trap_door to ignorepassable default config. 2012-11-09 21:17:47 +01:00
asofold
f044db166b Fix Actionfrequency.fromLine [need to add test cases]. 2012-11-09 20:46:07 +01:00
asofold
131ad3356f Fix and extend ActionFrequency. 2012-11-09 20:24:06 +01:00
asofold
d36cbe787a Correct comments (revert aggressive renaming effects). 2012-11-09 15:04:13 +01:00
asofold
4120ca9bd7 LogAction: no longer check the config file for flags.
The optimized actions will have done that beforehand.
2012-11-09 14:46:56 +01:00
asofold
9f4896b47c Make use of the optimized action lists. 2012-11-09 14:42:07 +01:00
asofold
a6003fc820 Use NoCheatPlus.sendAdminNotifyMessage in LogAction. 2012-11-09 14:30:08 +01:00
asofold
e0aca1a6eb Add pinpoint notification and getting players by permission support
(cached).

This adds the ability to keep track of players with a certain
permission with world-specific resolution (world changes, join, quit,
kick). Also adding a static access method to NoCheatPlus to notify all
with administration.notify permission.
2012-11-09 14:29:51 +01:00
asofold
a7b45fc3d4 Add basic support for getting an optimized ActionList. 2012-11-09 13:51:24 +01:00
asofold
71aaba2ea8 Store message in ActionWithParameters. 2012-11-09 11:57:33 +01:00
asofold
006d987518 Optimize ActionWithParameters.
Only return true for needsParameters() if a wildcard is present at all.
2012-11-09 11:13:05 +01:00
asofold
4cb953e2bb Change DummyAction to always execute.
there shpould not be any history for this, so execute it always.
2012-11-09 11:08:03 +01:00
asofold
c824f54c3d ExecutionHistory: Do not add entries for actions that always execute. 2012-11-09 10:28:57 +01:00
asofold
eed05511a6 Add Action.executesAlways . 2012-11-09 10:23:47 +01:00
asofold
6f41bad624 Refactor slightly to hide SimpleCommandMap (ongoing). 2012-11-09 10:17:07 +01:00
asofold
d4e171b9c9 Add getter: ViolationData.getPermissionSilent. 2012-11-09 09:24:39 +01:00
asofold
8ac003508f Adapt to LogUtil use. 2012-11-09 08:47:24 +01:00
asofold
b158d5369a Deprecate some methods, delegate to LogUtil. 2012-11-09 08:39:04 +01:00
asofold
86695a8cb0 Add LogUtil to bundle some static access methods. 2012-11-09 08:37:55 +01:00
asofold
ff5db38d0e GenericListener: Don't handle events that can't be handled.
For some reason this is needed.
2012-11-08 19:47:37 +01:00
asofold
e17cb6f5dd SF: Make horizontal-accounting a hidden setting for the moment. 2012-11-08 19:16:02 +01:00
asofold
7f747e9c18 MovingListener: Do more for dead players. 2012-11-08 19:09:12 +01:00
asofold
dd74accab8 Tweak NoFall.
For maximum and minimum y also consider player.getLocation(). For the
most normal cases it does not matter, but it can matter.
2012-11-08 18:56:25 +01:00
asofold
b531091e7f Add method for reset condition to PlayerLocation. 2012-11-08 18:33:28 +01:00
asofold
fdd5bf3b58 SF: Split off workaround from main method. 2012-11-08 18:04:29 +01:00
asofold
d59ba6fd19 SF: Simple re-structure for after-failure permission checks. 2012-11-08 17:52:27 +01:00
asofold
ee8244ecbc Re-work accounting for survivalfly slightly. 2012-11-08 16:44:47 +01:00
asofold
04761af8b8 Use ComponentWithName to set the tag parameter (managed listeners). 2012-11-08 10:58:43 +01:00
asofold
138431c413 Add interface for named components. 2012-11-08 10:49:04 +01:00
asofold
823fc285c5 Rename IComponentRegistry to ComponentRegistry. 2012-11-08 10:46:02 +01:00
asofold
1235f7acd0 Add configuration if to manage listeners (change needs restart). 2012-11-08 10:43:44 +01:00
asofold
2a364b8cb3 SF: Clear buffer on resetFlyData, carefully reduce with onSetBack. 2012-11-08 10:10:25 +01:00
asofold
24c78d4cd6 SF: Adapt tags (...).
sf+debug: only add tags line if any are present.
buffer tags: distinguish if buffer is used to reduce or if buffer is
used as further penalty.
2012-11-08 10:08:19 +01:00
asofold
30a937f2ed Rename some fields in MovingData, improve debug log messages for sf. 2012-11-08 09:31:00 +01:00
asofold
b3b88a7513 Adapt to ActionFrequncy changes. 2012-11-08 07:39:13 +01:00