asofold
37c1da73ff
Rename LogUtil to StaticLog.
2014-11-17 11:25:51 +01:00
asofold
1eb8d98860
Spaces again.
2014-11-03 22:23:04 +01:00
asofold
7dba18cf67
Add entity widths to MCAccessBukkit. Compile with Bukkit 1.7.2-R0.3.
...
* "Swiftly" add entity widths to MCAccessBukkit (mostly switch).
* Compile CompatBukkit with Bukkit 1.7.2-R0.3 from now on.
2014-11-03 22:19:38 +01:00
asofold
5f82584072
Use TickTask.getLag(..., true), within the primary thread.
...
This counts in if the current tick is taking longer than 50 ms.
2014-08-01 19:25:37 +02:00
asofold
c6c904254f
Feed some counters for debugging purposes.
...
Some might get removed soon.
* Various sorts of silent cancelling (probably not caught all).
* Count PlayerMoveEvent with look/pos/look+pos changes.
2014-07-27 21:01:36 +02:00
asofold
b6c146ce64
Remove getKeepAliveTime from MCAccess.
...
It does not seem to become accessible any time soon, while packet level
access allows to fetch it.
2014-07-17 14:33:38 +02:00
asofold
c449414d9a
Suppress deprecation warnings in BlockCache.
...
Assuming this is the most efficient way at present.
Feedback welcome...
2014-06-14 22:05:07 +02:00
asofold
75224adf63
Reduce use of using block-ids in more places.
...
* Use Material directly in more places.
* Hide id-getting within BlockProperties.
TODO:
* BlockInit, BlockFlags + use of those.
* Possibly other.
2014-06-13 12:01:44 +02:00
asofold
587236dfdc
Alter resetting of FastConsume timings.
...
* Reset to time, if time ran backwards.
* Reset to time instead of 0, on eating.
TODO: Switch to Monotonic.
2014-06-13 00:39:42 +02:00
asofold
56bab0a3ae
Cancel various actions for dead players. Config pending.
2014-06-04 23:52:07 +02:00
asofold
c93edcbbe9
Remove direction correction, as it does not seem to be effective.
2014-05-15 10:44:34 +02:00
asofold
6dbe33b310
Update actually supported versions for some MCAccess modules.
2014-04-22 22:20:16 +02:00
asofold
59054b402b
Add Methods to correct yaw and pitch to MCAccess.
...
An implementation for NCPCompatBukkit is missing.
Note that the native access can not set lastYaw nor lastPitch in
PlayerConnection (private), but it could set lastYaw and lastPitch in
EntityPlayer.
Can't guarantee this actually helps with stuff like derp/magnet, because
we can not really set the outcome of a PlayerMoveEvent without
rubberbanding the whole planet. Hacks could send enough packets per tick
to keep freezing people - we might be able to keep track of yaw/pitch
correction and cancel (most) attacking for the same tick after yaw
correction (invalidate "same" with in-bounds yaw).
2014-04-21 14:16:11 +02:00
asofold
cb557122b8
Set maxBlockY from given world.
2014-02-25 11:22:39 +01:00
asofold
abdeb12377
Less object creation with short-use Locations + other preparation.
...
* Make use of Entity.getLocation(Location) in most places, for starters.
* Prepare a check for moving location consistency.
2014-02-23 02:01:28 +01:00
asofold
8d5a0b1dca
Rough update for 1.7.2 blocks.
...
Adds an ice flag to BlockProperties.
2013-12-01 21:46:44 +01:00
asofold
875b9bdac5
BukkitCompat: Attempt to get the CommandMap by reflection.
2013-08-10 02:27:17 +02:00
asofold
f17378b3e0
More cleanup for health API changes.
2013-07-15 12:31:37 +02:00
asofold
a8d1aded59
[BLEEDING] Adapt to health changes + set NCPCore dependency to 1.6.1.
2013-07-10 01:55:56 +02:00
asofold
e1babee538
MCAccess: Get rid of Block_i method.
2013-07-09 12:05:06 +02:00
asofold
e69741f5dc
Simplify MCAccess version tags for support of multiple sub-versions.
2013-07-09 11:47:16 +02:00
asofold
670f403f11
[BLEEDING/INSTABLE] Add 1.6.2 native support, DROP 1.6.1 support.
2013-07-09 11:34:19 +02:00
asofold
f315336005
[TEST] Attempt to fall back to reflection for health issues (one spot).
2013-07-06 15:48:26 +02:00
asofold
d11e91f2e4
[BLEEDING/INSTABLE] Roughly adjust to 1.6.1 Bukkit API changes.
2013-07-02 12:13:33 +02:00
asofold
8f862fb3f6
Outer space again!
2013-06-07 15:23:40 +02:00
asofold
3b22ca2e6a
[Experimental] Update inventory after FastConsume violations.
...
This might be used for other inventory violations too (subject to
testing).
2013-05-26 21:01:39 +02:00
asofold
c77dbff23e
[Bleeding] Add FastConsume, if available will replace instanteat.
...
Somewhat hacky still, not sure it actually works too well.
2013-05-23 09:44:24 +02:00
asofold
6519ea1e19
Update supported versions of MCAccessBukkit.
2013-05-21 15:07:23 +02:00
asofold
8d0751fa64
[Safety commit] Prepare better mod support for blockbreak (slowly).
...
Not yet in place, but setting up new package structure to split off some
things from BlockProperties. Likely not final.
2013-05-21 15:02:51 +02:00
asofold
22ffb43ddf
[BLEEDING] Testing: ender-pearl glitch use (first sketch, read details).
...
* This method is "hard-coded" and not configurable yet.
* Prevent throwing and teleporting into blocks directly, prevent
the second throw on glitching into a one thick ceiling (might lead to
lots of passable violations at present).
* If stuck in a block with the feet (not sand/gravel) without being on
ground, throwing is prevented.
* Some dependencies were updated, hopefully without conflicts for
backwards compatibility (untested).
2013-04-22 21:46:49 +02:00
asofold
f2ab4c9a7c
Override cleanup methods in BlockCache implementations to remove world
...
references.
2013-03-13 20:47:42 +01:00
asofold
333369d0ea
Can't stand on a minecart, give little more room for boat.
2013-03-13 19:37:49 +01:00
asofold
e35f0585ae
Rename simplified fluid level flag.
2013-03-13 19:34:35 +01:00
asofold
b8cda625f8
Double is used here.
2013-03-13 19:30:20 +01:00
asofold
0d2862c21b
Check "instanceof Minecart" instead of EntityType.
...
Right now and especially with Minecraft 1.5, one has to account for
several types of minecarts.
2013-03-13 05:22:53 +01:00
asofold
3f2780fe7d
Fix block-flag-setup for bukkit-api-only.
...
Allow all blocks that get the IGN_PASSABLE flag set but which the player
can stand on to be ground from height 0 on (GROUND_HEIGHT, takes
effect unless for blocks with an explicit workaround). Set IGN_PASSABLE
and GROUND_HEIGHT for ENDER_PORTAL_FRAME explicitly.
2013-03-11 07:50:44 +01:00
asofold
212438dd7b
MCAcessBukkit: Also make Glowstone an exception.
2013-03-01 19:34:44 +01:00
asofold
b2be3b9474
NCPBukkitCompat: Ensure some full blocks are not ignored by passable.
2013-03-01 19:10:00 +01:00
asofold
da4b142aa9
Add module: NCPCompatBukkit
...
Seems better to have a dedicated module for this as well, since other
modules might be built against different versions of the Bukkit-API,
potentially.
2013-02-28 03:40:40 +01:00