/* * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package fr.neatmonster.nocheatplus.compat.blocks.init.vanilla; import org.bukkit.Material; import fr.neatmonster.nocheatplus.compat.blocks.BlockPropertiesSetup; import fr.neatmonster.nocheatplus.compat.blocks.init.BlockInit; import fr.neatmonster.nocheatplus.config.WorldConfigProvider; import fr.neatmonster.nocheatplus.logging.StaticLog; import fr.neatmonster.nocheatplus.utilities.map.BlockFlags; public class BlocksMC1_6_1 implements BlockPropertiesSetup{ public BlocksMC1_6_1(){ BlockInit.assertMaterialExists("COAL_BLOCK"); } @Override public void setupBlockProperties(WorldConfigProvider worldConfigProvider) { // Block of Coal: like block of redstone. BlockInit.setAs("COAL_BLOCK", "REDSTONE_BLOCK"); // (hard_clay and stained clay via generic setup.) // Hay Bale BlockInit.setPropsAs("HAY_BLOCK", Material.STONE_BUTTON); BlockFlags.setFlagsAs("HAY_BLOCK", Material.STONE); // TODO: Assumption (!). // (Carpet via generic setup.) StaticLog.logInfo("Added block-info for Minecraft 1.6.1 blocks."); } }