NoCheatPlus/NCPCore/src/main/java/fr/neatmonster/nocheatplus/checks/chat/ICaptcha.java

102 lines
3.0 KiB
Java

/*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package fr.neatmonster.nocheatplus.checks.chat;
import org.bukkit.entity.Player;
import fr.neatmonster.nocheatplus.players.IPlayerData;
/**
* Captcha related operations.<br>
* Auxiliary interface, most methods should need sync over data, unless stated otherwise.
* @author mc_dev
*
*/
public interface ICaptcha {
/**
* Check if the captcha has been entered correctly.
* Reset if correct, otherwise increase tries and execute actions if necessary.
* @param player
* @param message
* @param cc
* @param data
* @param isMainThread
*/
public void checkCaptcha(Player player, String message, ChatConfig cc, ChatData data, boolean isMainThread);
/**
* Just send the current captcha to the player.
* @param player
* @param cc
* @param data
*/
public void sendCaptcha(Player player, ChatConfig cc, ChatData data);
/**
* Generate a new captcha and send to the player.
* @param player
* @param cc
* @param data
*/
public void sendNewCaptcha(Player player, ChatConfig cc, ChatData data);
/**
* Check if checkCaptcha should be called.
*
* @param player
* @param cc
* @param data
* @param pData
* @return
*/
public boolean shouldCheckCaptcha(Player player, ChatConfig cc, ChatData data, IPlayerData pData);
/**
* Check if captcha should be generated and send to the player.
*
* @param player
* @param cc
* @param data
* @param pData
* @return
*/
public boolean shouldStartCaptcha(Player player, ChatConfig cc, ChatData data, IPlayerData pData);
/**
* Just resets tries, generate new captcha if necessary.
*
* @param player
* @param cc
* @param data
* @param pData
*/
public void resetCaptcha(Player player, ChatConfig cc, ChatData data, IPlayerData pData);
/**
* Convenience method. Should synchronize over data of player (!).
* @param player
*/
public void resetCaptcha(Player player);
/**
* Generate a captcha.
* @param cc
* @param data
* @param reset If to reset tries.
*/
public void generateCaptcha(ChatConfig cc, ChatData data, boolean reset);
}