asofold
205b351dff
Catch more edge cases for setup of ProtocolLib hooks.
2015-01-17 05:25:37 +01:00
asofold
0e3295be29
Wrong constructor.
2015-01-08 03:50:50 +01:00
asofold
dd87ab7ccd
[BLEEDING] Net checks: Cancel redundant flying packets. Better config.
...
FlyingFrequency: if frequency is above 20/sec, redundant packets will be
cancelled (experimental, configurable).
2015-01-08 03:35:25 +01:00
asofold
41e9d89efa
Add info about version-dependent features to the "ncp version" command.
...
* Add methods to NoCheatPlusAPI to add/set/get version tags.
* Display all tags in the ncp reload command.
* Alter test framework to set a dummy API.
* Add tags for blocks, net checks, FastConsume.
2015-01-05 16:34:07 +01:00
asofold
39cc75c162
Spaces.
2015-01-05 15:43:49 +01:00
asofold
878848c4d1
Cancel flying packets with null players.
2014-12-17 15:57:22 +01:00
asofold
37c1da73ff
Rename LogUtil to StaticLog.
2014-11-17 11:25:51 +01:00
asofold
95763d35c8
Add after-failure config flag checks for net/packet checks.
...
Obviously these have been forgotten, but are not marked with
@GlobalConfig. Using after-failure checking, because the raw config
getting and accessing might be slightly heavy-ish.
2014-10-31 11:03:23 +01:00
asofold
289da86c35
Add basic (mostly global) configuration for net checks.
...
Currently the parameters except for the "active" flag are not available
per-world, but this can be added later.
2014-07-27 23:21:04 +02:00
asofold
02eea231b7
Set max. sound distance to 320, in order to have a protective effect.
...
This is about the max. view distance, will be configurable later on.
2014-07-27 21:02:44 +02:00
asofold
c6c904254f
Feed some counters for debugging purposes.
...
Some might get removed soon.
* Various sorts of silent cancelling (probably not caught all).
* Count PlayerMoveEvent with look/pos/look+pos changes.
2014-07-27 21:01:36 +02:00
asofold
a5ec614444
Add summary log message about added packet level hooks.
2014-07-16 16:30:26 +02:00
asofold
616e5436a2
Clear registered hooks on disable. + comments + messages.
2014-07-16 16:08:50 +02:00
asofold
7169788554
Simplify FlyingFrequency by using the cow map.
2014-07-16 15:49:23 +02:00
asofold
59fca0f43e
Prefer to synchronize adding players.
...
Does not seem to be strictly necessary, because the data is comparably
light-weight and the data loss on some time slices would usually be
small.
Should be cleaner, as this is a seldom event (login, logout).
2014-07-16 14:42:18 +02:00
asofold
7b6305de78
Packet checks adjustments and renaming.
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* More appropriate names.
SoundDistance
* Plus wither plus dragon.
* Horizontal distance.
2014-07-16 13:50:04 +02:00
asofold
288950edd4
Use predefined packet types, add comments.
2014-07-16 13:29:08 +02:00
asofold
bb8b8fc1f2
Quick adaptions/cleanups for packet level checking.
2014-07-15 23:58:48 +02:00
Scetch
1e6d69b50f
Oops. This doesn't need to be there.
2014-07-15 17:17:49 -04:00
Scetch
a367c8f20c
Prevent weather sound effect > 512 blocks away.
2014-07-15 17:14:45 -04:00
asofold
b956aab479
Remove the "warning on success" message.
2014-07-13 01:14:38 +02:00
asofold
04b82ad0a6
[BLEEDING] Peek into ProtocolLib to fight certain packet spam (3).
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This lessens or removes most effects of spamming the PacketPlayInFlying
(3, legacy 10), such as "magnet" or "repell" effects.
2014-07-12 22:30:51 +02:00