/* * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package fr.neatmonster.nocheatplus.checks.combined; import org.bukkit.entity.Player; import fr.neatmonster.nocheatplus.checks.Check; import fr.neatmonster.nocheatplus.checks.CheckType; import fr.neatmonster.nocheatplus.players.IPlayerData; public class BedLeave extends Check { public BedLeave() { super(CheckType.COMBINED_BEDLEAVE); } /** * Checks a player. * * @param player * the player * @return If to prevent action (use the set back location of survivalfly). */ public boolean checkBed(final Player player, final IPlayerData pData) { final CombinedData data = pData.getGenericInstance(CombinedData.class); boolean cancel = false; // Check if the player had been in bed at all. if (!data.wasInBed) { // Violation ... data.bedLeaveVL += 1D; // TODO: add tag // And return if we need to do something or not. if (executeActions(player, data.bedLeaveVL, 1D, pData.getGenericInstance(CombinedConfig.class).bedLeaveActions).willCancel()){ cancel = true; } } else{ // He has, everything is allright. data.wasInBed = false; // TODO: think about decreasing the vl ? } return cancel; } }