NoCheatPlus/NCPCompatProtocolLib/src/main/java/fr/neatmonster/nocheatplus/checks/net/protocollib/KeepAliveAdapter.java

89 lines
3.5 KiB
Java

/*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package fr.neatmonster.nocheatplus.checks.net.protocollib;
import java.util.Arrays;
import org.bukkit.entity.Player;
import org.bukkit.plugin.Plugin;
import com.comphenix.protocol.PacketType;
import com.comphenix.protocol.events.ListenerPriority;
import com.comphenix.protocol.events.PacketEvent;
import fr.neatmonster.nocheatplus.NCPAPIProvider;
import fr.neatmonster.nocheatplus.checks.CheckType;
import fr.neatmonster.nocheatplus.checks.net.KeepAliveFrequency;
import fr.neatmonster.nocheatplus.checks.net.NetConfig;
import fr.neatmonster.nocheatplus.checks.net.NetData;
import fr.neatmonster.nocheatplus.players.DataManager;
import fr.neatmonster.nocheatplus.players.IPlayerData;
/**
* Limit keep alive packet frequency, set lastKeepAliveTime (even if disabled,
* in case fight.godmode is enabled).
*
* @author asofold
*
*/
public class KeepAliveAdapter extends BaseAdapter {
/** Dummy check for bypass checking and actions execution. */
private final KeepAliveFrequency frequencyCheck = new KeepAliveFrequency();
public KeepAliveAdapter(Plugin plugin) {
super(plugin, ListenerPriority.LOW, PacketType.Play.Client.KEEP_ALIVE);
this.checkType = CheckType.NET_KEEPALIVEFREQUENCY;
// Add feature tags for checks.
if (NCPAPIProvider.getNoCheatPlusAPI().getWorldDataManager().isActiveAnywhere(
CheckType.NET_KEEPALIVEFREQUENCY)) {
NCPAPIProvider.getNoCheatPlusAPI().addFeatureTags(
"checks", Arrays.asList(KeepAliveFrequency.class.getSimpleName()));
}
NCPAPIProvider.getNoCheatPlusAPI().addComponent(frequencyCheck);
}
@Override
public void onPacketReceiving(final PacketEvent event) {
final long time = System.currentTimeMillis();
final Player player = event.getPlayer();
if (player == null) {
counters.add(ProtocolLibComponent.idNullPlayer, 1);
event.setCancelled(true);
return;
}
// Always update last received time.
final IPlayerData pData = DataManager.getPlayerData(player);
final NetData data = pData.getGenericInstance(NetData.class);
data.lastKeepAliveTime = time;
final NetConfig cc = pData.getGenericInstance(NetConfig.class);
// Run check(s).
// TODO: Match vs. outgoing keep alive requests.
// TODO: Better modeling of actual packet sequences (flying vs. keep alive vs. request/ping).
// TODO: Better integration with god-mode check / trigger reset ndt.
if (frequencyCheck.isEnabled(player, pData)
&& frequencyCheck.check(player, time, data, cc, pData)) {
event.setCancelled(true);
}
}
@Override
public void onPacketSending(PacketEvent event) {
// TODO: Maybe detect if keep alive wasn't asked for + allow cancel.
}
}