/* * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package fr.neatmonster.nocheatplus.checks.access; import fr.neatmonster.nocheatplus.components.data.IData; /** * This is for future purposes. Might remove...
* Some checks in chat synchronize over data, so using this from exectueActions * can deadlock.
* One might think of making this an interface not for the internally used data, * but for copy of data for external use only. Then sync could go over other * objects for async access. * * @author asofold * @TODO Keep/Remove */ public interface ICheckData extends IData{ }