NoCheatPlus/NCPCore/src/main/java/fr/neatmonster/nocheatplus/checks/blockbreak/WrongBlock.java

103 lines
4.0 KiB
Java

/*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package fr.neatmonster.nocheatplus.checks.blockbreak;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
import fr.neatmonster.nocheatplus.checks.Check;
import fr.neatmonster.nocheatplus.checks.CheckType;
import fr.neatmonster.nocheatplus.checks.combined.Improbable;
import fr.neatmonster.nocheatplus.compat.AlmostBoolean;
import fr.neatmonster.nocheatplus.permissions.Permissions;
import fr.neatmonster.nocheatplus.players.IPlayerData;
import fr.neatmonster.nocheatplus.utilities.location.TrigUtil;
public class WrongBlock extends Check {
public WrongBlock() {
super(CheckType.BLOCKBREAK_WRONGBLOCK);
}
/**
* Check if the player destroys another block than interacted with last.<br>
* This does occasionally trigger for players that destroy grass or snow,
* probably due to packet delaying issues for insta breaking.
* @param player
* @param block
* @param data
* @param cc
* @param isInstaBreak
* @return
*/
public boolean check(final Player player, final Block block,
final BlockBreakConfig cc, final BlockBreakData data, final IPlayerData pData,
final AlmostBoolean isInstaBreak) {
boolean cancel = false;
final boolean wrongTime = data.fastBreakfirstDamage < data.fastBreakBreakTime;
final int dist = Math.min(4, data.clickedX == Integer.MAX_VALUE ? 100 : TrigUtil.manhattan(data.clickedX, data.clickedY, data.clickedZ, block));
final boolean wrongBlock;
final long now = System.currentTimeMillis();
final boolean debug = pData.isDebugActive(type);
// TODO: Remove isInstaBreak argument or use it.
if (dist == 0) {
if (wrongTime) {
data.fastBreakBreakTime = now;
data.fastBreakfirstDamage = now;
// Could set to wrong block, but prefer to transform it into a quasi insta break.
}
wrongBlock = false;
}
else if (dist == 1) {
// One might to a concession in case of instant breaking.
// TODO: WHY ?
if (now - data.wasInstaBreak < 60) {
if (debug) {
debug(player, "Skip on Manhattan 1 and wasInstaBreak within 60 ms.");
}
wrongBlock = false;
}
else {
wrongBlock = true;
}
}
else {
// Note that the maximally counted distance is set above.
wrongBlock = true;
}
if (wrongBlock) {
if ((debug) && pData.hasPermission(Permissions.ADMINISTRATION_DEBUG, player)) {
player.sendMessage("WrongBlock failure with dist: " + dist);
}
data.wrongBlockVL.add(now, (float) (dist + 1) / 2f);
final float score = data.wrongBlockVL.score(0.9f);
if (score > cc.wrongBLockLevel) {
if (executeActions(player, score, 1D, cc.wrongBlockActions).willCancel()) {
cancel = true;
}
if (Improbable.check(player, 2.0f, now, "blockbreak.wrongblock", pData)) {
cancel = true;
}
}
}
return cancel;
}
}