103 lines
4.0 KiB
Java
103 lines
4.0 KiB
Java
/*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package fr.neatmonster.nocheatplus.checks.blockbreak;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Player;
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import fr.neatmonster.nocheatplus.checks.Check;
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import fr.neatmonster.nocheatplus.checks.CheckType;
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import fr.neatmonster.nocheatplus.checks.combined.Improbable;
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import fr.neatmonster.nocheatplus.compat.AlmostBoolean;
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import fr.neatmonster.nocheatplus.permissions.Permissions;
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import fr.neatmonster.nocheatplus.players.IPlayerData;
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import fr.neatmonster.nocheatplus.utilities.location.TrigUtil;
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public class WrongBlock extends Check {
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public WrongBlock() {
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super(CheckType.BLOCKBREAK_WRONGBLOCK);
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}
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/**
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* Check if the player destroys another block than interacted with last.<br>
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* This does occasionally trigger for players that destroy grass or snow,
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* probably due to packet delaying issues for insta breaking.
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* @param player
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* @param block
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* @param data
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* @param cc
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* @param isInstaBreak
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* @return
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*/
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public boolean check(final Player player, final Block block,
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final BlockBreakConfig cc, final BlockBreakData data, final IPlayerData pData,
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final AlmostBoolean isInstaBreak) {
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boolean cancel = false;
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final boolean wrongTime = data.fastBreakfirstDamage < data.fastBreakBreakTime;
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final int dist = Math.min(4, data.clickedX == Integer.MAX_VALUE ? 100 : TrigUtil.manhattan(data.clickedX, data.clickedY, data.clickedZ, block));
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final boolean wrongBlock;
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final long now = System.currentTimeMillis();
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final boolean debug = pData.isDebugActive(type);
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// TODO: Remove isInstaBreak argument or use it.
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if (dist == 0) {
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if (wrongTime) {
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data.fastBreakBreakTime = now;
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data.fastBreakfirstDamage = now;
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// Could set to wrong block, but prefer to transform it into a quasi insta break.
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}
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wrongBlock = false;
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}
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else if (dist == 1) {
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// One might to a concession in case of instant breaking.
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// TODO: WHY ?
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if (now - data.wasInstaBreak < 60) {
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if (debug) {
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debug(player, "Skip on Manhattan 1 and wasInstaBreak within 60 ms.");
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}
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wrongBlock = false;
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}
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else {
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wrongBlock = true;
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}
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}
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else {
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// Note that the maximally counted distance is set above.
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wrongBlock = true;
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}
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if (wrongBlock) {
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if ((debug) && pData.hasPermission(Permissions.ADMINISTRATION_DEBUG, player)) {
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player.sendMessage("WrongBlock failure with dist: " + dist);
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}
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data.wrongBlockVL.add(now, (float) (dist + 1) / 2f);
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final float score = data.wrongBlockVL.score(0.9f);
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if (score > cc.wrongBLockLevel) {
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if (executeActions(player, score, 1D, cc.wrongBlockActions).willCancel()) {
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cancel = true;
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}
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if (Improbable.check(player, 2.0f, now, "blockbreak.wrongblock", pData)) {
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cancel = true;
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}
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}
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}
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return cancel;
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}
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}
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