Commit Graph

5 Commits

Author SHA1 Message Date
asofold
122e2ac751 Remove unneeded dependency references (CraftBukkit contains Bukkit). 2014-06-14 22:56:37 +02:00
asofold
c93edcbbe9 Remove direction correction, as it does not seem to be effective. 2014-05-15 10:44:34 +02:00
asofold
59054b402b Add Methods to correct yaw and pitch to MCAccess.
An implementation for NCPCompatBukkit is missing.

Note that the native access can not set lastYaw nor lastPitch in
PlayerConnection (private), but it could set lastYaw and lastPitch in
EntityPlayer.

Can't guarantee this actually helps with stuff like derp/magnet, because
we can not really set the outcome of a PlayerMoveEvent without
rubberbanding the whole planet. Hacks could send enough packets per tick
to keep freezing people - we might be able to keep track of yaw/pitch
correction and cancel (most) attacking for the same tick after yaw
correction (invalidate "same" with in-bounds yaw).
2014-04-21 14:16:11 +02:00
asofold
2434c71d20 Add dedicated compat module for CB 1.7.5-R0.1. 2014-04-14 22:40:06 +02:00
asofold
90a1255229 [BLIND] Dedicated compat module for 1.7.2. Set CompatCBDev to MC 1.7.5. 2014-03-25 00:32:38 +01:00