/* * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package fr.neatmonster.nocheatplus.checks.moving.velocity; /** * Flags for use with velocity entries. There may be flags specific to certain * types of velocity entries only, these may get prefixed somehow some day. * * @author asofold * */ public class VelocityFlags { /** Create new entries with an actActCount increased by one. */ public static final long SPLIT_RETAIN_ACTCOUNT = 0x0001; /** * Create a new entry if the used amount leaves at least a third of the set * amount. Entries generated by splitting are prepended by default. */ public static final long SPLIT_ABOVE_THIRD = 0x0002; /** * Create a new entry if the used amount leaves at least an amount of 0.42. * Entries generated by splitting are prepended by default. */ public static final long SPLIT_ABOVE_0_42 = 0x0004; /** * Entries with this flag originate from moving blocks (typically pistons). */ public static final long ORIGIN_BLOCK_MOVE = 0x0100; /** * Entries with this flag originate from bouncing off blocks (typically * slime blocks). */ public static final long ORIGIN_BLOCK_BOUNCE = 0x0200; /** * Entries with this flag originate from pvp (likely faked, due to the * server not sending properly). */ public static final long ORIGIN_PVP = 0x0400; }