NoCheatPlus/NCPCore/src/main/java/fr/neatmonster/nocheatplus/checks/net/FlyingFrequency.java

62 lines
2.2 KiB
Java

/*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package fr.neatmonster.nocheatplus.checks.net;
import org.bukkit.entity.Player;
import fr.neatmonster.nocheatplus.checks.Check;
import fr.neatmonster.nocheatplus.checks.CheckType;
import fr.neatmonster.nocheatplus.checks.net.model.DataPacketFlying;
import fr.neatmonster.nocheatplus.players.IPlayerData;
/**
* Check frequency of (pos/look/) flying packets, disregarding packet content.
*
* @author asofold
*
*/
public class FlyingFrequency extends Check {
// Thresholds for firing moving events (CraftBukkit). TODO: Move to some model thing in NCPCore, possibly a ServerConfig?
public static final double minMoveDistSq = 1f / 256; // PlayerConnection magic.
public static final float minLookChange = 10f;
public FlyingFrequency() {
super(CheckType.NET_FLYINGFREQUENCY);
}
/**
* Always update data, check bypass on violation only.
*
* @param player
* @param time
* @param data
* @param cc
* @return
*/
public boolean check(final Player player, final DataPacketFlying packetData, final long time,
final NetData data, final NetConfig cc, final IPlayerData pData) {
data.flyingFrequencyAll.add(time, 1f);
final float allScore = data.flyingFrequencyAll.score(1f);
if (allScore / cc.flyingFrequencySeconds > cc.flyingFrequencyPPS
&& executeActions(player, allScore / cc.flyingFrequencySeconds - cc.flyingFrequencyPPS, 1.0 / cc.flyingFrequencySeconds, cc.flyingFrequencyActions).willCancel()) {
return true;
} else {
return false;
}
}
}